July Portfolio Review! Learn about the 3D World!
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- čas přidán 11. 09. 2024
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Started doing 3D with C4D a decade ago but didnt give it that much time and understanding. I rekindled my interest in 3D 2 years ago and learned Zbrush and blender. but I still use C4D for most of the modeling part. And since then, I see the world differently. Like almost every object that I see in real life makes me think "how will I do the topology of this object?" LOL
Thanks a lot for the review and for your time, your content rocks!
Much appreciated!
Hello Abe Thank you for the review of my portfolio (2:26:20) Recently I got a 1 year contract on a AAA game studio, been following your tutorial since last year, I bought your AAA weapon course on Udemy and also watching your CZcams contents since then, Thank you man continue doing what you are doing, Peace
so happy for you my friend! congratulations!
@@AbeLeal3D Thank you Abe
Thumbnail perfectionist
haha looks good right?
@@AbeLeal3D you've changed it like 3 times lol. That's what I was talking about
@@f1shze4lot ah! Yes well gotta get it right ;)
Hello Abe, thank you for your feedback! My character's polycount is around 70k triangles, including props and weapons. 2:36:53
2:47:00 Why are you talking about the ngons if the shading is fine and its hard surface and not deforming...?
cause even tho it might bot affect that asset it is good practice to avoid them, if you want to take it into zbrush you will have issues, if you want to do a simulation and destroy it you will have issues, if you want to 3d print it you will have issues. So in general it is a good idea to have clean topology, and even if you dont want to clean it up with nice loops the least you could do is triangulate the flat surface
@@AbeLeal3D I can agree with it being a good idea to triangulate it but I think anything more than that you're making a lot of assumptions about the model that shouldn't just be summed up with "You have ngons, thats bad" like you did in the video
@@3TQHAJSHNQ totally valid point, ngons indeed are not "bad" i do agree that depending on the case they might not be an issue. The only reason i make the point in the video is because i give my feedback from a teachers perspective, and i dont want people to think that ngons are good and can be used anytime anywhere. also most recruiters will see that kind of stuff, and yes you can have a nice discussion about wether or not they are good or bad in each piece but as a rule thumb i thing people will be safer by avoiding them or cleaning them up if possible in their portfolio
Very interesting review! 2:27:46 can't find something about GLTF pipeline :(
Just curious, abe, will ypu do any course where you start modeling in maya/blender, then zbrush, SP and then go to UE5? I would love to see the workflow and how you approach a project in a similar fashion. If you already have any tutorials like that, then send me a link as i would love to see
@@netabarekun2087 yept that is exactly the next course, environment for games
why discord link is invalid ? how to join the discord ?
Same, how to join DC
Strange, over 200 ppl joined and worked for them. Try this one maybe - discord.com/invite/Fcd5BjD7wN
Strange, over 200 ppl joined and worked for them. Try this one maybe - discord.com/invite/Fcd5BjD7wN
1:11:04
How do you stylize correctly? what?
Thank you, I need to make a cartoon but I do not know the aspect ratio which there will be black on up and down of screen .. can you please help
most common aspect ratio is 16:9 such as in Full HD formats (1920 x 1080 pixels)
Thank you
hey man. can you disable the Phone verification to get into the discord server?.. it gives me "invalid number" probably the country? anyways, it's the only server/community in which I have encountered that problem. thanks
@@cj5787 let me check cause I thought that was a discord thing
@@AbeLeal3D it is like an extra verification that you can enable or disable. I often go to CG servers, but yours I cant because discord is not taking the country I live in.
Sir pls help me i want to be a lightning rendering and texturing artist from where i can start to be like artist pls help
Join our community and send your question in help room - discord.com/invite/Fcd5BjD7wN
how old are you?
@@totenn5660 32