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GOATs VS the HARDEST Arknights Stage
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- čas přidán 12. 07. 2024
- H12-4 7 Caprinae only
It's gonna be a while before something new I care about playing with casters comes out, so I kept myself entertained with something else in the meantime.
While I'm not completely against Degen as a character, with her auto recovery S3 and really high numbers, seeing her being able to block while doing her S3 just feels so wrong. It makes using her so much more brainless and makes all the difference here; especially considering pressing her skill effectively makes her invulnerable for 10 seconds due to the animation + the tremble effect on the boss.
Music:
Blade Catcher (Instrumental)
Real Me
#arknights
i'm in shambles
damn she just trivialises the map
talking about Eyjalt, global healing is amazing
She is also getting a module....
so great that we have access to lessingillion damage for this clear
Kyaa Eyja~ 💖💖💖
Oh and Degen exists too I guess.....
WAIT THE CARNELIAN MARK FROM S3, AYO
Having a debuff mark on a boss that's in 3 places at once means Carnelian is doing numbers
Dude lives with this niche
FUCKING GOAT
Yess i knew the 4th clone skip was possible (bcs of degen) and im happy this niche has come to this point
awesome clear bestie
marking three damatzis with carnelian for hell busting damage was genius
Thats why they are the GOAT...
THE GOAAAAAAATTT
Bena and Lessing did well also eyja alter S3 put in work
Baa sheep team
Dang thats sick
Goats have surpassed birds in strength
Eyja alter is just erase a mecanic from the game
Where Ines?She is a goat
wait why is this the hardest stage?
Cause of the mechanics . But of course Ehjya alter basically remover the difficulty.
@@nahimanaraoul5349 rly? imo the H stages gets harder and harder each chapter. So H13-4 is the hardest imo.
H13-4 just requires to burst the boss when the bombs are on him, and the mobs (+boss) are trivialized with Skalter S3/Necrosis. There is some knowledge to have (such as summoning a new bomb when triggered by the boss so you get an extra one per station), but that in particular doesn't depend on your operators/account, unless you kill him without bombs (necrosis/true damage).
H12-4 is a much more delicate level, where DP is very scarce, DPS matters (unless you can loop defenders, but it's POO levels of stalling), healing matters a lot (and healing is rarely "that" required in any stage tbh, even in H13-4 where the boss deal global AoE damage, only "some" is enough, so H12-4 is an oddity) especially including elemental damage, in which even Eyjalter isn't "automatic win".
With tanky aerial units to kill asap (in H13 only the infinite attack scaling mobs are a menace, but are easily dealt with), you also have to distance units diagonally, else drones AoE will wipe them, so positioning is restricted. Adding stealth enemies, spies to identify, and empowered crownslayers are just a lot of different conditions to fulfill, making it harder than H13-4 to a lot of players, if it's not a global consensus.