FREE Add-On for Google Maps Cities in Blender!

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  • čas přidán 24. 08. 2024

Komentáře • 187

  • @TheCGEssentials
    @TheCGEssentials  Před rokem +14

    Hi everyone! Let me know what you think about the Blender OSM Add-On in the comments below! :)

    • @m3dia_offline
      @m3dia_offline Před rokem +1

      For some reason it is not working for me, it only imports flat mashes even with the highest level of details set with the maps API, I don't get the issue here, any ideas?

    • @philippwohner-drawingandan5705
      @philippwohner-drawingandan5705 Před rokem

      @@m3dia_offline did you make sure that there is google maps 3d data available for the region you want to import? You can check this when you look up the region in google maps, toggle to satellite and press the "3D" button in the lower right corner. For instance in my relativley small hometown it switches to a 3dish view angle but everything stays perfectly flat. So in my case there is simply no 3d information to work with.

    • @leplane_
      @leplane_ Před rokem

      I'm gonna give it a try, but I don't like that I have to give Google my CC info! If it's free, it should be free without requiring any credit card. So if there's no way around it, then I'm gonna have to pass. I'm actually looking forward to Imagiscope Tech plugin. I hope they get the tile data another way that doesn't require a CC. For me it's the biggest problem with this plugin. Otherwise it would be awesome.
      I use Google Earth Decoder at the moment, and it works ok (sometimes) hence why I've been looking for an alternative, but there's not many out there that actually work 100%.

    • @prochitecture
      @prochitecture Před rokem +1

      @@m3dia_offline Probably your area of interest doesn't the detailed mesh for buildings

    • @m3dia_offline
      @m3dia_offline Před rokem

      Yes, I asked the dev and turns out that the add on only works for the cities that are listed on google, sad :/ @@prochitecture

  • @Oskier94
    @Oskier94 Před rokem +18

    that's cool, finally. I used to take a lot of pics from google earth and process them thru Meshroom to get the needed area as a photogrammetry workflow

    • @arnosti1615
      @arnosti1615 Před rokem +1

      now time is up you don t need to all of that

  • @PrinceWesterburg
    @PrinceWesterburg Před rokem +3

    The Google import has the option 'Relative to Initial Import' which is probably grabbing adjacent tiles - Its a tick box on screen! Yes, 'Hidden in plain sight' :o)

    • @TheCGEssentials
      @TheCGEssentials  Před rokem

      That doesn't seem to change it for me

    • @BillKermanKSP
      @BillKermanKSP Před rokem

      This probably means that it will scale the following imports so that they align with the initial one, quite useful really

  • @gamertcell8425
    @gamertcell8425 Před měsícem

    Blender is getting more advanced everyday

  • @CommanderColson
    @CommanderColson Před rokem +6

    How do I export as an FBX while maintaining the textures? Trying to get a chunk of city (with texture) as an FBX for unreal engine

    • @RonnieMirands
      @RonnieMirands Před 9 měsíci

      Theres no way, the author of the plugin say you cant export Google maps textures :(

    • @fredriklindgren1792
      @fredriklindgren1792 Před 6 měsíci

      I came up with this solution. It's a python script for blender that loops through all the created materials and changes the shader. czcams.com/video/7gi0-nVrsnM/video.html

  • @machinegunczteo4091
    @machinegunczteo4091 Před 8 měsíci +2

    can i try without credit card ? thx

  • @eldarra562
    @eldarra562 Před rokem +2

    Whats up Justin! if you add addon artificial intelligence, it will correct the topology of the geometry and improve the quality of the textures. You can automate everything and save time!

    • @jtparryheb
      @jtparryheb Před rokem +2

      Do you have a tool you would recommend for this, or are you saying this will be a nice tool in the future of AI development?

  • @danielclawson5021
    @danielclawson5021 Před 8 měsíci +2

    I cant get the keys to work. I get an "unable to process root URI of the 3d tiles" when i hit import. Anyone have any ideas what i've done wrong?

    • @smugfrog8111
      @smugfrog8111 Před 7 měsíci

      Same problem, you find a solution?

  • @Andre007ren2
    @Andre007ren2 Před 6 měsíci +1

    When I try google 3D tiles, it gives me the message Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden

  • @VConquest
    @VConquest Před 9 měsíci +4

    Awesome video, thanks for posting! What's the best method of combing textures to export into a modeling software like 3ds Max?

  • @petelindstrom8692
    @petelindstrom8692 Před rokem +8

    Your videos look awesome! This one was a relief to follow compared to the other option of Renderdoc and mapsmodelsimporter add-ons (I could never get Renderdoc injection to work). I would absolutely love more advice on how to turn this object - I am trying to get Philadelphia done - into an STL file for 3d printing. Any advice would be greatly appreciated.

  • @thatotherguy500
    @thatotherguy500 Před 6 měsíci +1

    Hi I am having trouble with importing the selected image from the maps. There is 403 forbidden error message that comes up when trying to import. My API map tiles are enabled on the google maps platform as well. Not sure what to do from here?
    Any help would be appreciated!

  • @kavyasista3950
    @kavyasista3950 Před 10 měsíci +3

    Thank you for the amazing video! I have a suggestion: could you show us how to export the 3D Google data into FBX or any other format that can carry the textures along with it? I have been trying to export it in Rhino, but the textures aren't being carried forward.

    • @AndreaT01
      @AndreaT01 Před 9 měsíci

      I would have to do the same. Did you find a solution? does it work somehow?

    • @samuelnegash
      @samuelnegash Před 5 měsíci

      I'm having similar issues as well! tried everything@@AndreaT01

  • @gakidomo9561
    @gakidomo9561 Před 8 měsíci

    There is a similar or a same adds on for Roblox Studio, it's amazing!

  • @RoadwayVR
    @RoadwayVR Před rokem +42

    Dont use it in Commercial Project. Although google announced sharing their API of 3D tiles on May 11, 2023, but, It explicitly prohibited you from any offline saving the tiles or using textures of buildings for offline usage. Read term of service before using commercially

    • @btn237
      @btn237 Před rokem +1

      I also don’t believe it’s free, after a certain number of API calls Google will charge right?

    • @TheCGEssentials
      @TheCGEssentials  Před rokem +6

      I would say read the terms of service for ANYTHING before using commercially

    • @RoadwayVR
      @RoadwayVR Před rokem +1

      @@btn237 Limitation is already covered in the video. However, pricing is not clear yet as they recently shared the API.

    • @sandrogubeli922
      @sandrogubeli922 Před rokem

      How can we use it commerciali?

    • @RoadwayVR
      @RoadwayVR Před rokem

      @@sandrogubeli922 Commercially through API which means it should just load tiles via access code (online). So, GIS companies like Google makes money everytime customers want to load map tiles through API. Now, if you just save tiles offlane, how google makes money then?
      Google is a type of company which is so sensitive on this type things.

  • @hughjackman1065
    @hughjackman1065 Před rokem +2

    my apikey looks green. but it doesn't work in Blender.--->. "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden"

    • @prochitecture
      @prochitecture Před rokem +1

      The 403 error means that most likely you forgot to enable the Maps Tiles API as described at developers.google.com/maps/documentation/tile/cloud-setup#enabling-apis.

  • @Igoreshkin
    @Igoreshkin Před měsícem

    I have "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden" error :(

  • @garygresham1115
    @garygresham1115 Před rokem +1

    Finally got the model working. Pretty cool, thanks guys. But the models are grey, with no texture. It might be due to my ignorance of Blender. Suggestions?

    • @luckassreffers8906
      @luckassreffers8906 Před rokem

      cambiando el modo viewport

    • @jtparryheb
      @jtparryheb Před rokem +1

      Under scene on the top right side of blender, you can switch the view to texture by clicking the down arrow there. That will make it look how you want

  • @yantingye1677
    @yantingye1677 Před 19 dny

    thanks a lot ,it really work!!😍😍😍

  • @maleeshamevan
    @maleeshamevan Před 4 měsíci +1

    thank you

  • @heiro5
    @heiro5 Před rokem +7

    I've used Maps Model Importer quite a bit, with it's sister app Lilly Capture Merger, with good results. It comes in like the Google 3D tiles, but with the user selection (determined by the browser window view). The mesh is a triangulated mess but the satellite photoimagery on everything is nice. The well organized geometry and UVs of BlOSM seems pretty desirable. Roads all set up as clean geometry would be boon, as would the buildings themselves. There isn't integration of the photo textures with the clean geo/UVs yet, is there?
    Anyway, another informative overview of something pretty relevant for me. Thanks, Justin.

  • @TianaT4
    @TianaT4 Před měsícem

    When I import this mesh into another 3D software, the materials don't come with it when I export as FBX, anyone having the same issue? Thank you

  • @chazguz
    @chazguz Před rokem +2

    How detailed is the geometry to use as a backdrop for visualization that is at street level?

  • @j.m5888
    @j.m5888 Před 11 měsíci

    Thanks for another great video!

  • @roberto2857
    @roberto2857 Před rokem

    Excelent video, Work perfect. Thank you.

  • @mirislommajidiy8606
    @mirislommajidiy8606 Před 8 měsíci

    Thank you for such a great video. However, I have quastion, what if there is no 3d map of a city in google?

  • @matthewjivers
    @matthewjivers Před 11 měsíci +3

    This add on looks amazing! Are you able to export the google map data out as fbx or obj with textures embedded?

    • @kevinwth6018
      @kevinwth6018 Před 9 měsíci

      I cannot, both of them remained a grey model without any textures embedded

    • @RonnieMirands
      @RonnieMirands Před 9 měsíci

      thats a pity you cant export textures, just the geometry. Author says on the development page

    • @fredriklindgren1792
      @fredriklindgren1792 Před 6 měsíci

      This is how I solved the white mesh problem when exporting out a fbx for use in Unreal Engine.
      czcams.com/video/7gi0-nVrsnM/video.html

  • @sabongdotnet356
    @sabongdotnet356 Před rokem +3

    Would you know what this means? This is when I import Lon and Lat and use Google 3D tiles
    Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden
    Thank you.

    • @RiverSkyHigh
      @RiverSkyHigh Před rokem +2

      I'm getting this error as well. Everything online says the solution is to enable the Map Tiles API, but I've done this already and still get the error. I've also pasted the API key into the blender add-on options.

    • @RiverSkyHigh
      @RiverSkyHigh Před rokem +2

      And actually, my error is slightly different, "Unable to process the root URI of the 3D Tiles: HTTP Error 404: Not Found"

    • @yaschan99
      @yaschan99 Před rokem +1

      same. I got the paid version of the plugin as well

    • @RiverSkyHigh
      @RiverSkyHigh Před rokem +2

      @@yaschan99 I managed to resolve the issue. In my case, the card information I put under the billing page wasn't correct. When I updated it, the Blender script started running correctly.

    • @yaschan99
      @yaschan99 Před rokem

      @@RiverSkyHigh Do you mean in Google?

  • @dez7852
    @dez7852 Před 4 měsíci

    Hey Justin! You think you could do an addendum to this but cleaning up the mesh with MeshLabs?

  • @pierreleduc9882
    @pierreleduc9882 Před rokem +1

    Bonjour, merci de votre vidéo, je n'ai pas trouvé comment exporter les maps (textures) des bâtiments et éléments google, en FBX ou DAE ou OBJ ou autre depuis blender, avez vous une idée ? y a t il un paramètre à cocher ? car je récupère les données sur LUMION VIA SKETCHUP
    Merci de votre retour. pierre

  • @thcarneiro
    @thcarneiro Před 4 měsíci

    Great Addon! I am loving it. But I am trying to make it react to light, so I could set it to day, night, dusk... Do you know how to render it in a fashion that makes the map react to light?

  • @majestikkal8603
    @majestikkal8603 Před rokem +1

    I tried everything and I can't get this thing to work. Any chance I could ask for some help on this?

  • @Basah619
    @Basah619 Před rokem +1

    Hi. Thank you for the video. Just want to know, does to google model in Blender 1:1 meter scale when I export to say Rhino 3D? I believe I see some videos that export 3D google data from Blender to Rhino, they need to rescale? which makes that not as accurate. Thank youuuu

  • @tblds
    @tblds Před 5 měsíci

    Don't think it works anymore - there may have been changes on google's side

  • @dominicburgess7691
    @dominicburgess7691 Před 2 měsíci

    Thanks!

  • @dez7852
    @dez7852 Před 4 měsíci

    HHHHHHWhat's up guys!!! Love ya Justin!

  • @rashadco
    @rashadco Před rokem +2

    Is there a possibility to import this data to SketchUp? Maybe a little tutorial to show the best workflow for this?

    • @AndreasBakkebo
      @AndreasBakkebo Před rokem

      I would be interested in this as well!

    • @FelipeGonzalez-xn2mj
      @FelipeGonzalez-xn2mj Před rokem

      export from blender to a fbx file, import in sketchup

    • @markitekt9
      @markitekt9 Před 11 měsíci

      Add me to this list.

    • @ArtBQ
      @ArtBQ Před 10 měsíci

      This doesnt seem to work - the textures are not mapped@@FelipeGonzalez-xn2mj

  • @NL2Designs2826
    @NL2Designs2826 Před 6 měsíci +1

    The setup for this takes FOREVER. Each individual addon requires me to sign in to a website. This is a very tedious process and this goddamn thing won't let me just use the addon entirely.

  • @saforever7470
    @saforever7470 Před rokem

    Hi Justin, thanks for this. Quick question, I would use this to plan projects for clients for CCTV infrastructure bu according to the below if I have understood this correctly, we cant really use this info so what would be the point of this?
    No Creating Content From Google Maps Content. Customer will not create content based on Google Maps Content. For example, Customer will not: (i) trace or digitize roadways, building outlines, utility posts, or electrical lines from the Maps JavaScript API Satellite base map type; (ii) create 3D building models from 45° Imagery from Maps JavaScript API; (iii) build terrain models based on elevation values from the Elevation API; (iv) use latitude/longitude values from the Places API as an input for point-in-polygon analysis; (v) construct an index of tree locations within a city from Street View imagery; or (vi) convert text-based driving times into synthesized speech results.

  • @plazzugaming
    @plazzugaming Před rokem

    I create a road in sketchup. I want to change its texture in blender. Suggest a tool to use or a tutorial for it.

  • @ninja7665
    @ninja7665 Před rokem +1

    I need help when i import its say no data

  • @vasuvasu-rh8ee
    @vasuvasu-rh8ee Před měsícem

    Can i use this for you tube videos?

  • @tedc1928
    @tedc1928 Před 8 měsíci

    I get this error "Error: Extension KHR_draco_mesh_compression is not available on this addon version" . Any ideas?

  • @blacktecno
    @blacktecno Před 5 měsíci

    How can I eport it into an FBX with the textures? I've put the "copy" option when exporting plus the adding of textures, but once in Maya its blank. Thanks!

  • @brappineau4161
    @brappineau4161 Před 11 měsíci

    Can you go over the different keys. Confused with that

  • @Alex_zer0_Shoveller
    @Alex_zer0_Shoveller Před 11 měsíci

    great video thanks for the clear instructions! This is invaluable for set dressing backgrounds bringing them into other dccs etc, absolutely lovely
    Messed around with Cesium and was maxing out tile streams and having pop in LOD issues like no tomorrow, this is much more robust and no unreal plugins required

    • @MasterPiffy
      @MasterPiffy Před 10 měsíci +1

      not really, as you can't get the textures out of blender, as least I haven't been able to.

  • @gotdank
    @gotdank Před 11 měsíci

    When I do this, it just loads and loads forever or stops responding until I close the program. Anyone know how to fix this?

  • @aswin.k.o377
    @aswin.k.o377 Před 2 měsíci

    is it possible to export all this to unity without any texture loss?

  • @cekuhnen
    @cekuhnen Před 11 měsíci

    Do I see this right that the landscape building geometry is still pretty low res and blocky?

  • @yourvfxhelper
    @yourvfxhelper Před 6 měsíci

    sir i tried to import 3d google tiles with Groups of Buildings but im facing this error (72.83459,19.39555,72.84751,19.40882) help me out of this

  • @bettergs2790
    @bettergs2790 Před 4 měsíci

    help i have [Error: 13] premission denied

  • @911pow
    @911pow Před 7 měsíci

    Hey htanks for the vid! Can you make this work with the Plans app data base? thanks!

  • @xXrobloxpro123Xx
    @xXrobloxpro123Xx Před 4 měsíci

    it says my free trial is over? i thought there is no free trial as long as youre under the limit

  • @sgasolacewolf4930
    @sgasolacewolf4930 Před 9 měsíci

    Interestingly this failed I can download the add-on and do all the steps but when trying to install it, I dont get the option to enable it, the name doesn't come up... nothing. Do you need a certain version of blender or something?

  • @amigoface
    @amigoface Před rokem

    can we use this in commercial projects ?
    especially the data that come from google

  • @MOJO_JOJOW
    @MOJO_JOJOW Před 5 měsíci

    Hello I'm college student from the Philippines, since Google Console wants me to put a card from the process but I don't have any card to proceed, is there any way to continue the process in the free trial from Google's Console payment information verification?

  • @hekam211
    @hekam211 Před rokem

    is thier way to export materials with mesh from blender i tried maya not working

  • @topinfo6446
    @topinfo6446 Před rokem

    yo please help me i followed your video and the moment i opened the map in blender all the other objects have suddenly disappeared those models are very important to me and it took me soo long to make however i can still see each of the names of each object on the scene collection on the top right corner of the screen. i also deleted the map but i still cant find it... please help!!!!!

  • @grithfilms
    @grithfilms Před 11 měsíci

    Anyone with 400 error? You hace to put something BEFORE api key? Have enabeled the 3d tale dont know whats happening

    • @thegreathowdini
      @thegreathowdini Před 11 měsíci

      I purchased the add on and never tried it because of that error. What a waste

  • @markitekt9
    @markitekt9 Před 11 měsíci +1

    Great video and I got everything working. Main issue is importing into SketchUp. When I export out FBX and DAE files, neither one contains textures. I used the Lily Texture merger but still no luck. Any ideas? Thanks!

    • @carloscampo4634
      @carloscampo4634 Před 10 měsíci

      Hi Mark, did you manage to export the fbx with textures? Cheers

    • @markitekt9
      @markitekt9 Před 9 měsíci

      @@carloscampo4634 Hi Carlos, I was unable to export it with textures. There must be a way, but I’m not an expert with Blender.

    • @RonnieMirands
      @RonnieMirands Před 9 měsíci

      @@markitekt9 Theres no way, the author of the plugin say you cant export Google maps textures :(

    • @markitekt9
      @markitekt9 Před 8 měsíci

      @@RonnieMirands Thanks for the heads up. Maybe some day it can happen?

    • @RonnieMirands
      @RonnieMirands Před 8 měsíci

      @@markitekt9 i think its due copyright, so the answer is no. You need customize your own textures

  • @kevinwth6018
    @kevinwth6018 Před 9 měsíci

    Amazing tutorial but when exporting the google map data out as fbx or obj there is no textures embedded, it remains a grey model.... is there a quick solution to this?

    • @RonnieMirands
      @RonnieMirands Před 9 měsíci

      Theres no way, the author of the plugin say you cant export Google maps textures :(

  • @johncgibson4720
    @johncgibson4720 Před rokem

    Wait, the Inception film says not to build a place based on real-life locations. It is dangerous. Terrorists and large-scale pranksters can use this tool to plan and rehearse.

  • @McKane_CL
    @McKane_CL Před 4 měsíci

    How many cost enable google tiles?

  • @pneilddroid
    @pneilddroid Před 8 měsíci

    I obviously missed a step trying to follow this video. I am getting an error message when trying to load up Google 3D Tiles. I'm getting "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden".

    • @danielclawson5021
      @danielclawson5021 Před 8 měsíci

      I get the same. Looking for a solution. Could use a tutorial starting from scratch. I think the steps for Google have changed

    • @pneilddroid
      @pneilddroid Před 8 měsíci

      @@danielclawson5021 Thank you and if you figure out what the issue is don't forget me.

  • @steedlei1
    @steedlei1 Před 7 měsíci

    Hi, anyone has idea how to remove (detach) part of the model in blender without effecting the rest part of model. The season I am asking is because we need to remove subject development site and replace with 3D development design model. We have difficulty removing part of blender model (import from 3d google map) without effecting other part (will remove other model and texture map). Anyone has good workaround for this? Thank you very much in advance!

  • @walker1054
    @walker1054 Před rokem

    Would be very useful to know if you can import multiple Google Map Tiles times and also at multiple detail levels. So firstly can I import an area and then decide I want to extend it and import a bit more after? And if so how hard would it be to import a very large low-medium detailed area like you did, but then make a smaller area of it high detail? Because I imagine most people would want a high detail smaller area or coridor without having the background/context also being super high detail. Like I wanted to redesign a street using GMaptiles and just want the road and buildings along the street to be high detail but then everything else low detail, that doesn't seem possible going by your video.

    • @prochitecture
      @prochitecture Před rokem

      @walker1054 Yes, you can import multiple level of details and multiple areas of interest one after another.

  • @spittingame4241
    @spittingame4241 Před 8 měsíci

    When you select a portion of the map with longitude and latitude, how does that quantify or calculate to *Maximum 300 root tileset queries per day, Maximum 250,000 renders tiles request, Rate limit is 12,000 queries per minute.*
    What does that mean? And what are the usage limits?
    This video is older than 3 months. Have you been charged yet?
    Please get back to me.

  • @Thomas-ep9sd
    @Thomas-ep9sd Před 8 měsíci

    Is there a way I can simply lasso or select an area of the imported map and remove it? I have been googling it and cant figure it out

    • @7ISABOVE
      @7ISABOVE Před 6 měsíci

      turn on xray the lasso and delete

  • @AdrianGonzalez-ei4ln
    @AdrianGonzalez-ei4ln Před 5 měsíci

    How much time did you spend downloading the detail model?

  • @13_wikasitanajminariswari31
    @13_wikasitanajminariswari31 Před 9 měsíci

    how big is the exported file size? how much GB?

  • @haunetal1990
    @haunetal1990 Před rokem

    Didn't work "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden" hmmm

    • @jtparryheb
      @jtparryheb Před rokem +1

      From what I experienced, this could mean you entered the API key or your credit card information incorrectly

    • @prochitecture
      @prochitecture Před rokem

      The 403 error means that most likely you forgot to enable the Maps Tiles API as described at developers.google.com/maps/documentation/tile/cloud-setup#enabling-apis.

  • @PolyRidge
    @PolyRidge Před rokem +2

    any way to have it import NOT with an emission material, but with a diffuse so it respects lighting? Thanks!

    • @TheCGEssentials
      @TheCGEssentials  Před rokem +1

      I'm not aware of any way to customize the material import at this time - that doesn't mean it may not be there somewhere, but I've not seen anything about that

    • @whiterabbitstudios.design
      @whiterabbitstudios.design Před rokem

      I found this tutorial that may be helpful for that: czcams.com/video/6yhxfxcHH54/video.html

    • @PolyRidge
      @PolyRidge Před rokem

      @@whiterabbitstudios.design mmmm interesting I like
      Being able to bake them down to one material.
      As for converting them to principles BSDF, there has been an update from the developer that added functionality that converts them all from emission materials to BSDF, so the major issue is solved.
      But again I like them all being one texture and material… seems more convenient

    • @albogaf
      @albogaf Před 11 měsíci

      @@PolyRidge @TheCGEssentials - I found this on the documentation, and it works!
      "It is also possible to replace materials in the selected objects with custom ones. Select the option custom in the Tools panel, select your custom material in the Material field and press the button Replace Materials. Your custom material should have an Image Texture node with the label BASE COLOR (case-sensitive!). In that case the image texture in that node will be set to the one of the original material."

  • @dwilsonrox
    @dwilsonrox Před rokem

    Does anyone know if this will work with linux?

  • @joseki34
    @joseki34 Před rokem +2

    @TheCGEssentials you forgot to blur key ~ 5:51

    • @TheCGEssentials
      @TheCGEssentials  Před rokem +2

      Thanks very much - didn't notice this - problem is now fixed

  • @Thomas-ep9sd
    @Thomas-ep9sd Před 9 měsíci

    When I import from 3d tiles, it brings in a gray untextured area, what am I doing wrong?

    • @H0w3r
      @H0w3r Před 8 měsíci

      Im getting the same issue ! have you found the solution to this ?

    • @jaykayy5594
      @jaykayy5594 Před 7 měsíci

      anything?

  • @amirankakachia133
    @amirankakachia133 Před 6 měsíci

    hi can u help with this ( Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden)

    • @leo.smenezes
      @leo.smenezes Před 6 měsíci

      same error here

    • @leo.smenezes
      @leo.smenezes Před 6 měsíci

      I got it. Just Enable the API: developers.google.com/maps/documentation/tile/cloud-setup#enabling-apis

  • @Kadamx
    @Kadamx Před 9 měsíci

    Can anyone give me a google api key...... i tried so many times to add my credit card and there's an error not allowing that.... I'll need it just for 10 mins.
    Or if anyone can download the map and send it to me.. That would be a great help😢

  • @martinmchugh001
    @martinmchugh001 Před rokem

    Yeah, pretty much sucked getting started. Trying to get a Key requires me to enter my card number. That's when I bail.

  • @brotherlode
    @brotherlode Před rokem

    Is anyone else having trouble with download speeds? I can access the Google API fine but am stuck loading .json files forever!

    • @TheCGEssentials
      @TheCGEssentials  Před rokem +1

      Have you tried reducing the resolution of your download? The High Res data is REALLY big

    • @brotherlode
      @brotherlode Před 11 měsíci

      Thank you for the response, the problem was something related to my network connection. Separately, have you experimented with exporting the material files alongside an OBJ file? I want to bring it into Rhino and I've found that after 'upacking' the textures the OBJ file doesn't know where they are located. @@TheCGEssentials

  • @DanielLiljar
    @DanielLiljar Před 11 měsíci

    is this legal to use commercially?

  • @AnikenSkiwalker
    @AnikenSkiwalker Před 9 měsíci

    Is this a realistic software to use for game modeling?

  • @castaingruben
    @castaingruben Před rokem +1

    Thank you for the tutorial, When I tried to use it, I only got the 3d models in grey. There are no other colours. Do you know how I can add them? Do I need to get all the API keys?

    • @ramanrafiq7888
      @ramanrafiq7888 Před rokem

      Did you fix this?

    • @luckassreffers8906
      @luckassreffers8906 Před rokem

      cambiando el modo viewport

    • @jtparryheb
      @jtparryheb Před rokem

      Under scene on the top right side of blender, you can switch the view to texture by clicking the down arrow there. That will make it look how you want

  • @trade5374
    @trade5374 Před rokem +1

    Kinda vague.

  • @best-phone
    @best-phone Před 10 měsíci +1

    With more details program crashes all the time and i got no potato pc

    • @DeltaStridePLZ
      @DeltaStridePLZ Před 10 měsíci +1

      Same here.

    • @best-phone
      @best-phone Před 10 měsíci

      Realized its computed in cloud so my potato pc was not the problem because i bought far more powerful and it takes forever. Anyway it would be useless because its some triangual objects wich are not great for 3D printing. @@DeltaStridePLZ

  • @helifors
    @helifors Před 9 měsíci

    why oyu need to pay for api key? i can not use it?"i will free

  • @rashtopdog8049
    @rashtopdog8049 Před 7 měsíci

    I have a question can you go inside buildings with this

  • @gabriele6596
    @gabriele6596 Před měsícem

    yeah sure genius, now show how to get those KEYS to use this.

  • @cr0uchingtiger
    @cr0uchingtiger Před 8 měsíci

    Man, what an absolute ball ache to set up. But cool once it is. Just wish the bloody materials weren't emissive. As it stands, you have to go through (in my case 800!) material slots to make them not be self illuminating.

    • @cr0uchingtiger
      @cr0uchingtiger Před 7 měsíci

      hey me, you can use a 3rd party tool that condenses/bakes all the materials into one. No idea what it's called though.

  • @OneroomBeatz
    @OneroomBeatz Před 8 měsíci

    If only AI could simply rerender or replace it as an openworld city, only thing you have to do as a dev is to focus on key point places you want to adjust for your game. This would help make openworld games a lot more easy rather then waiting 10 years or more for a GTA game.

  • @user-tu7ug2kx7t
    @user-tu7ug2kx7t Před 11 měsíci

    Jesus loves yall if yall didn't know come to Christ repent non denominational

  • @AD-Dom
    @AD-Dom Před rokem +1

    Thought I owned this plugin, but apparently the author decided to close the old shop and re-release it?

    • @prochitecture
      @prochitecture Před rokem

      You can always download the latest version using the link in your purchase/download confirmation email

    • @TheCGEssentials
      @TheCGEssentials  Před rokem

      I think he had some issues with Gumroad when he moved between countries and it wouldn't let him update that old account. As far as I know though, you should still be able to download the updated version through your old purchase link (at least I could)

    • @AD-Dom
      @AD-Dom Před rokem +3

      @@TheCGEssentials I updated it. Thanks for the info guys.

  • @asifahammed4826
    @asifahammed4826 Před rokem +1

    Ai will overcome

    • @sobofshofol5622
      @sobofshofol5622 Před rokem

      U are AI?

    • @AtrusDesign
      @AtrusDesign Před rokem

      Until now, and I use AI, absolutely not. If you want to have fun and create something it works. But when you need a specific thing… it’s ilarious what you achieve and it seems like: - “intelligence” quit the chat - , leaving you just with “artificial”. It’s faster do it by yourself (and it allow you much more quality).

  • @helifors
    @helifors Před 9 měsíci

    why you make a tutorial and say its free than you need stupid key to pay i dont like that

  • @g0me2z
    @g0me2z Před rokem +5

    As much as i like your vids, your "WHATS UP GUYS" is bloody annoying ...

  • @Allisfm
    @Allisfm Před měsícem

    As always, super useless

  • @AckzaTV
    @AckzaTV Před 9 měsíci

    wtf dude why is this so hjard why cant it just fucking work? a credit card wtf man this is terrible. WE GET A 3d MODEL WHEN WE USE THE BROWSER BUT W CANT DOWNLOAD IT?> WTF BRO

  • @samditto
    @samditto Před rokem +1

    Do not use this

  • @dDeoniSs
    @dDeoniSs Před 9 měsíci

    Thanks!!!