Procedural walking animation generator in Unreal Engine 5 | Devlog
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- čas přidán 25. 08. 2024
- Links to project files and this in written format: continuebreak....
Video about control rig: • UE4: Control Rig - Fir...
Video about procedural walking: • Full Body IK: Procedur...
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A devlog where I tell about how and why (mostly why) I created a procedural walking animation generator in Unreal Engine 5 and how I tried to implement a system that should ease a favorite animation selection between multiple animations. Project files included.
#procedural #walking #animation #unrealengine5 #unrealengine #indiegame #gamedevelopment #IK #ControlRig
Congratulations, you are a true programmer. Overcomplicate a simple problem until you get a solution you feel satisfied with. Or be a content creator, doing your job and creating your content. You choose.
Cool vid bro
You are insanely hillarious and your content is amazing. Keep it up, man!
Oh my goodness you relaesd the files
It feel it can work for zombie game style stuff. It make it look more funny.
Bro this is so fun, i love it!!
This is awesome, I've been doing something similar recently, will start posting soon xD
You're gonna blow up
4:33 ayyyyy
i love this guy HAHAHA
great thoughts)
Do you know how to learn to make a working armature that’s patented to the mesh in blender correctly?
You're funny haha good video
I'm new to this unreal engine and gamedev thing, I want to know if I can use these animations on player-controlled characters? I was trying to do something similar but totally animated by myself, but I ended up finding your project.
Yes, you can. But this project was more intended for educational purposes to learn how the basics work, etc. You might want to do some more work on them if you want them to work well on different terrains, etc.
W
YIPPEE :)
Which version of Unreal did you build this on? I'm trying to open you project files on 5.3 and I'm getting errors?
5.3, it has some C++ code in project, so you might need to have Visual Studio or some other setup for C++ ready.
@@ContinueBreak Thank you
one question the procedural animation good for low end devices means it's consuming more cpu resources or it's good like separate animations
I would guess that procedural animation might cost more resources than regular animations, but I haven't done tests on that to be sure.
Hey I downloaded this project bc I'm obsessed with procedural animations, but unfortunately tried to open it in Unreal (on Mac) and it asked me to rebuild the project. Will try it on my PC. Also is it possible to get that cute little dog walking anim you show at the end of the project? Will pay $$ for it if you put it on yr gumroad!
You get that message because the project contains C++ code in it. For Windows, you might need to install Visual Studio to be able to build the project. And I have no clue how that would work on Mac. Also, I could probably add the dog walking animation prototype project files as an extra to the current project files. I'll probably add it tomorrow.
@@ContinueBreak Amazing, thanks!
I have added project files to gumroad and itch.io.