While rendering the video, I decided to change some cards so here's the updated version: FZERSmwUEaGhOCMTFYFRWVUVCZBw3qQPE0Ax9DMQFAGBAEgQDIEQCMQTDLFAaMkWDIAA x2 The Mausoleum of King Deshret -> x2 Seed Dispensary x2 Dunyazard -> x2 Silver and Melus 1x Lotus Flower Crisp -> 1x Stormterror's Lair
It most likely won't be consumed by Kusava unless you only have 0 cost cards lol But it's so useful if the opponent has Meropide, so if they use both Deshret and Meropide, I always make sure to draw as many Forbidden knowledge as I can lol
They really should add a cap on the mausoleum bc it can entirely brick someone else's deck if they don't have a way to remove cards That or remove the cool down on forbidden knowledge ? Idk Good games c:
It's not that hard to avoid, just avoid drawing for two rounds I've never gotten more than 4 per trigger unless I intentionally draw extra to use the cards to use up on Meropide It's completely on you if you have 2 Silver and Melus and 2 seirei on your field and also use Strategize and have Vourukasha on your chars that round lol. That also sounds like the perfect formula to burn half your cards by overdrawing anyways. Just space out your draws a little and you'll be fine (like 1 seirei at the beginning of the round and 1 at the end so the triggers are a few skills apart so you can actually use the cards before you overdraw)
@@justapasserbyrandomperson9325 my problem would be that it places so much responsibility on the opponent while the attacker just.. places it down It will always trigger, as the cards drawn at the end of the round count too, and it singlehandedly can ruin your strategy Like the fortress of meropide, that can [almost] always brick one event card, but it's limited to one per round so you can play around it It just feels somewhat unfair, especially since forbidden knowledge can't be disposed of more than one per round Ofc it's even more of a skill issue as of now since the card is new and I'm getting used to it, totally acceptable lol, but my sentiment with it remains 😔
@@ChewyFlyer Really? I find Meropide way worse than Deshret ngl, since it's permanent and your opponent can't even avoid triggering it every turn if you have self-heal/damage 4 bad cards in your card can't ruin your game in most cases, and you can even draw a usable card using the Deshret card. And the card is even rather useful in some cases to trigger Vourukasha or Tenacity dice It's also great for bypassing Meropide too, and I quite like it when my opponent lays down Deshret because it means I have a self trigger for my artifacts if necessary lmao
Looks like a random bunch of cards but actually has incredible synergy, well done. Have you tried the new discard mechanic btw? I've been experimenting with Narwal these days, and I came up with a Layla Narwal Candace deck. I feel like freeze might be incompatible with the new mech because it looks rather aggressive, but I couldn't find any other way to build Narwal stacks so far. Could you try this deck? Here's the code: EXFxh3ANAODx4iAOEiAA8IwPCQAx9IUPGEBQ9cIUDMEgTM0YDaEQitEQE7FxDzcQGPAA
it's not that random tho. furina's dmg summon deals twice and this makes summon arise again especially summon that stay 2 turn. for now fischl and electro cicin are really good with furina. put electro summon first and next furina's summon. alot of reaction happen just from summon. also put lynette for anemo because furina's burst is really good with swirl reaction.
Also, this deck looks pretty taxing for its opponent since it uses the Mausoleum and the fatui reso. The Mausoleum may slow down the card draw power in crucial moments and the fatui ambushers can act like the Fresh wind arcane if the opponent triggers it on their character who's at lethal hp. I think it has some potential against combo decks since it can tax (under certain conditions) and interrupt a combo by spreading the damage on both the supports and the finisher.
@@onion-headed Hello, I haven't tried the discard mech, haven't read the new cards yet. 🤫 also yea figures Mausoleum helps the deck a lot so i put it back instead of the seed dispensary.
While rendering the video, I decided to change some cards so here's the updated version:
FZERSmwUEaGhOCMTFYFRWVUVCZBw3qQPE0Ax9DMQFAGBAEgQDIEQCMQTDLFAaMkWDIAA
x2 The Mausoleum of King Deshret -> x2 Seed Dispensary
x2 Dunyazard -> x2 Silver and Melus
1x Lotus Flower Crisp -> 1x Stormterror's Lair
Last game was so sick, its cool to watch when both players have very good decks
That second opponent lol, they should have just let Nilou's 3 dmg blooms do their thing, they just kept burning useful cards and doing less damage
You have no idea how excited I am for your decks for this patch!!! Yay!!!
Thank you 🤗
omg the opponent's deck in the first game is what i usee!!
someone used mausoleum on me and i found out it can be consumed by kusava lmao
It most likely won't be consumed by Kusava unless you only have 0 cost cards lol
But it's so useful if the opponent has Meropide, so if they use both Deshret and Meropide, I always make sure to draw as many Forbidden knowledge as I can lol
it was lol cos i drew two cards at the start of the new round and both got consumed by kusava
Last game was litt
They really should add a cap on the mausoleum bc it can entirely brick someone else's deck if they don't have a way to remove cards
That or remove the cool down on forbidden knowledge ?
Idk
Good games c:
we'll see if they will adjust the card later on.
It's not that hard to avoid, just avoid drawing for two rounds
I've never gotten more than 4 per trigger unless I intentionally draw extra to use the cards to use up on Meropide
It's completely on you if you have 2 Silver and Melus and 2 seirei on your field and also use Strategize and have Vourukasha on your chars that round lol.
That also sounds like the perfect formula to burn half your cards by overdrawing anyways.
Just space out your draws a little and you'll be fine (like 1 seirei at the beginning of the round and 1 at the end so the triggers are a few skills apart so you can actually use the cards before you overdraw)
@@justapasserbyrandomperson9325 my problem would be that it places so much responsibility on the opponent while the attacker just.. places it down
It will always trigger, as the cards drawn at the end of the round count too, and it singlehandedly can ruin your strategy
Like the fortress of meropide, that can [almost] always brick one event card, but it's limited to one per round so you can play around it
It just feels somewhat unfair, especially since forbidden knowledge can't be disposed of more than one per round
Ofc it's even more of a skill issue as of now since the card is new and I'm getting used to it, totally acceptable lol, but my sentiment with it remains 😔
@@ChewyFlyer Really? I find Meropide way worse than Deshret ngl, since it's permanent and your opponent can't even avoid triggering it every turn if you have self-heal/damage
4 bad cards in your card can't ruin your game in most cases, and you can even draw a usable card using the Deshret card. And the card is even rather useful in some cases to trigger Vourukasha or Tenacity dice
It's also great for bypassing Meropide too, and I quite like it when my opponent lays down Deshret because it means I have a self trigger for my artifacts if necessary lmao
🔥🔥🔥
Looks like a random bunch of cards but actually has incredible synergy, well done. Have you tried the new discard mechanic btw? I've been experimenting with Narwal these days, and I came up with a Layla Narwal Candace deck. I feel like freeze might be incompatible with the new mech because it looks rather aggressive, but I couldn't find any other way to build Narwal stacks so far. Could you try this deck? Here's the code:
EXFxh3ANAODx4iAOEiAA8IwPCQAx9IUPGEBQ9cIUDMEgTM0YDaEQitEQE7FxDzcQGPAA
No pressure though, I'm pretty certain this deck is far from effective, haha
it's not that random tho. furina's dmg summon deals twice and this makes summon arise again especially summon that stay 2 turn. for now fischl and electro cicin are really good with furina. put electro summon first and next furina's summon. alot of reaction happen just from summon. also put lynette for anemo because furina's burst is really good with swirl reaction.
@@IchanN-in5yq that's what I meant. I later said that these cards have great synergy for the reasons you just mentioned
Also, this deck looks pretty taxing for its opponent since it uses the Mausoleum and the fatui reso. The Mausoleum may slow down the card draw power in crucial moments and the fatui ambushers can act like the Fresh wind arcane if the opponent triggers it on their character who's at lethal hp. I think it has some potential against combo decks since it can tax (under certain conditions) and interrupt a combo by spreading the damage on both the supports and the finisher.
@@onion-headed Hello, I haven't tried the discard mech, haven't read the new cards yet. 🤫 also yea figures Mausoleum helps the deck a lot so i put it back instead of the seed dispensary.