I Built Minecraft's BEST Backrooms Mod
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- čas přidán 9. 09. 2024
- I spent an entire MONTH making the most REALISTIC Backrooms Mod I could possibly manage.
Making three INFINITE levels and filling it with entities too.
A lot of my inspiration obviously came from @kanepixels
and also from @doctor4t's horror dimension
^^^^They're both awesome
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Get the Mod on Modrinth :o modrinth.com/m...
Get the Shaders on the Discord!
(Check the pinned comments in the modding channel): / discord
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This video took me way too long to make :P
#minecraft #backrooms
THE SHADERS SWITCH AUTOMATICALLY NOW :OOO modrinth.com/mod/the-best-backrooms-mod
Hello, I am a Turkish CZcamsr and I would like to use the subject of your video, if you have permission of course.
@@ItzWolhomsum hi
@@abigailhastings8164 hi
@SpacePotatoeee i'm in the backrooms
Cant find the shader links on the discord, can you leave links here?
10:00 Dr Rat's mod automatically switches shaders
I thought that might've been tied in with him switching dimensions. Don't even know how to do that lol
@@SpacePotatoee rat used complementary reimagined to make the pools he changed admissiveness I think and he also kept below 100 I think
sadly he did have to go into the code of it to get it to work
@@SpacePotatoee I'm pretty sure the mod code is interacting with the Iris Shaders mod
The iris mod is open source so it's easy to look at the code and communicate with it between other mods
It probably runs a check to see if you've entered the dimension and then runs a function to turn on the shader
@@SpacePotatoee maybe try mcreator its easy to make mods and dimensions
Absolutely loving this, but here’s some constructive criticism. Levels 2 and 3 need some sort of tension besides “hold a lantern or you will die.” It doesn’t necessarily have to be an entity, but each level needs to have a unique challenge to them.
Dreadon pfp?
Smilers should kill the player if not watched.
like they could slowly approach the player when not watched and kill him when close enough
level 3 could have another monster lurking, maybe more verticality, and some places with no lights (btw he should remove "darkeness cosumes you" in lvl 3)
Poolrooms isn’t even Level 3 it’s Level 37
@@roxlnn1034well but who is gonna make 3999 levels with no copy pasting, potato is good and dont talk about the lvls
@@Scatifyyy there isn’t even 3999 levels lol the level cap on the fandom is 1000 so is the wiki and they haven’t even filled all of that yet people just call it 3999 but it was changed to 399
Dude this is awesome! The cinematic scenes + the music O: Super cool stuff!
THE OG HIMSELF. That means a lot
You should try this mod 😂
New vid maybe 8 months of nothing that's too long bro
@@SpacePotatoeeawesome and all but can you check out my ideas? I will really appreciate it (noone that makes modes in minecraft notice them ;( pls?)
I beg you i also like your video here very cinematic AND WHY DID YOU LOOK BACK yea plssssssssss. Check them out!
W
you know you're cooking when you're terrified of your own creation.
copper bull creator: i cooked myself
@@depantol1609Lol
I made the backrooms in Piggy build mode, first-person, and night mode.
I agree with this comment.
Get your friends to explore this! It would be hilarious seeing them terrified!
yep and thats what most youtubers do for better content too :)
Thanks for adding me into the game. You can just put the check for killing players and acting spooky. XD
🤯
D:
BROTHER
@@United_states_from_america MY LONG LOST TWIN
It’s da broddas
Me: when will there be a backrooms mod based off of Kane Pixels' series?
EVERYBODY: no
NEVER
gargin made one.
i know an entity in level 3 i made this up called hands where you could find dark waters that look forever and if you go in hands will drag you down and suffocate you
This is so good!, this deserves way, WAY more views!
0:07 domain expansion
Crazy
You see this is the type of quality content that should be all over CZcams especially with Dr. r4t making that spaceship game in Minecraft. This should be the entire Minecraft community doing cool things like this.!!!!!
I rly hope you release this.
Also at 5:54. He gives me Jeremy vibes. I will call him Jeremy :)
Jeremy:)
Jeremy:)
Jeremy:)
Jeremy :)
Jeremy:)
I have an idea for a Poolrooms entity. It would be some sort of mermaid or something that would follow you around until you get to deeper waters. When you get to the deeper pools, the mermaid will attack you. Just a rough idea tho.
The poolrooms are safe, if you didn’t know, I don’t hate the idea of a mermaid entity, but for that to be in the game, he’ll have to make the Subrooms.
If the poolrooms are a high class, i would expect a kraken✨
The poolrooms in the actually backrooms is actually safe so
The poolrooms is safe for the most part, but if you go deeper it becomes darker, and darker, and in the darkest part, there are entities
@@spaceguy20_12 I feel like it's pretty clear that this mod isn't very lore accurate, it's fair to say he could put creatures in the poolrooms
BROOO this looks SICK you deserses so many more views
8:55 Bro is literally "OOOHHHHH MY PC C C C C 🚁🚁🚁🚁🚁🚁"
Man, your videos are so underated!! Only 572 subs??? i thought you had like, 5k
Yooo dude this is some new type of Minecraft Creepypasta stuff mixed with IRL Internet Creepypastas. I really loved the video and your dedication to it. It deserves many more views!
I would love to play this mod, ngl. I also am a big fan that you didn't just put Kane's monster into the backrooms like everyone else.
5:25 *Pompeii baby from afar*
bro what I don't get that
I really love the idea, it's not lore accurate, but it's understandable why. Great job!
this looks awesome. however a few notes: first your level 1 is technically called level 0. also level 1 (in yours level 2) is actually a parking garage not a level 0 replica. also if you want a entity for the poolrooms maybe try Hydrolitis plague. granted it would likely have to be a different water block or something or maybe try clumps for the pool rooms as they do spawn there.
Level 2 is technically level 6
@@IloveminecraftverymuchThats What i was thinking! also poolrooms is technically level 37.
Well not really level 6, level six you can't even use lights
@@brysontheelite5496 Yeah, but I wonder how is he gonna do 37 levels lol
@@vladivascanu108 Oh really? I didn't know
so if you plan on releasing this, i will assume your gonna add more levels in the future to keep it up to standards, so if you want some level ideas, some popular levels like level run for your life and level fun are absolutely needed.
especially run for your life, because i have not seen it in any mod,
and i get that it might be hard to code because of how the level should only have 1 person at a time, and always reset so here is my idea's,
but keep in mind that i have no modding experience aside from playing different mods, but i am basing this mostly from other mods so i know its possible if others have done it before,
so basically instead of making the level reset, make it generate as multiple unconnected and repeated hallways like the actual level is, repeating the same geometry from the beginning to the end,
now this next part i have not seen before but i would imagine its doable since its not that hard of a concept to grasp, basically every time the level is entered, make it put players into a hallway that has not been used yet, this is because the chase will have to begin every time the player spawns in, give players like a 3 seconds head start before the entities spawn in
also make sure that the entities are fast enough to not loose track of the player, make their aggro range enough to never stop chasing the player until they escape
This is underrated as hell, great job man.
this is a legendary mod cant wait to play with friends dude. also a nice change from all the other "horror" mods
as a backrooms wikidot lore nerd, it would be cool to have a backrooms mod with like 20 different wiki levels
I can already tell you're going to blow up some day. Keep it up!
Looks Good! Though i think instead of you just dying without the lantern there should be posible to walk in the dark without a lantern, but it makes it more difficult (and possibly more scary)
This is cool
0:28 IS THAT ALTERNATE CESARS LAUGH!??!!!?!?!
only just saw you have 213 subs HOW this is a whole production!
Great job making this, this is amazing!
Hey there! I’m actually apart of a Minecraft Backrooms mod team, I’m apart of the accurate backrooms mod team! Love the effort you put into this!
The smilers are attractive to light so make the smilers move closer to you and make it so they can attack you. Give them a body and when you’re killed by the smiler or any other entity they will jump scare the screen. Also keep the poolrooms safe with no entity’s but make a darker version of the pool rooms with an entity in it that can kill you. Love the video ❤
How do you only have 206 subs? This is awesome!
i love when people do things with the backrooms in Minecraft this video along with some others got you a sub!
i also love the creepy /liminal/backrooms music any idea where i can get more
I got all my music from the youtube audio library and pixabay. "Gaia in the fog" by Dan Bodan was one of my favorites
@@SpacePotatoee thanks and awesome video!
Have you heard of Jigsaw Blocks? They procedurally generate structures such as mineshafts, trail ruins, and other structures.
Edit: It would be really awesome if you made it follow the official backrooms Wikidot canon. There are almost a thousand levels though, but canonically you do not have to go through each level in order. It would also make the level progression less linear perhaps.
This is fantastic, I hope does more, doing more backrooms levels and more entities for the actual back rooms
The mandela catalouge reference caught me off guard. 0:25
I made this exact generation system with backrooms last year, but my laptop couldn’t run it 😂
This is great! Awesome work on everything!!
Dang bro you deserve ATLEAST 100k subs
0:27 Uh oh, Bad decision Mark!
(mandela catalogue reference btw)
Yoooo loving this btw you should make this a whole series, and btw you got me hooked up with this one your total getting a sub from me
5:24 blud got brought to the big black oily mans dungeon
This mod looks fun, good job man! bummer its not out yet but still phenomenal job
As a huge backrooms fan watching this i think this could be a really good mod! you should keep it up and i would suggest adding more levels a really cool but almost impossible one would be level 94!btw i would make the backrooms a separate dimension in the game
I REALLY wanted to add level 94 in this video tbh. With enough time I may be able to get it to work. The separate dimension is definitely a good idea too.
@@SpacePotatoee thx! and wow i did not expect u to see my comment LOL
“Their is nothing behind the castle” made me fear intolerant so this ain’t scary to me
I must say, I've made the backrooms in minecraft, and I respect this way more. This was MUCH better and I know how hard it is to make things like this.
You have my utmost respect.
Yknow fun fact me and my friend Pixel Coder are making a backrooms and thanks to you, you inspired me to increase the amount of rooms that generate within the backrooms
Really great but I think you should maybe make the mega rooms a lot rarer
@SpacePotatoee I hope you continue the mod and adds more levels and mechanics, it really would make the mod stand out from the rest!
By the way you could combine this mod with the 2 mods to make it more immersive
1- tough as nails
[Adds tempreture and thirst]
2- sanity
[Adds, well... sanity ofc]
I even subscribed and likes the video to see him continue the mod! ❤
hmm i can do more 418392709179837894 hours later, i think i went a little overboard. hmm, can i do more?
imo the first shader you used for the poolrooms looked better even tho its peaceful there it still gave it that same sort of alone and ominous vibe
It's scary in a different way when there aren't monsters, that's what liminal spaces (and the original version of the backrooms lore) are for. The best Backrooms games that I've seen don't have monsters in them but that doesn't mean adding monsters is a bad thing.
You add the ability for people to "submit" rooms and you'll be golden! You should totally reference SCP-087-B for ways to expand level 2's entities. Giving them small sfx would be a nice touch and maybe even adding the Red Guy.
Absolutely great video, but from what I saw this looks more like a datapack than a mod no?
The Backrooms on VRChat feels sooooo much worse on the Darkrooms level, I have trauma 😭
A bit of advice, they also made a bunch of challenges to that level, and if you fail, you get jumpscared, and the entities surround and kill you
Challenges such as: following a blinking light through darkness, and missing the spotlight/you touching the darkness makes them come kill you, it’s kinda like the floor is lava except the lava is the darkness
i checked ur subs and noticed 558?!??! SO UNDERATED
this is really cool and i think thats legitimately the best backrooms mod, but adding monsters was so lame and turns an interesting concept into another skibidi toilet thing
On the one hand, I feel you, since a big part of the horror of the Backrooms is isolation and starvation, but the thing is I don't think that you could make a true-to-myth Backrooms mod that captures that feeling, and since Minecraft is primarily a survival game I feel like entities make sense. I do wish he'd added almond water since it's such a big thing in the lore, but ig if I want almond water so bad I should code my own mod
@@lordeshadowz "true-to-myth Backrooms" ? Poolrooms is level 37, level 2 is Pipe Dreams, and “Level 1” is actually “Level 0” (nicknamed “The Lobby”) and level 1 is known as “The Habitable Zone". This is not a mod recreating the backrooms in MineCraft, but a mod freely using backrooms as a base to make a spooky thing.
Not hating on it, tho, just saying.
Love this mod so far! would be super cool to add the canon backrooms 1,2,3,4,5,6,7,8 levels all together as well as some backrooms items like almond water
I've spent the past month making level 0 in a vanilla server, and I unironically have lost my mind a few times. Sick video bro.
I don't exactly remember the algorithm, but you could create a custom world generator and make a dimension for each level, it would make things less repetitive overall and add a way to remember landmarks you explored already based off the generation of the walls.
Edit: This way you could also create specific structures too
You could have an invisible monster in the pool rooms and they make noise when walking in the water. (Also, I like this so far, I really want to see this expanded)
This is awesome. I would pay 60$ for a full fledged mod that follows the Fandom lore. I would also pay for DLC of like level expansions.
5:24 Perfect Scream
great idea, I look forward to more levels but you need to add some kind of task in each level/transition to the next level
you are underrated af
Nice there's going to be even more levels
You should really make a few more chasing enemies. Some closets you can hide in. And figure out if you are able to automatically generate this under bedrock so that way people can load this mod into their world and it loads under bedrock as if it is hell. Or in the nether maybe. Somewhere so if you dig too far and drop in you are stuck until you find your way out.
I think its fine there are no entities in the poolrooms since I don’t think the poolrooms is supposed to have any entities to begin with
You could add the static effect when the crawler is close and a heartbeat that gets faster when you go in the darkness without a lantern
2:55 held version of the wall block looks huge lmao
Ngl it's really cool what you did and it sure take a lot of time and i really hope a lot of a famous CZcamsrs play it the hard work need to be recognizes
I’m a simple man. I see something about modding, I click
"i built minecraft's best backrooms mod"
*proceeds to use escape the backrooms smilers in the thumbnail*
For the Pool Rooms what you should add is darker parts of it, and if you travel either too far in or stay in too long, heck even if you touch the water you'll be poisoned by the bacteria, just to make the pool rooms a little dangerous
the entity in the poolrooms is the water itself, if you go under it you never come out, exept the entitys that follow you in
these are the best backrooms i've seen in minecraft, but these are some little things that you could add:
a old digital camera effect, so it looks more like a found footage, maybe making it a separate item so you can give it a more important role in the levels idk
you can add sounds of footsteps and footprints in rooms 2 and 3 due to the lack of tension, maybe
instead of the rooms just spawning after a while, maybe the player should do something to access them so it looks like you are actually doing something
you can add slides and little games to the pool rooms, so it looks like a public abandoned pool idk
it would be really cool if sometimes sum random pitch black player model just walked around to dissapear after he gets out of the players fov
instead of the mushrooms being food, they could be like speed potions, to solve the food problem you can add like broken vending machines around level 1 and 2, since the backrooms are like offices
this are just things i would like, maybe w this i gave you some ideas or idk
You HAVE to release this, man
would love to see more levels so that it can feel that it's more packed with content, but this release version is really good.
one thing that completely helped with the emersion is the mega structures. stuff like that is what all the other mods missed.
I think this mod will be 1000 times better if you add smbience imo.
Edit: having a puzzle in the pools would also be nice to keep the flow of pregression
The way he added level -1 at the end was insane💀💀💀💀💀
The original backrooms did not have monsters but, that happened because of fans, I'm still Impressed by you're idea.
I WANNA SEE MORE OF THIS PLEASE DO MORE UPDATES AND ADD MORE MONSTERS AND STUFF (like the tall skinny monster that has a reverbed monkey sound as his sfx)
imagine this in VR 💀
Just a tip on how to make your mod better just a tad bit, you should make it so that they have an animation when they spawn so they open their eyes and mouth, then make it so they spawn even if you're looking. Then you can make it spawn in and attack you when you enter the darkness so you understand why you're talking damage.
level 2 should have lights in the ceiling, just that they are off, because the celing just looks empty without anything there. It doesn't look man-made at all, and doesn't feel backrooms-y
Great job + amazing editing + underrated
for the second level you need to have the smilers have some kind of an offensive ability or attack. The pool rooms it could be some kind of a sea creature abomination. Also more than 1 entity per level is welcome.
when his mic bass breaks he literally sounds like the backrooms monster from the kane pixels video 6:12
The whole time I was; "ITS CALLED LEVEL 0 YOU-" But all and all, very good video AND mod :3
you and Doctor4t should work together to make a minecraft horror game, its something you two have in common
5:24 literally the fnaf 1 jumpscare
“much much more” proceeds to show 3 levels
honestly this is probably the best thing i’ve seen come from the backrooms craze of 2022 but ngl i wish there was some threat in layer 2, like maybe there’s a mob that comes at you but he looks like one of the smaller white-eyed creatures, and he has the same AI as the bitey-scratchikins from layer 1
This is a great mod! However, you are following the Kane pixels lore, when there is a different one that is more accurate. There is no correct lore, but if you plan to ever do it again, can you try using the lore from the wiki dot and a bit of the fandom? That would be really cool! Btw smilers are attracted to light. And you got the pool rooms spot on!
I think implementing the ambient sound to the actual seperate levels would be cool, also sound physics(mod) could make this even cooler in the poolrooms level to add some echs&etc..
Add an objective that says "find a light source" with a timer before the lights go out.