The Outer Worlds Analysis | So Much Potential

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  • čas přidán 7. 06. 2024
  • An in depth analysis and critique of the spiritual successor to my favourite game of all time.
    Thank you for watching, any feedback is appreciated!
    Timestamps:
    00:00-1:25 Introduction
    1:26-8:20 Character Creation
    8:21-16:26 Edgewater
    16:27-26:19 Groundbreaker and Companion Quests
    26:20- 29:58 Monarch
    29:59-37:06 Byzantium and the Board
    36:07-42:25 The Ending
    The video I mentioned talking about representation in the outer worlds has been since taken down unbeknownst to me, so here’s a short article in its place:
    mydpad.com/the-outer-worlds-i...
    If you’re an LGBTQ+ person and Parvati’s story spoke to you and your experiences, i’d love to hear what you have to say in the comments or in video form if you're also a creator!
    If political stuff related to this game is more your thing, here’s another video I recommend that touches on what I spoke about in a more focused capacity:
    • The Outer Worlds and C...
    Check out my other videos if you liked this one!
    Fallout 1 Analysis: • Fallout 1 Analysis | A...
    Fallout 2 Analysis: • Fallout 2 Analysis- Th...
    Pathologic and the Value of Negative Experiences: • Pathologic and the Val...
    The Subtle Elegance of Walking Sims: • The Subtle Elegance of...
    -thank you so much for watching, reading, and listening to what I have to say. Truly means the world -
  • Hry

Komentáře • 282

  • @ramblelime
    @ramblelime  Před 3 lety +151

    Hey everyone, just wanted to leave this comment acknowledging some of the stuff I left out of the video and some of the stuff I messed up as a bit of an addendum, before someone points it out here in the comments.
    Firstly, I messed up ADA’s name a few times, calling her AVA. My bad.
    I left out a discussion of Scylla entirely because it was underdeveloped and I didn’t have much to say about it. Same goes for the science weapons, which were advertised heavily before launch, but I found to be pretty underwhelming.
    The section of the video on monarch is a little more underdeveloped than the rest of the video because if I went into more depth on Monarch’s main quest I decided that it would sound too much like the section on edgewater, because their main choices are so similar.
    Finally, I want to apologize for any stuttering or low resolution footage throughout the video. Midway through the recording process I decided that my computer wasn’t beefy enough to record the game steadily, so I upgraded, but the old footage is still in this video in parts. Hopefully it doesn’t ruin your enjoyment of this or anything like that.
    Thanks a mil

    • @alexmacsugar7448
      @alexmacsugar7448 Před 3 lety +2

      You left something important out concerning the endboss fight. You can hack it. So you don't have to fight it

    • @allenpate4515
      @allenpate4515 Před rokem +2

      oh hey if you get this talk about the dlcs int he future

    • @nicholasruiz7277
      @nicholasruiz7277 Před rokem

      You said there's no reason to join the faction of bad guys because they're clearly evil, and they kill people, and, blah blah blah, that's literally what the bad guys were like Fallout New Vegas. Ceaser legion hello. Like tf?

    • @dwightd.eisenhower2031
      @dwightd.eisenhower2031 Před 11 měsíci +1

      @@nicholasruiz7277He has the same opinion on them

    • @nicholasruiz7277
      @nicholasruiz7277 Před 11 měsíci

      @@dwightd.eisenhower2031 that's a dumb opinion there will always be murderous freak at any point in time and any point in the world to hold that against the game is dumb.

  • @DJPeachCobbler
    @DJPeachCobbler Před 3 lety +445

    Don't mind me, I'm just passing through and driving engagement up. Actual comment to come later

    • @Prinny.
      @Prinny. Před 3 lety +42

      So uhhhh when’s the actual comment? it’s been months

    • @innoclarke7435
      @innoclarke7435 Před 2 lety +29

      @@Prinny. Bro, don't worry. It's coming. Later.

    • @henrycrabs3497
      @henrycrabs3497 Před 2 lety +2

      Lmao, it video ain't that long bid

    • @faux4780
      @faux4780 Před rokem +1

      why the fuck are you here lad? also kudos to your Crackdown, abyss boi best boi.

    • @danytalksmusic
      @danytalksmusic Před rokem +10

      they said the same about Jesus and we're still waiting 😂

  • @GrimloxTv
    @GrimloxTv Před 3 lety +238

    Outer Worlds seems similar to New Vegas dialogue and combat wise but the way you jump from colony to colony collecting various companions is more like Knights of The Old Republic

    • @jehovasabettor9080
      @jehovasabettor9080 Před 2 lety +17

      Moreover, if you pay close attention to Outer Worlds, you might find Atton, Bao-Dur and Mira from KOTOR 2 among your companions.

    • @megamike15
      @megamike15 Před rokem +7

      this is why i always saw it as more of a first person bioware game like kotor then fallout.

    • @jakel2837
      @jakel2837 Před měsícem +2

      So imagine New Vegas dialogue and combat, but all the fun and interesting context is replaced with flat characters, mediocre writing, and little to no motivation. That's The Outer Worlds

  • @TheOfficialButthead
    @TheOfficialButthead Před 2 lety +144

    One of the things I really hated about this game was the horribly generic raiders, I never heard ANYTHING about them besides the typical, "OH the bandits took our things!" or the "Bandits killed our people!", they all had masks covering their face so they were both nameless and faceless, like they were all just grunts who had no lines or dialogue, just orcs who shoot at you and die

    • @petercselik5674
      @petercselik5674 Před rokem +4

      Yah. I thought it wil lspiral to that you can get along with them or switch factions (blind anarchy vs blind order) or at least make ballance between them. It was hinted through the gameplay sometimes it could be a case but its never really happened and the marauders just left there as shooting targets. In Edgewater there where some marauder with actual name and history and I hoped there will be a way to deal with them other way than jsut straight murder.

    • @LordGame2222
      @LordGame2222 Před rokem +20

      The first DLC is all about the marauders, and actually manages to justify who they are and what they do in a satisfactory fashion. Spoiler: it's all a result of amoral corporate greed

  • @danytalksmusic
    @danytalksmusic Před rokem +107

    This felt more like a spiritual successor to borderlands than Fallout

    • @WiseOwl_1408
      @WiseOwl_1408 Před měsícem +1

      Yes. Extremely cringe

    • @drakep.5857
      @drakep.5857 Před měsícem +1

      I personally believe that borderlands 2 is a really well made and well written open world game, with a cool story and gameplay set in a really intresting "rural cyberpunk" dark souls style hub world with intresting enemies and weapons. As a lover of fallout, I think borderlands is actually a pretty good series, and I don't mind if outer worlds borrowed some things from it, but what they borrowed just wasn't for the best at all. It didn't even have the intresting world building or dynamics of BL2's evil corporation, because BL2 had the benefit of you always opposing the obvious bad guys and dealing with the consequences of a tight linear story, while outer worlds was both too open and too constraining to match either end of the rpg spectrum.
      [Edit: sorry that emoji was a mistake, lol]

  • @BreakdancePeach
    @BreakdancePeach Před rokem +55

    Fallout New Vegas and Pillars of Eternity had interesting backgrounds to towns and politics because they were colored by 'colonialism'. Funny part is Josh Sawyer is a big history buff and he directed both those games, so he has a lot of context about the kind of politics that'd exist in these settings. TOW is now colonialism but in space! Except now they don't have a history nerd directing the game.

    • @laurenbastin8849
      @laurenbastin8849 Před měsícem +2

      at least we got Sawyer working on Pentiment instead!

    • @BreakdancePeach
      @BreakdancePeach Před měsícem +2

      @@laurenbastin8849 ikr I have Pentiment on my to-do list. At this point, I'm mostly following the Obsidian games that are directed by Josh Sawyer. Josh being a small gun nut is why FNV has so many interesting guns.
      Also, there's his _JSawyer mod_ (which he *_personally_* made after the game came out bc he wasn't satisfied w/ some parts). His patch notes have exactly the kind of neurotic detail fixation I want in game devs.

  • @Rikard2k
    @Rikard2k Před 3 lety +74

    Fun that you added your list of top 3 when you said that you where super hyped about the outer worlds but it did not even show up there. I played Disco Elysium short after playing The Outer Worlds and weirdly enough playing that it made me realize that I only THOUGHT I had been having fun. It actually made me angry playing Disco Elysium because all of the dialogue options and how smart all the characters where and how I also had to be smart instead of just selecting "good option" I was being spoon fed.
    Disco Elysium basically undid all the damage 10 years of bad RPGs had done up until that point. It was honestly like waking from a dream. It made me realize I had started skipping through dialogue just to look at what I could anwser and Disco Elysium would not let me get away with that. Up until then I had rated The Outer Worlds a 10/10 but today I would say it's maybe a 5/10 tops.
    After I beat it I started it again, did a character with different stats, played for 10 minutes and then never played it again. I have since played Fallout 1&2 for the 5th time. That should tell you something.

    • @dw4484
      @dw4484 Před 2 lety +3

      I had a similar experience to this on release. Disco made this look like child's play.

    • @Scorch052
      @Scorch052 Před rokem +22

      you broke the crpg glass ceiling. congrats, now you get to cry at your lack of quality games to play.

    • @JORDAN-CHRISTOPHERSPENCER
      @JORDAN-CHRISTOPHERSPENCER Před 2 měsíci

      outer worlds isnt that bad bro lmao atleast a 7.5 out of 10 maybe even an 8

  • @1RoundInTheChamber
    @1RoundInTheChamber Před rokem +36

    I have to semi disagree with the skills starting off as groups. While I think the cutoff point for when you start investing in single skills is too high, I think the idea over corrects with something I almost always dislike in RPGs. That being both how easy, and how often you're pigeonholed into being a specialist right out the gate. A lot of these make a lot of sense. Of course if I know how to shoot a type of gun well, that'd translate into a general competency with firearms up to a point. The solution, I think, would be to have the cutoff point for general aptitude being lower, and some allowance of points you can put into single skills that raises a little as you work toward that cutoff point. That way, you aren't just really good at everything, and have some ability to express a specific skill without always having to be absolutely horrible at everything outside the things you're godlike at.

    • @noirekuroraigami2270
      @noirekuroraigami2270 Před 11 měsíci +6

      I personally didn't understand intimidation., because intimidation isn't a trait about one physical size. Its more about charisma than anything

    • @porkerpete7722
      @porkerpete7722 Před 10 měsíci +6

      ​@noirekuroraigami2270 someone can be small, but intimidating. It's on the look they give.

    • @jamescalvert4471
      @jamescalvert4471 Před 4 měsíci +6

      Agreed. Starting with categories I loved, but they could have diverged earlier. I do like being very persuasive and only pretty good at lying, for example.

  • @jeremiahrobinson3412
    @jeremiahrobinson3412 Před 9 měsíci +15

    You are definitely missing something with Ellie. The idea of Ellie in short, is that she had high expectations in life and she fulfilled them becoming a very good surgeon by trade in a world where she was given. No compassion or expectation of love. When she realized this, she set out to make her own fortune and pass on her parents way of life. Doing the quest with her. Shows the player how she became a mercenary. Larper, and I believe that by showing her compassion and caring that we actually end up changing her outlook on life

  • @flames_fan_328
    @flames_fan_328 Před 9 měsíci +13

    The biggest problem with this game is how incompetent the board is. Not only are they objectively evil, but the world building doesn’t even make sense. They could’ve had an interesting message about the growth vs exploitation that happens under capitalism, but like you said, they don’t even add a compelling reason to join the board. Caesars legion is at least as evil as the board, but New Vegas at least gives you some reasonably compelling reasons to join. Joining the board is just dumb, because the game literally explains that they’re running the system into the ground. Even the most selfish, shortsighted character couldn’t justify siding with them

  • @TheNamesDazza
    @TheNamesDazza Před rokem +46

    I actually enjoyed outer worlds it has a place in my heart

    • @concept5631
      @concept5631 Před 9 měsíci +1

      That's good

    • @JORDAN-CHRISTOPHERSPENCER
      @JORDAN-CHRISTOPHERSPENCER Před 2 měsíci +1

      same here i dont understand the hate. its not a game id replay persay but with the dlc and the different planets and dialogue i had alot of fun. the combat got boring towards the end

    • @PureEvil1138
      @PureEvil1138 Před 12 dny +1

      I really liked it

    • @wateriswet9301
      @wateriswet9301 Před 2 dny +1

      Same; just wish it had a better end-game.

    • @TheNamesDazza
      @TheNamesDazza Před 2 dny

      @@wateriswet9301 I wish there was more dlcs they were amazing

  • @Prinny.
    @Prinny. Před 3 lety +16

    I had a friend hype this up because and I quote “Bro they made New Vegas this is gonna be the next New Vegas” easiest bet of my life

  • @Heyoka86
    @Heyoka86 Před 2 lety +51

    I played it first at the end of 2019 and thought it was overrated, then played it again recently and really enjoyed it, now thinking I was too harsh on it. There's a sweetness to this game.

  • @lauriesather5282
    @lauriesather5282 Před 3 lety +20

    I always felt like this game is much more comparable to kotor 2 than new vegas. Like the way the companions, planetary travel, and even how it's more black and white (light and dark side) than new vegas which is VERRRRY grey. And what solidifies it for me is SAM, he's definitely not Hk, but come on he serves the same purpose, all that said I still see kotor 2 as at least a better written game.

    • @a.o.skurtt
      @a.o.skurtt Před rokem

      I was thinking exactly this too, especially with how black and white kotor is, i find it much more entertaining when everything is a shade of grey and morals are up for debate, makes you think

    • @Spellweaver5
      @Spellweaver5 Před rokem +2

      Sadly, the similarities are only surface-level. Perhaps that's what they wanted to imitate, but didn't have Chris Avellone this time.

    • @TheAPTGamer
      @TheAPTGamer Před měsícem

      It is but they didn't market it like that which gave everyone a false idea for what it was gonna be and, more importantly, its nowhere near as good as that. It's a poor man's KOTOR crossed with Borderlands.

  • @LikeAFoxStudios
    @LikeAFoxStudios Před 3 lety +12

    It's crazy that you don't have more subs! Your videos and analysis are so good!

  • @tiy-ee1075
    @tiy-ee1075 Před 2 lety +15

    I thought so too played it for a week and sold it for a statue of a buff psyduck.

  • @jadetortellini6150
    @jadetortellini6150 Před 11 měsíci +20

    Parvati was one of the reasons I figured out I was ace, she’s definitely my favorite companion

  • @sandorszekely588
    @sandorszekely588 Před 3 lety +60

    Y-yeah TOW always makes me sad. I bought it on release, spent my entire autumn break in uni playing it, and I was initially really invested, then I started doing less sidequests, started skipping through more and more dialogues, and then just rushed through the main story. Wanted to go back to see the other ways the story could play out, but never got around to it. Hoping the sequel will bring the improvements this game needs. Keep up the good work, would love to see your opinion on Darkwood, now that it's out of early access.

    • @badboje6040
      @badboje6040 Před 3 lety +18

      y tf you stuttering in a comment lol?

    • @everinghall8622
      @everinghall8622 Před rokem

      After I got to the second planet and everything was more of the same.
      I just started killing everything in sight, including NPCs and quest giver.
      Everyone is so stupid in this solar system my headcanon is that I genocided the entire system and then thawed out all the same people.

    • @AC-hj9tv
      @AC-hj9tv Před 8 měsíci +4

      ​@@badboje6040bro thinks he an irl anime character

  • @lobiankk77
    @lobiankk77 Před 11 měsíci +3

    Obsidian be like:
    >Make a game about corporations & capitalism bad
    >Is bought by a 2.5 trillion dollar corporation (second biggest company on the planet)

  • @Achaerion
    @Achaerion Před 3 lety +20

    It's strange, because I genuinely love Nyoka as a companion, not only just because I think I empathise with the fact that you can understand why she has become a drunk, but also you gotta think all people who grew up on Terra 1/ Monarch, you have to have that backbone because they were straight-up abandoned by the board. But she just has some good dialogue throughout the game and it feels like you genuinely give her purpose after her "Survivors Guilt". But I totally understand your reasoning why you do not have anything particularly notable because she is unlocked rather late and with such a strong character in Parvati it is quite hard to top!
    I defo think that The Perils of Gorgon does add more to the companions and it does do very well to add on to the story. But for an IP that was straight up made by obsidian. I found myself somewhat addicted considering it didn't have the massive Fallout name to be behind it and a lot of people did expect it to be New Vegas 2.0. I guess overhype kills games sometimes! Just look at Cyberpunk :) Great Video though!

  • @pixel_glitched
    @pixel_glitched Před 3 lety +13

    Completely right with the Stat/Perk system. The roleplaying system has great ideas with poor implementation. One _good_ rebalancing mod could potentially clear some of this games missed opportunities. Make the stats able to be individually specced immediately _(instead of after 50 points);_ Better perks; Flaw buffs in addition to a perk point, to add more incentive to take Flaws.
    Boom. Already a more interesting and possibly challenging playthrough with that one mod.

  • @Spirit47373
    @Spirit47373 Před 2 lety +1

    Just adding to the chorus here mate, but I you've found a really intresting niche and I'm enjoying you exploring it, keep it up!

  • @robzs8388
    @robzs8388 Před 2 lety +41

    While I appreciate your perspective and the consideration you've given the game, and even think you brought up some decent points about things it does well, the horribly bland combat (which while I'm aware is superficially similar to FO3/NV, feels somehow less impactful and UNDENIABLY more mindless) in combination with the absolutely moronic treatment of its themes (corporations bad; but like, to a ridiculously cartoonish degree) made it just IMPOSSIBLE for me to take the game on its own terms.
    Where the humor or roleplaying worked just reminded me of the mountain of times it failed miserably to either engage or entertain. I ended up quitting the game after monarch and i NEVER quit RPGs iv put that much time into. What initially delighted with all of its superficial similarities to games i loved ultimately legitimately repulsed after I realized everything was only skin deep and so much of the game felt what I have to call just poorly considered. In the end I felt like the game was pandering to my nostalgia, and poorly, as a means of cheaply winning my affections, while not actually having a drip of passion.
    I'm kind of embarrassed to say it, but I feel real antipathy for this game.

    • @petercselik5674
      @petercselik5674 Před rokem +3

      Can feel you. Just recently finished the game and expected a better set of clash. I lost my interest after Byzantium as there this 'corporate bad' like super caroonish level is the most morronic. But played as I was curious how it will end and well. It ended relatively quickly after that as they jsut ran out of idea so there where not too much choice to go.
      Until that point (Byzantium) it looked like the colony is really struggling and there is no real riches of the situation and these corporations not even have local leadership jsut a headless marketing machine driving a lot of clueless middle manager. Edgewater was the faint hearted idiot vs the cold geniuous sociopat is the better leader and couldn't wait to see the end in a short and the long run... but Byzantium just made no sense to me as its introduce the actual management and its just a make no sense evil stupidity. From that point I really expected its either just missdirection or there will be a twist which justify the corpo pullout from the settlements. But nope. It was all straight from there...

  • @MrDoorChime
    @MrDoorChime Před 3 lety +25

    Vicar Max was my favourite companion, if only he could read French... Nice video btw you just got a sub

  • @Gum_goo
    @Gum_goo Před 3 lety +14

    Great video! The comparisons with borderlands and the phantom menace made me laugh

  • @Wondering_Ghoul
    @Wondering_Ghoul Před 7 měsíci +7

    I actually really love this game for what it is. I can't wait for 2.

  • @toxicch.6739
    @toxicch.6739 Před 3 lety +18

    why does this only have 778 views? Why do you only have 530 subs? This is an amazing video, and you can tell effort has been put into it. Good job!

  • @kessler.bowman
    @kessler.bowman Před 6 měsíci +2

    I’m surprised to hear it didn’t run well for you because for me it’s one of the few modern releases I can play at an acceptable degree of graphical fidelity and performance

  • @TheBlopster
    @TheBlopster Před 3 lety +2

    Great analysis, thank you

  • @mjmarzo3444
    @mjmarzo3444 Před rokem +6

    I think you're a little too hard on the Edgewater quest in terms of there being an option that is far and away 'better.' Yes, there is a third option where you can put Adelaide in charge of the town--but doing this leaves Reed Thompson to die. He's not exactly the most likable person, but in my second playthrough where I sided with Edgewater I found that he's actually very willing to make amends with the deserters and do his best to fix the town's problems. When you put Adelaide in charge he even steps down willingly, even though he knows it will kill him.
    Contrast this with Adelaide, who will absolutely refuse to do any sort of compromise and chooses to stay in the botanical garden and die regardless of anything Thompson does. It's totally understandable, but the fact is one person is willing to compromise and admit when they're wrong and one isn't.

  • @Fantafaust
    @Fantafaust Před 11 měsíci +2

    You didn't pay much attention to Edgewater if you think Adelaide taking over Edgewater was the best option.

  • @crazygreek6341
    @crazygreek6341 Před 10 měsíci +1

    Great video ngl, I don't agree with some points of you, but overall good analysis, fantastic breakdown of the choices and philosophie of the game and yeah nice.
    I would love a video about Cyber Punk from you with the same kind of analitical writing

  • @snokey1153
    @snokey1153 Před 9 měsíci +1

    I think a good way to make multiple skills, is to have different stats affect them, so like intimation is affected by charisma and strength

  • @zennim125
    @zennim125 Před měsícem

    there is a side quest where you go to a satellite that was supposed to be getting news from earth and you figure out that twist way earlier even before going to monarch
    not the only one either, i remember a few written notes in the game alluding to that

  • @SonKaneOf
    @SonKaneOf Před 3 lety

    Fantastic video
    Im subbed

  • @Leangareh
    @Leangareh Před rokem

    Played it on ps4 and got stuck somewhere on Monarch. I didn't like the color pallet and I scratched my head when I realized there are no grenades (no idea if that's different on PC). But what really bugged me is that the game felt thin at varous points. Some character arcs wehere short to the point of pointless and some area's felt small after Edgewater. It never felt like you explored a whole star system and there was a lot of back and forth with long loading times. I'm still planning on finishing it.

  • @tincano-beans2114
    @tincano-beans2114 Před 3 lety +7

    Did you record your footage by slamming the screenshot button? My god it hurts to watch sometimes.

    • @ramblelime
      @ramblelime  Před 3 lety +3

      Half the footage was recorded on a weak system. Apologies

    • @willbellamy590
      @willbellamy590 Před 3 lety +1

      I thought it looked great 🤷‍♂️

  • @littlepardue4125
    @littlepardue4125 Před 10 měsíci +2

    I totally agree with your assessment of siding with the board. I made my board playthrough character have low intelligence, and I like how they gave a speech option for that being the reason it got them on their side with Purpleberry Crunch

  • @Local_commentor
    @Local_commentor Před 2 lety +4

    The outer worlds makes me feel like a pro csgo player even on a harder difficulty it's easy to take out a camp singlehandedly

  • @cianpower5384
    @cianpower5384 Před 3 lety

    @ramblelime you can find out about earth being dark on byzantium

  • @tyler9004
    @tyler9004 Před 3 lety +2

    Next analysis gonna be called “So Much Kinetic”

  • @army2207
    @army2207 Před rokem +2

    Great video man.
    Back when this game came out i had super high hopes it would be amazing since NV was pretty good. Sadly the game came out half baked and still after all these years full mod support hasnt been delivered. Also this game is just we happy few but in space

  • @hmmokay.4807
    @hmmokay.4807 Před 2 lety

    Thank you, great video

  • @daholyvagabond
    @daholyvagabond Před 2 lety

    The cobbler sent me here. We got that sentient dessert to 200k in a year, gonna try to do the same thing here

  • @DagothDaddy
    @DagothDaddy Před rokem +4

    Outerworlds fits into a certain category of media I call the "Good because X is bad" genre. It's by no means bad I enjoyed it that said it wasn't a fraction of the quality people said it was. It was called great because fallout76 was bad. If 76 had come out and was Fallout Dust but online no one would have even mentioned this game. It was a solid 7/10 but I saw people tripping over themselves to lavish it with praise. I say the same thing about Path of Exile PoE is amazing I have hundreds of hours in it but it's not the perfect "true sequel to diablo 2" people claim it is just because they were extra pissed at Diablo 3 and Diablo Immortal.

    • @kevinblack8500
      @kevinblack8500 Před 11 měsíci +1

      Honestly what ticked me off was people saying that the 20 hours of gameplay was a plus. I’m not against short games if they are good, but if you are going to name drop new Vegas to get me to buy it, it better give me new Vegas levels of content

    • @iamsatanjr
      @iamsatanjr Před 9 dny

      Funny thing is, TOW and FO76 is a false comparison, because the games are ultimately different genre. One is a single-player story-driven game, the other is online exploration-driven live-service game with perpetual updates. In one you play a story campaign, sidequests and so on; in another you explore, engage in PvP and grind seasons/events. They aim to acomplish different things, so it's pointless to compare them.
      And when compared to other Fallout games that are also single-player and story-driven - TOW loses every time, no matter if you compare it to FO3, FNV or even FO4. I played countless hours and enjoyed multiple playthroughs of every major single-player Fallout game, starting from FO1 all the way to FO4 - TOW failed to interest me enough to finish a single playthrough.
      All the way through it felt like "you can copy my homework, just change some stuff" meme - starting from VATS counterpart, suspiciously-falmiliar-but-different skill system and time-freeze dialogue from older games; and all the way to "muh retrofuturism" aesthetic and "capitalism/colonialism bad" undertones. The latter was so thicc, that instead of Fallout it unironically felt like Borderlands - which is not great whe you're expecting Fallout vibes from all the promo talk.
      Tl;dr - they promised FNV but better, delivered poor man's Borderlands but with (kinda dated) FNV gameplay.

  • @mattlukethompson
    @mattlukethompson Před 10 měsíci +1

    The lack of content in the base game is what drove me nuts. That being said I cannot wait for 2

  • @2782Jack
    @2782Jack Před rokem +1

    I'm going to give this a watch but I just needed to say, they put Hephaestus in the game as a planet that was supposed to be DLC then just didn't make it. There's locked planets that never unlock because they were never made. They only made 4 planets and put imagined ones on a map to trick you. and the ones they did make are the size of goodsprings from new Vegas. even the "big" capital Byzantium made up of 4 NPCs who give quests and 55 generic guards and civilians.

  • @PR0MAN01
    @PR0MAN01 Před rokem +3

    For all the problems I had this game, theres an equal amount of things i loved. And even the things i didnt like, i could very easily see them being ironed out in the sequel. I think Obsidian is gonna take all the feedback from this game and make a masterpiece with 2.

  • @nagger8216
    @nagger8216 Před 3 lety +2

    "Benny's law" lmfao

  • @willmakesfilms
    @willmakesfilms Před rokem +1

    It doesn't sound so bad.. maybe I'll play it sometime

  • @MCraven120
    @MCraven120 Před 2 lety +2

    Ugh yeah, the performance in this game killed me. My pc is above the recommended specs. Game ran fine on ultra for a while, then it started getting choppy when there more than 2 enemies on screen. Large open areas like Monarch and Roseway also stuttered a lot. Had to lower graphics settings to high to make it playable.

  • @leaffinite3828
    @leaffinite3828 Před 10 měsíci

    I should leave a real comment i guess. I like outer worlds, but even after a 40+ hour playthrough, i feel like ive played the demo for the real game coming soon. That one line actually summarizes more of my critique than i expected. I also feel some disdain for its name just because the outer wilds is a brilliant, incredible game, one of the few games to make me feel something beyond the surface, and gets confused with this game a lot. Im so glad my introduction to that game was walking in on my dad opening the game for the first time and then getting to play it entirely blind.
    Outer Worlds really does have so much potential unrealized. Great vid

  • @ThisBirdHasFlown
    @ThisBirdHasFlown Před rokem +3

    I barely even remember this game.

  • @a.o.skurtt
    @a.o.skurtt Před rokem +1

    i havent played this game yet as i wait for things to come to a really cheap price, but it looks to me like they wanted to most of the time take the safe route by offering the third everyone wins option so as not to make the players feel bad, as with mass appeal there will be some buyers where bad feeling is bad and they dislike it, BUT i think that the sequel they make to this, theyll have an established fan base already and wont need to play it safe anymore

  • @petercselik5674
    @petercselik5674 Před rokem

    I only missed the variety of choice and mix things up at the end missions. When Akande ask me to clear out Egewater you have no choice but go along with her or get instant hostility between you and the Board. So as I played double agent already I decided to move on that route but they really dont gave me the option to play double agent. I cant tell my companions to chill we no gonna do this stupid idea jsut as we didnt the previous ingenious request from them. The only option is just to ignore the quest and move on while Felix bitching to me. Here an option like: "I don't know why you think we will going to do this nonsense." + maybe a choice to tell Adelaide the Board is about to kill them, or maybe even a route where you can sabotage the entire mission with the robots would be great.
    The ending could be uplifting when you go to rescue Phinias from the prison and the factions all come to aid you... except the devs didn't expected the player might play with my charisma and mostly stealth. In this case their charge against the guard was an unncessary sacrifice. If I help them I get my reputation and my cover blown up and without them I would be able to snake through the entire base. It was so sad to see some of the known faction members die becuse of this. Would be great if there is other support I could get from the factions in case I didnt killed a soul, or can talk with them to hold back.
    This last part of the game can be done without shooting out a single bullet. With good charisma and knowledge about the situation you can talk down anybody, including Akande who secretly support you effort in the epilogue.
    Most of the quests are not jsut that simeple as I hought first. So in Edgewater you can choose not jsut between corp and deserter but who runs the town. You can dig up and see Adelaide is a revenge filled sociopath coult set the course to a good direction while Reed is a wannabe good incompetent corporate idiot running the place to the ground. Expected the Monarch settings the same. So Sanjar is a nice but incompetent guy with a great sense for playing the burocracy game, while Graham is an idealistic and out of touch guy and Zora is a cold calculated zealot ready to take action. The two ballanced eachother well. With Graham on its side Zora can't directly assault the city but he also blocking to talk about peace between the two factions. What I expected is to Zora will took over the city and the peace was just a cover to breach the walls.... But nope. They just sticked together after (good ending consider).
    I liked the ending. This narrated small summary about the impact of each places.
    I wish they make the two faction less obviously good vs evil. Akande and the corporate could show some sense or maybe the only path to save Halcyon and Phineas could show some overly optimistic nonsense wich eventually doom Halcyon. The problem is Akande was not just the evil side but also the make no sense, badly infored one as well so you would realyl only take side with her if you want to see that rollout. Overally both ends the same. The colony survie one way or another, the nutrition problem get solved...etc.

  • @kane6351
    @kane6351 Před rokem +1

    My first time playing TOW in 2020, I thought I was really enjoying the game up till around midday through Monarch then I stopped and didn't play again for about a year and a half.
    Seems to be a common theme with current "RPG" games.
    Played the first chapter of ac odyssey then stopped for 3 years

  • @DavidSantos-ix1hu
    @DavidSantos-ix1hu Před měsícem

    Tbh the perks and skills matter at the beginning after you get to like level 30 you can really go anywhere you want ex,: i started off in some companion damage and 50 science with everything else inlong rifles later,i was almost able to cap all 3 in 100

  • @FEDEXLuchs
    @FEDEXLuchs Před rokem +2

    only reason why outerworlds wasnt butchered on reviews was cause 76 was released
    Outerworld is avrg at best

  • @jazmindodds
    @jazmindodds Před 2 lety +7

    Honestly, I know there are much better games, but I really enjoyed it.

  • @benvictim
    @benvictim Před 11 měsíci +2

    video on the DLC to see if they fixed it?

  • @Boonwongree
    @Boonwongree Před 6 měsíci

    Oh there is a boss, i think i somehow skipped that and didn’t get to kill the villian woman either what????

  • @cloudybird5787
    @cloudybird5787 Před měsícem

    I like the part when you talked about fallout new vegas! Overall awesome video fam.

  • @swagpyro47
    @swagpyro47 Před rokem +1

    You forgot to mention Sam caused all the events he caused everything he was behind the board

  • @arthurofalsen2110
    @arthurofalsen2110 Před rokem +1

    speaking of skill systems, I actually love the Mount and Blade Bannerlord system, hopefully other games will copy it or do something similar

  • @StapleCactus
    @StapleCactus Před 3 lety +1

    What do you mean "Imagine it's September?" We still can't get 3080's.

  • @dejavu6196
    @dejavu6196 Před rokem

    Loved this video. Is there a way for me to donate or support your channel?

    • @ramblelime
      @ramblelime  Před rokem

      Thank you for the kind words! I have a Patreon here: patreon.com/ramblelime

  • @rickmisnich2097
    @rickmisnich2097 Před 2 lety +2

    13:43 Oh man that 3 fps makes me want to hurl.

  • @nonyabisness6306
    @nonyabisness6306 Před 4 měsíci

    I think the biggest Issue with Outer Worlds is both the setting, which is...very specific as well as the expectations.
    Performance was fine for me on day1. game just felt a tad short.

  • @NoOne-hr9ti
    @NoOne-hr9ti Před 3 lety +2

    Potential means nothing under the weight of its own apprehension. Hope the sequel doesn’t play it so safe like this.

  • @Furrnox
    @Furrnox Před 25 dny

    The directors trying so hard to hamper people's expectations (due to all the hype) before the game came out is pretty funny.

  • @zednoma8036
    @zednoma8036 Před 10 měsíci

    I describe beating this game as a trudge more than anything. It felt more like a spiritual successor to 3 than new Vegas

  • @mikelooksatstuff
    @mikelooksatstuff Před 2 lety +2

    Obsidian/Black Isle are best at sequels/spinoffs so maybe The Outer Worlds 2 will be fucking awesome. I really wished there was a ghoul like alien race in the game, hopefully there is one in the sequel

    • @DovahFett
      @DovahFett Před rokem +1

      They're good at sequels when they aren't the ones that made the original. Both KoTOR 2 and New Vegas had predecessors made by other companies that Obsidian could look to for guidance and examples on what worked, what didn't work, and what should be expanded on. In both cases, Bethesda and BioWare are the ones who broke ground, and I think they are owed more credit than they usually get for making the templates that Obsidian followed with their sequels.

    • @SecuR0M
      @SecuR0M Před rokem +1

      ​@@DovahFett Obsidian's writers on FONV wrote Fallout 1 and 2 what are you talking about? Bethesda only "broke ground" on making a mediocre looter shooter game.
      Bioware is bad and so is Bethesda. Bethesda can't make a competent game, much less a competent narrative, and Bioware can't do anything well that isn't just copying DND. Mass Effect is bad unless you played it when you were 12 and it was your first RPG I guess.
      The reason FONV is so well received is because it continued the story after Fallout 2 after a 12 year hiatus, from the same writers, who followed the same documents that they had when they were making the original Fallout 3. The Outer Worlds is bad writing because it's a generic Obsidian RPG without the moral ambiguities of Fallout. Fallout was fairly fresh and new when it released and the continuation New Vegas is probably heavily distorted towards positive reception because Fallout 3 was just that bad. The reason TOW isn't morally ambiguous or even willing to entertain either side equally is mostly because it isn't written by the same people who did Fallout.
      The only well written RPG on the market today is Disco Elysium and that's because it's made by a guy who writes books as a job rather than the Hollywood style of taking the same tired tropes and same tired calques and smushing them into the cookie pan. It's pretty decently written and has a perspective on morals that isn't the all-pervasive American monoculture calqued into the future. Rather it's the post-Soviet, post-Communist splinter cultures calqued into a noir. So I guess that makes DE different enough to win massive praises from Americana poisoned RPGamers.
      DE's critiques of liberalism's genocidal excess is pretty good. The Outer Worlds would be better if it were set in modern day Guatemala and the United States portrayed as genocide fascist and invaders who overthrow a democratic president, impose corporate rule, and enforce this with Marine invasions and death squads. Or an RPG set in Abu Ghraib. This would probably merit it the same lauding of good writing as DE since DE's goodness lies mostly in its edginess and critique of Americana framed in a generic post-Soviet melancholy. The fact that this is similar to the United States Rust Belt's melancholy probably helps too.
      Conversely, TOW is at best a rehash of generic talking points of liberal murderers of the U.S. Democratic Party recycled in spaaace, with a dollar store Rick Sanchez to boot, which makes it perfect for mass Americana consumerism. It's practically a Marvel movie at that point, scientifically crafted to be devoid of any deep meaning or particularly edgy means. But it's merely checking boxes rather than being particularly edgy. It even has the happy Hollywood/Disney fairy tale endings lol.
      tl;dr Obsidian is the reason Bethesda and Bioware exist, or rather Tim Cain and Chris Sawyer are, who directed Fallout New Vegas and wrote it. TOW is bad because it's written by a gaggle of randoms who decided that people who played recent or old Obsidian games, like New Vegas or FO1/2, really really dislike moral ambiguity, and Tim Cain isn't competent enough to improve on Bethesda's godawful gunplay.
      Cyberpunk 2077 is the real TOW in that it's a decently written character driven action-adventure game that is fun and good to play. This is shocking because Cyberpunk is half-baked Slavjank.

  • @chrissmith5832
    @chrissmith5832 Před 3 lety +2

    I'm just waiting for dlc.

    • @ramblelime
      @ramblelime  Před 3 lety +1

      There is one DLC out (peril on gorgon) and i've barely started it. If it does enough differently from the base game i'll make a video on it. There is 1 more expansion on the way from what I know, and then they're doing the sequel probably

  • @MirroredIMG
    @MirroredIMG Před rokem +1

    Imagine they lost communication with earth because of the great war of 2077

  • @aspacelex
    @aspacelex Před měsícem

    I disagree not telling the player what the primary attributes do is a mistake, I think it's an intentional design decision, you create the human being you wanna play as based on vibes and then see how they function within the game's systems, rather than picking the best numbers.

  • @inurokuwarz
    @inurokuwarz Před měsícem

    I feel like the commune is kind of worthless because I totally bypassed it and didn't go anywhere near it on my first playthrough. When I did go talk to them, they barely were anything.
    I still sabotoged Edgewater. The alternitive didn't matter, Edgewater is the worst. I also killed Father Max, Tobson, and the Constable. I really, really, did not want Edgewater to recover.

  • @limbobilbo8743
    @limbobilbo8743 Před 6 měsíci +1

    The best moment for me with the companions is ada having sam clean the bridge while she says very…weird…things

  • @poopoo7705
    @poopoo7705 Před 2 lety +1

    I managed to accidentally bypass the groundbreaker and beat the game without ever setting foot on it.

  • @fatterguy8443
    @fatterguy8443 Před 2 lety +5

    Theory
    This is a test on how the now generation will accept the characterization of certain npc's and if players like the diversity of a game considering the last time the world was as colorful with characters was 10 years ago New Vegas. Despite that outer worlds was great but not really the type to have much replayability.
    And now that part 2 is coming heres me hoping this time they went all out considering outer worlds was a positive step forward.

  • @ZeSgtSchultz
    @ZeSgtSchultz Před rokem +1

    I really wanted to love this game.
    But it never hit right for me.
    Maybe I'll go back to it sometime.

    • @ZeSgtSchultz
      @ZeSgtSchultz Před rokem

      7:30
      Ok, if I do play again, I might try a run where you accept every flaw you can

    • @JORDAN-CHRISTOPHERSPENCER
      @JORDAN-CHRISTOPHERSPENCER Před 2 měsíci +1

      play it bro it really is good. play on a hard difficulty and get the dlc.

  • @TheNorthernR
    @TheNorthernR Před rokem

    I enjoyed the game just enough to finish my playthrough.

  • @saml302
    @saml302 Před rokem +1

    i liked the game a lot, but its got issues. hoping outer worlds 2 hits it out of the park.

  • @Robert-rw5lm
    @Robert-rw5lm Před měsícem

    I remember that this game's hype just died the second it was released. I still play it because its the closest thing to Fallout on the Switch

  • @a.o.skurtt
    @a.o.skurtt Před rokem +1

    I agree with you about the artstyle, honestly fallout 3 and 76 have adopted this same kind of cartoony style that I really dislike, its anti immersive to see something be so clearly not realistic, and I was mad about the graphics and cutting in and out but wasnt going to say anything cause I figured you just had an older computer, but upgrading your computer to top of the line SPECIFICALLY for this video and it still being bad is wild

    • @keiser1188
      @keiser1188 Před rokem +3

      Fallout 3 isn't cartoony at all, maybe you are thinking about 4.

    • @a.o.skurtt
      @a.o.skurtt Před rokem +1

      @@keiser1188 yeah for sure must have hit the wrong button I like 3/nv

  • @scarletcrusade77
    @scarletcrusade77 Před 2 lety +9

    19:10 reddit moment

  • @VictorBalaguera
    @VictorBalaguera Před 3 lety +2

    Jesus the framerate drops in some segments of this video...

    • @ramblelime
      @ramblelime  Před 3 lety +3

      I started making this video on a computer much less powerful than the one I have now, without fully realizing that it couldn't really handle recording at a stable 60. Halfway through the process of recording i decided to upgrade my computer so that the footage would be nicer, but some segments of the video still feature footage captured by my old 1050ti and i5. Sorry about that.

  • @JayTohab
    @JayTohab Před rokem +1

    hot take: alpha protocol > outer worlds

  • @Sheriff_Ochs
    @Sheriff_Ochs Před 11 měsíci +1

    I too, was incredibly hyped for this game, more than I had been in years and years. Perhaps that set me up for disappointment a bit, but everything can't be laid at the feet of hype alone. There was so much potential here and it does near nothing with it. The biggest thing that sticks out in my mind was the sheer laziness when it came to the weapons and armors. There's literally just a handful of each and, when I progressed far enough and starting finding the same guns I'd seen for hours but with a "version 2" or "v2" stuck on the end of it, I was damn near speechless. The armors were even more egregious, just the same small handful of armor models, repainted a handful of times and that somehow makes a new armor set.
    But surely the most disappointing aspect of the game was the writing and worldbuilding. When the game was announced and it looked like we were going to get a sci-fi satire about a future where corporate greed controls everything even more so than it does now- I was all-in. What we got was frankly juvenile and inane- colonies of brainwashed corporate citizens that are so flat and uninspired that no amount of suspension of disbelief can save you. Your alternate faction options in the form of a mad scientist or a group of supposed """anarchists""" are almost as laughable: With Obsidian clearly trying to go for what a game like New Vegas did with it's faction- making each one full of positives and tons of negatives, meaning there's really no "correct" choice- and unfortunately Outer Worlds just fails spectacularly. The anarchist faction is written even more generically than the corporations and Obsidian's attempts to make them morally grey ends up manifesting as the faction doing a bunch of stupid and outright evil deeds, such that there's no reason that you as a player should feel anything but a desire to say "uh, no thank you, bye! Guess I'll go see what this mad scientist is up to."
    I also found the world to be rather boring, with each new zone or "planet" being so small and with so much copy-pasted content and lackluster combat, that I soon lost all desire to explore, which should be the main thing propelling the player forward.
    Even with all my problems, and with everything above coming off, surely, as ranty as all hell, I haven't lost my faith in the team over at Obsidian. I know Outer Worlds 2 is in the works and I would like nothing more for it to release and to be superior to its predecessor by leaps and bounds and to fix all the issues enumerated above. I don't exactly anticipate that happening, but I would love for it to happen. Open world RPG fans have been starving since the mid 2010s and I want nothing more than for upcoming releases like OW2, Starfield, and Avowed (the other open world rpg in the works from Obsidian) to be the next great entries in the genre.

  • @madhippy3
    @madhippy3 Před měsícem

    Am I the only one with great audio but 1 FPS visuals?

  • @peterzapfl7439
    @peterzapfl7439 Před 2 lety

    why do you have to be a specialist in an rpg? What if your character has not the skills necessary to solve a quest? alrounders are more flexible.

    • @cookieface80
      @cookieface80 Před rokem +1

      Then you don't do the quest. But a good RPG will have multiple ways to complete quests (sneak, fight or talk at the very least).

  • @trinstonmichaels7062
    @trinstonmichaels7062 Před 2 lety

    Trinston was here... .

  • @Diamond1234548
    @Diamond1234548 Před rokem

    I'm in an awkward spot where I wanna know why people were so disappointed by this game but I don't wanna hear too much about the story cause I haven't played it yet

  • @user-sd2ui7io7f
    @user-sd2ui7io7f Před 3 lety +3

    This game needs content.

  • @Temeraire101
    @Temeraire101 Před 2 lety +1

    For me the game was just OK, but I loved the soundtrack.

  • @catpurrito5586
    @catpurrito5586 Před rokem

    While the Legion is too cruel, Caesar actually have a reason to do the thing he does, he exists to criticizes the US democracy. Which makes him a better villain

  • @yaxb1729
    @yaxb1729 Před 3 lety +2

    I took the corporate route because it felt atleast for me the best solution. Because I thought more people would just cause more problems.

  • @AintPopular
    @AintPopular Před 3 lety +5

    the whole corporate vs the people thing is what i love about this game

    • @MrDoorChime
      @MrDoorChime Před 3 lety +11

      Except the board make for shitty villains... They never justify their actions other then them being incompetent and greedy... Caesars legion are more likeable ffs, at least Caesar can justify his actions as horrible as they are. Honestly if they just added a bit of nuance to The Board I would have loved the game, but I have a feeling the devs are very biased when it comes to corporations and capitalism, so much so it gets in the way of writing a good story

    • @yalkn2073
      @yalkn2073 Před 3 lety +10

      That concept has been overdone to death already

    • @EvandroLBL
      @EvandroLBL Před 3 lety +7

      @@yalkn2073 yes i'm already sick of it

    • @petercselik5674
      @petercselik5674 Před rokem +1

      Would be better if both side has a point where morally challanging to choose from,

    • @petercselik5674
      @petercselik5674 Před rokem +1

      yeah. Almost like running a company take no skill or knowledge just curelty towards your minions. First I really expected this board not even exist jsut a bunch of middle manager serving stupidly a computer which only can provide old marketing materials for them and at the end you have a chance to break them out or change its way for better... but no its turned out they all just a bond villain and somehow there is plenty of people, even too much so they need to take them all out... wow. I mean even if their solution would be to freeze down the high-class but unproductive citizens and let the colony ran in the hard times by the workers on rations and stright rules while they hope they will find maybe a solution and wake them up one day, or die painlessly, would be a more interesting choice.
      Especially as many of them introduced to you as curel, evil or straight stupid person and Akande would pose more than an evil bitech but as someone ready to make a sacrifice as know no better and knwo they need workers and soldiers but no normal citizens without being a cog in the machine. Would you really make a genocide on those people or try to save humanity. And make them in a way where you really had to dig deep to be able to justify if not as Phineas have no idea really waht to do...

  • @StapleCactus
    @StapleCactus Před 3 lety +1

    You actually fought in the final battle? I felt bad all the factions would try to help, only to have a futile death because I didn't need them. If they asked, that'd be nice so I didn't have to feel like it's my fault they ran to their deaths. Seriously, you just need The Board ID card and you can walk all the way to the end without firing a shot. Got to president, said to chill while I fix everything, continued to "final battle". Convinced crazy B that her plan was stupid, she surrendered. Second play through, she didn't have none of that, so I hacked the bot, walked to her, and let her "try" to kill me for a minute before one-shotting her. For the final section, Tartarus was very disappointing.
    I guess you could say that about a lot of the game. It was disappointing. It honestly felt like an episodic game for how short it was and how little content each area had. They had entire planets to colonize and you get two tiny specks on each one. Did they forget how big planets were?

    • @petercselik5674
      @petercselik5674 Před rokem

      Felt the same. Played the same way. The prison assault (well the last part of the game) as a diplomat/sneak through gamer was super dissapointing and felt bad for each faction. Especially as these come to my aid parts could be super uplifting cinematic moment if they use it properly, other than just throw 5-6 soldier mindlessly ran and attack everybody on their way until reach a point and get killed, but instead the game could acknowledge I don't alerted anybody so the aid comming from a different way. Like the Groundbreaker come with some silly distraction arguing with the guards while Junlei says good luck it will take a while for them and you freely sneak through the gates in the undertunnel etc. The whole thing felt just a quick job to close the game.

  • @logangustavson
    @logangustavson Před 4 měsíci

    You may as well always pick flaws, most arent that bad and the benefit of getting perks is too strong

  • @popupheadlights
    @popupheadlights Před 3 měsíci

    Coming here after starfield just changes perspective this game indeed was better then pretty much everything BGS put out since Skyrim.

    • @cdubsb3831
      @cdubsb3831 Před měsícem

      Felt the opposite tbh. Played and felt Obsidian was going the way of current BGS. The gunplay and RPG systems felt like poor imitations of what FO4 tried and struggled to improve on over New Vegas' approach to tweaking FO3s systems just enough to focus on the teams strengths.
      Got burned out coming across the grave collector quest which not only gave tonal whiplash between poignant commentary and absurd beyond the fiction established, but also frustrating because I had substantially less opportunities and roleplaying decisions when compared to the similar quest in Freeside.
      My friend burned out faster trying a murderhobo test of the systems and having Pervati immediately join him to show minor disappointment when he immediately offed the boss.