Age of Empires 4 - Wonders Are Actually Viable!
Vložit
- čas přidán 31. 05. 2024
- AoE4 sees the return of the wonder victory, and it seems to not only be a potential choice, but a viable one as well.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
🔴Twitch ➤ / aussie_drongo
💬 Discord ➤ / discord
🐤 Twitter ➤ / aussie_drongo
📸 Instagram ➤ / aussie_drongo
🌎 Facebook ➤ / aussiedrongo
⭐ Patreon ➤ / aussie_drongo
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
#ageofempires #ageofempires4 #aoe4 - Hry
Thanks for the upload dude - should've just won this game going into CA but didn't realise how bad Abbassid Castle Age boats are XD water feels so unbalanced but whatever. Wonder was my only chance and I realised after the fact I should've just made 2 siege works and made some stuff. My plan was just to bank res and repair, only realised during this game when repairing buildings its not like AOE and you need wood not stone to repair keeps lol
Great game man. Loved the complex strats and can't wait to see how the competitive scene develops for this game.
Hindsight is 2020. But what a game! Definitely had me rooting for you. Some of those plays you made were crazy exciting to watch! Well played
That was a really good game
Good game!
Yeah, water balance definitely needs a lot of work. I have played water only once in the stress test, but in the beta I had a few similar experiences when playing as Delhi, where I had vastly superior numbers (or straight up won water in feudal), better economy, but still got pushed back as soon as castle age navy started coming out for both sides (even when I was the one reaching that point first and outproducing).
Title: "Wonders are actually viable!"
Content: A player makes a wonder and loses...
28:00 Saving those villagers. INSANE !!!
Enjoying these videos of high level games a lot, glad you managed to record quite a few during the test
These water battles r way more fun to watch than the aoe2 fire ship spam
Zomboid moodle. 😮
That's the best so far... Water play is really next level in AoE4.
I also like watersports...
@@kodakomp
bonk
Only 2 knights in whole war lol
Had a game yesturday with a wonder
Trebed it down in the last 5 seconds
"I control the entire WATER!"
"Wonders are on land thou"
"...shit"
19:17 omg is it just me or he moved the fishing boats up to distract him from his other boats thinking he was going to sneak in a explosive one???? Top level plays my god
Caught that too
Saw that too. Fishing ship and demos looked the same (when you view it briefly) Smart play!
There actually was An explosive one in there.
These games are so enjoyable to watch! Hope the game picks up plenty of steam when it launches!
I hope they will improve the spawn of fish so that is more fairly distributed. Also, the deep fish should be bigger on the map. Right now those deep fish spots are so small and almost look the same size to that of the shore fish. Other than that, the water maps look quite interesting
Think big ones should have whales or something swimming and have a much larger clicking area like in Aoe 2. Otherwise everything about the sea gameplay in Aoe4 is the best in the series so far. happy to see it.
@@Jacob-lv9ll whales gave gold in aoe3 so that may be confusing
@@Kosaro1234 Oh really? That makes absolutely no sense haha. But then I agree. At least make it some bigger fish at least.
@@Jacob-lv9ll Whales werent really hunted for meat, but for their ivory and fat mainly. So that actually makes a lot of sense.
@@Jacob-lv9ll Makes a lot of sense actually, before fossil fuels, we were on out way to causing an extinction of the whales due to the demand for whale oil
Man, reds fish placement is so much better.
If blue had the same advantage (a lot of fish where he placed his first 2 docks) he would have stomped red early game !!
Isn't it? This confirms my suspicion that AOE4 does not have balanced map generation like AOE2 and that is something they should really look into. I observed the same thing with two other land maps.
The fish spawns were really uneven every game I played. If you’re pocket on a 3v3 or 4v4 on Archipelago you’re basically screwed, only get shore fish
Awesome game, so tense from beginning to end! I really enjoy watching water battles in this game, something I never really did for AoE2. Excellent commentary here too, taking the time to explain things like units and upgrades!
@ 19:40min Drongo gave Hut a hard time about the fishing boats, but the move was so big brain even he missed the demo ship hiding in the group. Smart move sending the additional fishing boats along as decoys..
What a nostalgic game! I played Age of Empires 2 for what felt like an entire lifetime! Can't wait to see if the 4th game measures up.
Pretty egregious how similar the abbasid ships are. Can't tell the difference between fishing ships, dhows and demos.
Absolutely!!
that problem is fundamental in aoe4, icons, units, map, ships, all are unreadable.
@@ritwikreddy5670 things used to be more readable but then people complained that it looked too cartoony.
He used that to his advantage, though! Faking in with fishing ships to hide the explosive dhows, etc.
@@volodymyrboitchouk AoE2 is super readable and not cartoony. Frostpunk is pretty readable and the opposite of cartoony, as another example
Much fun to watch. Keep explaining the upgrades, makes unterstanding whats going on much easier
My guess is that at 19:17 HuT is hiding the explosive Dhows among the Fishing Boats since they look very similar. And with more boats that looks similar the sails could potentially block the sight of the other player to see the deck of the explosive Dhows, which are filled with bombs, and hence making it harder to distinguish them.
15:02
Defiently got a new sub..
Love the honnesty and adaption bro :)
and people always tell me that starcraft has the best e-sport shows.
Age of empires beats it to the dust due to the so many variated ways one could pull out a victory, or simply change the entire pase of the game.
That was a great game. Intense till the last moment.
I love watching star craft 2 tournaments but this is awesome, just subbed mate keep uploading!
thanks for the aoe 4 content. cant watch this rn but i was already looking for wonder victory in aoe4
28:30 this little Dunkirk moment is gold!
I like these matches where there are alternate victory conditions. Having 'destroy your opponent's landmarks' only doesn't allow for scenarios like this
Viable? In team games Wonders were straight up OP. Basically every 4v4 I played during the test was just a race for who could build a wonder and have teammates wall it in.
If Blue had created any military at all he could have stalled for 4 minutes and easily won despite losing 90% of the map.
no food :P
@@orkhepaj Go anti-siege siege!
@@Muenni thats what he should have done , build them to at least delay the attacker
@@orkhepaj well from the moment he placed the wonder and his first castles he had 5 minutes for additional preparations, maybe I don't understand the game enough yet but I doubt he wouldn't have been able to anticipate the bombards and at least put out anything other than the siege cannon on his first castle
that being said the water being so vastly unbalanced was stupidly unfair, usually a civ with half cost docks would be arguably too strong on a water map but it didn't matter
I think a lot boils down to repairs being too fast, the civ with the bigger, more defensive ships always has a huge advantage that way
@@brohvakiindova4452 why not? Clearly bombards were needed to destroy the protecting forts and wonder in time, it was very clear the enemy will bring bombards
agree with the water , water snowballs , the side which gets the upper hand will just dominate it
we will see if something can counter it ,but even those fire ships doesnt seem to be able to do the job
As entertaining as this is it raises 1 question:
Why arent we watching viper vs mbl???
Short answer is I think they were mostly busy with or recovering from RBW5 during the stress test weekend. But they will also have to weigh if they want to make the switch or if their strength remains with AOE2. Similar to Broodwar vs SC2 transition era.
I'm sure they'll all at least try AOE4 though.
@@comack669 wow thanka for the answer i mostly meant this sarcastic, but still thanks for the nice respond :)
God, that was intense.
Hoinestly i can see Wonder Victories being very viable on tight maps like dark forest, you just wall up the choke points, make sure you don´t consume the wood-wall and you should be good.
nice game. Had to check several times if i hadnt put video speed to 1.5 though. Great youre capturing age 4. This seems to become such a blast on release. Got to get some holiday in i guess ^^
8:40 How unreadable do you want the ships to be?
Devs: YES
34:29 YES!
Fishing boats should have 2 small sails, that would make them easy to read. Maybe even get the model 10% smaller so they don't look so bad when they are clumped together
It would be interesting for transport ships to be able to board enemy ships with the troops they have on board. Melee ship fighting was the way to go before the advent of cannons.
Amazing commentary! Keep em coming!!
My last match was a Wonder Victory, I hopped over to a neighboring island and defended it with a naval blockade. So, so good!
Best show match i've seen from this game for sure. I like the longer games.
That was a great watch ty subbed
Got to play this a but in the open beta, looking forward to this game.
I'm so hyped for the full release and at the same i can't help but to feel anger that my other favorite RTS seems to never be coming back.. c&c I miss you so bad
Same! EA really butchered Command & Conquers legacy.
CnC is still alive on cncnet, all the good ones anyway. I still play RA2 and YR often.
I’ve managed to install command and conquer generals zero hour on my ultra wide screen and it’s fantastic and enjoyable.
HRE get a tech for double healing power on their docks. Definitely worth getting in these scenarios
damn OP then, repairs look way too fast anyway but that explains the hulk holding so easily
man blue really dropped the ball on water control when he first got it
The take n hold and true line of sight is a genus of relic games
Damn that was such a dope fight. Love the rework of objectives and such in AOE4
Awesome game! Well played to both players, great casting job too!
Nations to add that would be cool with this setup:
Bizantium: diplomacy rules:
They're diplomats were epic..
Give them India's AOE 3 ceasefire bonus? Perhaps add some things?
Ethiopia: I have no idea
Italians-----
( Choose a city-state theme as part of civilization gameplay; Venice gives x benefits, Milan is y benefits, etc.)
Add the French and give them a bonus for surrendering
@@SanctuaryLife aren't the Frank's already in the game though? Lol....
And it really wasn't surrendering: give them the ability to DEFECT to the other team instead 😅😅😅
Stress test is technically stressing me out
Very exciting match. Makes me want AOE4 more now.
5:28 was the same in any aoe game really
i'm so happy they keep the tradition to fuck up the water figth to make it as borring and linear it was back 1990. sorry for the sarcasme but yeah i'm disapointed they didnt take the hint there.
Your channel is very good. Keep it up!
Beautiful match from both players.
Amazing match !
Damn so cool to watch ! 👌🏾
Holy Roman Empires villagers are like squirrels. The extra resources they carry, they stuff in their mouths and brings them back to TH later on.
Man this was freaking awesome!
Is there an effective limit to the number of fishing boats to 1 fish location? and is this different for shallow water vs deep water?
Ppl need to learn to make preemptive counter siege in these situations
bro. this is the best 1v1 match on AoE4 so far.
Absolutely loved this game! Amazing to watch :D
did drongo not know that holy roman empire docks get double healing?, but what I did not know till I saw this vid that fishing boats heal mind blown!, this whole game was blowing my mind though great cast :)
Esto es simplemente hermoso 🥺, wonderful
I love these aoe4 videos, you do a great job
"More fishing boats coming in... Some with, some without fish! Everybody's gonna be a little bit hungry, and it's important reinforcements come in."
Fishing boats can heal! That's such a good idea; I never would have thought of that!
...I keep saying that a lot about this game...
7:25 Ultramarines really are everwhere.
Do you have any another channel that is dedicated to Starcraft 2 cause I would love to subscribe to that too :) Great videos and amazing commentary, man
I like the idea of fishing boats healing. I just picture the boat rolling up to the war ship and the fish crew nailing up wood panels to keep her floatin' :D
That was a terrific game to watch.
You can garrison unit to the docks in aoe 4 so docks are able to shoot enemy vessels.
I grew up playing AoE and Starcraft BW, I haven’t played RTS’s in decades. I just got Civ 6 and am hooked. Now I might try SC2 and AoE 4..,
16:30
Battle of Lepanto lmao
That was awesome. I am now hyped for AOE4
That was dope!!!!
I saw on another video that the HRE villagers can carry 40% more as well.
The second age to age 3 difference in the power of the ship was enormous
Yeah, they are much more expensive though and take up more pop space for each ship. Think it was 3 pop for 1 ship, and the imp age cannon ships take up 5 or 6 pop for each ship.
@@Qureas I guess thats for balance. It still seems pretty good.
19:40 omg hut is actually mechanically gifted using the fishing boats to mask the explosive boat... bane vibes 100%
ngl sc2 players will destroy this game.
and will easily top leaderboards
keep this content up please my friend i enjoy it greatly
Now that's a game filled with big brain moves
Amazing job casting the match
Awesome game despite me still not liking water gameplay. But Drongo is killing the commentary with hype. MORE!!
wonders are great for 1v1's but team games the cost should scale up with the amount of players, the maps get a lot bigger and it takes nearly half the time just to move across it you hardly have a chance at taking it down
Agreed. Basically all the 4v4s I played ended in a camper building a Wonder in some corner and teammates walling it in. Unless you already have trebs nearby it’s basically hopeless.
Hey Drongo, what is the way to make the villager do "the next thing" like basically set up the process flow of what he will do next?!
This thumbnail reminds me of when Blizzard was clickbaiting about "pro players" in the first week of the SC2 beta when they put out showmatches with some people I had never heard of playing any tournament
Those neutral markets are awesome! 😍
Hope you have plenty of those in stock for this long month :)
the lighting of the projectile is so weird, like there is no sun or anything they are just full brightness
Dat technical stress test sign tho'
Think it's bad on 4k? Wait until you see it on 1080p. Takes up the whole screen lmao
This looks great but I can't help but laugh at how the chat is just a constant stream of nitpicky downers lol
Holy crap man what a match!!!!
That game was absolutely incredible
very fun game to watch
Holy that hulk is insane
even the ships makes dust on the water... they have a dust problem XD
This was amazing
I'm so excited for this
I want to hear you do commentary in team games for this game ^^
Lol I'm nowhere near the level of these players, but i did the same thing in my game, except i had infantry to rush the bombards on the beach.
That was a good game. One of the things I've never liked about the AoE2 scene is turning off relic and wonder victory. They don't come up much but it should at least be an option.
Why go culture wing first if you don't pick up preservation of knowledge until after imp???
Edit: he also just needed like 2 cluverin to hold off the bombards long enough to win
Honestly I thought Frank could've won if he utilized his economic bonuses more
Also would've loved to have seen him utilize the keep's unit cost bonus a little more because I think that's what did him in
I applaud Mike for his skillful use of the nest of bees and the fire lancers to target Frank's landmarks although he definitely fielded an impressive army we didn't get to see his economy as much and I wonder if he took full advantage of the Imperial academy granaries and Imperial officials
I also would've liked to have seen Mike deploy the great variety of Chinese ranged units because I believe that is China's core strengths militarily
Can someone please explain something to me. If I am not mistaken, it was announced earlier that the red team already had his wonder. How come wonder victory conditions did not start until blue built his wonder?
I am glad I watched this and now know Explosive Dhow are NOT banelings.
best intense epic game ever
HuK SHOULD play AoE4. He'd find a way to Mothership rush -- as Franks.
weird how the games gone backwards graphically from aoe3 without letting you have huge armies on giant maps
What a game!