4D Miner Post-Kickstarter Update

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  • čas přidán 1. 06. 2024
  • Patreon: / mashpoe
    PayPal Email: mashpoedev@gmail.com
    Official 4D Miner Discord: / discord
    Official Subreddit: / 4d_miner
    Official Wiki: 4d-miner.fandom.com
    Twitter: / mashpoe
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Komentáře • 1K

  • @mrmosaic7996
    @mrmosaic7996 Před 2 lety +139

    It's an opportunity to make 4 tiers and name them: 1D supporter, 2D supporter, 3D supporter, 4D supporter

  • @barj
    @barj Před 2 lety +647

    Supporting you on Patreon. It would be a crime for this game to go unfinished

    • @insert_name8539
      @insert_name8539 Před 2 lety +1

      hi barji

    • @hejmeddiggaming2310
      @hejmeddiggaming2310 Před 2 lety

      Don't put pressure on him

    • @omzcore
      @omzcore Před 2 lety

      But quite literally it would be a crime for giving money to something that wont be finished, xd

    • @insert_name8539
      @insert_name8539 Před 2 lety +3

      @@omzcore that's not how it works...

    • @donkun3395
      @donkun3395 Před 2 lety

      get scammed for real this time only then you will learn. this is a hobby cash grab project nothing more nothing less

  • @falconbluefire8305
    @falconbluefire8305 Před 2 lety +1340

    Suggestions:
    You could emphasize the 4D gameplay in the UI, by giving 4D Lenses a unique item slot, “lenses,” separate from armor slots, and making variants that allow the player to view 4D via different methods (such as partially transparent overlays, blue/red onionskins or afterimages).
    Giving the game a more “simple but flashy” name, such as “PRYSM” (although that name specifically might be copyrighted by a tech company) could help with garnering attention/support.
    No offense, but as it stands “4D Miner” IS one number away from using the exact same name as an existing Minecraft clone.
    A shorter, simpler name would also make core features easier to accentuate, such as renaming Deadly Ore to “Prysmite,” in the case of Prysm.
    More closely matching features to the title or concept could give the game a more memorable “identity” that is easier to boil down.
    Also, AS SOON as this game has enough content to make gameplay videos on, ask @AlphaBetaGamer to play it.
    None of this is in response to the failed kickstarter by the way, these are just suggestions being given when I happened to find this game and think of them.

    • @falconbluefire8305
      @falconbluefire8305 Před 2 lety +82

      A few more title/item name ideas:
      Hyperite/Hyperyte
      Prismatic Ore
      Refractal Ore

    • @masterminer176
      @masterminer176 Před 2 lety +24

      How about another idea:
      *Quantum Ore*

    • @pixerpinecone
      @pixerpinecone Před 2 lety +135

      @@masterminer176 No please, as somebody who likes science we don’t need anymore random misuse of that word, it’s already been abused a lot by random medias as sciencey jargon.

    • @martinaguilar5646
      @martinaguilar5646 Před 2 lety +26

      Hypermine?

    • @oddmerlin9797
      @oddmerlin9797 Před 2 lety +17

      @@pixerpinecone actually it may be fitting in a way as to a 3d observer 4d objects can seem to exist in multiple places at once, but other than that i agree with you

  • @sebastiancontreras7120
    @sebastiancontreras7120 Před 2 lety +469

    I feel that "insecurity" is the sensation that this game should look for... is uncomfortable because we are a 3d being in a dimension that we can't fully understand, and that's awesome. That way may this game will have a personality appart from just being a "minecraft 4d", like terraria did many years ago. It's just awesome what you're doing, keep going!!

    • @negativetenstars
      @negativetenstars Před 2 lety +64

      i was thinking this too. the hyperspiders are really scary due to how they look so uncanny and just pop out of nowhere i feel like there's a lot of horror potential here

    • @Grimsikk
      @Grimsikk Před 2 lety +21

      I completely agree. Unsettling, insecurity, and bizarre are all traits I think that would really improve this game in the long run.

    • @deez29
      @deez29 Před 2 lety +15

      Terraria is unique from minecraft

    • @themightylordofgoblins6880
      @themightylordofgoblins6880 Před 2 lety +22

      Yea ikr, terraria went from 2d minecraft (although it never was) to its own massive sandbox rpg with tons of unique features and countless content with its huge community, I really hope 4d miner would reach that point one day

    • @staxstonecutter1802
      @staxstonecutter1802 Před rokem +6

      I agree, a cosmic horror theme goes very well with this concept, the hyperspiders are basically toned-down lesser eldritch abominations.

  • @gamerninjask6746
    @gamerninjask6746 Před 2 lety +464

    To me, this feels like when Minecraft was beggining
    it feels like some little game, but then it will be awesome (its awesome even now) Good luck with the game

    • @VojtaJavora
      @VojtaJavora Před 2 lety +30

      Yeah, with a little bit of luck, all of us are at the beginning of something great.

    • @RAMDER_plus
      @RAMDER_plus Před 2 lety +17

      Yea
      Was thinking the same thing
      It feels like how minecraft started

    • @banan9432
      @banan9432 Před 2 lety +13

      It takes more than just having a similar beginning of a popular game to actually become popular yourself.

    • @nashitundra4643
      @nashitundra4643 Před 2 lety

      true

    • @RAMDER_plus
      @RAMDER_plus Před 2 lety +3

      @@banan9432 well its a fun game
      So step 1 and 2 dons

  • @EepyGirlLava
    @EepyGirlLava Před 2 lety +479

    I am so excited about this project and was sad that it didn't get funded enough, but I'm happy you are continuing, and I will get the 5-dollar support thing tonight.

    • @EepyGirlLava
      @EepyGirlLava Před 2 lety +9

      It would also seem that I'm one of your first 10 patrons, so that's fun. :)

  • @PeppermintSwirl
    @PeppermintSwirl Před 2 lety +283

    This game is incredible. How this doesn't have millions of views yet is beyond me. Brilliant work!

    • @TheStickCollector
      @TheStickCollector Před 2 lety +13

      It is probably a niche, that may be why.
      Wait like 2-4 years and it will be then

    • @christopherrogers532
      @christopherrogers532 Před 2 lety +7

      I only found this place because youtube thought I should be here randomly.

    • @luis-sophus-8227
      @luis-sophus-8227 Před 8 měsíci

      Remember when the black holes bs became popular? Let's hope this happens to 4D

  • @sigurdeliasskogvoll6180
    @sigurdeliasskogvoll6180 Před 2 lety +213

    it would be cool if there was some sort of ‘waypoint’ that you could click to rotate to a certain angle in the fourth dimension - could be very useful in a cave for example to find what angle the exit/entrance is visible at

    • @4xelchess905
      @4xelchess905 Před 2 lety +21

      That's one of the features planned, though from my understanding Mashpoe is giving it some thought (and time) to find the best way to implement this or something similar.

    • @nuklearboysymbiote
      @nuklearboysymbiote Před 2 lety +3

      Jot down rotation while using compass

    • @animeandrice9664
      @animeandrice9664 Před 2 lety +3

      I like the idea of this it would be easier to show builds that are meant to be at a certain angle

  • @nintendoboy3605
    @nintendoboy3605 Před 2 lety +189

    I respect you, you looked failure straight in the eyes and said no, pushed it out of the way, and kept chasing after success.

  • @Yipper64
    @Yipper64 Před 2 lety +198

    id love to see some kind of long dragon enemy. Who snakes in and out of the fourth dimension. Like imagine seeing a bit of his torso and BAM his head pops out.

    • @donovanmahan2901
      @donovanmahan2901 Před 2 lety +37

      And because it can fly, it can move in a quadragonal direction.

    • @themanofquagga
      @themanofquagga Před 2 lety +29

      Imagine, you head to some new area, see a boss health bar, hear the music, but don't see anything. You start looking around, and see something in the sky, when all the sudden a huge head pops out of the 4th dimension right in front of you, giving you a limited time to react and actually damage it

    • @kaetanfacon5781
      @kaetanfacon5781 Před 2 lety +1

      Maybe something that can fly but not necessarily a dragon, because we already have one in Minecraft

    • @Yipper64
      @Yipper64 Před 2 lety +14

      @@kaetanfacon5781 we have an american dragon in minecraft, i was thinking more of a chinese dragon. Also there's dragons in final fantasy but other RPGs have dragons. Minecraft doesnt own the idea of a dragon.

    • @denouxiousp4105
      @denouxiousp4105 Před 2 lety +9

      @@donovanmahan2901 lmao that would be a good name for it, quadragonal

  • @mochaolait199
    @mochaolait199 Před 2 lety +288

    Might I suggest changing "deadly ore"/"deadly bars", etc. to something that doesn't convey it could harm you? "Quadrite" was what I came up with off-the-cuff - "quad" to convey four, of course, to suggest it's a material native to the fourth dimension.

    • @roshibomb4247
      @roshibomb4247 Před 2 lety +46

      I kind of like the idea that "Deadly Ore/Bars" is called that for a reason; you are a 3D being in a 4D world, and even things as mundane as the metal can be dangerous. I think it would be super cool to have the Deadly Ore actually have certain risk/reward crafting items, like maybe an armor set that gives you very good defense against monsters but also constantly shifts you in the fourth dimension, forcing you to be careful as where you step now could stop being real at any moment. Another idea could be a sword that itself is mostly in the fourth dimension, so while it is very powerful it is also incredibly unwieldy, making you need to understand where it is at all times to be able to properly use it.
      I don't know how any of this would really work as a game mechanic, I just think the idea of the most powerful ore of the game also being incredibly unstable. It just sounds very cool and very fitting for a 4D game.

    • @ashtongiertz8728
      @ashtongiertz8728 Před 2 lety +22

      Note how deadly ore has the same coloration as the spiders.

    • @lightninghuff
      @lightninghuff Před 2 lety +23

      @@ashtongiertz8728 4D Miner has 4-dimensional lore!?

    • @animeandrice9664
      @animeandrice9664 Před 2 lety +4

      I like the idea of it sounding like names made by the 3d traveler so deadly ore lore would be it killed him once while trying to get it

    • @staxstonecutter1802
      @staxstonecutter1802 Před 2 lety +5

      I thought that 'deadly' was being used in the way that some people use it as slang when talking about something 'cool'. 'lethal' is also sometimes used like this.

  • @Hlebuw3k
    @Hlebuw3k Před 2 lety +301

    I just realised how cool this is! You can have a whole 3d game with any kind of shape for the blocks, just by rotating and shifting the 4d view position in a certain way, which is also probably unecessarily complicated. I would also very much like for the game to have some sort of redstone (or more complex) level contraptions system, as that would bring (actually) endless possibilities! I genuenly think that this game has so much potential, and making it into just a general "minecraft but 4d" is such a waste when it can be so so much more.

    • @TheMikirog
      @TheMikirog Před 2 lety +35

      This is what I fear about this game the most. I think the 4D gimmick should be pushed as much as possible, because as it is now, I only see this game as "a minecraft clone with a 4D gimmick" with the worst aspects that it brings such as "harder to build stuff" and "more tedious to pick up item drops". I don't know how you would expand this concept and make it more exciting. Personally I just don't see many possibilities with this 4D system aside from just saying that your game is 4D, being excited for a few minutes, but then dropping the game shortly after.

    • @TheStickCollector
      @TheStickCollector Před 2 lety +2

      Post this on discord as well. It could be looked it, idk

    • @xerinuspax6843
      @xerinuspax6843 Před 2 lety +33

      @@TheMikirog The concept of the fourth dimension is such an expansive one that you could do literally anything with it, I agree that the similarities to Minecraft are very dangerous and are best avoided where possible, that's where the community suggestions kick in. No one wants to see this game fall into the "Minecraft Clone" trap. So we have to keep suggesting new and interesting ideas to help it stand apart from the rest!

    • @CyberCat3O
      @CyberCat3O Před 2 lety +8

      Imagine a pistion pushing you through the 4th dimension

    • @TheDragonfriday
      @TheDragonfriday Před 2 lety +15

      It can be it own thing, just stay away from making it Minecraft like, more unique enemies please I'm tried Minecraft keep adding passive mobs. More weird things in the furth dimensions like seriously it can be something from backroom series entitys

  • @DeismaGames
    @DeismaGames Před 2 lety +39

    it would be a cool feature if there were events or enemies that pushed you around the 4D space. i feel like it could really discombobulate the player and make them rush around trying to fix themselves, kinda like the creeper in minecraft, something sudden and unexpected and requires quick thinking to act.

  • @mind_11
    @mind_11 Před 2 lety +78

    Oh man I just found this out, but multiplayer sounds amazing. Imagine having a server where certain groups of people dedicate to building in only certain 3d planes.

    • @zeebo30
      @zeebo30 Před 2 lety +23

      Omg 4th dimensional faction wars over 3d planes. That sounds crazy

    • @waifu6768
      @waifu6768 Před 2 lety +7

      a castle, inside of a different castle of the same size

    • @zeebo30
      @zeebo30 Před 2 lety +12

      @@waifu6768 multpurpose rooms, shift your perspective and you suddenly have an entirely different room than the one before

    • @Nightfenyx
      @Nightfenyx Před 2 lety

      @@zeebo30 exactly

    • @donkun3395
      @donkun3395 Před 2 lety +1

      sounds good doesnt work

  • @brock7682
    @brock7682 Před 2 lety +37

    i think something that would really bring your game to the next level is a good lighting system, the manipulation of light through the 4th dimension would be insane

    • @thelawgameplaywithcommenta2654
      @thelawgameplaywithcommenta2654 Před 2 lety +1

      I think he should shift to Unreal Engine 5. They give funding to projects; they have amazing tools for 3d games including lighting (Lumen) and they have Niagra for crazy effects (done easy and beautifully with the Ninja Plugin).

    • @awfuldynne
      @awfuldynne Před 2 lety +3

      I didn't think about how if someone (Mashpoe or a modder) implemented light source sensitive shadows, shadows will come from objects outside of your cross-section unless the sun is in your cross-section. I don't know how much impact this would have on performance. My first thought was that the way everything is displayed as a 3D cross-section, there's not a lot of opportunity to manipulate light in a 4th dimensional manner, but shadows shift like everything else.

    • @williammanning5066
      @williammanning5066 Před 2 lety

      @@thelawgameplaywithcommenta2654 none of those things would really help for a 4d renderer

    • @thelawgameplaywithcommenta2654
      @thelawgameplaywithcommenta2654 Před 2 lety

      @@williammanning5066 It would still help some and there are things like dynamic weather effects that would make the game a whole lot more interesting.

    • @williammanning5066
      @williammanning5066 Před 2 lety +2

      @@thelawgameplaywithcommenta2654 anything related to rendering or physics in Unreal is 3d, which means it's not useful here. He would spend a lot of time just fighting to hack a 4d renderer into the engine

  • @4xelchess905
    @4xelchess905 Před 2 lety +8

    A great feature would be structures to explore like dungeons and mazes. They would push the player toward 4D exploration in a rewarding way.

  • @abysmalvoid9136
    @abysmalvoid9136 Před 2 lety +59

    It's not yet time yet. We don't even have our own self sufficient game yet. A game that progress with or without players. Progress that means they themselves evolve. Plus 4d Miner is quite a new concept, it has many possibilities. So don't let the fire burn out.

  • @MacetheBlader
    @MacetheBlader Před 2 lety +11

    4d miner + vr change my mind

  • @antijoscha1690
    @antijoscha1690 Před 2 lety +3

    did you ever think of making a Horror Game out of it ? The Idea of enemies lurking in the 4th dimension is scary enough

  • @vextronx
    @vextronx Před 2 lety +17

    I got scared for a second that the game wouldn't be continued, I'm so glad you will keep working on it! :)

  • @funa2865
    @funa2865 Před 2 lety +8

    Okay here is some advice:
    Rotate around the center of the block you are standing on (and snap your 4'th dimensional position entirely atop that block if need be) not around the players location. This makes the rotation mechanic feel less arbitrary and more repeatable, because otherwise you will always be a portion of a block out and that makes interacting with the world a real chore.

    • @U20E0
      @U20E0 Před 2 lety +2

      Good suggestion

    • @U20E0
      @U20E0 Před rokem

      @@raynethecat3027 “tilting towards +-W” or “…X” doesn’t say much, you do not need a tilt-towards-X, and you have to specify if it is relative or absolute, and, for W, in the case it is relative, you would need a rotation about the ZY plane specifically, in the case it is absolute, you would want the XZ plane ( i think, but i do not have anything i can write on to test it that’s true )
      Also have you considered that the arrows and mouse are mutually exclusive? perhaps just use the mouse wheel, you only need 3 sets of inputs anyway.

  • @jasonchiu272
    @jasonchiu272 Před 2 lety +15

    I would like to see a 4D creeper. That's all I want. I want to see the early-game players _rage_ >:)

  • @nintendoboy3605
    @nintendoboy3605 Před 2 lety +91

    Just know when you do release the game please make it harder. The only mobs in the game Spiders are rather weak and once you get a stick let alone a dangerous pickaxe they are kinda a push over. I feel this game has potential because trying to survive in a world where all living beings can freely access the world at anytime except for you has the potential to make for some interesting gameplay moments especially if you add multi-player like you said you would.
    Overall good luck with your game and I look forward to playing it.

    • @skeleton8817
      @skeleton8817 Před 2 lety +33

      Hyperspiders may be weak, but they can hurt you the other way. Mentally.. jumping on you from above and causing a heart attack

    • @nintendoboy3605
      @nintendoboy3605 Před 2 lety +2

      @@skeleton8817 Not really well at least for me

    • @Lolo_Antonio-FryEmUpFan
      @Lolo_Antonio-FryEmUpFan Před 2 lety +1

      @@skeleton8817 no that literally wont happen stop being so catrastophic

    • @Brody2621
      @Brody2621 Před 2 lety +12

      @@Lolo_Antonio-FryEmUpFan im pretty sure they were joking but ok

    • @beardlyinteresting
      @beardlyinteresting Před 2 lety +4

      4D creepers.

  • @normalsith5529
    @normalsith5529 Před 2 lety +6

    I'm in such love with this project. I've discovered it yesterday on your video about 4D Miner, and I'm really enjoying how this all is going.
    I really hope you manage to add bossfights to the game when it releases fully, i may even try it out

  • @CaptainCuttlefish74
    @CaptainCuttlefish74 Před 2 lety +11

    This project looks fantastic, even just as a tech demo!
    My one request now would be re-bindable controls.
    because of how I use a keyboard and mouse, (the mouse is in my left hand, weird I know) wasd is very difficult to move around with, so being able to rebind controls would be very helpful, and I'm sure at least a few other people feel the same way.

    • @iinkstain
      @iinkstain Před 2 lety

      i also use mouse in left hand, and i'm left handed. i use upscroll for jumping and not many games outside of source support this.

    • @leomassafm160
      @leomassafm160 Před rokem

      How do most games accommodate for left-handed controls? Map the movement keys to like IJKL?

    • @CaptainCuttlefish74
      @CaptainCuttlefish74 Před rokem

      @@leomassafm160 just letting people remap controls themselves is the best way, in my opinion

  • @deadlyore3986
    @deadlyore3986 Před 2 lety +21

    I was wondering if you were gonna launch a Patreon. I also completely missed some of the stuff the Discord made, like resource pack manager. Cool stuff!

  • @MajoorX
    @MajoorX Před 2 lety +2

    There are not enough 4D / Non-Euclidean space games out there, so as a fan of those types of games this is really interesting! That the inventory is also shaped with the amount of cubes required for a Dali Cross is perfect, great humor Mash, can't wait to see where this project goes!

  • @Nasrul260
    @Nasrul260 Před 2 lety +2

    The fact that you STILL decided to continue to make 4D Miner despite the kick starter being an absolute flop, really shows your love & dedication to your community!
    Mad respect my fellow indie developer! ✊

  • @pixelcat29
    @pixelcat29 Před 2 lety +10

    I only discovered this due to youtubes recommendation system, That video was of corse one of the best things youtube has recommended me and an amazing discovery. I would like youtube to recommend good videos like this but anyway keep up the work on the game. Can’t wait to see what bosses would look like if there will be anyway.

  • @judiye
    @judiye Před 2 lety +11

    Most of the Spanish Community came here because of Bobicraft, sadly he met 4D Miner on the last 48 hours of the project

    • @hilowsmello922
      @hilowsmello922 Před 2 lety +1

      i feel like they trying to steal the game from us lol.

  • @ColinTimmins
    @ColinTimmins Před 2 lety +2

    I'm sorry you didn't reach your goal but I literally just got pushed an earlier video about the game and that it was going up on Kickstarter. I'm glad you have decided to keep plugging away at it because I think it will make a good learning experience for people to think out side of 3D.

  • @carrotmaster8521
    @carrotmaster8521 Před 2 lety +5

    im just so intrigued by the 4th dimension in terms of video games, there are certainly a lot of things that can only be done in this setup and i am looking forward to seeing what those things are

  • @pixerpinecone
    @pixerpinecone Před 2 lety +10

    I’m looking forward to seeing this project grow so much, and I love your dedication on it!

  • @Defunkttt
    @Defunkttt Před 2 lety +3

    Suggestion: A 4d targeting system (could be a special item like the 4d glasses) which targets an enemy, player or not, and keeps you in the same plane as them. It would have some adverse affects too, as while you are targeting or being targeted by someone, the world shifts with respect to how you move (for example, moving to the right of your opponent would act as the scroll wheel up function and moving left as SW down). This way combat isn’t just about who can hit who the most or who can run away into the 4th dimension fastest, but more about situational awareness and using the shifting terrain to your advantage

  • @Witherhoard
    @Witherhoard Před 2 lety +2

    Dang, I would’ve loved to support this project if I didn’t find out so late. Im sad I missed it but I cannot wait to see where it goes

  • @RedBarchettaYYZ
    @RedBarchettaYYZ Před 2 lety +1

    I really hope this gets noticed by more people, it reminds me of Minecraft’s humble beginnings, it started with such a simple build but it was worked on more and more until it became the icon it’s known as today.

  • @DirtShield405
    @DirtShield405 Před 2 lety +52

    This game looks amazing! Just wondering, are you going to add any more enemies, like Hyperzombies or Hyperskeletons, or are you planning to make a conpletely different enemy? Thanks in advance :)

    • @RealSekiroGamerz
      @RealSekiroGamerz Před 2 lety +6

      He'll add a monke boss

    • @VenetinOfficial
      @VenetinOfficial Před 2 lety +30

      Hyperskeletons sound horrible. It's surprising enough having a hyperspider walk in on you through from the 4th direction, so being shot from the 4th direction would SUCK

    • @xd0895
      @xd0895 Před 2 lety +3

      @@VenetinOfficial that would be pretty cool tho. Imagine you try to dodge the arrow, but it just changes its trajectory

    • @j.hawkins8779
      @j.hawkins8779 Před 2 lety +6

      @@xd0895 please no, skeletons are already the bane of my existence on minecraft

  • @JustIn-sr1xe
    @JustIn-sr1xe Před 2 lety +4

    I'm going to give the demo a shot. I only just found out about this game a couple hours ago. Looks like an interesting concept. keep up the good work.

  • @0303emily
    @0303emily Před 2 lety +1

    i just found out about 4d miner yesterday , if i knew there was a kickstarter i wouldve backed this in time...
    glad to know youre still working on it ! I wish you the best of luck

  • @laika6697
    @laika6697 Před 2 lety

    I can express how amazed I am, we you did the the thing with the thing that you did just wow. the compass and how you interact with the world, the designs for the creatures!? + the world itself looks amazing you know streamers and CZcamsrs alike will be screaming with joy when a spider walks throw the fourth demotion into their hearts/house.
    I only just saw your first video but I'm so glad I did because this really just made me so happy.

  • @chippypills
    @chippypills Před 2 lety +3

    THE GAME LIVES ON!

  • @unclepaulie4233
    @unclepaulie4233 Před 2 lety +6

    I strangely feel like it is very important for this game to be released

  • @jakubsebo4236
    @jakubsebo4236 Před 9 měsíci +1

    Honestly, I think you are doing actually serious work for the rest of humanity by developing this game. I think it has potential to become an important tool for learning, as will many other games in the future. But this one especially, because something tells me that the future is very strange, and I think very few people can start to grasp how strange it will get. This game can be a start of grasping something out of our usual comprehension. Keep up the great work. Thank you.

  • @Beno951
    @Beno951 Před 2 lety +2

    I'm so sorry man. CZcams algorithm didn't bless me to find your project soon enough.

  • @Glowhal
    @Glowhal Před 2 lety +9

    You should add a feature we’re there is a creative mode like Minecraft and within the creative mode can be extra blocks and monsters that don’t normally fit the game’s theme, like some blocks and monsters can even be community creations.

    • @jasonchiu272
      @jasonchiu272 Před 2 lety +3

      I like you idea, except for the one where you said that the items also include things that don't fit the game's theme. Let those items be a part of a mod, not integrated into the vanilla game.

  • @Mayorfoxia82
    @Mayorfoxia82 Před 2 lety +16

    can you add an option to disable the text glitching effect, or decrease it?
    another suggestion: add an option in settings that switches the strafe and rotate controls

  • @Ant-lu9qx
    @Ant-lu9qx Před 2 lety

    I'm commenting in hopes it'll boost the CZcams algorithm to show this to more people, I support this 100%. This is amazing! Would love to see how this develops over time!

  • @accountpc4311
    @accountpc4311 Před 2 lety +1

    This channel singlehandedly made me understand 4d marginally better than how i did before

  • @jarredeagley1748
    @jarredeagley1748 Před 2 lety +4

    I was worried this project might get dropped. So happy to hear multiplayer is coming!

  • @sneakymcgee
    @sneakymcgee Před 2 lety +3

    Aw man i literally found your 4d miner video like 20 minutes ago

  • @josephwinland9525
    @josephwinland9525 Před 2 lety +1

    This is so cool. I am also glad you are listening to the community

  • @BubblegumDog_
    @BubblegumDog_ Před 2 lety +1

    I love seeing projects that explore the 4th dimension. I remember seeing another game a while back that was supposed to be this platformer (I don't know if it ever got released or what, seemed to be in development hell or something?). I think what you have accomplished looks amazing, but I am really interested in seeing how you will shape the 4th dimensional aspect into the gameplay so it becomes a fun and engaging part, rather than it being just a gimmick or hassle. Either way I wish you good luck! This is already very innovative.

  • @8bitbunnie936
    @8bitbunnie936 Před 2 lety +3

    honestly, i dind't even know there was a kickstarter

  • @slappels1266
    @slappels1266 Před 2 lety +3

    I'd like it if you had some sort of accessory slot or armor slot to put things like the 4d glasses into, having to switch to your weapon for each hit on a hyperspider, switching back to the glasses to locate the enemy, and then grabbing your weapon again is very frustrating, especially with low fps.

  • @aarushjain8955
    @aarushjain8955 Před 2 lety +1

    Man, you channel is growing at a very good rate, when I had checked out for first time it was 8k but checking the next day it was 24k!! Cool

  • @IQtichenor
    @IQtichenor Před 2 lety +1

    This game is the very first time imagining 4 dimensions started to make sense to me. Amazing work and can't wait to see how it progresses!

  • @ShignBright
    @ShignBright Před 2 lety +8

    I think it's a shame, though I understand why the kickstarter flopped.

  • @twiliciousred1013
    @twiliciousred1013 Před 2 lety +5

    I've stumbled across 4D Miner randomly a few daya ago and it's truly an insane game idea I'd love to see become big in the future

  • @xcashx1017
    @xcashx1017 Před rokem

    So excited to see where the updates take us. Bravo, and excellent work!

  • @fishtree685
    @fishtree685 Před 2 lety

    today is my first time hearing about this! i have some major expenses coming up this month but i would absolutely want to back this after that

  • @joshcaskey9485
    @joshcaskey9485 Před 2 lety +5

    it would be cool to have other dimensions in the game and armor

    • @thedudeguy242
      @thedudeguy242 Před 2 lety

      Four wasn't enough?! You're a madman!

    • @DrRan617
      @DrRan617 Před rokem

      @@uusfiyeyh time of 4d is not as the game

  • @gmopotato2790
    @gmopotato2790 Před 2 lety +4

    I absolutely love this idea! Looking forward to seeing it develop! Also, why are they called Deadly bars? Are they radioactive or something?

    • @ashtongiertz8728
      @ashtongiertz8728 Před 2 lety +2

      It's named after his friend, who's username is also Deadly Ore.

  • @Pekapaga
    @Pekapaga Před 2 lety

    Can't wait till this will be fully released. This has Mad potential,Mashpoe this is hard to do so don't have too much pressure to release as soon as possible if you put in your love and care it will definitely be amazing.

  • @Portablesounds
    @Portablesounds Před 2 lety +2

    The coolest thing I could imagine for this would be a proper 4D ray traced shader. I know the tech already exists since this is how the black holes were rendered in Interstellar.

    • @U20E0
      @U20E0 Před 2 lety +1

      4D ray racing would, actually, despite the misleading name, not be that much more computationally intensive, since what ultimately decides that - is the number of dimensions to your screen ( which is still 2 )

  • @MacetheBlader
    @MacetheBlader Před 2 lety +6

    Does anybody else have a “no stream” message?

  • @hilol1249
    @hilol1249 Před 2 lety +3

    we need 4d creepers!

    • @mesus8008
      @mesus8008 Před 2 lety +2

      lol they would faze throue walls

  • @gatr2897
    @gatr2897 Před 2 lety

    I literally just found out about this game today with your first video on it. I don't have a PC to play it on rn but it's just so interesting, I'll have to keep up with how development is going from now on. Exploring 4D using Minecraft-like mechanics makes it all make a lot more sense to me, and that explanation using the 2D person in your first video was also really good

  • @Ben-li9zb
    @Ben-li9zb Před 2 lety

    I wish I saw this project earlier than today, as it's so fricking cool. I love your project and it's sooo creative

  • @starterbro675lol7
    @starterbro675lol7 Před 2 lety +5

    we need a 4d boss!

  • @ZackFox101
    @ZackFox101 Před 2 lety +4

    Bit of a suggestion, perhaps when designing the enemy NPCs, You could draw inspiration from biblically accurate angels. Could help with the theming or just be a neat thing to see.

    • @U20E0
      @U20E0 Před 2 lety +3

      Nice suggestion

  • @nilssonschmillson5395
    @nilssonschmillson5395 Před 2 lety +1

    Only just heard about your game and it looks amazing, I think you have something very special here

  • @electrophonics1
    @electrophonics1 Před 2 lety +1

    Yeah I found this through the phonix video and than just got absolutely obsessed with the idea of 4d

  • @bumblebeebowties
    @bumblebeebowties Před 2 lety +17

    please mashpoe, do not make the same mistake minecraft did and lose focus. it can't decide if it's a survival, sandbox, or exploration game sometimes and instead of getting really good at one it just continues working on all three without revising the old stuff.
    this game has some fantastic potential, and i love it. imo, it'd be great as a survival game, as the sandbox building aspect is a little difficult because of four dimensions. hope you're having a nice day and continue to have them, though!

    • @nintendoboy3605
      @nintendoboy3605 Před 2 lety +3

      I mean I think it's decent at all 3 and honestly you're in the minority.

    • @jasonchiu272
      @jasonchiu272 Před 2 lety +7

      Minecraft is all three at once and more. That's why there is so much to it because it is your world, and you can do anything with it, like play it vanilla style, create servers, add mods, etc.
      Essentially, only focusing on one aspect will lose the fundamental core of what Minecraft is, and that is creativity.

    • @forsakenfish
      @forsakenfish Před 2 lety +3

      That's the best part of mindcraft though, the fact that it handles all 3

  • @halyoalex8942
    @halyoalex8942 Před 2 lety +5

    I clicked so fast the video isn’t playing for me

  • @willabyuberton818
    @willabyuberton818 Před 2 lety +2

    Of course CZcams decides now is the perfect time to put your game on the front page...

  • @RhoGamingYT
    @RhoGamingYT Před 2 lety +1

    The idea of 4d sandblock game is a very interesting. I watch all three of the 4d miner video btw.

  • @Sofi5252art
    @Sofi5252art Před 10 měsíci +3

    I gotta say I think the ultimate failure of the kickstarter were a few reasons: the graphics could have used an update to have a more cohesive style, you should have promoted the game for a longer time instead of making one video on it and immediately publishing the kickstarter, but the biggest issue is the the idea being completely unbaked. In the qa video you basically deny the game having any focus which just makes it a 4d demonstration and not a game. If you want to promote this as a game you need to decide what the gameplay loop will be, otherwise ppl wont be interested in paying money for it.

  • @wooftubeyt
    @wooftubeyt Před 2 lety +3

    What I just found this channel and imeditely after a new video is uploaded

  • @daboos6353
    @daboos6353 Před 2 lety

    I just got recommended the original video, I think you've hit the algorithm. I really like the concept behind this and hope it goes well.

  • @juliamonjardim9821
    @juliamonjardim9821 Před 2 lety

    man... I JUST descovered about 4dminer and i'm honestly stunned. Glad you'll keep going! You have all my support in this buddy, checking your patreon NOW!

  • @hejjodude
    @hejjodude Před 2 lety +4

    The name just needs to be rebranded to NOT be called “4D miner”. I’d call it something related to tesseracts, like “Tesseract”, and the 4D blocks be called something like “tesseractites”

  • @gogauze
    @gogauze Před 2 lety +3

    There's four main takeaways that I have from this:
    You need a new name, friend. Anything to do with the number 4 or hyperdimensional structures will do. You're going to be in a niche anyway, so why constrict yourself in a niche inside a clone niche.
    You may want to ditch the voxel design alltogether. Or maybe use a mesh (cartesian or polygonal) that conforms to the landscape and provides a smoother look so you don't risk falling into the minecraft clone niche I mentioned before. It shouldn't hinder breaking or adding blocks and allow the local meshes to deform in response. The change in the look by itself will probably make all the difference in delineating the game from the rest of the voxel minecraft-likes.
    It would probably be cool to constrain the degrees of freedom when shifting through the fourth dimension a little bit as folks get used to the concept of the game. Then allow more granular shifting through the fourth dimension as they progress. Though, that's if you're aiming for a larger audience that doesn't already grok the idea.
    And, finally, while the genre isn't exactly my bag in the first place, I could see an mmo being one of the ultimate realizations of this idea. Characters and mobs start out on a "server" with a single degree of 4th dimensional freedom. Later, by patch and discovery, players are able to translate themselves between their "server" and a sister "server" oriented perpendicular to their own. Much further down the line, the players are freely hopping between degrees of freedom since they've all been operating on the exact same server the entire time and just didn't know it at the outset.

  • @petermontgomery638
    @petermontgomery638 Před 2 lety

    I'm very sad I only heard about this project a day or two ago; but very happy you're pushing forward with what I personally see as one of the most innovative games I've seen in the 30+ years of gaming

  • @wishfuldorian
    @wishfuldorian Před 2 lety

    this is genuinely incredible!! I hope more people learn about this. This feels sincerely fantastical

  • @fail8088
    @fail8088 Před 2 lety +2

    Gonna be honest, the 4D Miner is a good idea but the 2D platform game in a 3D world give me a shoot of serotonin. It could be a banger if you manage to do a puzzle game with that. Action/roguelike could be also a really good choice too.

    • @buckiez
      @buckiez Před 2 lety

      you'd probably be interested in Fez if you haven't seen it already

  • @Kutaloo
    @Kutaloo Před 2 lety

    As soon as I physically can I will be supporting you on patreon, this project feels magical. In the same sense that Minecraft felt magical when it was in it's earliest stages, I really hope the growing trend continues, and I hope you keep making it better and better, it's so exciting!
    A couple comments I have on the game - instead of armor slots, you should have equipment slots. Just places to put items like the compass and 3d glasses and any other future concepts you might add.
    That and when II right click an item i only have one of, it creates another of that same item even though the item count reads 0. lol

  • @awsomebot1
    @awsomebot1 Před 2 lety

    i got recommended all your stuff today through the youtube algorithm. good luck, i'll be following your game.

  • @wegner7036
    @wegner7036 Před 2 lety

    Words can not describe how happy I am to see this incredible project continued.

  • @triynizzles
    @triynizzles Před 2 lety +1

    I can never wrap my head around for dimensions until I watched the previous video and this one now I feel like I kind of get it

    • @triynizzles
      @triynizzles Před 2 lety

      One of the best descriptions of 4D I've ever seen

  • @adams6782
    @adams6782 Před 2 lety

    Super excited to see where this goes!

  • @adiyn_
    @adiyn_ Před 2 lety

    I'm so happy for you, keep the amazing work !

  • @erinkarp
    @erinkarp Před 2 lety

    I'm excited to see where this goes!

  • @edaumaysol
    @edaumaysol Před 2 lety

    I only found this project today D: but im so happy you're still working on it! :D

  • @opaltoralien4015
    @opaltoralien4015 Před 2 lety

    I just missed the Kickstarter, but I'm gonna check the patreon for sure, this is such a cool concept

  • @kylieskinner9315
    @kylieskinner9315 Před 2 lety

    You've got this. I just found this by related videos, and the more following you gather, the more support you'll get. If after a bit you do another kickstarter, you have my support even without rewards

  • @grottenolm_gaming3861
    @grottenolm_gaming3861 Před 2 lety

    Thank you for continuing this project. It is very cool and I am looking forward to Future Updates! :)

  • @cortoons7889
    @cortoons7889 Před 2 lety +1

    Maybe add nametags that can be seen across the 4th dimension? Like how in minecraft you can see other people's nametags even when they are behind walls, or in caves. And also maybe add a craft able block that can be placed in all slices of 4d? I think that might make building somewhat easier

  • @e_bausch7172
    @e_bausch7172 Před 2 lety

    As a variant idea on the 4d compass, make a 2 part transponder device. The unit can be carried [search mode] or placed [find mode](in a chest, house, resource vein, on another player). Others can track its location using the same mechanics as the 4d compass with their own unit IF it has a tuned crystal for the unit being tracked. Tuning a blank crystal could be as simple as slotting it into that unit and performing a craft operation. Each time the unit (not tuning the crystal) is recrafted (old unit plus resources for a new unit), the number of crystals it can hold increases. It could be made more useful by slotting a blank crystal to orient on the nearest other unit. Numbering the crystal slots and putting corrisponding numbers in the display could help orient the user. This could make for some wild team-PVP play (you know where [some of] your team-mates and the nearest non-tm unit are... enemy or trap?)

  • @kuhakuhdisboard7471
    @kuhakuhdisboard7471 Před 2 lety

    I'm so amazed by 4D, I hope a get the time to play your game on my next holiday

  • @nice3294
    @nice3294 Před 2 lety +2

    This seems like such an amazing project!