A sculk-sensor calculator (and why it demos quantum uncertainty)

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  • čas přidán 7. 04. 2023
  • Response to a Minecraft challenge. Also, continuing the long tradition of nerds making calculators out of things that weren't designed to be calculators.
    Here's ‪@peterjiangTW‬ 's original challenge: • SSR Challenge[1.19]
    and his own response: • Sculk sensor circuit [...
    World download: www.planetminecraft.com/proje...
    #minecraft #calculation #sculksensor #circuit
  • Hry

Komentáře • 226

  • @DonnaPinciot
    @DonnaPinciot Před rokem +675

    I'll still remember when this video was called:
    *Sculk-sensors, quantum uncertainty, and Minecraft circuitry (let's make a calculator)*
    I like the word 'quantum', and it does fit.

    • @whitestonejazz
      @whitestonejazz  Před rokem +80

      I like it too. A more tame title is likely better though because such a small part of the video is actually about quantum uncertainty (and the little bit that's in there is uninformed). Plus the main content is the calculator. It would be great fun though to do a video focused on all the comparisons between Minecraft and quantum physics (which happen surprisingly often).
      EDIT 4/22/23: Fair enough 🙂. 300 likes seems enough to count as a popular vote around here. 'Quantum' is back in the name! And for the future, deciding a video's title by vote is really cool.

    • @DonnaPinciot
      @DonnaPinciot Před rokem +6

      @@whitestonejazz
      That does sound like a lot of fun. Macroscopic quantum mechanics are always interesting to me.
      If you end up doing that, I'll be there to see the video!

    • @quitstalkingmelol
      @quitstalkingmelol Před rokem

      ​@@whitestonejazz I'm inclined to believe the reason we have this "uncertainty" is due to our lack of advancement in tools required. I may be wrong, but science usually hasn't left us with fuzzy answers... That is unless there was more to the answer.

    • @whitestonejazz
      @whitestonejazz  Před rokem +4

      title has 'quantum' again! 🙂300 likes seems enough to count as a popular vote around here. And for the future, deciding a video's title by vote seems like a blast

    • @DonnaPinciot
      @DonnaPinciot Před rokem

      @@whitestonejazz Woot!

  • @cbhv4321
    @cbhv4321 Před rokem +785

    After they made it so skulk sensors measure distance, I've been thinking to try making an ear off sorts, which uses multiple skulk sensors and measures their signal strength in order to pinpoint the direction and maybe even coordinates of a noise

    • @Sw3d15h_F1s4
      @Sw3d15h_F1s4 Před rokem +95

      look up phased array antennas, that's basically the EE equivalent of what u are talking about.

    • @nl_morrison
      @nl_morrison Před rokem +91

      then you could hook it up to one of those coordinate TNT launchers

    • @ncolyer
      @ncolyer Před rokem +35

      alr done this with green jab and mattbatwings, it's called trilateration (or multilateration for higher accuracy) in fact the recent changes with the sculk sensor accuracy changes were only because of a couple bug-features green and I have been pushing for the last few years so if you have any questions on this feel free to ask

    • @technocube2940
      @technocube2940 Před rokem

      @@ncolyer That’s how the touchscreen works, right?

    • @ncolyer
      @ncolyer Před rokem +4

      @@technocube2940 we've made more than one touschreeen and all 3 use different methods to track vibrations but I'll assume you're talking about the original one from 2020, that one used a look up rom and AND gates to verify the players position not any calculation involving trilateration, that's what an unreleased v2 can do

  • @DoctorPlasmaMC
    @DoctorPlasmaMC Před rokem +78

    7:50 what's neat is you're using sound waves and seeing the same problem that happens on the scale where particles are more like waves.
    quantum tunneling is a nightmare that shows up when the newtonian physics breaks down. it's like the signal teleports over the gap. MinutePhysics did a good video on it, but i'm not sure it mentioned CPUs.

  • @sourestcake
    @sourestcake Před rokem +225

    It's really fitting how these share problems with modern processors, considering these are also kind of wave-based.

    • @mariotheundying
      @mariotheundying Před rokem +9

      Can't wait for someone to make a computer in Minecraft with a mod that allows you to be small and place small blocks so when you return to normal size it's a normal computer

    • @fdxg.
      @fdxg. Před rokem +8

      @@mariotheundying Chisel could have been this, but it never was :(

    • @iamunamed5800
      @iamunamed5800 Před rokem +7

      @@fdxg. it does exist! it's called Tiny Redstone

    • @coolestto
      @coolestto Před rokem +1

      @@mariotheundying RIP Little Blocks mod, loved that back in the day

  • @whitestonejazz
    @whitestonejazz  Před rokem +209

    Turns out there is a room-sized CPU in the UK called the "MegaProcessor" which does, in fact, have hundreds of tiny lights showing circuit activity! czcams.com/video/lNa9bQRPMB8/video.html (thanks to Daniel for sharing this).

  • @Mertly
    @Mertly Před rokem +204

    Now I can't help thinking they should make different colors of glass act like different power resistors. Depending on the color, they reduce the distance that sound travels in that direction.
    Edit: Just adding, they could also make the colors line up with real world resistor color bands, like the four band color code

    • @alexanderjamesaustin
      @alexanderjamesaustin Před rokem +14

      it would be cool if we could dye the skulk sensors into different colors so we can make rgb pixels with them

    • @solsystem1342
      @solsystem1342 Před rokem +4

      ​@@alexanderjamesaustin that wouldn't work. You can't insulate the signals enough in a 1x1 space to get a signal through to a single sculk sensor. Maybe more like a fuzzy Cathode ray tv setup when the output is blurred a bit.

    • @Jdnfjdksndj
      @Jdnfjdksndj Před rokem

      @@solsystem1342 with the right distance you can do it as shown in the video

  • @TMinusRecords
    @TMinusRecords Před rokem +156

    You can use carpet mod bots to load the area

    • @grayishcolors
      @grayishcolors Před rokem +19

      Or the forceload command?

    • @infiniteplanes5775
      @infiniteplanes5775 Před rokem +3

      Or an alternative account

    • @itap8880
      @itap8880 Před rokem +14

      Or one of many vanilla chunk loaders?

    • @Soraphis91
      @Soraphis91 Před rokem +3

      Or layer them vertical with 15 blocks apart. to transfer a signal vertically, place a skulk sensor in the middle of the output/input above/below

    • @Rain0T
      @Rain0T Před rokem +1

      or other people

  • @lbgstzockt8493
    @lbgstzockt8493 Před rokem +91

    I think what you were talking about with the wrong input leaking thorugh a logic gate is related to quantum tunneling, the transistors get so small that the probability distribution of the individual electrons goes beyond the insulator and sort of exists on the output side.

    • @chainingsolid
      @chainingsolid Před rokem +4

      Well that's the best explanation of that I've seen...

    • @hexagonist23
      @hexagonist23 Před rokem +7

      I think electrons can actually 'tunnel' at any distance, even like a whole kilometer. It's just really, really unlikely.

    • @MyNameIsSalo
      @MyNameIsSalo Před rokem +5

      @@hexagonist23 yes, and the smaller the circuitry and the more logic gates, those unlikely events become exponentially more likely to occur.

    • @darthhunter69
      @darthhunter69 Před rokem +5

      ​@@hexagonist23 exactly my friend. That's why I believe anyone could simply wake up on the other side of the galaxy one day, it's just extremely unlikely because all the subatomic particles would have to appear at the exact right place at the exact same time

    • @partlyblue
      @partlyblue Před rokem +5

      ​@@darthhunter69 Many many orders of magnitudes unlikely, but still a really fun piece of brain candy :).When describing the safety of nuclear reactors I love explaining how similar concerns over a rx plant turning into a nuclear bomb are to other silly things like, "while extremely improbable, it is entirely possible that when I hit this table with my hand that all the atoms in my body undergo fission or that I phase right through as if it wasn't solid"

  • @PopeGoliath
    @PopeGoliath Před rokem +64

    This reminds me of Wireworld, a cellular automata that behaves very similarly to these wires and diodes. Someone built a functional computer in it. It's gorgeous.

  • @ZeroPlayerGame
    @ZeroPlayerGame Před rokem +26

    Nice! I imagine there's room for improvement in the gate department - you could definitely make an XOR gate by using horizontal two-state signal clogs across two lines, and that'd probably get the gate delay down.

  • @kingbdogz
    @kingbdogz Před rokem +3

    The chunk unloading breaking vibrations should be fixed in the latest snapshot, would love you to give it a shot now :)

  • @katie-ampersand
    @katie-ampersand Před rokem +8

    I've only seen one other person so excited to explain their circuit design. You really sound proud of your work in this video, for some reason. Really nice chill vibes

  • @LucasTheDrgn
    @LucasTheDrgn Před rokem +12

    IIRC, it is in fact quantum tunneling of electrons that electronics designers are starting to run into with making smaller circuitry

  • @zaangtwyt
    @zaangtwyt Před rokem +27

    I had always been wondering how would the new skulk sensor work with today’s red-stone computer, and it seems that skulk sensors can build a CPU by itself.

  • @auxod3219
    @auxod3219 Před rokem +17

    I'm happy you finally have enough time to share all of your projects.

  • @JNCressey
    @JNCressey Před rokem +5

    Its fun how the signals can have a cross-roads on a single layer. For redstone or wires, you need to bridge one line over the other to not touch.

  • @Maryeet
    @Maryeet Před rokem +2

    This is so cool, both on a technical level and visually! I'm always so impressed to see what people do with Minecraft mechanics :)!

  • @samsontag
    @samsontag Před rokem

    Found this channel through your floor videos, which aren't the type of content I usually watch but I'm so glad youtube suggested them to me cause you did a really good job with them which inspired me to check out the rest of your channel, and i've really enjoyed every video of yours i've seen so far.

  • @NickMaltbie
    @NickMaltbie Před rokem

    This was a fun video, thanks for sharing your build! You did a great job of explaining basic circuit operations as well.

  • @miasmi5992
    @miasmi5992 Před rokem +4

    i love your videos so much, i never really "get" them but theyre so sick no matter what

  • @AlanZucconi
    @AlanZucconi Před rokem +5

    As someone who like Minecraft *and* Turing Completeness... I love this! 🤩
    It also looks very clean, compared to some more messy redstone contraptions I have seen!
    (Also: have you tried the /forceload command to make sure the entire circuit stays loaded no matter how far you are?)

  • @saizen4209
    @saizen4209 Před rokem

    I like to hear your thought processes, it is instructive actually

  • @voidface8827
    @voidface8827 Před rokem

    This is so cool! I don’t think I could’ve done anything nearly as cool as this! Wow:)
    I found your channel recently-ish, and you keep amazing me with these unique ideas

  • @MegaMieb
    @MegaMieb Před rokem +1

    For the thing with the circuits breaking when you are out of render distance you could just force load the chunks

  • @LessThanPeachy
    @LessThanPeachy Před rokem +1

    There's a command that you can use that will keep chunks loaded within a certain area you set. Pretty useful for all kinds of things.

  • @Polygonetwo
    @Polygonetwo Před rokem +1

    This was right cool and I appreciate all the explanations as to how it's related to actual circuitry. Very interesting.

  • @SyntaxDaemon
    @SyntaxDaemon Před rokem +1

    Great video! Also, vibing with the bg music.

  • @Snowshill
    @Snowshill Před rokem +3

    I love the skul sensors they are memerising to watch, I hope we see many many "living" or "breathing" circuts and mechiens etc.

  • @YoshisaurUnderscore
    @YoshisaurUnderscore Před rokem

    This is so awesome!! I'm currently working toward an electrical engineering degree, and seeing the concepts I'm learning about show up in this video and actually being able to understand them was a really cool feeling.

  • @cheeeeesepete
    @cheeeeesepete Před rokem

    "a full-adder is like the utah teapot of circuitry" you're totally right and i agree entirely and also that's the most computer nerd sentence i've ever heard and it's not even necessarily that obscure

  • @jake4d40
    @jake4d40 Před rokem

    awesome job really cool build and excellent explanation of the circuits/theory 10/10

  • @linamishima
    @linamishima Před rokem +1

    With respect to the propagation delay for the 8 bit chained adder, it is possible to do any word length of full adder in just four gate delays, rather than the delay length increasing proportionally to the number of bits. It's a wild piece of math which swaps time for adding much more circuitry. Won't help with the unloading issue, though :P

  • @susata5123
    @susata5123 Před rokem

    Just found your channel, such a cool vibe

  • @Redz
    @Redz Před rokem +2

    Amazing as always!

  • @danielrhouck
    @danielrhouck Před rokem +11

    This is really cool! I donʼt have time to fully follow it at the moment and will have to watch again, but as for something you said in the beginning: have you heard of the Megaprocessor (thereʼs a Computerphile video about it) or the MOnSter 6502? Both are IRL functional (though slow and in the Megaprocessor case very nonstandard) CPUs that have lots of LEDs that indicate status and activity. The Megaprocessor in particular isnʼt hooked up to a display per se, just the RAM bank with a lot of LEDs .
    (EDIT: The Megaprocessor video was Computerphile not Tom Scott, but WhiteStoneJazz found it and itʼs in the pinned comment)

  • @boroxify
    @boroxify Před rokem

    Just watched 'Why Lightbulbs Might be The Best Invenction Ever" by Veritasium discussing how real diodes were innovated into gates and the first computers to see this! Quite a treat. Well done!

  • @Wallemations
    @Wallemations Před rokem +1

    to solve the distance problem with the circuits, why not make layers for each of the 8 copies, using a layer of wool between each to keep them separate? you'd still be following the core of the challenge as you'd be using only sensors, pistons, and wool, so by adding verticality you'd really just be increasing the amount of data you can have computing at once.
    Maybe if you compacted it this way you'd be able to add even more of them to add even larger numbers?

  • @xhappybunnyx
    @xhappybunnyx Před rokem

    wow... bravo on this. The work itself is incredible, and the narration and editing made this surprisingly easy to follow. I started out thinking I'd probably skip over the vid if it was out of my depth but that feeling never came.

    • @xhappybunnyx
      @xhappybunnyx Před rokem

      If you haven't already considered teaching in any capacity you sincerely should. You have a knack for breaking concepts down and your passion for the material is contagious

  • @cheesedabber
    @cheesedabber Před rokem

    really interesting video and great explanation!!

  • @Nooticus
    @Nooticus Před rokem +1

    Even as someone who doesn’t know anything about coding, this was pretty clear to understand and so cool :)) great video!

  • @CreeperPlane_Crazy
    @CreeperPlane_Crazy Před rokem +1

    Really cool, I learned a lot! :D

  • @gjc2310
    @gjc2310 Před rokem

    ont thing that you could check out to get around the chunk loading issue is using something like the ftb utilities / teams mod(s). It might need some extra mods but with those atleast it will let you chunk load alot of the circuits and hopefully let you build some crazy big circuits

  • @AnnabelleBot
    @AnnabelleBot Před rokem

    this is beautiful. the 8 looping noteblocks really sells it

  • @PanoptesDreams
    @PanoptesDreams Před rokem

    This is an amazing way to visualize and learn skulk

  • @peterjiangTW
    @peterjiangTW Před rokem +6

    Wow! That NOT gate is so cool! I never thought it was possible.

  • @noahqh
    @noahqh Před rokem

    I love this! I want a world download so bad. Also, you can test with multiple clients to keep different parts of the map loaded. Maybe just invite a few friends (or afk bots) to station in different locations.

    • @whitestonejazz
      @whitestonejazz  Před rokem

      Here's a download, the map is on planet Minecraft now www.planetminecraft.com/project/sculk-sensor-calculator-playground/

  • @Ligands23
    @Ligands23 Před rokem

    Fascinating! What a great video!

  • @MyNameIsSalo
    @MyNameIsSalo Před rokem

    using a childrens game to describe quantum tunneling, this guy is a genius

  • @xd3athclawx554
    @xd3athclawx554 Před rokem

    one thing i just thought of is that they should make skulk sensors use directional placement, like so it can be placed on the side of blocks aswell, idk if it would change any current functionality but would make some cool builds i think. Like telephone poles or something on a street.

  • @Sud0F1nch
    @Sud0F1nch Před rokem

    at 4:25 you refrence crosstalk and adress the issue with insulation. my brain , this is too good,. well played

  • @DemonSeedXP
    @DemonSeedXP Před rokem

    You should load up forge and install chicken chunks, chunk loader. It's able to prevent those type of unloading issues from happening. Cool video btw, pretty clever use of the game mechanics. Don't think I've ever seen anyone create full on logic circuits without a single piece of redstone!

  • @hueban1643
    @hueban1643 Před rokem

    the flat world with skulk sensors kinda reminds me of the silicon wafers that real life circuits are essentially etched into with lasers

  • @mitchderise73
    @mitchderise73 Před rokem +1

    Checkout the simulation distance settings. That should be able to help you with the issue of circuits not rendering when you're far away

  • @kyleyoung2464
    @kyleyoung2464 Před rokem

    Another supper intresting video..thanks

  • @utilityericke4409
    @utilityericke4409 Před rokem

    While watching the video and the moment he mentions that the signal looks like electrons moving through a wire, an idea came to my mind. And it is that if you think about it, and with a little bit of imagination, the floor made of sculk sensors reminds me of the electromagnetic field and its ability to make light waves travel through it.

  • @yorisfreshie
    @yorisfreshie Před rokem

    Loved the video!

  • @babagd
    @babagd Před rokem

    I really like this guy and im excited for future videos

  • @mz7315
    @mz7315 Před rokem +2

    For a second I thought you made an actual quantum computer in Minecraft. I was shook. Doesn't sound that far off. I am aware that each qubit requires exponentially more RAM to simulate classically. Still a cool Idea tho.

  • @marcasrealaccount
    @marcasrealaccount Před rokem

    1:29 It is theoretically possible, because most silicon semi conductors all behave the same way. As in a transistor can be an LED or a photoelectric diode (or solar panel), an LED could be a transistor or a photoelectric diode, and a photoelectric diode (or solar panel) could be a transistor or an LED, so when you apply voltage to the gate of a transistor it might generate photon emissions in the most likely form of near-infrared, if we go off of 1.12 eV for the Si band-gap, however we don't see them because the cpu die itself is highly fragile so we protect it with a stronger heat spreader, as well as the usual shielding off the die itself.

  • @hi12345624
    @hi12345624 Před rokem

    Sounds like you need to download a couple mods to keep those chunks loaded and redstone running so we can see this work in action! Looks pretty cool.

  • @petersmythe6462
    @petersmythe6462 Před rokem

    Wow. This is both awesome and a bit concerningly large for a 1-bit adder.

  • @solus5317
    @solus5317 Před rokem

    You used an astable multivibrator as a memory cell. Congratulations, this was always possible but I have never seen an actual application for it. Impressive.

  • @ChilledBacon
    @ChilledBacon Před rokem +2

    is it possible for the "wilres" to be sent up and down n the world to make the circuit smaller to allow for them all to be rendered?

  • @PastelPiku
    @PastelPiku Před rokem

    The flatness makes it really easy to see what's going on, but I wonder how compact these could get if you utilized the 3rd dimension.

  • @steviousmusic
    @steviousmusic Před rokem +1

    When I make my redstone CPUs, I always make sure to add plenty of redstone lamps so that you can see all the activity!

  • @alexanderjamesaustin
    @alexanderjamesaustin Před rokem +1

    i wonder if its possable to make a pixel screen animation lin vanilla minecraft using this method without commandblocks

  • @MinerBat
    @MinerBat Před rokem +2

    cant you stack multiple layers on top of each other to make them all inside one loaded area? would need a way to transmit signals up or down

  • @duncathan_salt
    @duncathan_salt Před rokem +1

    I just want you to know that this autoplayed immediately after Ben Eater's latest 6502 vid. That's extremely high praise from the algorithm imo

  • @xGOKOPx
    @xGOKOPx Před rokem +1

    "It would be cool to make CPU with a faint glow where circuit activity is"
    I know I'm fun at parties but real world CPUs (even fairly old ones) are way too fast and for the human eye it would be just the entire thing blinking or just glowing constantly
    Edit: More likely glow constantly because light bulbs (not all of them but for example LED-based ones among others) do blink but you don't see it. CPU clock speeds are a lot higher than the frequency those bulbs flicker at so I think that even accounting for not every piece of the circuit being used all the time, I think the whole thing would still appear constantly lit

  • @david.godlewski
    @david.godlewski Před rokem +1

    I'm sure someone else has mentioned this before, but as for solving the chunks unloading, couldn't you do this on a multiplayer world and have other people stand throughout the circuitry to keep it loaded? for proof of concept, at least.
    There's gotta be other ways to keep chunks loaded, too 🤔

  • @B0xF0xplays
    @B0xF0xplays Před rokem +1

    Now try calibrated skulk sensors

  • @combatking0
    @combatking0 Před rokem

    Could this be built in layers for each bit being added together. This would allow it to be built in a single chunk.
    Wool could be used to "insulate" the layers from each other, with holes in the wool layers to allow the signal to propegate where required.

  • @lukegilgun9898
    @lukegilgun9898 Před rokem

    Man im 22 years old I've been playing this game since I was 11 and I could never understand how crazy this was until recently. I'm studying mechanical engineering right now and have had to take a bunch of electrical courses as a bi-product. This guy is literally teaching electrical engineering but in Minecraft. Like holy crap man i hope you went to school for this,

  • @jelenahegser445
    @jelenahegser445 Před rokem

    totally love it!!!

  • @the_7th_sun
    @the_7th_sun Před rokem

    You could try using a chunk loader mod so the 8 bit adder doesn't break

  • @michaeldarden5152
    @michaeldarden5152 Před rokem

    Could you fix the unloading problem for the 8-bit adder by stacking these in some way? You might have to add a bit of actual redstone but I'm not sure.

  • @Brovioli
    @Brovioli Před rokem

    1:05 Try maxing out your simulation distance, which would at least help with the larger builds, but it will still break if you leave that simulation distance.

  • @elliejohnson2786
    @elliejohnson2786 Před rokem

    As someone who has never used sculks before, you forgot to mention that (And I may be wrong here) sculks power objects when they activate near them. At least I think, it looks like that's how they work in the video. I can't tell for certain.

  • @mrLegoLL
    @mrLegoLL Před rokem

    If I remember correctly VanillaTweaks has a chunkloader datapack, which will keep any chunk that has a lodestone+netherstar permanently loaded. Perhaps that could be a solution to the unloading problems?

  • @kyzo210
    @kyzo210 Před rokem

    So it looks like after the newest snapshot this thing won't break when unloading chunks, pretty cool

  • @SnakeHoundMachine
    @SnakeHoundMachine Před rokem

    Did someone comment that you can go in settings and change the "simulation distance" so that things will keep calculating and updating farther chunks away from you.

  • @Blit_Wizbok
    @Blit_Wizbok Před rokem +1

    could you use verticality to compress the circuit enough that it wouldn't break from unloading?

  • @deltamico
    @deltamico Před rokem +1

    The sculk floor might translate to an elastic sheet medium and be build irl

  • @somerandompersonintheinternet

    Seems like a good use-case for nether portal chunk loaders

  • @siddharth_desai
    @siddharth_desai Před rokem

    You just need a bunch of players standing at different parts of the circuit to keep the chunks loaded. Or there's probably a way to do it with mods

  • @zgrpi_rocks
    @zgrpi_rocks Před rokem

    I've been binging your math content and love it! This video is especially excellent. I wanted to point out though: You recited exactly 69 digits of pi at the end of this video. Nice.

  • @cahdoge
    @cahdoge Před rokem

    This thing heavily reminds me of the domino version of a full adder.

  • @Jewelsonn
    @Jewelsonn Před rokem

    There is something called simulation distance in the settings below the render chunk distance.

  • @GhironGames
    @GhironGames Před rokem

    why is this so relaxing??? I just was blessed by the algorithm

  • @Sam-yp1zi
    @Sam-yp1zi Před 11 měsíci

    you should use nether portal chunk loaders to do larger bit additions

  • @jek__
    @jek__ Před rokem

    Stack the one bit adders vertically to stay within the same loaded area

  • @AdamaxEP
    @AdamaxEP Před rokem

    It's alive!

  • @derakles
    @derakles Před rokem

    cant u do the circuit in layers?
    u would only need to find a way to send the signal between those
    this would give u way more space thats loaded

  • @kikivoorburg
    @kikivoorburg Před rokem

    Very neat!

  • @ethanchapman1776
    @ethanchapman1776 Před rokem

    How do the wires not just make infinite loops? Whenever I have a piston above a sculk sensor, it runs forever and can't be disabled without removing the piston.

  • @SuperLlama88888
    @SuperLlama88888 Před rokem

    So cool!

  • @redthunder6183
    @redthunder6183 Před rokem +1

    Damn, you beat me to it

  • @pies32
    @pies32 Před rokem

    I hope you know I really appreciate your content :)

    • @whitestonejazz
      @whitestonejazz  Před rokem

      Thanks. For what it's worth, I really appreciate that there are people who enjoy what I make

  • @michaelpineiro533
    @michaelpineiro533 Před rokem

    The die limit for Minecraft is 4 Sculkmeters.

  • @battle00333
    @battle00333 Před rokem

    3:58 I dub thee, the "Screamer Gate"