Tan Gi'Da, Skitarii Marshall - Character Showcase - Powerful Ad Mech Summoner!
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- čas přidán 3. 06. 2024
- Preview Video for Tan Gi'Da - Powerful Adeptus Mechanicus Summoner. Here you will see the first ever gameplay footage of the character in action, demonstrating his skills, stats and synergies.
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00:00 Start
00:44 Character Kit
02:37 Gameplay
04:11 Ad Mech Synergy
05:46 Infographic
06:47 100 Blackstone & Support Nandi
*Warhammer 40,000 is an IP owned by Games Workshop. All assets contained within this video are property of their respective owners. The video is made for educational purposes only and is protected under fair use. - Hry
Snowprint have seen my video and will fix the AI for the summons to not move away from the contaminated hexes! 😊
Legend! 😃
NANDI THE MAN
Could you ask them to do the same fix for Bellator? I'd greatly appreciate it.
excellent, you'd hope they stay close to tangida.
Your tiny insignificant error calling the vanguard summons mashals causes me pain, though. That's my issue, not you.
Damn, summoner, physical, and one hit, checking a lot of boxes for LREs
Thanks for all you do Nandi. Ad Mech is the first faction where I can reasonably say: I don't care. Which is too bad.
I think a lot of players are suffering from New Character Fatigue. It takes so long to bring a new character "up to speed", and I wish Snowprint would just start focusing on other types of content.
The new Character fatigue is truly horrible. But it's probably the best way they make money....
At this rate, I think mostly the whales and dolphins will be able to "actually" use new characters, while low spenders or F2P players will suffer. Ironically, I think SP knows exactly what they're doing.
I definitely understand and relate to this. I know snowprint read the comments of my videos so hopefully they take this feedback on board
I agree, especially since there are so few ways of using characters who aren't yet up to speed, so they're essentially dead weight up until that point except for a few cases. Another negative aspect is of course that they're adding characters (and factions) way faster than they seem to be able to handle, as we so rarely get any new campaigns where not only would they be useful even while lower level, people would also be given an opportunity to farm them. Although since that would be free, it's hard not to imagine why Snowprint would be reluctant to add it...
Basically it's just the release event for every respective hero and if you didn't get it (/pay for it) then you're out luck. It's feels very cynical.
I love the game, but I think it doesn't make sense to have so many characters if in the end we only use 20% of them. They should think about launching new campaigns and a new game mode.
Contamination seems like it should be a death gaurd trait
i think it will be as well, as far as I know they will got a rework... so it has a good chance that they got it as well
I am a Fandi of Nandi
These hex clouds are a hot mess. Hopefully they fix it
I like your stats rating in stars. Looks very slick
Anybody seen the new trailer for the game? Just got it for this video, and I loved rewatching it, also happy new year Nandi 🎉
Great content as usual ❤
This one seems pretty nice.
I especially like that his summon ability is passive and that he can continue to summon more units as the match continues.
Much like the Tyranid summoner now that I think about it.
But to me it feels like Snowprint is introducing new characters in very succession.
I like the new characters and the Mechanicus faction, but the first live arena where the 1st and 2nd Mechanicus characters are playable hasn't even ended yet.
I don't think I would mind a bit more time to savour the already existing character I managed to get and mess around with the already existing mechanical units for a team build.
What a great Video to start the new year
Thanks for video, Nandi! As usual, informative, clear and insightful. In defence of Snowprint, the AI summons seeking to move makes sense, as they only get Tan Gi'da's conqueror mode buff if the ENEMY's armour is reduced, and they apply such a debuff to any hex they are occupying or have just occupied, so there's no gain to occupying the hexes you want the enemy occupying. I do understand criticism of them not prioritising ranged attacks.
I also anticipate interesting line-ups featuring Tan Gi'da + Death Guard, as their Contagions of Nurgle characteristic has the best synergy with his conqueror mode ability...
I hope this character does well and can be used for raid bosses. But i agree with everyone else there is a character fatigue. That i feel coukd be remedied if we were able to boost them up a little faster. It sucks have so many low levek characters that i cant use, because i dont have the resources to invest into then to a level i want ti use them. Just having then at b1 or stone 3 woukd make it so nuch easier to field them, but because they stadt off so low, its hard tk be able to farm all their items especially when we have 2 every month now
Maybe they leave the hex contamination field so that enemies that move towards you get that armor reduction so Tan Gi'da deals additional damage.
Thank you
note about stats - while it's difficult to reliably quantify due to the shifting nature of the passive isn't Tan Gidas statline better than advertised given there is always a buff to either damage or armor active?
very nice
Hopefully they will fix this moving off the contamination hexes as it pretty much make her useless 😢
Big bummer for what should be a really fun champion
As always tho great video
Keep being awesome brother and I'll keep watching ❤
-puntyer
I ran out of xenos onslaught like two weeks ago levelling up the last two ad mech characters. It's just too many characters. They should either make the energy requirements less (like 4 energy instead of six for a round), give out more energy in refills, or take a long break between any new characters.
Are you going to do a video on the new tank guild boss? I think its going to be in the next run
Yes this weekend hopefully
Will his summons attack with him if he is healed by actus? I saw that he did summon again in that stance, I want to know if I can use them both to make summons attack a whole bunch
Yes actus healing causes him to trigger his passive again
If his own summons run away, couldn't he be paired with Aleph Null to boost scarab summons? Might make for a lot of extra damage in guild raids.
Gibba tank as well.
Curious to see these ranged summons and how they compare to Yarrick’s guardsmen.
Little less health, way more armour, specialy after summon as they stand next to Tan Gi'da. Damage is less, but 3 hits and penetrates 70% armour. Guardsmen hit harder against lower armour.
Great stuff as always. Join EoT!
in defense of the ai design, it is a debuff area, so it is a good thing that it moves from it, even when it is immune to the negative effect.
just like with flames, the debuff hexes usually "reserved" for the enemy :)
Yeah I understand why they’ve done it but it makes the character interact poorly with himself ..!
They are not effected by it and they aren't pushing the enemy into the contamination, so they might as well stay put get good ranged position and recieve Tan Gi'das buffs. Also, teir hits might contaminate the ground under the enemy, so why would they go into melee? They shooting the enemy is the most reliable way of getting contamination on them.
@@Nandi40k dont get me wrong i understand your point as well, I jist wanted to point it out that as well :)
Please tell Snowprint to do something about upgrading Chars. In the beginning of the game there werent as many Chars so with the resources available it was possible to have them all built kind of decent. now with 80 Chars how are newer players supposed to ever get them build to be usable and so keepimg the game fun? people get easily frustrated by this mechanic. otherwise keep up the good work
It is really awkward that the summons prefer to avoid the contamination areas and rush melee due to that despite having a very poor melee attack... It sounds like an unexpected behaviour, did SP confirm it is intentional?
If yes... We found a competitor to Fibbascrapz
I hope they tweek the AI before release. They should just ignore contamination zones. They aren't that important.
They will, it’s been confirmed
@@Nandi40k You are the best test server user 👍
The vanguards ned to get ai program like tau drones be close to him all time posibol and try attack the enemy, but othervise a god character for Legendary events.
Maybe someone already told you, but tan gida is the only skitarii marshall, the others are vanguards
They should move off the hex though at some point else it's a literal waste of a hex effect, which you haven't stated. I'm fine with them not moving but then the hex effect is useless and not needed, right? That's sort of contradicting and not efficient either.
The summons running away from him to be out of contamination I think will harm my opinion of him as it ends up inevitably ruining positioning and I can see them running into melee to be less efficient
Marshal will be the Best
Heck yeah more toasters
Dirty dozen when?
Later this month!
Nice, I was hyped. But the AI ruins it.
It could be interesting character but Snowprint messup his ability... and made him useless.
So this guy puts gibbascrapz to even more shame .
His active grants almost as much armor and it also can be offensive .. and his passive summons more (4) and also cannbe more ofensive WHILE not having battle fatigue. . Oh and he can be repaired by his fellow faction members...
Orks are in dire, pathetic state .. NO , deathguard are NOT worse .
#rewORKnowpliz