It looks fun and I love that you covered progression. None of the other reviewers I watch ever give details on character growth or progression and that's the stuff I'm primarily looking for before I buy a game. "Cool, the game is good but what does leveling up look like?". So I appreciated your input. I'm gonna wait for a sale or a free ps plus release.
I feel the same way, so many reviewers focus on minor elements like story, characters and the world while most gamers care about major elements like combat, progression and exploration, ya know the things that make a game a game
I love the organization and detailed explanation on offer here. It can be tough summing up hours of playtime for a general audience, and yet you do it with a demonstrated ease in spite of whatever backdrop struggle came before. Impressed and subbed.
It would be cool to know what kind of bug you found back then, and if it was corrected in the final version of the game. I don't know if you're allowed to say it, though. There's one thing I thought while watching a livestream of this game, and I'll say it here: the artists who imagined and drew this game should be praised, independently from the rest of the game. Thanks for your videos!
They werent too concerned with bugs overall, most of the info they were looking for was like the flow of the game. From what I can tell they added a good bit of QoL type of stuff, Vestals closer to bosses etc. Might just be me, but I remembered the bosses being more aggressive than they are here as well. I actually provided a lot of feedback about the grenades being overpowered and if anything they are more available now.
@@MortismalGaming LOL! So they totally embraced the overpowered grenades, amazing. Any quality of life improvement is always welcome, on the other hand: at least it's for sure done with the player in mind. Thanks for the answer!
Hey Mortem I just discovered your channel and I’m shocked I haven’t seen it yet! Your reviews are brilliantly described and told and detailed keep up the good work dude! Thank you
Just found this channel. This is probably the most in depth review I think I've ever really seen. Felt very well researched and presented a good chunk of info. Definitely subscribin now.
I’ve been running the counter alchemy weapons with full investment in alchemy and they are quite fun. With full alchemy it’s also easy to use the traversal tools to inflict enemies with statuses. I agree with you on grenades being OP.
i want reviews almost on a daily basis on upcoming and current games i must say you are by far the most informative reviewers ive seen. awesome to see an honest review. keep up the good work bro
Seems like games on Steam are following the furniture strategy, where the retail price is way too high so that they can put the game on sale and still make money. I expect to see this game on sale very quickly. But I look at the price not the percentage discount.
It’s “free” on PS Plus right now. I can’t play Souls games at all. I find them very difficult. I downloaded this because the aesthetic looked really cool. I was pleasantly surprised by the assist mode, which I am making extensive use of. Without it, I doubt I’d be able to play the game much past the tutorial. Great review, new sub.
Hi Mortem, great review! New Game+ allows to level your skills past 20 and base lvl 100+ Also, you are about to level your weapons past lvl 5. New Game+ is perfectly balanced where the mobs are balanced to still be difficult where one would expect to melt otherwise.
I've always loved spiders for what they make but Steelrising made me loved them more it's a damn good game,I love how they kind of hide the jankiness by making a robot game which makes sense hehe,I am also playing Greedfall good game too
Really liking the game for the two hours I put in so far! Using blades myself. But man the frame rates terrible for me and I’m running a Ryzen 7 with 32 gb of RAM and a 3080 connected to 144 hrtz monitor. Thanks for actually taking your time with reviews and games instead of pushing them out the day of
Just came across your review. Top stuff. Mentioned things other reviews have not. Hopefully they'll patch the frame rate. However being a Spiders game there tends to always be some issues. Definitely getting better with each game in my view.
Minor tidbit: 1789 (or even 1790, I assume, given the events that have already happened in game) isn't the Renaissance anymore. If we had to use one of the most commonly accepted categorization, it would be the age of the enlightenement.
The look of this game reminds me of the Doctor Who episode The Girl in the Fireplace (Series 2). I appreciate your review in terms of the hours of gameplay involved, because that is definitely something I consider in terms of price points.
I don't know why but I love the way this game moves when she's running jumping turning it feels like a top heavy robot, you can pretty much jump off anything if you attack before you land. The Jank makes the robot feel real.
Just finished it today and I am overall satisfied. I loved the setting, the visuals, the music and the boss fights but I noticed the same flaws every Spiders game had so far: The second half feels very boring in terms of gameplay because after getting all the new tools there is nothing new to the gameplay so you have to run and run and run from one quest to another. The stories were fine though, but everything felt redundant in the end. I also noticed some balancing problems. The tutorial has a decent difficulty but after the second half you feel overpowered pretty soon. I had an alchemist build and did a lot of status damage while stunning my enemies at the same time. I hardly died thoughout the whole game. I had the same issues with all previous Spiders game. I hope they are going to polish Greedfall 2 after the huge success of part one. I really love their vision. It's just missing some polishing ☺️ It still felt worth every penny I spent 🥰 I love Aegis. She is not the typical heroine.
I Love the OG Dark Souls, but love these other action RPGs who bring a different aesthetic to the genre like this and others like the Surge and Hellpoint. The more and different, the better.
I’m playing on my Xbox series x and I’m having a blast. I highly recommend this game. It’s one of the better games of 2022 for me…im just an average gamer and I love it.
I love the graphics style of this game, i hope they can improve the performance in the future. I'm running on older hardware (GTX 970)., but i could play Elden Ring reasonably well on 1080p, even in scenes with far draw distance. But in this game I get really ugly popups, even at mid-range, and in scenes that don't look very complex (closed area, no far draw distance).
@@panagiotisgoulas8539 Well I upgraded to a 5700XT a few months before the covid. Actually most of my PC parts were upgraded besides the case and the harddrive. Waiting for the 3080 to drop some more in price before I get it.
Dammit, one of these days I'll be the first to comment. Thanks for another great review, think I'll wait for Christmas for this one. I think around that time the DLC would have been released too - if you get around to it, it will be helpful to know if it is a worthwhile "bundle" purchase at that point.
Wow. The game is really short. I was thinking about picking it up, but since it's so short, I'll definitely wait for a sale. These "beyond 100%" reviews are really helpful and they're truly set apart from other reviews of this ilk. Going back to "normal" reviews now seems ill-advised because I don't know if the reviewer really did get a good feel for the game, or did they publish a review as quickly as they could just to get clicks. Maybe more reviewers should follow @Mortym's model. Great job!
I know this video is over a year old, but the special edition of the game is on sale on Xbox so i decided to search if it was worth it, the fact that its not difficult as other Souls games is a solid thing for me, i have played Sekiro, Bloodborne, Lies of P and one think i don’t like is the difficulty, i ended up finishing Sekiro and Bloodborne just to prove myself that i could but i did not enjoyed the process although i really like the visual design of those games, so this games look visually really interesting and i expect to enjoy that part with out too much frustration.
I really want to buy this game because I like Spiders. They're one of the few developers making the kind of RPG I love, and I even enjoy the janky nature of their games. With this being a soulslike I thought I wouldn't be interested, but after watching this review I'll probably pick it up on sale!
This game looks interesting based on the setting and visual style alone. I just hope that my medium setup running a 2060 RTX can run the game with a more or less stable fps with your high-end rig having so much trouble. That being said I'm probably gonna wait for a sale like you said and try out Thymesia in the meantime.
I'd love to know how you prep for 100% games, particularly in the Souls genre that have multiple endings and often times require seemingly insignificant actions to be taken early in the game. I've had so many platinum attempts end because I miss some random choice.
I also think that some games, especially near launch, are not "100%-able". Like you say about convoluted choices, there's also so many things that are sometimes hidden that, without a guide or the knowledge of others, you'd never find them out. Take Elden Ring, for example.
I've made a video about how I approach them, Games that only use one save are a pain, but in most games I just make hundreds of save files. Elden Ring in particular actually took closer to two weeks because I played through it multiple times, but in general with souls games once you've figured out how to beat something do it again is a lot easier. The first run is usually the difficult one.
Had my halberd full charge attacks hitting for around 1200 damage by the end of the game, ended up killing most bosses in just a few hits and they were stun locked for 99% of them
Another fine review on a very interesting game. I really do like the premise and look of the game. I agree that the price is too high because it's too short. For a good game to be worth $50.00, to me, it have to last at least twice as long. I will put it on my wish list and wait for it to go on sale.
Also Remember that, according to the developers, in november the Secret of Cagliostro DLC Will be out and It Will be a consistent part of the game🤔🤔🤔🤔 I'm curious to see how they Will pull It Off
I'm horrible at Souls-likes so an assist mode means I might actually finish this one! Because as horrible as I am I still end up picking up a bunch of them when they get on steep sale lol.
I have the same specs on graphics (4K + 3080 Ti), and have the game set at High quality. I don't have any noticeable framerate issues -- I cap framerate at 60 (because of my monitor). I do have issues on Ultra, but High is fine for me. Good review. A bit harsh, but I'm not through the entire game yet.
This seems to be a trend for Spiders games. Greedfall had similar issues, and bugs, and crashes when it first released. It's choppy even with my 3090, but no CTDs at least. Otherwise, I have been enjoying the game a lot.
Glad you mentioned the lack of feedback when you get hit. I found it really strange. I think one of my few deaths came shortly after slapping on the module that increases Balance by 30%. I died while still having full heals because I'd been focused on the enemy attacks and timing my dodges and attacks, rather than staring at my health bar, which is the only indication of taking damage. It's weird enough to play a game like this on PS5 and not have controller haptics when you get hit. But to not use any sort of feedback... screen shake, character model reaction... nothing but your health bar losing a chunk. I can't think of another game that leaves that feedback entirely out. And with the inconsistent dodge-timing and hitboxes in this game, it's pretty easy to think you've dodged successfully until you check your health bar and see you lost a bit somewhere. If the game were harder this would probably be a problem.
It's a real shame about bugs and optimization. Price doesn't bother me, as I never buy a game at full price. But the whole "assist mode" (ie: difficulty options) is something all games should have, despite what the From Cult says.
For me (this was my first souls-like, so I died a lot) it took about 52 hours (counted by GOG Galaxy, I did the side quests and DLC as well). The non-interactivity bug occurred to me only once. Sometimes the game refused to load certain ground textures (only fixed by quitting and launching the game again). In the last area and the one added by the DLC there were some heavy frame drops (from smooth 60 (capped) to completely choppy), but they seemed to be tied to certain places + camera angles. Oh, and I managed to break the compass once too. I went back to Saint-Cloud, took a key and opened a gate with it before I got the quest to go back. This caused the compass to keep pointing at the original place of the key, after I got the quest, until I finished the quest.
Infinite Anima Essence - equip it in your slot use it then quickly press the pad button. Use the lowest Essence first for practice until you get the rhythm.
This game was longer than I expected...(22 hrs for me) but better than I thought it would be. Good story, good combat, but occasional wonky tracking on some enemy attacks, makes them respawning a bit tedious to get around again, once you die. I'm hoping a ng+ feature gets added at some point, because the thought of finding all the things I found on my first run again, doesn't appeal to me at all.
Sounds interesting. Though not a fan of mechanical opponents if it was also available for PS4 I may have tried it. Up to now I can't get a PS5 to purchase (at regular price). Go figure.
Thanks for the in depth review and I’m still interested in trying this game out when it’s on sale as I’m a big fan of greedfall despite the jank. When I found out about the assist options in steel rising, I said okay here’s a game I can try out. I typically avoid the souls like games cause I’m usually terrible at them. I have the surge 1 & 2 on Xbox but haven’t really put much time into either of them.
On ps5, its a solid 60 in performance mode. I haven't noticed any dramatic drops. I've had 2 crashes in abt 10 hrs. I did run into a progression issue where if you go into a certain area before you get a tool to break locks, you're essentially trapped and you have to abandon your save because you can no longer progress or return to the previous area
for those who like the stamina system; I HIGHLY recommend trying out Nioh (more so Nioh 2, its just better; and more active online). The ki-management system is such a fun take on how stamina usually works in these soulslike games. it also has some of the most fun co-op I've played in a soulslike.
"For most people, this is a 10-15 hour experience." *laughs nervously in the 1 day cumulative play time I have on my main game* Yeah, 10 to 15 hours. Totally. Jokes aside, I'm incredibly impressed with what Spiders has created, despite the flaws. This my first game by them. I'm very much rooting for them to continue with pushing and refining themselves and producing interesting concepts and compelling storytelling. The structure is there.
Sounds like a perfect game for someone like myself who actually finds Soul games really difficult, I still haven't gotten past the first boss in Elden Ring shows my competence level. Good review Mortem.
Forgive me this beat up cliche, but this channel REALLY is criminally underrated. You've become my go-to reviewer since I've discovered your channel just a few days ago. Amazing work.
i thought this game will be bland but it was actually really good for me.I enjoyed game and for first time i care about story in souls game becuase in other souls game story almost dont exist or npc talks in codes and i hate that type of stories
you're able to buy Steelrising on Greenmangaming for just 38€ even as it was pre-order, that's already pretty good price if you're souls fan. but for 50€ that doesn't make sense at all
It always happens: Spiders release a game that looks pretty good, mostly because they're taking a game format I like from bigger studios and putting it in a different setting. I know it won't be as good and I'll probably put it down after a bit, but I buy their game anyway. Sure enough, I play it for a bit and put it down for something else. I've only had a chance to play about an hour of Steelrising, but it feels pretty good so far. Surely, this time will be different...
"Combat is a little too easy" *me who died 30 times just arriving at La Cité: really? :D I 100% GreedFall through out 5 playthroughs and when I heard of GreedFall 2 coming up in 2024, I just had to play Steelrising to see how is Spider's doing in terms of progression in story telling. I was expecting something like GreedFall 1.5... and I kinda got it, but as a someone who has never played soulslike games, it was difficult to play for me and now on my 2nd playthrough I still dont have a perfect grip of it. So as an entrance to this type of games, it's great. I enjoyed the story the same i enjoyed GreedFall, Aegis, despite being an automat, is a great character that has more personality than some other human characters in other tripple A titles. My greatest issue with the game however is not the performance, (even tho the unloaded potato graphics textures in some locations were hideous) but game crashing. I play on series X and I swear to god, when i first played it, it kept crashing on every single traveling inbetween locations, so i stopped playing it. Then I got back after few months and even tho it's better. it's still crashing when fast travelling and the worst of worst crashes was when i defeated the last boss, wrapped up the cutscene with Aegis and Athenais.... and it crashed when loading on Luxembourg. The impact of that final scene - RUINED. I had to load again and go through the same boss fight again. Horrendous.
This is the second bit of footage I’ve seen that looks choppy as hell. I’ve never played a game on my PS5 that looked like that. I am really curious, but I’ll definitely wait for a sale.
I actually replaced my GTX 1060 because of this game thinking that probably it was the sign that I should update my GPU. Lo and behold, no FPS improvement with the RTX 3050 (I know it's not a big jump, but still)
I was hoping Spyders would have upped there game from greedfall but this feels like a step up graphically but a step back or sideways in a lot of other areas.
Hello Mr Mortim, I like your reviews. Since this is here, is there a chance for you to review other soulslike such as bloodborne or sekiro? I would love to see that. Nice review, thx!
Honestly experimenting with different builds is nowhere near as fun as in other souls or souls like games. It feels like agility is just the way to go. You get the nemesis claws pretty early in the game, and they do immobilization damage very quickly. At that point you're just easily slashing through everything standing in your way. Alchemist build is kind of fun but it takes many more hits to take down an enemy until you upgrade weapons which is later on. And strength builds are just incredibly slow. I did enjoy my first play through though.
Five hours in. I'm surprised more reviewers haven't compared this to Fallen Order. It's being reviewed as a soulslike but really its a single player action game with souls and metroidvania elements. Yes strictly speaking it's a soulslike, but between the elemental debuffs and the endless blood vials the player character is so oppressive that it doesn't feel like a soulslike anymore. The overall aesthetic is very well done and probably the main reason to play this. I don't love the character's movements, there's not much weight to them and the turning feels too fast. The performance issues are weird, I'm on a 3060 and they're definitely there. It's more obvious when I put it on high, but even on medium it feels like it's dropping frames because it shouldn't feel this way at 100+ fps. It definitely feels choppier than Elden Ring did at the capped 60. Fortunately the game is easy, so it's not problematic. I guess the last thing is I was surprised there's no option for french language dubbing. Certainly the eurojank facial animations make it seem like they're done for the wrong language. The dubbing itself is good, and the English pronunciation of the French bits tends to be pretty good actually, but as a francophone it's still a bit weird to have everything voiced by anglos.
For people who are new to Mortym's reviews: 15 hours playtime for him is more like 40 hours play time for our plane of existence.
lol
I was gonna say. Son of a bitch, I'm like 20 hours in and just opened the covenant
I dont think so
@@tesselesk8 lmao did you really need to comment that ? lol
@@TacticalNomadGaming why?
Hey Mortem, just appreciating all the work you do. you are truly underrated. Keep up the amazing work!
He is not underrated, he is upcoming! :) This kind of content and dedication will pay off and it has been all this year. Keep up the good work mate!
130K Subscribers and 2.8K Likes and you say he's underrated? Doesn't seem so to me from those numbers.
It looks fun and I love that you covered progression. None of the other reviewers I watch ever give details on character growth or progression and that's the stuff I'm primarily looking for before I buy a game. "Cool, the game is good but what does leveling up look like?". So I appreciated your input.
I'm gonna wait for a sale or a free ps plus release.
I feel the same way, so many reviewers focus on minor elements like story, characters and the world while most gamers care about major elements like combat, progression and exploration, ya know the things that make a game a game
Wait is over lol
You are my go to review channel! Always the types of games i am interested in! Great job!! Keep it up!
I was looking forward to your thoughts on this game 🙂
As always, I really appreciate your honesty in your reviews
I love the organization and detailed explanation on offer here. It can be tough summing up hours of playtime for a general audience, and yet you do it with a demonstrated ease in spite of whatever backdrop struggle came before. Impressed and subbed.
I’m really enjoying the combat so far. Discus chain for the win!
I switch between the discus chain and the first weapons with counterattack so I can parry... I'm having a blast
It would be cool to know what kind of bug you found back then, and if it was corrected in the final version of the game.
I don't know if you're allowed to say it, though.
There's one thing I thought while watching a livestream of this game, and I'll say it here:
the artists who imagined and drew this game should be praised,
independently from the rest of the game.
Thanks for your videos!
They werent too concerned with bugs overall, most of the info they were looking for was like the flow of the game. From what I can tell they added a good bit of QoL type of stuff, Vestals closer to bosses etc. Might just be me, but I remembered the bosses being more aggressive than they are here as well. I actually provided a lot of feedback about the grenades being overpowered and if anything they are more available now.
@@MortismalGaming
LOL!
So they totally embraced the overpowered grenades, amazing.
Any quality of life improvement is always welcome, on the other hand: at least it's for sure done with the player in mind.
Thanks for the answer!
Sometimes Aegis head turn 180° in conversation, and I got stuck in a tree for once, nothing else beyond that.
Hey Mortem I just discovered your channel and I’m shocked I haven’t seen it yet! Your reviews are brilliantly described and told and detailed keep up the good work dude! Thank you
Just found this channel. This is probably the most in depth review I think I've ever really seen. Felt very well researched and presented a good chunk of info. Definitely subscribin now.
I’ve been running the counter alchemy weapons with full investment in alchemy and they are quite fun. With full alchemy it’s also easy to use the traversal tools to inflict enemies with statuses. I agree with you on grenades being OP.
i want reviews almost on a daily basis on upcoming and current games i must say you are by far the most informative reviewers ive seen. awesome to see an honest review. keep up the good work bro
Seems like games on Steam are following the furniture strategy, where the retail price is way too high so that they can put the game on sale and still make money. I expect to see this game on sale very quickly. But I look at the price not the percentage discount.
It’s “free” on PS Plus right now. I can’t play Souls games at all. I find them very difficult. I downloaded this because the aesthetic looked really cool. I was pleasantly surprised by the assist mode, which I am making extensive use of. Without it, I doubt I’d be able to play the game much past the tutorial. Great review, new sub.
Hi Mortem, great review! New Game+ allows to level your skills past 20 and base lvl 100+ Also, you are about to level your weapons past lvl 5. New Game+ is perfectly balanced where the mobs are balanced to still be difficult where one would expect to melt otherwise.
I've always loved spiders for what they make but Steelrising made me loved them more it's a damn good game,I love how they kind of hide the jankiness by making a robot game which makes sense hehe,I am also playing Greedfall good game too
Really liking the game for the two hours I put in so far! Using blades myself. But man the frame rates terrible for me and I’m running a Ryzen 7 with 32 gb of RAM and a 3080 connected to 144 hrtz monitor. Thanks for actually taking your time with reviews and games instead of pushing them out the day of
Just came across your review. Top stuff. Mentioned things other reviews have not.
Hopefully they'll patch the frame rate. However being a Spiders game there tends to always be some issues. Definitely getting better with each game in my view.
I know I won't play a minute with this game... but I love your reviews so much, I am watching this :D
Great job, love your reviews. Keep up the great work!
Minor tidbit: 1789 (or even 1790, I assume, given the events that have already happened in game) isn't the Renaissance anymore. If we had to use one of the most commonly accepted categorization, it would be the age of the enlightenement.
I played this but close to the end I stopped playing. Then Lies of P came around and that game was IT. It is literally Steelrising on steroids.
The look of this game reminds me of the Doctor Who episode The Girl in the Fireplace (Series 2).
I appreciate your review in terms of the hours of gameplay involved, because that is definitely something I consider in terms of price points.
I don't know why but I love the way this game moves when she's running jumping turning it feels like a top heavy robot, you can pretty much jump off anything if you attack before you land. The Jank makes the robot feel real.
Just finished it today and I am overall satisfied. I loved the setting, the visuals, the music and the boss fights but I noticed the same flaws every Spiders game had so far: The second half feels very boring in terms of gameplay because after getting all the new tools there is nothing new to the gameplay so you have to run and run and run from one quest to another. The stories were fine though, but everything felt redundant in the end. I also noticed some balancing problems. The tutorial has a decent difficulty but after the second half you feel overpowered pretty soon. I had an alchemist build and did a lot of status damage while stunning my enemies at the same time. I hardly died thoughout the whole game. I had the same issues with all previous Spiders game. I hope they are going to polish Greedfall 2 after the huge success of part one. I really love their vision. It's just missing some polishing ☺️ It still felt worth every penny I spent 🥰 I love Aegis. She is not the typical heroine.
I Love the OG Dark Souls, but love these other action RPGs who bring a different aesthetic to the genre like this and others like the Surge and Hellpoint. The more and different, the better.
Seems like this game is pretty underrated and has its own cult following now since the physical copy for this game has gone up quite a bit on Amazon
I’m playing on my Xbox series x and I’m having a blast. I highly recommend this game. It’s one of the better games of 2022 for me…im just an average gamer and I love it.
Very neat aesthetic. If they could do a little bit of combat tweaks sounds like it could be a great game.
I love the graphics style of this game, i hope they can improve the performance in the future. I'm running on older hardware (GTX 970)., but i could play Elden Ring reasonably well on 1080p, even in scenes with far draw distance. But in this game I get really ugly popups, even at mid-range, and in scenes that don't look very complex (closed area, no far draw distance).
Wow, I still have my 970 neatly wrapped up in a box.
@@cardassa Sold mine for half the price of my 1660 super pre covid. The extra vram makes a huge difference
@@panagiotisgoulas8539 Well I upgraded to a 5700XT a few months before the covid. Actually most of my PC parts were upgraded besides the case and the harddrive. Waiting for the 3080 to drop some more in price before I get it.
Dammit, one of these days I'll be the first to comment. Thanks for another great review, think I'll wait for Christmas for this one. I think around that time the DLC would have been released too - if you get around to it, it will be helpful to know if it is a worthwhile "bundle" purchase at that point.
Wow. The game is really short. I was thinking about picking it up, but since it's so short, I'll definitely wait for a sale.
These "beyond 100%" reviews are really helpful and they're truly set apart from other reviews of this ilk. Going back to "normal" reviews now seems ill-advised because I don't know if the reviewer really did get a good feel for the game, or did they publish a review as quickly as they could just to get clicks. Maybe more reviewers should follow @Mortym's model. Great job!
Another great review. This is a perfect example of a "Wait for it to hit Gamepass" situation
I know this video is over a year old, but the special edition of the game is on sale on Xbox so i decided to search if it was worth it, the fact that its not difficult as other Souls games is a solid thing for me, i have played Sekiro, Bloodborne, Lies of P and one think i don’t like is the difficulty, i ended up finishing Sekiro and Bloodborne just to prove myself that i could but i did not enjoyed the process although i really like the visual design of those games, so this games look visually really interesting and i expect to enjoy that part with out too much frustration.
I really want to buy this game because I like Spiders. They're one of the few developers making the kind of RPG I love, and I even enjoy the janky nature of their games. With this being a soulslike I thought I wouldn't be interested, but after watching this review I'll probably pick it up on sale!
Just subscribed the fact that you finish the game before reviewing tells me everything I need.
support this channel. This guy is doing the Lord's work with these 100% reviews.
This game looks interesting based on the setting and visual style alone. I just hope that my medium setup running a 2060 RTX can run the game with a more or less stable fps with your high-end rig having so much trouble. That being said I'm probably gonna wait for a sale like you said and try out Thymesia in the meantime.
I'd love to know how you prep for 100% games, particularly in the Souls genre that have multiple endings and often times require seemingly insignificant actions to be taken early in the game. I've had so many platinum attempts end because I miss some random choice.
I also think that some games, especially near launch, are not "100%-able". Like you say about convoluted choices, there's also so many things that are sometimes hidden that, without a guide or the knowledge of others, you'd never find them out. Take Elden Ring, for example.
I assume it's more of a naming convention than a literal 100%'ing.
That or Steelrising is really basic..
I believe he will save hack some games. Pretty sure he did that in Elden Ring when he had his 100% video up in less than a week
I've made a video about how I approach them, Games that only use one save are a pain, but in most games I just make hundreds of save files. Elden Ring in particular actually took closer to two weeks because I played through it multiple times, but in general with souls games once you've figured out how to beat something do it again is a lot easier. The first run is usually the difficult one.
Had my halberd full charge attacks hitting for around 1200 damage by the end of the game, ended up killing most bosses in just a few hits and they were stun locked for 99% of them
Worth a buy? I’m debating between this and Wo Long.
When I found out that I can cheese bosses with grenades playing the beta, I immediately cancelled my pre order.
Another fine review on a very interesting game. I really do like the premise and look of the game. I agree that the price is too high because it's too short. For a good game to be worth $50.00, to me, it have to last at least twice as long. I will put it on my wish list and wait for it to go on sale.
Also Remember that, according to the developers, in november the Secret of Cagliostro DLC Will be out and It Will be a consistent part of the game🤔🤔🤔🤔
I'm curious to see how they Will pull It Off
I'm horrible at Souls-likes so an assist mode means I might actually finish this one! Because as horrible as I am I still end up picking up a bunch of them when they get on steep sale lol.
No one is more qualified to review a game than a person who 100% it. Glad I found your channel, subscribed and notifications on.
Sorta.
Just bought it at 80% off so just tring to see how much you enjoyed it
I have the same specs on graphics (4K + 3080 Ti), and have the game set at High quality. I don't have any noticeable framerate issues -- I cap framerate at 60 (because of my monitor). I do have issues on Ultra, but High is fine for me.
Good review. A bit harsh, but I'm not through the entire game yet.
This seems to be a trend for Spiders games. Greedfall had similar issues, and bugs, and crashes when it first released. It's choppy even with my 3090, but no CTDs at least. Otherwise, I have been enjoying the game a lot.
Top marks to Spiders for including story/easy mode in a soulslike in the game.
Glad you mentioned the lack of feedback when you get hit. I found it really strange. I think one of my few deaths came shortly after slapping on the module that increases Balance by 30%. I died while still having full heals because I'd been focused on the enemy attacks and timing my dodges and attacks, rather than staring at my health bar, which is the only indication of taking damage. It's weird enough to play a game like this on PS5 and not have controller haptics when you get hit. But to not use any sort of feedback... screen shake, character model reaction... nothing but your health bar losing a chunk. I can't think of another game that leaves that feedback entirely out. And with the inconsistent dodge-timing and hitboxes in this game, it's pretty easy to think you've dodged successfully until you check your health bar and see you lost a bit somewhere. If the game were harder this would probably be a problem.
Great review i had already wishlisted it and will wait for 15-20 to buy
Aigis sure had some wacky adventures before she moved to Japan and started fighting Shadows!
good job on the review man, given its from a AA dev Im entering with low expectations but the frames is really a nightmare so far : l
It's a real shame about bugs and optimization. Price doesn't bother me, as I never buy a game at full price.
But the whole "assist mode" (ie: difficulty options) is something all games should have, despite what the From Cult says.
For me (this was my first souls-like, so I died a lot) it took about 52 hours (counted by GOG Galaxy, I did the side quests and DLC as well). The non-interactivity bug occurred to me only once. Sometimes the game refused to load certain ground textures (only fixed by quitting and launching the game again). In the last area and the one added by the DLC there were some heavy frame drops (from smooth 60 (capped) to completely choppy), but they seemed to be tied to certain places + camera angles.
Oh, and I managed to break the compass once too. I went back to Saint-Cloud, took a key and opened a gate with it before I got the quest to go back. This caused the compass to keep pointing at the original place of the key, after I got the quest, until I finished the quest.
Infinite Anima Essence - equip it in your slot use it then quickly press the pad button. Use the lowest Essence first for practice until you get the rhythm.
This game was longer than I expected...(22 hrs for me) but better than I thought it would be.
Good story, good combat, but occasional wonky tracking on some enemy attacks, makes them respawning a bit tedious to get around again, once you die.
I'm hoping a ng+ feature gets added at some point, because the thought of finding all the things I found on my first run again, doesn't appeal to me at all.
Best time of the day, a new Mortem video ! XD
Sounds interesting. Though not a fan of mechanical opponents if it was also available for PS4 I may have tried it. Up to now I can't get a PS5 to purchase (at regular price). Go figure.
Thanks for the in depth review and I’m still interested in trying this game out when it’s on sale as I’m a big fan of greedfall despite the jank. When I found out about the assist options in steel rising, I said okay here’s a game I can try out. I typically avoid the souls like games cause I’m usually terrible at them. I have the surge 1 & 2 on Xbox but haven’t really put much time into either of them.
Thanks, going to play this, nice review.
nice to find a honest review, good work bud :)
I thought I'd give it a shot
especially because of the fans weapon
I just got this game and I’m very excited to play it
On ps5, its a solid 60 in performance mode. I haven't noticed any dramatic drops. I've had 2 crashes in abt 10 hrs. I did run into a progression issue where if you go into a certain area before you get a tool to break locks, you're essentially trapped and you have to abandon your save because you can no longer progress or return to the previous area
Awesome review. Thank you. It seems that this is a game I'd like to try if I get it in reasonable price.
finally a souls type game that is actually playable and enjoyable !!
for those who like the stamina system; I HIGHLY recommend trying out Nioh (more so Nioh 2, its just better; and more active online). The ki-management system is such a fun take on how stamina usually works in these soulslike games.
it also has some of the most fun co-op I've played in a soulslike.
Code Vein solo
"For most people, this is a 10-15 hour experience." *laughs nervously in the 1 day cumulative play time I have on my main game* Yeah, 10 to 15 hours. Totally.
Jokes aside, I'm incredibly impressed with what Spiders has created, despite the flaws. This my first game by them. I'm very much rooting for them to continue with pushing and refining themselves and producing interesting concepts and compelling storytelling. The structure is there.
Thanks again always good content
Sounds like a perfect game for someone like myself who actually finds Soul games really difficult, I still haven't gotten past the first boss in Elden Ring shows my competence level. Good review Mortem.
Don't give up on elden ring mate, I believe in you!
watching in 2024 as the game about to be added to ps plus. Thank you
Forgive me this beat up cliche, but this channel REALLY is criminally underrated. You've become my go-to reviewer since I've discovered your channel just a few days ago. Amazing work.
"Former dancing robot turned protagonist" 😂 What an intro.
I was pretty proud of it lol
i thought this game will be bland but it was actually really good for me.I enjoyed game and for first time i care about story in souls game becuase in other souls game story almost dont exist or npc talks in codes and i hate that type of stories
Came here after the announcement of PS PLUS for February 2024. LOL
cool.
Only 10 hours. Perfect!
great review, got yourself a sub
you're able to buy Steelrising on Greenmangaming for just 38€ even as it was pre-order, that's already pretty good price if you're souls fan. but for 50€ that doesn't make sense at all
Didn’t even know it was out
It always happens: Spiders release a game that looks pretty good, mostly because they're taking a game format I like from bigger studios and putting it in a different setting. I know it won't be as good and I'll probably put it down after a bit, but I buy their game anyway. Sure enough, I play it for a bit and put it down for something else.
I've only had a chance to play about an hour of Steelrising, but it feels pretty good so far. Surely, this time will be different...
I wasn’t going to bother with this game because i dont like soullikes but i think ill keep my eye out for a sale now
"Combat is a little too easy"
*me who died 30 times just arriving at La Cité: really? :D
I 100% GreedFall through out 5 playthroughs and when I heard of GreedFall 2 coming up in 2024, I just had to play Steelrising to see how is Spider's doing in terms of progression in story telling. I was expecting something like GreedFall 1.5... and I kinda got it, but as a someone who has never played soulslike games, it was difficult to play for me and now on my 2nd playthrough I still dont have a perfect grip of it. So as an entrance to this type of games, it's great. I enjoyed the story the same i enjoyed GreedFall, Aegis, despite being an automat, is a great character that has more personality than some other human characters in other tripple A titles.
My greatest issue with the game however is not the performance, (even tho the unloaded potato graphics textures in some locations were hideous) but game crashing. I play on series X and I swear to god, when i first played it, it kept crashing on every single traveling inbetween locations, so i stopped playing it. Then I got back after few months and even tho it's better. it's still crashing when fast travelling and the worst of worst crashes was when i defeated the last boss, wrapped up the cutscene with Aegis and Athenais.... and it crashed when loading on Luxembourg. The impact of that final scene - RUINED. I had to load again and go through the same boss fight again. Horrendous.
subbed. appreciated.
If you fall in water from high place - you sometimes cant retrieve your souls, because it will be deep in water
They really have to fix the Unity engine.
Not my type of game but i cant wait for Greedfall 2, Spiders next project.
Dude you play Souls Like games with a keyboard and mouse? Bold... bold.
This is the second bit of footage I’ve seen that looks choppy as hell. I’ve never played a game on my PS5 that looked like that. I am really curious, but I’ll definitely wait for a sale.
I actually replaced my GTX 1060 because of this game thinking that probably it was the sign that I should update my GPU. Lo and behold, no FPS improvement with the RTX 3050 (I know it's not a big jump, but still)
Side grade.... You should have researched further
so...your the completionist. alright. nice that there is at least two.
I was hoping Spyders would have upped there game from greedfall but this feels like a step up graphically but a step back or sideways in a lot of other areas.
Hello Mr Mortim, I like your reviews. Since this is here, is there a chance for you to review other soulslike such as bloodborne or sekiro? I would love to see that. Nice review, thx!
Potentially, seems like a lot of people enjoy my opinion on soulslikes
A better review than ign
Honestly experimenting with different builds is nowhere near as fun as in other souls or souls like games. It feels like agility is just the way to go. You get the nemesis claws pretty early in the game, and they do immobilization damage very quickly. At that point you're just easily slashing through everything standing in your way. Alchemist build is kind of fun but it takes many more hits to take down an enemy until you upgrade weapons which is later on. And strength builds are just incredibly slow.
I did enjoy my first play through though.
Hey Mort. great review. how to see u play live?
My ps5 arrives tomorrow…. I think this might be my first purchase for it. Anyone have a better suggestion?
It must have had a lot of updates cos today on ps5 it's a stable 60 fps and very smooth
Runs fine on pc. Good game.
Five hours in. I'm surprised more reviewers haven't compared this to Fallen Order. It's being reviewed as a soulslike but really its a single player action game with souls and metroidvania elements. Yes strictly speaking it's a soulslike, but between the elemental debuffs and the endless blood vials the player character is so oppressive that it doesn't feel like a soulslike anymore. The overall aesthetic is very well done and probably the main reason to play this. I don't love the character's movements, there's not much weight to them and the turning feels too fast. The performance issues are weird, I'm on a 3060 and they're definitely there. It's more obvious when I put it on high, but even on medium it feels like it's dropping frames because it shouldn't feel this way at 100+ fps. It definitely feels choppier than Elden Ring did at the capped 60. Fortunately the game is easy, so it's not problematic. I guess the last thing is I was surprised there's no option for french language dubbing. Certainly the eurojank facial animations make it seem like they're done for the wrong language. The dubbing itself is good, and the English pronunciation of the French bits tends to be pretty good actually, but as a francophone it's still a bit weird to have everything voiced by anglos.