I thought you might also talk about rerolling implicits or affix ranges. That's another good reason to "save" some forging potential and is definitely something you could have done in this video with the items you got lucky with and still had FP on them when you finished.
My best craft is a mage body armour. I learned crafting with your earlier crafting video. Body armour is : T7 int T5 lightning crit multi T5 flat life T5 % life Sealed T1 shock chance I also made some okay T6 int boots with movement speed and sealed experimental haste.
Feel like I'm missing CraftOfExile to check the chances to hit yolo Chaos because it feels like in a lot of cases it's much more cost-effective to yolo annuls, but it's scary to annul the exalt
Still leveling this build. I noticed the mad alchemists ladle in your inventory. Were you testing and comparing it to the ghost maker dagger? If so, I'm curious what your thoughts are bc I've seen both recommended in various build guides.
I swap between them. I have a 1LP Ghost Maker which I use for clear because it provides a lot more tankyness, then a 3LP Ladle (note; 3 LP isn't needed I just happened to get one) which I use for single target / boss damage.
In the case such as 7:30, when you’re upgrading last t4 mod, wouldn’t it be optimal to use the sealing glyph for the off chance of sealing, not using all forging potential and ability to slam at least one tier of another affix? Would there be any drawbacks I’m not thinking of (except spending the glyph for small chance of benefit)?
The biggest drawback there would be spending a Glyph of Despair on a moon shot item that isn't super-BiS. They're a bit too rare to be doing that, there's also pretty good odds sealing with Despair would leave you without the Forging Potential to add anything which would prevent you from using the item as legendary fodder.
It would depend. Sealing would take more potential on average since you're not using Hope. You can still use potential to reroll ranges or duplicate. Also if you plan to slam the exalt into a unique, I'd rather have the guaranteed T5. But if you don't plan on doing any of that and you don't mind using a Despair, then sure. Glyphs of Despairs aren't as rare once you get higher level. I've used many of them trying to craft BiS gear. You can target farm Despairs in T4 Temporal Sanctum with the daily modifier bonus or the 2nd room bonus which makes the boss drop one. I've also gotten a bit from the glyph monolith rewards (probably around 10% chance). But you do run low on them if you aren't specifically trying to get them through these methods.
@@Tenkiei If you're low on Glyph of Despairs, 35 hours from me posting this, the daily modifier for T4 Temporal Sanctum is that the boss drops a Glyph of Despair. The boss isn't too difficult, but you need to watch out for a few things like the puddles (kinda like the Shaper from PoE) and the big AoE bomb which you dodge by going to the other realm; don't don't re-enter the realm too quickly! You can manage the puddles on one side of the map instead of having them everywhere since it shows you when it's about to appear. If you can't kill quickly and you don't manage the puddles, there'll be less and less room to stand. The other telegraphed attacks like the cone or line attack is tankable, but if you can't tank it, then movement speed or having a movement skill off cooldown is important. The rotating beams is easy to work around especially for ranged characters; the only thing to look out for is if you go to the other realm where there isn't beams, be careful shifting back to the realm with beams because you may not be in position where the gap is. The pillars and fountain is easy to take care of. What I'm trying to say is, it might be a good video idea to make a Temporal Sanctum boss guide for people that are looking for more Despairs for crafting since the dungeon bonus is coming up. I don't think a lot of people know about this bonus nor have worked up the courage to try to do T4 Temporal Sanctum since it cost keys. You can check the rotation of every dungeon's daily modifiers on the tunklab website.
I remember one time i shot a t1 mod straight to t5 for a random item on the ground ... And because every craft rolled a crit success i maxed out another mod lel
If you're low on hybrid health shards (or any shards) and you're in the Merchant Guild, you can just buy items with hybrid to shatter/remove for the shards. I recommend searching for magic rarity since it costs less favor to buy.
@@XViper123Experimental affixes can drop up to T7 and Rune of Research (which only seals Experimental affixes), will seal the Experimental affix 100% no matter what tier the affix is.
This game is way to easy and boring at end game. Diablo 4 has a ton more things at end game then this game and last epoch has been out for 6 years technically. I'll stick to poe
Another good tip is to use leftover Potential to reroll the ranges of the Affixes/Implicits, unless they're already good.
Yeah you can get a lot of extra value doing this!
Great tip. Thx!
This is actually very helpful. I have been just rushing 1 stat to max and thats why I felt like forging potential is so limited
I thought you might also talk about rerolling implicits or affix ranges. That's another good reason to "save" some forging potential and is definitely something you could have done in this video with the items you got lucky with and still had FP on them when you finished.
Im only 50 hours in, but crafted a lot but totally missed it takes different amount of forging potential depending on the tier, thanks!
If the item has low rolls I try to leave some FP on the item after I get my desired tiers so that I can reroll them
My best craft is a mage body armour. I learned crafting with your earlier crafting video.
Body armour is :
T7 int
T5 lightning crit multi
T5 flat life
T5 % life
Sealed T1 shock chance
I also made some okay T6 int boots with movement speed and sealed experimental haste.
That'll probably sell for at least 30m in the bazaar. I think I'd rather have % armor than flat life; that should give you more eHP.
Feel like I'm missing CraftOfExile to check the chances to hit yolo Chaos because it feels like in a lot of cases it's much more cost-effective to yolo annuls, but it's scary to annul the exalt
I don't have better judgement... That's why I watch you.
Great tips. Glad I found your channel.
Still leveling this build. I noticed the mad alchemists ladle in your inventory. Were you testing and comparing it to the ghost maker dagger? If so, I'm curious what your thoughts are bc I've seen both recommended in various build guides.
I swap between them. I have a 1LP Ghost Maker which I use for clear because it provides a lot more tankyness, then a 3LP Ladle (note; 3 LP isn't needed I just happened to get one) which I use for single target / boss damage.
what is the % chance to crit on crafting? and sealing T1-T5 affixes?
To seal you need glyph of despair
@@luierdaneenpamper3877i meant the chances to seal at each tier
you're one of the few creators where i have the bell on
In the case such as 7:30, when you’re upgrading last t4 mod, wouldn’t it be optimal to use the sealing glyph for the off chance of sealing, not using all forging potential and ability to slam at least one tier of another affix? Would there be any drawbacks I’m not thinking of (except spending the glyph for small chance of benefit)?
The biggest drawback there would be spending a Glyph of Despair on a moon shot item that isn't super-BiS. They're a bit too rare to be doing that, there's also pretty good odds sealing with Despair would leave you without the Forging Potential to add anything which would prevent you from using the item as legendary fodder.
It would depend. Sealing would take more potential on average since you're not using Hope. You can still use potential to reroll ranges or duplicate. Also if you plan to slam the exalt into a unique, I'd rather have the guaranteed T5. But if you don't plan on doing any of that and you don't mind using a Despair, then sure.
Glyphs of Despairs aren't as rare once you get higher level. I've used many of them trying to craft BiS gear. You can target farm Despairs in T4 Temporal Sanctum with the daily modifier bonus or the 2nd room bonus which makes the boss drop one. I've also gotten a bit from the glyph monolith rewards (probably around 10% chance). But you do run low on them if you aren't specifically trying to get them through these methods.
@@Tenkiei If you're low on Glyph of Despairs, 35 hours from me posting this, the daily modifier for T4 Temporal Sanctum is that the boss drops a Glyph of Despair. The boss isn't too difficult, but you need to watch out for a few things like the puddles (kinda like the Shaper from PoE) and the big AoE bomb which you dodge by going to the other realm; don't don't re-enter the realm too quickly! You can manage the puddles on one side of the map instead of having them everywhere since it shows you when it's about to appear. If you can't kill quickly and you don't manage the puddles, there'll be less and less room to stand. The other telegraphed attacks like the cone or line attack is tankable, but if you can't tank it, then movement speed or having a movement skill off cooldown is important. The rotating beams is easy to work around especially for ranged characters; the only thing to look out for is if you go to the other realm where there isn't beams, be careful shifting back to the realm with beams because you may not be in position where the gap is. The pillars and fountain is easy to take care of.
What I'm trying to say is, it might be a good video idea to make a Temporal Sanctum boss guide for people that are looking for more Despairs for crafting since the dungeon bonus is coming up. I don't think a lot of people know about this bonus nor have worked up the courage to try to do T4 Temporal Sanctum since it cost keys. You can check the rotation of every dungeon's daily modifiers on the tunklab website.
Interesting video help 😊
I remember one time i shot a t1 mod straight to t5 for a random item on the ground ... And because every craft rolled a crit success i maxed out another mod lel
How do you keep your Mana up in this build? After 2 spells, I'm oom. xD
Passives mostly: czcams.com/video/ODD8ghviYoM/video.html
@@Tenkiei Oh okay, thank you. :D
This man using his hybrid health shards gave me anxiety.
If you're low on hybrid health shards (or any shards) and you're in the Merchant Guild, you can just buy items with hybrid to shatter/remove for the shards. I recommend searching for magic rarity since it costs less favor to buy.
How did you Seal a T5 affix? >_>
Rune of Research can seal experimental affixes of any tier, I'll have a video on experimental items/affixes soon.
@@Tenkiei Ahh... so this item rolled as an experimental to begin with, then you sealed that directly?
@@XViper123 Items from the exiled mages always drop items with an experimental mod on
@@LordDivine1 knew that. But I don't think I've seen an exalted experimental or a tier 5 exp affix before, let alone both on the one item.
@@XViper123Experimental affixes can drop up to T7 and Rune of Research (which only seals Experimental affixes), will seal the Experimental affix 100% no matter what tier the affix is.
Still no-one gonna buy your exalted shit because of "very nice trade system"
Crafting - sucks in this game, FK this RNG and this BS mechanics
Don't try POE then.
This game is way to easy and boring at end game. Diablo 4 has a ton more things at end game then this game and last epoch has been out for 6 years technically. I'll stick to poe
D4 has way more to do, Are you smoking Crack? D4 has more chores. PoE is a great game, we can agree on that.