How to Fix Displacements Not Working Correctly in Blender

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  • čas přidán 29. 08. 2024

Komentáře • 101

  • @RyanKingArt
    @RyanKingArt  Před rokem +4

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    • @RyanKingArt
      @RyanKingArt  Před rokem +1

      @@ceruleanelectricthrone485 turn down the roughness value.

  • @wolfleader17
    @wolfleader17 Před 2 měsíci +4

    The one thing that makes me quit tutorials before they are done is running into a roadblock when the instructional material doesn't have an issue. Stuff like this saves the day and keeps me going. Much obliged Ryan King Art

  • @Tiki_Media
    @Tiki_Media Před rokem +17

    Such a thorough covering of all the concerns. I really feel like your tutorials act like Blender confidence boosters. No problem to big or small! Thank You.

    • @RyanKingArt
      @RyanKingArt  Před rokem

      Glad you like it! Thanks for watching.

  • @violescoBR
    @violescoBR Před rokem +6

    My guy, never give up on your Channel. You have a lot of potencial and your helping a lot of people to start with blender and even giving advice for experts.

    • @RyanKingArt
      @RyanKingArt  Před rokem +2

      glad my videos are valuable! thanks : )

  • @maximilianbreall
    @maximilianbreall Před rokem +2

    You are the goat bro literally almost every blender question I have one of your videos pops up.

  • @RJ100
    @RJ100 Před 7 měsíci +3

    only works in render view mode...lol. I was on material preview this whole time. life saver. thank you!

    • @RyanKingArt
      @RyanKingArt  Před 7 měsíci

      glad it helped!

    • @RJ100
      @RJ100 Před 7 měsíci

      @@RyanKingArt Hey, nice to see you reply to your viewers! Do you take procedural material video requests? Cheers!

    • @RyanKingArt
      @RyanKingArt  Před 7 měsíci

      yes I will take tutorial requests, but I get tons of them, so I can't make all of them. @@RJ100

    • @RJ100
      @RJ100 Před 7 měsíci

      @@RyanKingArt no problem. If you do have time, I'd love to learn how to make this silicon rock: res.cloudinary.com/benchmarkminerals/images/f_auto,q_auto,w_800,h_418,c_fill,g_auto/v1672359472/www-production/Tesla-presentation-silicon-anodes-2-e1601035566171/Tesla-presentation-silicon-anodes-2-e1601035566171.png?_i=AA

  • @schroedingersdog7965
    @schroedingersdog7965 Před rokem

    Thanks very much, Ryan; it's great to have all this information in one video. I don't know why, but I almost always forget to change the "Displacement" setting from "Bump Only" to "Displacement and Bump". Fortunately, it's an obvious, quick, and easy correction.

  • @hungryhippoZz
    @hungryhippoZz Před 6 měsíci +1

    LIFE SAVER!! Thank you so much

  • @raghuware2469
    @raghuware2469 Před měsícem

    GREAT TUTORIAL KEEP UP THE GOOD WORK

  • @kucklowmusic9184
    @kucklowmusic9184 Před rokem +2

    This is a problem I havent come across yet but thnx for the solution cuz I can definitely see myself messing this up in the future 😂

    • @RyanKingArt
      @RyanKingArt  Před rokem +1

      Yeah I get a lot of comments with people having displacement problems. So I hope it helps!

  • @brk5590
    @brk5590 Před rokem +1

    thanks. clarify a lot of concepts in one video. tnks.

  • @theman7050
    @theman7050 Před 10 měsíci

    Thank you so much. I was wondering the exact thing after following your Asteroid tutorial. turns out I was using the material mode. :D

  • @genadimaxi5287
    @genadimaxi5287 Před rokem +1

    wow. 126k subs. you made it! congrats!!!

  • @Krvntz
    @Krvntz Před 8 měsíci

    Thank you! Great video. Please keep up with your content, you're incredible

  • @marilynberry9478
    @marilynberry9478 Před rokem +1

    Thank you! Again and again.

  • @backupdf3170
    @backupdf3170 Před 4 měsíci

    Thank you!

  • @KionLionGuardOfficial
    @KionLionGuardOfficial Před rokem +1

    Tanks for These Tips!

  • @bryjazz3556
    @bryjazz3556 Před rokem +2

    Hey there! I stumbled on your CZcams channel while looking for blender tutorial videos. I am a beginner and have been trying to learn blender for the past few weeks. I have been taking journals worth of notes so far, however I’m not sure if taking notes on tutorial videos as recommended or not. Currently I’m writing down almost everything said in a tutorial video and aren’t sure it’s the best way of learning or if it’s a waste of time taking notes. How did you learn blender and did you ever use notes? Should I only take notes on hot keys? Would love to get a response back on your insight! 🙂

    • @RyanKingArt
      @RyanKingArt  Před rokem +1

      When I was first learning Blender, I wrote down the most common shortcut keys that I used, to help me remember them. But I'm a very visual learner, so I personally don't find taking notes very helpful for me. Also, after I memorized the shortcut keys, I stopped referring to the notes. And I definitely recommend trying to memorize the shortcut keys as soon as you can, because it will speed up your workflow. Hope this helps!

  • @jams2blues
    @jams2blues Před rokem

    Thanks again amigo! Your tutorials are amazing!

  • @matsapo1
    @matsapo1 Před rokem

    This was very helpful, thanks!

  • @TheMikelmendizabal
    @TheMikelmendizabal Před rokem

    Very good video! Thanks!

    • @RyanKingArt
      @RyanKingArt  Před rokem

      Glad you liked it! thanks for watching.

  • @weseeclearly777
    @weseeclearly777 Před rokem

    LIFE/DAY-SAVER 🥰🥰

  • @pedrocalazans7873
    @pedrocalazans7873 Před rokem +1

    When I use "Material Preview" on my "Viewport Shading" the Displacement is negative, and when I change to "Render" View the displace turn positive. What I do to fix this?
    I want both on the same direction.

  • @red4666
    @red4666 Před 2 měsíci

    is it possible to create a updated Displace Modifier via geo-nodes that can also do triplanar mapping so i don't have to uv unwrap and the triplanar can blend the seams?

  • @marcelsalvia1351
    @marcelsalvia1351 Před rokem

    Ryan, thank you for your tutorials! My question is, if we want to export the displacement map to for example , obj, to use as an asset. Do we need to displace the mesh or just the material is ok? Thank you

  • @aldoileanumeliber
    @aldoileanumeliber Před 10 měsíci

    Thank you sir!

  • @hex8387
    @hex8387 Před 8 měsíci

    you are a Top G

  • @YotamGuttman
    @YotamGuttman Před rokem

    thank you!

  • @masterkkgamer4500
    @masterkkgamer4500 Před rokem

    THANKS

  • @blenderstuffs
    @blenderstuffs Před rokem +1

    Amazing 🤩🤩

  • @fuzebox5389
    @fuzebox5389 Před 10 měsíci

    Thanks a lot for this video ! I was struggling with my low poly cube 🥲

  • @novy1198
    @novy1198 Před 9 měsíci

    im really new with blender and just recently started doing stuff with this programme and unlucky for me i have this problem when even everything is set correctly, i still dont have this 3D effect, my objects have a nice texture and "look" 3D but they isnt

  • @jameshillfx
    @jameshillfx Před rokem

    I'm working with EXR image textures, and I don't see a non-color option. I only see sRGB or Linear, is Linear the way to go?

  • @Hey15Bob
    @Hey15Bob Před 19 dny

    I've tried all of this and watched your tutorial on displacement and i cant get any displacement to work. My texture just looks like a bump map on a flat plane.

  • @TheDevian
    @TheDevian Před rokem

    I would like to see something like this with normal baking too. I have times when the normal bake is really broken, though at least unity can fix some of that internally.
    I know some of it can be fixed by turning on backface culling, sometimes there is overlapping geometry or UVs, sometimes it's the RGB/non-color thing, but even with all that, sometimes I still get oddities, like weird colors, or the actual geometry being baked into the texture. So, I was hoping you might know things I missed.

    • @RyanKingArt
      @RyanKingArt  Před rokem

      thanks for the video idea. 👍‍

    • @TheDevian
      @TheDevian Před rokem

      @@RyanKingArt One of the issues I notice a lot is when I use a wave texture to make grooves or raised lines, many of the lines will be broken, off color, and more. Higher resolutions can help there, but not enough.

  • @miguelm.a7462
    @miguelm.a7462 Před rokem

    What It is happening to me is that I apply the same material that works un one of the mesh, but doesn't work in the new mesh, has the same uvs and is using subdivisión surface like 400.000 polygons but is not working

  • @gailan8393
    @gailan8393 Před 6 měsíci

    Hey all! Please remember that height/Displacement textures work on UV coordinates so if youre not seeing anything chances are your model is not UV mapped properly!

  • @BenjaminsStudio
    @BenjaminsStudio Před 4 měsíci

    Omg ive been looking for a week for a solution turns out my levels viewport wasnt the same as the render levels in the subdivision modifier..

  • @irfanmaruf7617
    @irfanmaruf7617 Před 2 měsíci

    i have object with poly mesh, but it wont work. it work in other object

  • @user-nl8cv9uf1p
    @user-nl8cv9uf1p Před rokem

    Почему, когда я включаю Displacements цвет текстуры становится серым?

  • @artkhiie
    @artkhiie Před 11 měsíci

    I have tried everything correctly, but my displacement is still weird, mine is very sharp and I have adjusted everything (scale, the vertical and everything) but it is still very sharp

  • @unrealengine5-storm713

    Idk what is going on. I have double triple quadruple checked and I have everything set the same. I know how shaders work and I extensively use them in unreal engine for years so I can't figure out what is happening. It won't work nothing ever changes. There are plenty of vertices, the height map is connected to the displacement node which is connected to the displacement output in the material. I'm in cycles and still nothing.

  • @theforest8882
    @theforest8882 Před rokem +2

    Cool

  • @roman2319
    @roman2319 Před 3 měsíci +2

    dog i tried all of this and my texture is still flat 😭😭😭

  • @stefanbachrodt7072
    @stefanbachrodt7072 Před 3 měsíci

    Woops, turns out I just forgot to subdivide my plane. Rookie error waaaha womp womp 😂

  • @scratchmaster2166
    @scratchmaster2166 Před 6 měsíci

    I don't see the displacement settings. Could anyone help me?

    • @RyanKingArt
      @RyanKingArt  Před 6 měsíci

      make sure your using cycles render engine.

  • @SpectatorG
    @SpectatorG Před 21 dnem

    My 4gb gpu cannot handle that much subdivision and blender crashes😭

  • @MEGTON
    @MEGTON Před rokem +1

    ❤️

  • @dillonmann2557
    @dillonmann2557 Před 8 měsíci

    wow didnt know i needed to be in rendered mode. LOL

    • @RyanKingArt
      @RyanKingArt  Před 8 měsíci +1

      hope it helped!

    • @plinker439
      @plinker439 Před 3 měsíci

      Rendered mode AND the renderer should be set to cycles...

  • @user-yk2dc6yr7q
    @user-yk2dc6yr7q Před 11 měsíci

    2:39

  • @atkdgn
    @atkdgn Před rokem

    I love how this guy ends sentences by talking like a robot

  • @mr.lunatic3157
    @mr.lunatic3157 Před rokem

    My nightmare.. 😂

  • @HansPeter-gx9ew
    @HansPeter-gx9ew Před 10 měsíci +1

    still doesn't work, Blender is really garbage. I have this issue from day one 10 years ago when first trying out Blender.

    • @RyanKingArt
      @RyanKingArt  Před 10 měsíci +2

      sorry your having problems

    • @HansPeter-gx9ew
      @HansPeter-gx9ew Před 10 měsíci

      @@RyanKingArt btw., thanks for the video you really covered all problems
      I am stupid, this time I put it on Object Space and it spawned 50 units away

    • @ReplicateReality
      @ReplicateReality Před 5 měsíci

      Its a free program, its amazing for what it is

    • @HansPeter-gx9ew
      @HansPeter-gx9ew Před 5 měsíci

      @@ReplicateReality it is free but funded by Microsoft and other big players. I like it really but many parts are still very weird usability wise; switching to Substance Painter for texture painiting was a blessing, I was confused why I was experiencing actually fun and not constant frustration...