Getting Started with Niantic ARDK 3.0 (Learn Lightship: Install & Dancing Characters with Occlusion)

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  • čas přidán 15. 06. 2024
  • This video helps everyone, a beginner or even a developer who wants to explore Niantic Lightship ARDK 3.0 Beta. In this video you will learn how o install Unity, Lightship ARDK 3.0 Beta, Create AR Dancing Characters, and learn about Real World Occlusion. Everyone can learn to create AR experiences for their smart devices so start learning today!
    TIMESTAMPS
    - 0:00 Intro Learn Lightship
    - 00:08 Welcome & Today's Topic
    - 00:57 What is Niantic Lightship?
    - 02:38 Get Started - Create Lighthship Account
    - 03:21 Installing Lightship ARDK 3.0
    - 04:44 Step 1: Installing Unity LTS 2021
    - 07:39 Step 2: Create Unity Project
    - 09:29 Step 3: Installing ARDK Plugin with a URL
    - 11:52 Selecting Your Mobile Platform / Player Settings
    - 14:27 Activating the Lightship Plugin
    - 15:04 Adding your API Key to Unity
    - 16:12 Setting up an AR Scene
    - 17:49 How Tos: Occlusion (What Is It?)
    - 19:06 CHALLENGE: Understand Occlusion Docs
    - 19:15 Setting Up Real World Occlusion
    - 20:17 Adding AR Characters with Occlusion
    - 22:47 Fixing Importing Mixamo Characters
    - 24:04 CHALLENGE: Fix Elf (Materials, Textures, Rig)
    - 24:26 Positioning AR Characters (Unity Tools: Movement, Rotation)
    - 26:08 Making Characters Dance (Animations)
    - 27:53 CHALLENGE: Fix Elf Dancing (Animation)
    - 28:22 Building To iOS Device
    - 29:51 Run on Device using Xcode
    - 30:48 App Running: Dancing AR Characters with Occlusion
    - 31:23 CHALLENGE: Add More Dancing Characters & Animations
    - 31:44 CHALLENGE: Unity Learn (Unity Essentials)
    CHALLENGES (Complete On Your Own)
    - 19:06 CHALLENGE: Understand Occlusion Docs
    - 24:04 CHALLENGE: Fix Elf (Materials, Textures, Rig)
    - 27:53 CHALLENGE: Fix Elf Dancing (Animation)
    - 31:23 CHALLENGE: Add More Dancing Characters & Animations
    - 31:44 CHALLENGE: Unity Learn (Unity Essentials)
    LINKS
    - Niantic Lightship: lightship.dev
    - Download Unity: unity.com
    - Welcome to ARDK 3: lightship.dev/docs/beta/ardk
    - Depth Based Occlusion: lightship.dev/docs/ardk/conte...
    - Mixamo (Characters & Animations): www.mixamo.com/
    - Unity Learn (FREE Courses): learn.unity.com
    #niantic #lightship #8thwall #augmentedreality

Komentáře • 8

  • @darkbunglex
    @darkbunglex Před 9 měsíci

    Cheers for doing this series!

    • @wjgreality
      @wjgreality  Před 9 měsíci

      Thanks, I hope it helps you and other learn about these amazing tools to be able to create AR games & solutions to help everday life

  • @treynquil
    @treynquil Před 4 měsíci +1

    Nice video! Do you know an easy way to get the characters to be on the floor plane?

    • @wjgreality
      @wjgreality  Před 4 měsíci +1

      Yes, this is definitely possible and easy to implement with Lightship.

  • @Sam-jk8ec
    @Sam-jk8ec Před 7 měsíci +1

    Hey, great video - really helpful. For some reason I get an error code when I attempt to import the packages from Git on my Mac. Can the tarball files be used with a Mac as well or is that functionality Windows only? They seem to have installed fine - just to make sure I don't get any ussues down the road.

    • @wjgreality
      @wjgreality  Před 6 měsíci

      This was the beta and it is released now. Are you still getting errors?

  • @ninomancuso7021
    @ninomancuso7021 Před 7 měsíci +1

    Question [updated] I got to through the Signing and Capabilities Team selection issue, but when I run the app on my iphone in developer mode, I just get a blank black screen.
    It installs to the phone and I see it says "Running [myapp] on [my phone]" at the top of Xcode, but it's just a blank screen.
    There is some code appearing with a red highlighted area, wondering if this is the issue:
    @autoreleasepool
    {
    id ufw = UnityFrameworkLoad();
    [ufw runUIApplicationMainWithArgc: argc argv: argv];
    return 0;
    }
    after the 4th line of code there is a red highlighted section of text :
    Thread 1: signal SIGABRT

    • @wjgreality
      @wjgreality  Před 6 měsíci

      Sorry just seeing this. Did you figure this out. If not I can help try to get it working. Let me know