Microinteractions: Design with Details
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- čas přidán 15. 09. 2014
- Speaker: Dan Saffer
The difference between a good product and a great one are its details:
the microinteractions that make up the small moments inside and around
features. How do you turn on mute on your phone? How do you know you
have a new email message? How can you change a setting? All these
little moments-which are typically not on any feature list and often
ignored-can change a product from one that is tolerated to one that’s
beloved. This talk provides a new way of thinking about designing
digital products: as a series of microinteractions that are essential
to bringing personality and delight to applications and devices. We’ll
delve into the structure of microinteractions-Triggers, Rules,
Feedback, and Loops-and talk about why you should: Bring The Data
Forward, Don’t Start From Zero, Use What is Often Overlooked, and Play
The Long Game.