New Overwatch Season GOES CRAZY! - Plat Chat Overwatch 236
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- čas přidán 11. 09. 2024
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Esports podcast specializing in feeding and Overwatch.
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Featuring:
- Jonathan "Reinforce" Snowden / reinforce
- Jack "Jaws" Wright / jawscasts
- Jake Lyon / jakeow
Produced by SLMN / slmnio
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God i cant believe we were robbed from funnyastro being able to debate jake on the floor lucio playstyle
While I think Jake brings a lot of high quality insight, it would be nice if he let other people talk and give their opinions after he was done giving his piece.
Jake open your curtains then plants are starving
I played for the first time in a year for Season 11 and I got gold/plat which is where i was before i stopped playing
10:32 im with u there Jake. I used to be in that crowd of I want a rank reset. But after these last couple years im like nah... they r pointless. We're all gonna end up in the same rank as we were, and the only change is that the matchmaking gets thrown through a loop for the first couple weeks bcuz everyone is all over the place. So all these resets really do is push u down a few tiers than u normally were (u end up versing the same opponents as u did when u were higher tier bcuz they also got pushed down) and now u gotta grind back up for a month to where u were before anyways. It's pointless
Illari now 2 taps 225 hp targets, that is completely broken with an auto heal and massive bullets and hitscan
Oh and about Lifeweaver, the guy still has 275 hp + 300 petal + 45 self heal dash, mfker has 620hp he can't even notice losing that 15hp on his self heal
In paladins, immediately after you spawn you get a horse. And you can rude the horse into whatever objectives you want. There was a play you could make where you run to enemy spawn and shoot them off there horse. The horse was also third person, so you could pick flankers. Run to off angles you want, and peak around corners. This has been a thing since 2016. Same with global passive heal, pickable passives, and anti-heal passive
And hence why OW is so cautious about those ideas. Paladins is hardly a positive example.
@@XuQifei Horses are stupid, but one of the game modes now already has a small speed boost after leaving spawn, which is functionally the same.
@@XuQifei the core competitive game play experience was fine, great even. And it has a good middle ground between balancing for low end and high end game play. Which is why I think overwatch is slowly moving there. Overwatch has issues with it's core philosophy.
Paladins had issues everywhere BUT its core philosophy.
So we take away sojourns one shot but the 10000 hp hog can still one shot on cooldown haha OKAY DEVS😂
Do these still get uploaded to spotify?
Yes, in fact this very episode is already on Spotify :)
mald
Sojourns identity has been completely gutted. I hate these devs so much. Shes even worse after these changes because the primary fire is HARDER to hit now. They shouldve increased the primary fire projectile change
So a spread reduction makes her gun harder to hit. Your just bad lol u relied on the spread to hit ur shots and now its more accurate u cant hit shit
How is it harder? They tightened the spread
It’s only harder to hit if your crosshair isn’t on the enemy
Shoutout to SLMN man. Funny bits aside, the show got so much smoother and better once he joined. The Kurt void is filled and then some🫡