Totally Accurate Battle Simulator: Greek Philosophers (WIP)
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- čas přidán 7. 09. 2024
- Reddit: / accuratebattlesim
Twitter: / landfallgames
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Keep in mind that TABS is still in development and much will change between what you see in these videos and the final game.
This video shows an early prototype of the game Totally Accurate Battle Simulator, much has changed since then and the video no longer reflects what's in the current game.
You can find TABS on
Steam: store.steampowered.com/app/508440/Totally_Accurate_Battle_Simulator/
Xbox: www.microsoft.com/en-us/p/totally-accurate-battle-simulator-game-preview/9pc4rwp34m2d?activetab=pivot%3Aoverviewtab
Epic Games: www.epicgames.com/store/en-US/product/totally-accurate-battle-simulator/home
Yup, much really has changed... and we still don’t have any units anything like these awesome guys.
@@chewy99. very true but atleast we getting neon stuff in unit creator
That unit is simply AMAZING
Imagine shrinking a Chicken Man Man or making him even BIGGER
Imagine making a chicken bigger.......
Flaming Sharken The giant chicken invasion
Chickens but every time they get hit they grow
Lag
>2 years later
Yah,no. He's gone now
Voodoo magic confirmed! This is saying a lot...but this might be the craziest unit we've seen yet in TABS haha
I knew I should have paid closer attention in math class.
LOL yea :P
BaronVonLetsPlay
I WAS HERE BEFORE THIS BECAME TOP COMMENT
😏
hello baron
love your vids
BaronVonLetsPlay Its the man himself
XxXFirestorm44XxX are you Fireboyy44 from wiki?
size does matter
Fail
matter*
Sure.
Akemi Homura hail grammar
YES IT DOES
lenny face L3NNY F4C3 use unit on chicken man man Imagen how big he will be
It will.... be a fantastic unit! (especially fantastic for enemies)
Of course.
Maybe they will make it so the unit can't support it's own weight
ManLikeMars shut up!
@@Idkx wtf is wrong with you
well thats amazing. Anyone else want these lot to fight a cake?
You should add water maps (islands, peninsulas, beaches, etc.) and water units, with unique boats and weapons for different factions, including pirates, and weapons like harpoons. E.g., Ancient faction could have triremes, Asia could have junks, and Vikings could have longboats. Each faction could also have a special boat unit, such as the Tessarakonteres for Ancient, and the Nine Masted Junk for Asia. After placing the boats, you could choose the units who would go in them, and add things like tar buckets, cannons, and crossbows. You should also add air units, such as gliders and parachutes that start in the air for Asia faction, and the flying machine/Aerial Screw for the renaissance. They will have different units, such as musket men, bombers, and crossbowmen firing from them. Two last things, it would be cool if you could customize unit movement at the start of the battle, e.g. making a unit stationary or drawing a path they will follow no matter what throughout the battle. And it would also be cool to have maps that were interactive, such as volcanoes, tides, flowing rivers, etc. Thanks for the amazing game, and keep up the great work!
Bob Roberts Release date +2 years
A water map would be cool.
Bob Roberts why is it that no one who make suggestions knows how to press the enter or return button?
I very much like the ideas but please edit/fix the formatting lol
There is a "Interactive" map it's the Egypt one if a unit falls inside the pyramid by placing units there that can fall it releases a black smoke which can't be stopped and kills both sides
Bob Roberts sea monster
a unit that makes the enemy harder to defeat
???
Edit
after some thought
bigger targets
and
normally you would have not have that many at once so they would not get that strong.
"WIP"
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Maybe make em a support unit
It would be cool if there were maps with more than just 2 sides, like maybe the enemy troops are surrounding the map and you could only place units in the center of it? Or your unit placing area is sandwiched between enemy troops? Like if you would like to see this in the game.
well after all those years they made it into the game
@@gatitos3753 indeed
Hooray
With the other Greek units, would you consider adding the Hydra? Grows more heads when each gets cut off until it runs out of health.
Way too OP
Too hard to make
Not necessarily considering they're a game dev company that prides themselves on programming and gameplay.
J Dubs So basically this thing is super vulnerable to ranged units? And why didn't anyone in Greek mythology come up with this idea?
Cut off, not shot off.
at first I thought the minus signs were pens, as a play on "the pen is mightier than the sword"
I can see where the shrinking one will help but how does the growing one help
Make ranged too big to hit anythjngv
for shits 'n' giggles or they could use it on their allies
it will help for ranged units to hit it
To make enemies easy targets for ranged characters
bigger target
normally you would have not have that many at once so they would not get that strong.
I can tell the lag is gonna be hell
Dum Dum 4 wtf it is called slow motion!
Play the open alpha yourself!
I can tell you dont know what lag means.
@@ninisir1649 lol you're a fucking idiot
Landfall: noooo you can’t just take our unused ideas and make them happen in normal TABS!
Mods: haha mathematician go weeeee
0:22 look it's a mini Minotaur weakness tartar sauce
You should be able to choose the philosopher's target: your army or the enemy army. Also you should decrease the philosopher's attack speed or reduce its efficiency, otherwise things become gargantuan or microscopic too quickly.
Usually there wouldn't be that many of them
that depends on how expensive they are
0:21 you speek me right round baby right round
spin*
@@THExRISER how can someone mess up that bad?
Is there a possibility of adding Greek Philosophers that throw division symbols? It splits one unit into two of the same but much smaller size and movement speed!
jwin_the_pro and health and a multiplication one its targets friendlies multiplying them
1:11 Now that's a wall if i've ever seen one
When ur philosophy skills are so good that u change logic
More ideas
Fantasy Faction
Unicorn
Unicorn is love
Unicorn is life
Candy monster
Cause why not
A walnut
Just chilling there,doing nothing
Honey boo boo
A bloodthirsty monster
And of course
A rainbow shark
Rainbow sharks are awesome
For comedic purposes only
Dum Dum 4 no if they did I would quit the game and off myself
ButtCancer
Please do.
Those are awful ideas.
No.
Me: damn your arms so buff, what happened??
Minotaur: uhhh........gym....
Suggestion: Better Musketmen behavior
What i'm suggesting is that the musketmen in the Napoleonic faction have more behaviors.
Since the musketmen are the only ranged units that shoot muskets, and also are the only ranged unit of their time period, It would be good if the musketmen had many different formations/configurations.
1: Skirmisher
In the Napoleonic Era, there were skirmisher units, (light infantry) although not being nearly as common, they were used (I think, i'm no history buff). Since there are formation bonuses, maybe the musketmen can have a skirmisher bonus where if they are scattered, they have an increased fire-rate or health bonus. The skirmishers can't be standing up though, it would be really cool if they kneeled down in the grass and hid. Maybe there could be a seperate unit for skirmishers with a different hat and maybe vest, but that isn't needed (regular musketmen unit can be configured like this). This formation/configuration is very important because it would spice up the ranged firearm units because there are 20plus melee units, and only about 5 ranged infantry units (ninja, musketmen, spearthrower, etc, not counting ballista or those units)
2: Firing in ranks
When in regular line/column formation, maybe musketmen can fire by rank (one line fires then kneels and the other line fires while they reload) This would be extremely helpful when musketmen are in line formation or column formation because friendly fire won't occur because the musketmen are kneeling to let the other line fire. This will let musketmen be used in multiple line formation, just like in the napoleonic wars. The archers also have a formation bonus that reduces friendly fire, so the musketmen kind of deserve this.
3: Commander or Drummer
There is almost always a commander and/or a drummer in a infantry unit. This unit(s) isn't required in TABS, but it will boost the morale of any musketmen on the team. Drummers beat on their drums to signal different commands, which in turn increased a unit's effectiveness, which would result in a boost for units. Commanders lead their troops and told them what to do. Both of these units positively affected their unit. These units are almost required because most troops that had no drummer or commander were just in battle and had their commander or drummer killed.
I hope you listen to my suggestion, it would make this game better in general, and will promote strategy in the game. (flanking with skirmishers, unique formations and bonuses)I know this game is not supposed to be serious, but the game can still have strategy and be silly also. This game actually needs these things to be enjoyable because you can't just have units that attack eachother and that's all.
Advanced Sandbox Option
- you can make unit attacks on specific range
- you can make unit stand still and only attacks if the enemy is close
- you can edit unit attributes like : apparel, health, damage
That's one ripped Minotaur
Pie 4 Life Don't do steroids, kids. Otherwise you won't fit through any door
I can't wait for release! :D I have been hyped up since the alpha was out! Amazing how the game has developed :D
Hey you should add map editor or object placer.
Amazing idea. Also they should do troops that you can customize in size (Wanna make godzilla)
YES!
Also they should put in some nukes. Perfect combination between giant monsters.
Charlie Williams No. . . Nukes would have to have a purpuse other then fucking shit up like turning them to zombies
Turning people into zombies from a nuke isn't a bad idea.
You guys HAVE to bring this feature back now that the game is out
One simple request:
JUST RELEASE THE GODDAMN GAME
Ra66itInc no let them take their time to make a better game and not some trash roblox thing
Well at least release a simple closed alpha, that can coolmy heart a little
there is a point where hype stops building and dies down. But that will take a long time for this game since every video builds hype
nice logic
except hype isn't a good thing. often leads to disappointment.
Since they are Philosophers, I'm guessing these are there two main philosophies:
-Go *big* or go home
-enjoy the *little* things in life
Who else thinks there should be a 'special thanks' faction or something?
Here are a few ideas. Suggestions will make me edit and add more.
(NOTE: NOT AN OPPONENT IN CAMPAIGN, CAN BE USED FOR CAMPAIGN THOUGH)
Baron: At spawn says "Let's see what Tabs has in store for us today!" 😏. Spawns 2 Brigadiers once in a while, one on his left and the other on his right. Brigadiers are Hoplites with a B in front of the shield because (Fun Fact:) Baron suggested Hoplites. Baron Is A Hoplite himself with increased health and a jumping attack (Jumping Attack is called Brigading Military wise)
Cost: 5000
Blitz: At spawn, says "Hello Guys Blitz Here." Has a sword that has a faster attack after every attack (A Blitz of Attacks) When dies drops sword and freezes enemies around him. At death says "Keep your stick on the ice. Says "Dave!" When fighting or is near Footmen.
Cost: 5000
I'm listening to suggestions so I add them here
Suggestions:
Dante the Double Blade Guard for Voice line ideas.
Raichu :D For Non-Campaign Opponent Idea.
Akumi Hammurabi for correcting my cringy Grammar Mistakes.
Amaad Arif hell yes!
Amaad Arif
Add Voice Lines
Baron: Says his intro.
Blitz: At death says "Keep your stick on the ice"
NO GOD PLZ NO
Raichu :D
Lol why not
Amaad Arif ii
These weird new guys+dinossaur
=GODZILLA
Did anyone notice the shieldmen are holding their shields with ONE hand? does this mean the shieldsman will have swords/spears too?
they were only using one hand because their shield was to small.
Yes! :)
Landfall yooooooooooo
.
Link .
Things like this make me wonder if the devs know what a philosopher is.
wooow, can't wait for the release, but, can I have a question? what price it will be released? (sorry for my bad english) 15 euro? or 20 maybe 30?
BaconEgység they said around 15 USD I think , it's not official though
thanks :)
BaconEgység its coming out on summer
ZED *_-MotionDesign-_* your english is good
*_-ten times my money-_*
I like how it can either make enemies more powerful or less powerful, it's a gamble
A++ 10/10 totally accurate.
There should be 2 types of philosophers:
1- Decreases size of the enemy;
2- Increases size of friendly units;
Oh I SEE!
but why no algebra??
Or Triangles???
The + version could work as a support unit for the renaissance faction! A mathmatician that makes your army bigger
Landfall, just an idea, but can u add a unit who can clone troops on the battlefield
Imagine seeing a 20 ft tall hafling walking by destroying everything on its path
how is the addition one gonna help at all in battle? it just makes the enemies stronger
Yeah I have no idea either. Gonna have to figure it out /Wil
Clay War It targets allies.
-bigger target
-normally you would have not have that many at once so they would not get that strong.
Landfall lol
Cause why not apparently.
They either shrink their enemies with their wisdom or expand their knowledge and make them larger
Hey landfall , amazing job on your game (tabs) it's very unique and fun . I have had idea about having marvel and DC superheroes example green arrow who is very accurate and were a green hood , batman who has martial arts techniques in close range and the throw bat things at long range . Also gives an idea of secondary weapons for archers and others who have no fast firing weapons in close proximity , you can simply give them a knife. Pls like if you agree and want this in the game, and landfall I hope you read this
Sky Walker copyright prevents that from happening
The Predhulk Chronicles you can change the names
And a bit of the outfits
Can they get so big big enough to cover the entire map!? That would be epic!
when i saw the thumbnail i thought you added my unit ('the wall '(first person video))....
RIP
YGK 6934 🙁
Sticks and stones may break your bones but belittling the opponent makes them harder to hit.
and make vodoo unitis that control other units and i will be better in first person if you do voodoo magic pls make that happen pls.....
I have an idea, for the modern faction. Riot police/rioters.
Riot police would have shields similar to the Romans, except clear and they will stop right before they reach the protesters as to form a wall. In certain situations they would move into certain formations (being attacked with projectiles : testudo, surrounded : orb formation, etc etc etc)
There should also be units that can carry a shield and a billy club, and a normal billy club unit.
I think another good unit idea would be a tear gas launcher. He would carry a launcher similar to the Milkor MGL grenade launcher, except it would fire canisters of tear gas which would leave a cloud of gas that would slow and incapacitate units for a duration of time (15-20 seconds). As for rioters, you can have people with bats, molotovs, petrol bombs, etc.
I think it would do a good job attracting some more fans to the game as riots (although destructive) look amazing. Another thing to go along with this would be an urban street with fires around, and cop cars along with turned over objects to act as obstacles. This is a lot to ask but it would be ABSOLUTELY AMAZING if it were implemented. If you're reading this, thank you.
This is crazy xD
0:32 when you max out 1 ability and forget the rest
no! no,no,no!Hell no! NO!
Next make a unit called the spy on where when it kills someone, it disguises as the killed unit.
Example: A spy kills a super boxer, it becomes the super boxer
is this a joke
Honestly, a fantasy faction and a steampunk faction would be great additions to the game. I could just imagine an army of elven archers firing at a big mechanical walker.
Wut
they can't kill something by making it small. but as hell can make it a maniac on the dance floor.
but how can that unit kill?
jill abner you know it could be a support unit right? Not all units have to kill stuff
oh yeah
thx for that
bigger target. harder to miss.
ok i thought bigger the target more accuracy but i was wrong
0:20 "I may be tiny as heck BUT I CAN STILL BREAK DANCE"
... Okay but why ?
bigger target
normally you would have not have that many at once so they would not get that strong.
So I can imagine when the units get some parts bigger it means are more heavy, making the unit more slow and maybe with the imposibility even to move or attack, in the case of the smaller will be viceversa, more agile, difficult to kill but more weaker.
For prevent the unit still growing and growing or getting smaller limit the attack of the units, maybe use their power 7 times or something like or limit the size of the units when get smaller or bigger.
In most wars, the Greeks did indeed throw math at their opponents.
An actual story line, with cinematic animations, and first person along with third person in the campaign
great job guys this game is gonna be great! the simpleish looking polygons make it just that much better can't wait for release take as much time as needed don't feel rushed it's better to make the full game than to release a semi done game again CAN'T WAIT (even if I can't play it myself because I don't have a pc yet) I support you all the way KEEP GOING!
this unit seems to help the other team except its own
Landfall, we all love you
the shrinking can be good on shields when combined with archers to lower the protection of the shield and growing would only be useful on allies unless you are trying to make a biger target
Now it is really a "mini"taur.
You guys should make a similar troop that changes the softness/hardness of the joints, effectively 'melting' them.
There should be a WW unit where he throws 1 flare and an air strike occurs, and maybe afterwards he pulls out a pocketknife
The Addition units should throw at their non-philosopher allies :-)
Unit Ideas:
Asia:
firework
ninetails
Medieval:
plaque doctor
witch
dragon
king
WW1:
machinegun
WW2:
gustav gun
Modern:
sniper
zombie
Greece:
spartan
Reneisance:
painter
Special power: Make any threatening unit adorable
landfall I am from Greek and I wold love if you cold give to the Greeks a mirror unit that uses sun light to burn the enemy like the ones that arkemidis a Greek inventor made to burn the ships that wear attacking...... I didn't pied attention to history that much. but any ways plz landfall think about it I think it wold be a really cool unit. and the proof that I am from Greek. να έχετε μια καλή ήμερα.=translation= have a good day :)
I am so happy after seeing this is coming soon
Smallest Minotaur
Special Move: Breakdance.
Ya know, I hear those guys hypothesized Laser Siege Weaponry via use of mirrors that enhanced the rays of the sun.
I get how making the units smaller would help. But how would making them bigger help you win?
The game seems to take a very long time to update, but from what I've seen the wait will be more than worth it!
I am hoping that this unit is in the game at official launch. This is one of my favorite units along with the Mustard Gas Unit and The Aztec Blow Dart unit. I am very fond of this unit
you should make a scarecrow unit that scares other units or they try to avoid it. it would make a good archer cover
No, because it can be a circle of them
Should make a destroyer swordsman unit. Sort of like someone who holds a really large two handed sword. His swings create explosions
getting a attack on titan vibe.. wierd part is its mostly from the tiny once cuz their body is out of proportions just like with titans.. and this gave me the idea to have units that use the 3rd manouver gear , swords and rope, and to add a simple footman like unit that on death becomes a strong giant.
thanks for the read!
An other Greek unit?Boi im proud now :3
So wait, the Greek Philosophers...shrink or expand the opposing side...That seems like they are helping them if they are expanding them.
So they throw pluse signs to make them bigger and subtract signs to make em smaller,the heck landfall XD
This is why i love this game and Landfall
This was that mathematician from a mod
I think it's meant to buff your team. but buffed Shields are... terrifying
0:20 that little minotaur is dancing on the ground better than me
He just makes them both smol and THICC or buff.
mini minotaur: Attacks by break dancing.
"Totally Accurate Battle Simulator" is the best game I have ever seen in my life!
Everything is going great
(I hope...), but please add many languages (French, Polish, German, Spanish, Russian...).
I think adding them is not a lot of work and will definitely make the buyer happy!
:)
The shrinking ones seem useless though the growing ones are the only one that I could think of a good way to use
Always Use the Ones That Make Them Small Or Else Your Screwed
add...
zombie units. when they kill an enemy they become a zombie and join the other team. if they used a melee weapon they still use it. to show what team the zombie is on it will have a colored circle above it (you can do something else) but I don't think that part isn't a good idea. But PLEASE ADD ZOMBIES ITS ALL I WANT!
you kinda forgot kronos, Zeus, Poseidon, Hades, atlas, prometheus, typhon, Hercules, the 3 furies, the hundred-handed ones, the hydra, the hyperborean giants, Perseus, Theseus, Orpheus, and Jason.
(see how I mentioned most of the known characters from the greek myths?)
Hera, adrophite, darius
Great idea for the new unit by the way. And I also have a suggestion. Add a castle map were you can place units inside and on archer towers and also in the world war 2 faction make trenches so you can have units shooting from the trench, please add this.
Ashton Petschack why WW2? Landfall said they were gonna do it but for the WW1 faction, which is better suited for that map
Flavour texted for the archer "dodge this"