What some people don't know, is that the classic swordwrath actually does something other than just nothing. It gives you faster attack cool down/speed compared to the other skins having slow attack rate but still has abilities.
Me Miner: leaf because it's the only good one for him Swordwrath: vamp because the low health is counteracted by the life steal Spearton: lava because of damage reflect and he is a tank Archer: ice because ice archers duh Wizard: savage because his cooldowns are shorter and extra damage in endless deads Giant: lava because he is also a tank and with the earthquake ability you can do a fuckton of damage
Actually, I'd recommend using “Leaf Skin”. It can reduce the cool down once you're training a Swordwrath, Archidon, Spearton, Magikill, Giant. It can make you're mens move faster. It does a bit damage. And, Finally... It can reduce the prices when training a Swordwrath, Archidon, Spearton, Magikill, Giant.
Vamp especially. I would say they should either drop the price of vamp DRAMATICALLY, or make it heal a lot more. I would prefer the latter (or both), because making it cheaper doesn't change the fact that it heals practically nothing.
Vamp swordwrath is practically useless, because the life steal heals almost nothing. I would instead recommend leaf or lava. For archidons I recommend ice; the only useful thing lava has for archidons is burn damage, which is user-control, which I find is MUCH less accurate at hitting things (or maybe I'm just bad) and it affects only ONE archidon, whereas ice affects ALL of them. For the magikill, if it's mobility you want, why are you using savage? Leaf increases their movement speed, while decreasing their training speed and cost. But if you weren't focused on mobility, then I can see why you would use savage. For giant, I personally use lava (savage might also be good), but I'm not going to argue with leaf. Leaf is just good in general. Edit: Nevermind what I said about the magikill, I forgot that savage also increases movement speed; I just checked.
Here are my thoughts: CAMPAIGN/TOURNAMENTS: Miner: Leaf Skin hands down. Swordwrath: Vampire Skin for more durability as they actually gain a decent amount of hp per attack. Archidon: Ice Skin hands down. Spearton: Lava Skin since they can reflect a lot of damage since Speartons are tanks, and do extra burn damage when user controlled. (Vampire is useless for Speartons trust me, they only gain like 1-3 HP per attack) Magikill: Savage Skin to get a faster attack speed. Giant: Either the Savage Skin (For a faster attack speed and more frequent Earthquakes) or the Lava Skin to reflect a lot of damage as they are also tanks (Attacks and Earthquakes deal bonus burn damage when user controlled which is so OP because its an Area Of Effect attack) ZOMBIE MODE: Miner: Leaf Skin Swordwrath: Vampire Skin (Durability and Poison Resistance) Archidon: Ice Skin (To slow zombies down) Spearton: Vampire Skin (The Spearton is a good frontline unit against zombies especially when they have Merics supporting them, the Vampire Skin just gives them Poison Resistance for those annoying ranged zombies) Magikill: Savage Skin (Bonus Damage against zombies and Faster Attack Speed) Giants: Savage Skin (Bonus Damage against zombies and Faster Attack Speed) Vampire Skin (Poison Resistance, AOE Lifesteal, Splash damage when user controlled) Lava Skin (Reflect damage as it is a tank, AOE Burn Damage when user controlled)
Here is my personal army and skins: • Miners have the leaf skin since they’re cheaper and don’t do much in combat. • Swordwrath and Archidons have lava for poking and early unit assassination. • I don’t use Speartons, but personally I’m split by leaf or vampire. • Magikills have leaf skin to counteract their high costs. The giant’s earthquake is better than their explosions, so their summons are all I need to protect from enemy explosions. • Giants have lava, so their earthquakes can burn. They’re equally offensive and defensive, but I like playing giants as the main spellcaster, with the magikills to support. Therefore I try to keep the giant safe, while going in if the enemy or my mages get close enough. Feel free to provide feedback or compliments. :D
I agree with the person above me on archidons, but I also somewhat disagree with you on the speartons. Leaf? Yeah, go for it. Leaf is great on everything. But vamp? Vamp heals practically nothing, and I think that the savage skin's bonus damage to Deads is better for Deads than the vamp's poison immunity, not to mention that the AOE only works for user-controlled speartons. So instead of vamp I would recommend lava, because damage reflect, although not great, is better than the other skins in my opinion. So, TL;DR: I would recommend either leaf or lava, vamp just isn't good, especially with it being so ridiculously expensive. But, other than the archidon and partially the spearton, I agree with you on everything else.
I use fire archers to harass early game, because you’re most likely facing light units like miners or swords and one arrow can potentially kill them in one shot. In the end, I don’t rely on archers... I use my giant (controlled as a spellcaster) and magikill summoners. I’ll admit though, I also like the ice arrows. Their passives makes them worth using, especially for crowd control.
@@chiliarchy8902 Vamp Spearton is useless in Campaign or Tournament Mode, but it is quite useful in the Deads Mode. They act as frontlines (Immune to poison) for your Magikill and Archidon supports while being supported by Merics. Creating one Giant just to control it yourself it also useful.
i would like to see a skin that when it damages enemies, it gives you a few extra gold, maybe gem skin or money skin bc golden skins is already used on spells so it would be confusing, it would fit perfectly on giant bc of repeatly attack, meaning lot of extra gold and bc giants are always on 1st line. also vamp skin if so expensive really deserves user control posion.
Derek Ho I remember taking a screenshot of an army of miners in the “No Man’s Land” level, and I took the enemy’s gold after killing them. I had a lot of gold to replace the casualties. It’s like a riot or protest! Lol
My personal opinion is Miner: Leaf [Because Y'know] Swordwrath: Vamp [For The Swordwrath To Survive Longer] Archidon: Ice or Fire [To Slow The Units] [To Do Extra Dmg] Spearton: Vamp [To Survive Longer] Magikill: Ice or Fire [Dunno If It Slows Units When It Does The Stun Attack] [For Extra Damage Cuz Of The Fire] Giant: Fire Or Vamp [Fire For Extra DMG] [To Survive Longer] *PERSONAL OPINION*
My choice: Miner: Leaf (because it's more cheap and build speed increase and extras heatlth it's so fit for miner) Swordwrath: Vamp (Because swordwrath are so easy to kill so with this skin Swordwrath will get increased health and lifesteal and it's so OP for swordwrath i can solo swordwrath ambush and last boss with this skin) Archidon: Voltaic/Ice (Ice can slowdown enemy it's good if you have bunch of archidon, voltaic it's good to it's deal more damage with the lightning and it's good if you have bunch of archidon) Spearton: Lava (Because Spearton its so tanky spearton can damage reflect with spearton it's make spearton more tanky then usual and deal burn effect so it's so fit for spearton, Damage+defends) Magikil: Savage/Undead/Voltaic (Voltaic makes magikill can use lightning/ if last hit makes enemy turn into our side as undead/savage make attack speed increase) Giant: Lava/Voltaic (Lava can makes giant reflect damage and burn damage makes masive damage with giant/ voltaic if giant use earthquake lot of lightning will appear it's so op deal big damage)
the best skins for each troops are the ones you get for free from the game between my comparison those are: Miner: Leaf because of the faster build and of the quicker economy Swordwrath: Vamp because of life steal, as swordwrath will lose health quickly when highly compromised, for this he will be able to gain a little bit of health back. Archidon: Ice because of slowing down enemy troops, it will make achidon more like a support troop for a little extra help instead of just a military troop Speartron: Lava because as speartron is tanky, if used against archidons or swordwraths, it will be able to reflect a lot of damage on troops, and when throw spear on more tanky enemies they will get more damage with the fire effect Magikill: Savage because of fast moving when user control, its not a great perk but its the best for the magikill Giant: Whatever you want, u just need skins for the giant so u have the earthquake ability.
This is mine Miner: Leaf, same reason as yours Swordwrath: Anything between Savage to Vamp, I mainly use savage against Vlad in tournaments or I use vamp to counter Vlad's poison zombies, but I mainly use Voltaic since I mainly use swordwrath as my frontline since they're cheap Archidon: Ice, I just want my enemies to slow down and die Spearton: Lava, they're already tanky by default, might as well slap on some juicy damage reflect Magikill: Undead, I use undead since if they die, they'll still resurrect to deads and have an advantage in the battle Giant: Voltaic, since if you use the earthquake ability while in user control, it creates like an electric pattern forming a line of lightning bolts
Me use: Miners: Lava Reason:So that when enemies attack my miners they get damaged. Swordwrath: Ice Reason: Swordwrath's attack is fast, so i will use ice. Also speartons cant get a chance to walk if i use control swordwrath. Archidon: Fire Reason: i did a glitch and it helps me aim better so, why not? Spearton: Leaf Reason: So that it doesnt take too much gold and doesnt waste time. I am not being impatient. Magikill: Literally leaf Reason: Same as spearton. Giant: Vamp Reason: Giants Do Huge samage but slow attack. If they attack they get heal, i hope this is useful. Because of the knockback.
My opinion: Miner - Leaf Swordwrath - Ice Archer - Ice (Im pretty bad control him, so is better spam freezer xD) Spearton - Lava (He is a tank so is better do more damage when hit you, also with control damage burn enemy ☺👍) leaf is second better for me. Magikill - Leaf (because create more fast and less cost) Lava is ok too but some times you need a magikill fast xd Giant - Lava lol (just imagine like a spearton but more burn power damage :D) or Leaf can be another option.
Archer are not the most user friendly units so don't worry. Even so being good at controlling the Archer is only really useful if you desperately need more archers but don't really have time to train any especially when you have the ice skin since your supporting swordsman would easily take them out during the freeze time.
If aiming is a problem while controlling an archer, there is a button on the lower right that if you hold it, it moves your camera to your last arrow. It can be used to improve your aiming skills (or to spy on your enemies 😏). You should try it at least! 😉
In my opinion The Best Skin is: 1.Leaf Miner 2.Vamp Swordwrath 3.Ice Archer On Campaign/Tournament Savage Archer On Endless Deaths 4.Vamp/Lava Spearton 5.Leaf Magikill On Campaign/Tournament Savage Magikill On Endless Deaths 6.Vamp/Lava/Leaf Giant
i think the fire spearton is better because he almost does the same damage as the leaf spearton and they get the burning on it and the damage reflect is just op
ok so what I do is I use the vamp skin for the swordman and spam swordman it's very op strat : 3 miners then just spam swordman. DEPENDS ON THE GAME MODE
for me: miner:leaf-cause of the cost reduce cost of gold so i have more gold left swordwrath:ice-cause can freeze enemy so i can run away if i have low health archidon:ice-can also freeze enemy just like swordwrath spearton:vamp or leaf-for vamp poison immunity and user control splash i use this in endless dead for leaf build speed inc. and build cost dec. i use this in campaign magikill:leaf- build speed inc. and build cost decrease useful lava-damage reflect useful when retreating Giant:lava or ice-for ice cause can slow enemy for lava cause damage reflect very useful cause the giant is slow
Leaf miner because of the cheap early game benefits. Leaf for swords wrath to swarm a bunch of them. Ice archers to help the giants deal endless knock back. Lava spear tons to deal with giants easy. Ice magikill to create mass slowness and idk for the giant maybe vamp? I use leaf so I can make a few of them faster
My Preference is: Miner:Leaf(Because it cost less in game and we can get more) Swordwrath:Vamp(because if you have many swordwrath vamp your invicible) Archer:Ice(because if you can hit someone with it you have more time to hit him more) Spearton:Fire(because it can reflect damage) Wizard:voltaic(because if you control it you can make lightning when hitting enimies and when its many enemies its op and it deals extra damage Giant:Voltaic(its the same reason as wizard)
What i use Miner: leaf Swordwrath: vamp Arcidon (idk how to spell it): ice Spearton: lava Majikill (idk how to spell): savage Giant: leaf (cuz i dont have enough jems)
Miner: leaf get easy miners out faster and more gold early game Swordwrath:ice stalling the enemy miners and quick early game kills Archidon:lava:Early Gamer miner sniper Spearton: lava tank damage and damage reflect Magikill: lava damage reflect + burning splash damage Giant: ice eRthquake and splash stalling
Me Miner:leaf (because miner only mine gold and not fight to use others skin) Swordwrath:undead (have 2 lives) Archidon:ice (Archidon is a long-range unit, so its slow ability helps limit the distance of enemies to itself) Speaton:undead(have 2 lives) Magikill:leaf( magikill are expensive,long cooldown,move slow, leaf skin can fix them) Giant:voltain ( his earth quake can attack many subject with storm are perfect combo)
Bruh no vamp is amazing ... Vamp provides heal and splash which is rather strong on swordwraths. Magi kills too. Because now u can use the magi kills in the frontline to splash more enemies in the back row rather than just let them sit at the back. Vamp is super underated
I would use leaf as miner swordwart as wamp cuz they are strong and archidon as ice to slow units . Spearton would be lava and magikill as dead and lastly giant as lava or leaf
Best skins to use for all gamemodes. (my opinion) Swordwrath: Vampire skin, despite low health,they can put up a good fight while receiving health from attacking. Miner: Leaf, Faster training and cheaper. Archer: Ice for slowing down Enemies. Spearton: Either lava or Vamp but i recommend Lava since they are tanky. And when enemies hit them they recieve burn damage. Magikill: Savage for faster mobility and cooldown. Giant: Lava for its tanky health and damage. And its earthquake Ability being powerful
Jean Dorneval If there is, I don’t know if I should use ice (for heavy crowd control since I spam mages) or lava (for damage reflection). Still cool, I agree.
My personal skins : Miners - Leaf - Obvious reasons - Swordwrath - Leaf - their useful in large numbers, and the Leaf skin makes em less pricy and get trained alot more faster Archidons - Ice - Really good against any unit really, (The ice effect applies to units that aren't user controlled) and they can basically freeze incoming attackers which is really good early on. Speartons - Fire - Just look at that damge reflect. Mage - Vamp - The life steel thing is really good for the mage since they could pump out a lot of damge , which sometimes can heal your mage entire health bar. Giant - Fire - the damge reflect can take out tons of archers and weaker units.
There are lots of personal preferences, but the thing is, mage’s minions take most of the beating, so honestly they should not be taking damage in the first place, their hp pools are so low so they will die before you get the life steal even going, so it’s either leaf or lava,
What each skin says about you. *Leaf:* You're impatient. *Ice:* You're a troll. *Savage:* You hate magikills and giants. *Lava:* You're a troll or you want more damage. *Vamp:* You dislike dying.
the savage skin is mega op you can user control a sword wrath and have extra speed and attack speed when your unit falls he does not even fall only takes the damage and +30% damage to dead's
Here is what I think are the best skins from my experience. Miners- obviously leaf skin since it's the only skins that benefits miners at all ex. What is a miner supposed to do with a health increase, I can't imagine to many people thinking (instead of tanking one hit 1 can now tank 2) Swordsman- leaf skin not so much for being cheaper (they are already the cheapest unit on the game what more can you expect) but for the massive speed increase so fast in fact that you could run to the enemy side before they even summon their first unit especially when compared to say the Savage skin which also advertises a speed and attack increase (the attack increase is nearly non-existent and the speed boost is at most 5%) Archer- ice skin since slowing the enemy down can make good opportunities for the melee units to finish them off Spearton- Savage skin because the lack of stun and slight speed increase means you can quickly take out wizards from behind enemy lines and still be healthy enough to at least take out a few archers Wizard- leaf skin was almost made for this unit since it reduces or outright negates every drawback the wizard has. They are very expensive so leaf skin reduces the price of the unit They take a long time to train so the leaf skin speeds up build time slightly Finally they are so slow that any retreat from battle normally results instant death well speed boost from leaf skin means it's actually possible to safely retreat without losing your wizard. Giant - I never use Giants because I don't find them useful (ok I found one scenario on a self imposed challenge where the giant helped me win) so I don't have any real experience with what skin benefits them the most, I just equip the Savage skin because it looks cool. Note that the vampire skin is the only one I don't have unlocked and I can only share my experience with the skins I've actually used before. That means the vampire skins might be the best on all of them for all I know. Edit ok I made a mistake with the Savage skin. It was an attack speed increase not attack increase. Also I'd use Savage skin for Giants because they are slow and the speed increase does make a difference(what running speed you lose from the leaf skin is more than compensated for by the attack speed.
My build: Miner Leaf - because they are fast at mining and receives more gold. Swordrath Lava - because if they get damaged by archidon they can reflect the damage they have taken. Archidon Ice - they can slow enemies even from far away, they are powerful against slowing enemies down. Spearton Vamp - it can have more life than dying, it can heal when damaged too. Magikill Undead - if they are far range they can easily explode the enemies from far away and the enemies turn to zombies and convert to team. Plus, you can have many deads on your side but crack, it only works when user control. Giant Savage - it can kill the enemies easily and they are speed at attacking, this is good to use when deads too. I hope my build is confirmed to be useful. This is what my build is, copy asaplayers first tho
giant with undead is ok too. The earthquake will almost 1 shot swordwrath (depending on their helment upgrade or difficulty) well it may not be great but the amount of deads you could summon on swordwrath spam. The magikill however only affects THREE units.
Also if you use 1 spearton with full economy and 48 archers you can take down the final boss so fast of you control the spearton and make a distraction the areches will do so much damage almost 400 damage
Best Miner:leaf,becomes cheap,and comes more faster in the early game Swordwrath:vamp,more health,insane damage Archidon:ice,slows incoming enemy when in defence and when about to attack Speraton:lava,can deal more burn damage Magikill:savage,become faster because he is slow and can easily die Giant:savage,look cool,become faster,breaks the ground
I don't think speartons are only for defense but also the ones that kills the one that you really want kill like the giant cause you can throw the spear it deals a lot of dmg but this is only my opinion
Miner: leaf (it's would be more economic Swordwrath: leaf (it's so fast build and so cheap, you can defeat enemies easily at first minutes) Archidon: ice or lava (slow units can't reach archers and take more damage when they retreat or increase damage ) Spearton: lava (tank units are effective with damage reflect) Magikkil: savage or lava (Lava: magikkils are strong and you can do more strong with lava skin or İncrease rate ) Giant: lava ,savage or leaf (Damage reflect is good at tank units , it will be dangerous when you increase speed and fire rate[savage] or select giant avatar and leaf skin for giant it makes so cheap and increase build time )
My personal preference for swordwrath skin is the vamp since you can benefit off of it as well as from the rework they also have extra health from it as well as being able to heal abit
Setup: Miner-Leaf 100% Swordwrath-Leaf or Vamp Archidon-Ice Spearton-Leaf or Vamp Magikill-Leaf,Ice or Volcanic(If self control) Giant-Volcanic(if gonna go self control) or Leaf
BEST WAY TO GET GEMS MAKE A NEW GAME OR CONTINUE UR GAME BUT DO THE STAR THE LAST STAR AND IT GIVES U ALOT OF GEMS SO DO THAT AND MAKE NEW GAME AND REPEAT
I think the new voltic archer⚡ , the undead magikill🧟♂️ , the lava speartons🌋 , the leaf miner🍂 , the vamperic swordwrath🦇 and the the voltic giant⚡ skins are the best 😎😎😈😈
My layout: Miner: Leaf Reason: I really need miners out QUICKLY but i will USE lava in gold rush cause im Getting spearton 1st cause its tanky Swordwrath: Ice Reason: Just like AsePlayer you can get Quick easy kills Archer: Ice Reason: I suck at aiming so im making the enemy's units slow Spearton: Lava Reason: Spearton is tanky so lava Might Be the Best. Ik i can Use Leaf but i use Leaf for gold rush. Magikill: Leaf Reason: I have many Problems cause i want magikill FAST so i will USE Leaf also lava is Op if you like controling magikill Giant: Lava Reason: Giant is EXTREMELY tanky. So lava could be useful if archers are shredding giants fast.
the 3 actual best skins in the game 2021 1. Undead Skin (User control when killed a enemie them turn into zombies + Throw Spear At Low Spearton = Dead Spearton (Sorry When Killed a giant them turn into regular zombies but more bigger) 2. Vamp Skin (Increased Health + Life steal (User Control Splash) Lava Skin (User Control Burn Damage + Spearton Throw = Big Damage)
Mine for swordwrath is vamp its the cheapest compared to other units (that dont have the wood skin) vamp has lifesteal and extra damage with that and its cheap cost makes it mine for swordwrarh
My presence has vamp lol swordwrath is vamp and spearton is ice miner is also ice archidon is lava and magikill is savage and last giant is... Savage lol
never use vamp on campaign tho •Miners: leaf Miners are the most important source of the game as they give gold and makes the player have enough gold to summon a unit, so its better to have more miners so you should use the leaf skin. •Swordwraths: Ice Swordwrath is the most spammable and earliest unit to get in the game, swordwraths dont have a massive amount of hp so you should use the ice skin to freeze them and get lesser damage. •Archidons: Ice This is really obvious, like swordwrath, it has low health and archidons are obviously one shotted by final boss, its the most fast attacking unit. so ice is a good skin there because it can attack fast and do spam freezes. •Speartons: Flame/Leaf Speartons are the best type of units and i love them, so you should command them carefully and try not to make them die because you would spend another 500 for them [ 450 for leaf ] and its power up Spearton rage which make them throw spears + 2x DMG it will do massive damage to stronger foes if you have alot of them, so i would be recommending flame so it has extra burn damage, leaf if you want the price to decrease and build an army faster, its your choice. •Magikills: Flame Like speartons, its the best unit type too, it can summon minions and deal massive amount of damage, so i would reccomend flame. it can do burn damage when you did a massive amount of damage and it can damage reflect too. •Giants: Flame Giants are strong, However its the most expensive, slowest, slowest build time, and low accuracy unit so you have to put up a giant when you have a surviving army, its attacks are massive especially the earthquake ability and its tanky, so, i would reccomend the flame skin, not only it deals massive damage and a burn, it will burn alot of enemy units when you put up an earthquake ability. wow that was alot of flames
I personally use the vamp spearton in the zombie mode,firstly they are tanking and are taking no poison damage when they're taking damage from those annoying zombies that are throwing those projectiles,and in case you're using a spearton, you can do splash damage, which could be useful because when a massive zombie hord arrives it is making easier to finish the hord.Furthermore,the life steal might give you only 3 to 5hp back after a hit,it is something ok but also in my opinion a small amount of life.
I actually found my preferences to be pretty different, as I am aboit to explain. Miner: Leaf I mean, it's obvious. No need to discuss it. Swordwrath: Lava I find the damage reflect to be quite useful, and although I don't control swordwrath often, the user control burn damage does help when the enemy rushes you early on. People say they like vamp because of the life steal, but in my experience it heals hardly anything. Though I can definitely see the reasoning behind leaf, especially early-game (the fastest gem-grinding and upgrade-grinding method I know of uses lead swordwrath). Archidon: Ice Unit with the most range slowing down enemy units consistently? Count me in. You argued lava because of the insane damage with headshots, but; and maybe I'm just bad, but I stand by my point; I find it extremely difficult to aim with the archidon, and the burn damage is only user-control, so combined with the fact that archidons are squishy and shouldn't be taking damage, I find lava kinda useless for archidons. Spearton: Lava With their high health, I think the damage reflect is helpful. Life steal, as always, heals hardly anything and so its main selling point is useless. Magikill: Leaf? I'm actually not too sure about this one. I chose leaf because it is just a really good starting point, and good for any situation. I see your logic behind lava, but the burn damage applies only to user-controlled magikill, meaning that only one magikill takes advantage of it. Same applies to the savage skin. Plus, by the time you have a magikill to control, you might as well build and control a giant instead of controlling the magikill. Also, a cost reduction of 120 with the leaf skin is quite helpful. Giant: Lava? I ALWAYS control a giant if I have one, so this is where I REALLY take user-control abilities into account. Because I always control a giant, I make great use of the burn ability, and because of its incredibly high health, the damage reflect probably adds up to a lot of extra damage over time. Although, like with the magikill, I'm not 100% sure on this one, because the savage skin's user-control attack speed increase might add up to more damage than lava's reflect and burn. The attack speed also helps against the statue, whereas the damage reflect and maybe burn don't. But as I said, I don't know the specific numbers behind this stuff, so I don't know which adds up to more damage. And that's my personal preferences, though as I explained, I'm not entirely sure about all of them. If you don't have skins yet, I would recommend getting the leaf skin for every unit first, because it's cheap and honestly really good on all units. After that, you can start making decisions about other skins.
King Nedya I like to control my lava giant as a “spellcaster,” but I play safe with him so he can stay alive for a long time with his high health. I spam mages to summon minions that serve as cannon fodder while my giant backs them up with ranged earthquakes. I only go close range if the enemy gets too close or my mages get too close to the battle (must protect his cannon fodder source).
My mages are leaf since lava mages are outclassed by lava giants due to their AoE maximum targets. The mage can only burn 3 units while a giant can burn more.
King Nedya I called my giant a “spellcaster” since I control him like one. I mostly use the earthquakes, but oftentimes I disengage (I don’t spam his melee attack) while my cannon fodder minions protects the giant’s already high health. If the giant survives, the offense can continue.
@@chiliarchy8902 Oh, I think I see now. I actually use them in the complete opposite fashion, using them as my tanks, using both both the earthquake and the normal melee attack as often as possible.
Keep in mind this is my personal preference! You guys might have a different opinion and that's perfectly fine! As long as it isn't Vamp :^)
What do you think is the best skin for giant. Maybe lava or ice?
Masterp8s def not ice, all hits from giants stun units anyway, the freeze will be over by the time the units stand up.
@@tak5568 I would say lava or savage.
@@KingNedya yes
Use lava. The giant’s earthquakes burn more enemies than a lava mage’s explosions (only three targets).
What some people don't know, is that the classic swordwrath actually does something other than just nothing. It gives you faster attack cool down/speed compared to the other skins having slow attack rate but still has abilities.
So does that mean its the best skin for the swordwrath?
Yeah i noticed if u upgrade helmet
Me
Miner: leaf because it's the only good one for him
Swordwrath: vamp because the low health is counteracted by the life steal
Spearton: lava because of damage reflect and he is a tank
Archer: ice because ice archers duh
Wizard: savage because his cooldowns are shorter and extra damage in endless deads
Giant: lava because he is also a tank and with the earthquake ability you can do a fuckton of damage
Same except Vamp for Swordwrath
very good you true i think lava is the best
What do you think best upgrades are
Bruh this is my exact loadout🤣
Nice!
Actually, I'd recommend using “Leaf Skin”. It can reduce the cool down once you're training a Swordwrath, Archidon, Spearton, Magikill, Giant. It can make you're mens move faster. It does a bit damage. And, Finally... It can reduce the prices when training a Swordwrath, Archidon, Spearton, Magikill, Giant.
I like a swordwrath using a Vamp skin I mean it's not that expensive
Get the gold and hire the vamp swordwrath
And miners
swordwrath already cheap you dont need more cheap price. Training is good though
I Like My Unit All Lava/Vamp because they look so strong and good details about the skin
I feel like there should be a price drop for the Lava and Vamp skins, the first 3 skins for the units are fine though.
Definetly
Vamp especially. I would say they should either drop the price of vamp DRAMATICALLY, or make it heal a lot more. I would prefer the latter (or both), because making it cheaper doesn't change the fact that it heals practically nothing.
I think it ok cause of the spearton as it a tank and giving it a vamp skin you just making it not to take damage to poison
@@carsonyeohkaisheng7542 And you _only_ encounter poison in Deads Mode, and the bone skin is a cheaper alternative.
Weekly mode comes in lol
My skins
Miner leaf
Swordsman vamp
Archer lava
Spearton lava
Magikil savage(for mobility)
Giants leaf (cheaper and looks like groot)
Vamp swordwrath is practically useless, because the life steal heals almost nothing. I would instead recommend leaf or lava. For archidons I recommend ice; the only useful thing lava has for archidons is burn damage, which is user-control, which I find is MUCH less accurate at hitting things (or maybe I'm just bad) and it affects only ONE archidon, whereas ice affects ALL of them. For the magikill, if it's mobility you want, why are you using savage? Leaf increases their movement speed, while decreasing their training speed and cost. But if you weren't focused on mobility, then I can see why you would use savage. For giant, I personally use lava (savage might also be good), but I'm not going to argue with leaf. Leaf is just good in general.
Edit: Nevermind what I said about the magikill, I forgot that savage also increases movement speed; I just checked.
@@KingNedya yes
King Nedya yeah i only use vamp swordwrath for endless deads
Wow wtf I have exactly the same for every char as you. Lmao
@@KingNedya No
Here are my thoughts:
CAMPAIGN/TOURNAMENTS:
Miner: Leaf Skin hands down.
Swordwrath: Vampire Skin for more durability as they actually gain a decent amount of hp per attack.
Archidon: Ice Skin hands down.
Spearton: Lava Skin since they can reflect a lot of damage since Speartons are tanks, and do extra burn damage when user controlled. (Vampire is useless for Speartons trust me, they only gain like 1-3 HP per attack)
Magikill: Savage Skin to get a faster attack speed.
Giant: Either the Savage Skin (For a faster attack speed and more frequent Earthquakes) or the Lava Skin to reflect a lot of damage as they are also tanks (Attacks and Earthquakes deal bonus burn damage when user controlled which is so OP because its an Area Of Effect attack)
ZOMBIE MODE:
Miner: Leaf Skin
Swordwrath: Vampire Skin (Durability and Poison Resistance)
Archidon: Ice Skin (To slow zombies down)
Spearton: Vampire Skin (The Spearton is a good frontline unit against zombies especially when they have Merics supporting them, the Vampire Skin just gives them Poison Resistance for those annoying ranged zombies)
Magikill: Savage Skin (Bonus Damage against zombies and Faster Attack Speed)
Giants:
Savage Skin (Bonus Damage against zombies and Faster Attack Speed)
Vampire Skin (Poison Resistance, AOE Lifesteal, Splash damage when user controlled)
Lava Skin (Reflect damage as it is a tank, AOE Burn Damage when user controlled)
ok bro the savage giant is the tankiest giant out if all hands down
I put vamp on the giants in zombie mode because they are in front of your army (and the meric is really usefull)
basic game, high strategy
You deserve to be the front of all comment :)
Definitely The Vamp skin is the best for Giants and Spaertons
Here is my personal army and skins:
• Miners have the leaf skin since they’re cheaper and don’t do much in combat.
• Swordwrath and Archidons have lava for poking and early unit assassination.
• I don’t use Speartons, but personally I’m split by leaf or vampire.
• Magikills have leaf skin to counteract their high costs. The giant’s earthquake is better than their explosions, so their summons are all I need to protect from enemy explosions.
• Giants have lava, so their earthquakes can burn. They’re equally offensive and defensive, but I like playing giants as the main spellcaster, with the magikills to support. Therefore I try to keep the giant safe, while going in if the enemy or my mages get close enough.
Feel free to provide feedback or compliments. :D
I like Ice better on Archidons as you need to control an Archidon to actually deal fire damage to an enemy.
I agree with the person above me on archidons, but I also somewhat disagree with you on the speartons. Leaf? Yeah, go for it. Leaf is great on everything. But vamp? Vamp heals practically nothing, and I think that the savage skin's bonus damage to Deads is better for Deads than the vamp's poison immunity, not to mention that the AOE only works for user-controlled speartons. So instead of vamp I would recommend lava, because damage reflect, although not great, is better than the other skins in my opinion. So, TL;DR: I would recommend either leaf or lava, vamp just isn't good, especially with it being so ridiculously expensive.
But, other than the archidon and partially the spearton, I agree with you on everything else.
I use fire archers to harass early game, because you’re most likely facing light units like miners or swords and one arrow can potentially kill them in one shot. In the end, I don’t rely on archers... I use my giant (controlled as a spellcaster) and magikill summoners. I’ll admit though, I also like the ice arrows. Their passives makes them worth using, especially for crowd control.
I don’t use Speartons, so I can’t tell which skin’s better though.
@@chiliarchy8902 Vamp Spearton is useless in Campaign or Tournament Mode, but it is quite useful in the Deads Mode. They act as frontlines (Immune to poison) for your Magikill and Archidon supports while being supported by Merics. Creating one Giant just to control it yourself it also useful.
i would like to see a skin that when it damages enemies, it gives you a few extra gold, maybe gem skin or money skin bc golden skins is already used on spells so it would be confusing, it would fit perfectly on giant bc of repeatly attack, meaning lot of extra gold and bc giants are always on 1st line.
also vamp skin if so expensive really deserves user control posion.
Hopefully the developer make some of those in the future
I use the miner to attack hey you gotta do what u gotta do
Derek Ho I remember taking a screenshot of an army of miners in the “No Man’s Land” level, and I took the enemy’s gold after killing them. I had a lot of gold to replace the casualties. It’s like a riot or protest! Lol
miners to attack?......... I give up my life
lmao you guys sucks
I used miner to takedown magikill
@CoinyCanEatThis if you have more then the gold thingys
Lava
My personal opinion is
Miner: Leaf [Because Y'know]
Swordwrath: Vamp [For The Swordwrath To Survive Longer]
Archidon: Ice or Fire [To Slow The Units] [To Do Extra Dmg]
Spearton: Vamp [To Survive Longer]
Magikill: Ice or Fire [Dunno If It Slows Units When It Does The Stun Attack] [For Extra Damage Cuz Of The Fire]
Giant: Fire Or Vamp [Fire For Extra DMG] [To Survive Longer]
*PERSONAL OPINION*
i totally agree with u boi !
I do the same thing except my swordwrath has ice
My choice:
Miner: Leaf (because it's more cheap and build speed increase and extras heatlth it's so fit for miner)
Swordwrath: Vamp (Because swordwrath are so easy to kill so with this skin Swordwrath will get increased health and lifesteal and it's so OP for swordwrath i can solo swordwrath ambush and last boss with this skin)
Archidon: Voltaic/Ice (Ice can slowdown enemy it's good if you have bunch of archidon, voltaic it's good to it's deal more damage with the lightning and it's good if you have bunch of archidon)
Spearton: Lava (Because Spearton its so tanky spearton can damage reflect with spearton it's make spearton more tanky then usual and deal burn effect so it's so fit for spearton, Damage+defends)
Magikil: Savage/Undead/Voltaic (Voltaic makes magikill can use lightning/ if last hit makes enemy turn into our side as undead/savage make attack speed increase)
Giant: Lava/Voltaic (Lava can makes giant reflect damage and burn damage makes masive damage with giant/ voltaic if giant use earthquake lot of lightning will appear it's so op deal big damage)
the best skins for each troops are the ones you get for free from the game
between my comparison those are:
Miner: Leaf because of the faster build and of the quicker economy
Swordwrath: Vamp because of life steal, as swordwrath will lose health quickly when highly compromised, for this he will be able to gain a little bit of health back.
Archidon: Ice because of slowing down enemy troops, it will make achidon more like a support troop for a little extra help instead of just a military troop
Speartron: Lava because as speartron is tanky, if used against archidons or swordwraths, it will be able to reflect a lot of damage on troops, and when throw spear on more tanky enemies they will get more damage with the fire effect
Magikill: Savage because of fast moving when user control, its not a great perk but its the best for the magikill
Giant: Whatever you want, u just need skins for the giant so u have the earthquake ability.
This is mine
Miner: Leaf, same reason as yours
Swordwrath: Anything between Savage to Vamp, I mainly use savage against Vlad in tournaments or I use vamp to counter Vlad's poison zombies, but I mainly use Voltaic since I mainly use swordwrath as my frontline since they're cheap
Archidon: Ice, I just want my enemies to slow down and die
Spearton: Lava, they're already tanky by default, might as well slap on some juicy damage reflect
Magikill: Undead, I use undead since if they die, they'll still resurrect to deads and have an advantage in the battle
Giant: Voltaic, since if you use the earthquake ability while in user control, it creates like an electric pattern forming a line of lightning bolts
Mines like this
Miner:Leaf
Swordwrath:Vamp
Archer:ice
Spearton:lava
Magikill:Ice or lava
Giant:Leaf or ice
I always use vamp on the spear ton because it makes them virtually indestructible with their heal with damage feature
Yes
Yessir
Me use:
Miners: Lava Reason:So that when enemies attack my miners they get damaged.
Swordwrath: Ice Reason: Swordwrath's attack is fast, so i will use ice. Also speartons cant get a chance to walk if i use control swordwrath.
Archidon: Fire Reason: i did a glitch and it helps me aim better so, why not?
Spearton: Leaf Reason: So that it doesnt take too much gold and doesnt waste time. I am not being impatient.
Magikill: Literally leaf Reason: Same as spearton.
Giant: Vamp Reason: Giants Do Huge samage but slow attack. If they attack they get heal, i hope this is useful. Because of the knockback.
I wanna now when you equip all ice skin you get extra 4 gold.
My question is:What are bonus effect when you have all leaf,savage,lava and vamp.
same thing
My opinion:
Miner - Leaf
Swordwrath - Ice
Archer - Ice (Im pretty bad control him, so is better spam freezer xD)
Spearton - Lava (He is a tank so is better do more damage when hit you, also with control damage burn enemy ☺👍) leaf is second better for me.
Magikill - Leaf (because create more fast and less cost) Lava is ok too but some times you need a magikill fast xd
Giant - Lava lol (just imagine like a spearton but more burn power damage :D) or Leaf can be another option.
Hmm vamp giant drains groups but I like lava
Archer are not the most user friendly units so don't worry. Even so being good at controlling the Archer is only really useful if you desperately need more archers but don't really have time to train any especially when you have the ice skin since your supporting swordsman would easily take them out during the freeze time.
If aiming is a problem while controlling an archer, there is a button on the lower right that if you hold it, it moves your camera to your last arrow. It can be used to improve your aiming skills (or to spy on your enemies 😏). You should try it at least! 😉
@@chiliarchy8902 it helps with scouting but I can't can't snipe more than one miner from mid range
In my opinion The Best Skin is:
1.Leaf Miner
2.Vamp Swordwrath
3.Ice Archer On Campaign/Tournament
Savage Archer On Endless Deaths
4.Vamp/Lava Spearton
5.Leaf Magikill On Campaign/Tournament
Savage Magikill On Endless Deaths
6.Vamp/Lava/Leaf Giant
i think the fire spearton is better because he almost does the same damage as the leaf spearton and they get the burning on it and the damage reflect is just op
ok so what I do is I use the vamp skin for the swordman and spam swordman it's very op
strat : 3 miners then just spam swordman.
DEPENDS ON THE GAME MODE
for me:
miner:leaf-cause of the cost reduce cost of gold so i have more gold left
swordwrath:ice-cause can freeze enemy so i can run away if i have low health
archidon:ice-can also freeze enemy just like swordwrath
spearton:vamp or leaf-for vamp poison immunity and user control splash i use this in endless dead
for leaf build speed inc. and build cost dec. i use this in campaign
magikill:leaf- build speed inc. and build cost decrease
useful
lava-damage reflect useful when retreating
Giant:lava or ice-for ice cause can slow enemy
for lava cause damage reflect very useful cause the giant is slow
Leaf miner because of the cheap early game benefits. Leaf for swords wrath to swarm a bunch of them. Ice archers to help the giants deal endless knock back. Lava spear tons to deal with giants easy. Ice magikill to create mass slowness and idk for the giant maybe vamp? I use leaf so I can make a few of them faster
My Preference is:
Miner:Leaf(Because it cost less in game and we can get more)
Swordwrath:Vamp(because if you have many swordwrath vamp your invicible)
Archer:Ice(because if you can hit someone with it you have more time to hit him more)
Spearton:Fire(because it can reflect damage)
Wizard:voltaic(because if you control it you can make lightning when hitting enimies and when its many enemies its op and it deals extra damage
Giant:Voltaic(its the same reason as wizard)
I use leaf for miner, savage for sword, ice for Archer, lava for Spearton, and vamp for magi
I use leaf miner vamp swordwrath cuz I got it from quest thing Ice archer Fire spearton Leaf mage Leaf giant
I have leaf giant got from my first chest i just started my only skin to
Any idea is all leaf best
Undead skin the best 🤣
@@teal5620 in a bad battle where an enemy is spamming units? Swordwrath dying so fast? Dont worry the undead skin will help them distract!!
My skins
Miner= leaf
Swordsman =lava
Archer = ice
Spearton= lava
Magikill= savege
Giant = savege or vamp
Statue = fire kai
I go for:
Miner - Leaf
Swordmen - Bone
Archers - Ice
Wizard - Fire
Giant and Spartan - Vamp
i go for:
Miner - Leaf
Swordwrath - Vamp
Archer - Ice
Magikill - Bone
Giant And Spearton - Lava
*sad spearton noises*
What i use
Miner: leaf
Swordwrath: vamp
Arcidon (idk how to spell it): ice
Spearton: lava
Majikill (idk how to spell): savage
Giant: leaf (cuz i dont have enough jems)
Magikill and Archidon*
I got swordwrath vAmp gor free in chest and magikill vamp skin for free in chest
well you can have actually more coins to buy giant by just training a lot of miners and winning gold rush bonus level
Thish goy cant speeel anyting lhol
Miner: leaf get easy miners out faster and more gold early game
Swordwrath:ice stalling the enemy miners and quick early game kills
Archidon:lava:Early Gamer miner sniper
Spearton: lava tank damage and damage reflect
Magikill: lava damage reflect + burning splash damage
Giant: ice eRthquake and splash stalling
Too late I already use other comment
Me
Miner:leaf (because miner only mine gold and not fight to use others skin)
Swordwrath:undead (have 2 lives)
Archidon:ice (Archidon is a long-range unit, so its slow ability helps limit the distance of enemies to itself)
Speaton:undead(have 2 lives)
Magikill:leaf( magikill are expensive,long cooldown,move slow, leaf skin can fix them)
Giant:voltain ( his earth quake can attack many subject with storm are perfect combo)
Bruh no vamp is amazing ...
Vamp provides heal and splash which is rather strong on swordwraths. Magi kills too. Because now u can use the magi kills in the frontline to splash more enemies in the back row rather than just let them sit at the back. Vamp is super underated
I love it on speartons, especially when you user control
vamp is only good on swordwraths.
Miner - Leaf
Swordwrath - Vamp
Archidon - Ice
Spearton - Lava
Magikill - Savage
Giant - Vamp
i use spearton which lava skin and i control my spearton and deals burn damage its good
yes
I cant believe this is 5 years ago. . .
Me: *uses everything leaf* another guy:such an leaf tribal
Lol
I would use leaf as miner swordwart as wamp cuz they are strong and archidon as ice to slow units . Spearton would be lava and magikill as dead and lastly giant as lava or leaf
Best skins to use for all gamemodes. (my opinion)
Swordwrath: Vampire skin, despite low health,they can put up a good fight while receiving health from attacking.
Miner: Leaf, Faster training and cheaper.
Archer: Ice for slowing down Enemies.
Spearton: Either lava or Vamp but i recommend Lava since they are tanky. And when enemies hit them they recieve burn damage.
Magikill: Savage for faster mobility and cooldown.
Giant: Lava for its tanky health and damage. And its earthquake Ability being powerful
Would be cool if there were skins for the magikill's minions
Jean Dorneval If there is, I don’t know if I should use ice (for heavy crowd control since I spam mages) or lava (for damage reflection). Still cool, I agree.
My personal skins :
Miners - Leaf - Obvious reasons -
Swordwrath - Leaf - their useful in large numbers, and the Leaf skin makes em less pricy and get trained alot more faster
Archidons - Ice - Really good against any unit really, (The ice effect applies to units that aren't user controlled) and they can basically freeze incoming attackers which is really good early on.
Speartons - Fire - Just look at that damge reflect.
Mage - Vamp - The life steel thing is really good for the mage since they could pump out a lot of damge , which sometimes can heal your mage entire health bar.
Giant - Fire - the damge reflect can take out tons of archers and weaker units.
There are lots of personal preferences, but the thing is, mage’s minions take most of the beating, so honestly they should not be taking damage in the first place, their hp pools are so low so they will die before you get the life steal even going, so it’s either leaf or lava,
Tbh i like giant with leaf cus earthquake and what is damage reflect pls tell me
@@karugoki1585 Lava units have thorn damage, so if they take damage, part of the damage is mirrored to the attacker.
What each skin says about you.
*Leaf:* You're impatient.
*Ice:* You're a troll.
*Savage:* You hate magikills and giants.
*Lava:* You're a troll or you want more damage.
*Vamp:* You dislike dying.
Birdie Mentle Gen Oof.. leaf and lava are my primary skins. You got me.
Im like ice archer to slow down enemy and like lava spearmen for damage reflect.
My opinion:
Miner-leaf
Sword-vamp
Archidon-ice
Spearton-vamp
Magikill-undead or vamp
And giant-vamp
the savage skin is mega op you can user control a sword wrath and have extra speed and attack speed when your unit falls he does not even fall only takes the damage and +30% damage to dead's
Here is what I think are the best skins from my experience.
Miners- obviously leaf skin since it's the only skins that benefits miners at all ex. What is a miner supposed to do with a health increase, I can't imagine to many people thinking (instead of tanking one hit 1 can now tank 2)
Swordsman- leaf skin not so much for being cheaper (they are already the cheapest unit on the game what more can you expect) but for the massive speed increase so fast in fact that you could run to the enemy side before they even summon their first unit especially when compared to say the Savage skin which also advertises a speed and attack increase (the attack increase is nearly non-existent and the speed boost is at most 5%)
Archer- ice skin since slowing the enemy down can make good opportunities for the melee units to finish them off
Spearton- Savage skin because the lack of stun and slight speed increase means you can quickly take out wizards from behind enemy lines and still be healthy enough to at least take out a few archers
Wizard- leaf skin was almost made for this unit since it reduces or outright negates every drawback the wizard has.
They are very expensive so leaf skin reduces the price of the unit
They take a long time to train so the leaf skin speeds up build time slightly
Finally they are so slow that any retreat from battle normally results instant death well speed boost from leaf skin means it's actually possible to safely retreat without losing your wizard.
Giant - I never use Giants because I don't find them useful (ok I found one scenario on a self imposed challenge where the giant helped me win) so I don't have any real experience with what skin benefits them the most, I just equip the Savage skin because it looks cool.
Note that the vampire skin is the only one I don't have unlocked and I can only share my experience with the skins I've actually used before. That means the vampire skins might be the best on all of them for all I know.
Edit ok I made a mistake with the Savage skin. It was an attack speed increase not attack increase. Also I'd use Savage skin for Giants because they are slow and the speed increase does make a difference(what running speed you lose from the leaf skin is more than compensated for by the attack speed.
speed boost only is activated when you user control them.
@@kalwidorntheimmortalcaptai2435 that's true for the savage skin but the leaf skin applies to AI as well
@@petelee2477 no its just built speed not foot speed
That say *USER CONTROL* speed.Not just speed.
My build:
Miner Leaf - because they are fast at mining and receives more gold.
Swordrath Lava - because if they get damaged by archidon they can reflect the damage they have taken.
Archidon Ice - they can slow enemies even from far away, they are powerful against slowing enemies down.
Spearton Vamp - it can have more life than dying, it can heal when damaged too.
Magikill Undead - if they are far range they can easily explode the enemies from far away and the enemies turn to zombies and convert to team. Plus, you can have many deads on your side but crack, it only works when user control.
Giant Savage - it can kill the enemies easily and they are speed at attacking, this is good to use when deads too.
I hope my build is confirmed to be useful. This is what my build is, copy asaplayers first tho
giant with undead is ok too. The earthquake will almost 1 shot swordwrath (depending on their helment upgrade or difficulty) well it may not be great but the amount of deads you could summon on swordwrath spam. The magikill however only affects THREE units.
My opinion
Miner- Leaf or Lava
Swordwrath-Undead or Vamp
Archidon-Ice
Spearton-Undead or Vamp
Magikill-Savage
Giant-Lava
Mine
Miner-leaf
Swordwrath-undead
Archidon-ice
Spearton-lava
Magikill-vamp
Giant-voltaic
Best skins(my opinion):
Miner:Leaf
Swordwrath:Lava
Archidon:Ice
Spearton:Lava/Vamp
Magikill:Leaf
Giant:Lava
I use savage skins those are pretty useful u can easily kill undead skins dudes with savage skins if there zombies
Wait you can freeze the final boss? Never knew
You used to, they nerfed it
i used to stall the final boss with ice swordwrath lol
Also if you use 1 spearton with full economy and 48 archers you can take down the final boss so fast of you control the spearton and make a distraction the areches will do so much damage almost 400 damage
Best
Miner:leaf,becomes cheap,and comes more faster in the early game
Swordwrath:vamp,more health,insane damage
Archidon:ice,slows incoming enemy when in defence and when about to attack
Speraton:lava,can deal more burn damage
Magikill:savage,become faster because he is slow and can easily die
Giant:savage,look cool,become faster,breaks the ground
my personal opinion is: miner - leaf, swordwrath - vamp, archidon - ice, spearton - lava, magikill - lava or ice and giant - vamp
I prefer using all Leaf.
I don't think speartons are only for defense but also the ones that kills the one that you really want kill like the giant cause you can throw the spear it deals a lot of dmg but this is only my opinion
I'm just going for full VAMP
Miner: leaf (it's would be more economic
Swordwrath: leaf (it's so fast build and so cheap, you can defeat enemies easily at first minutes)
Archidon: ice or lava (slow units can't reach archers and take more damage when they retreat or increase damage )
Spearton: lava (tank units are effective with damage reflect)
Magikkil: savage or lava
(Lava: magikkils are strong and you can do more strong with lava skin or İncrease rate )
Giant: lava ,savage or leaf
(Damage reflect is good at tank units , it will be dangerous when you increase speed and fire rate[savage] or select giant avatar and leaf skin for giant it makes so cheap and increase build time )
In my opinion;
Miner-leash
Sword-ice or vampire
Arc-ice
Sperton-lava
Wiz-any
Giant-volt
My personal preference for swordwrath skin is the vamp since you can benefit off of it as well as from the rework they also have extra health from it as well as being able to heal abit
Fax
My opinion is gold
miner is savage, swordwarth is vamp Archer is ice spearton is vamp magic kill is vamp gaint is savage
Wow I think that is the best thing ❤
Also magikills are the best counters for swordwrath and speartons.
Vampire skin is the best skin for swordrad
Setup:
Miner-Leaf 100%
Swordwrath-Leaf or Vamp
Archidon-Ice
Spearton-Leaf or Vamp
Magikill-Leaf,Ice or Volcanic(If self control)
Giant-Volcanic(if gonna go self control) or Leaf
The leaf is best for spearton.. but for me the best for spreaton is savage
I like ice skin for archidon because it can slow down a army
BEST WAY TO GET GEMS MAKE A NEW GAME OR CONTINUE UR GAME BUT DO THE STAR THE LAST STAR AND IT GIVES U ALOT OF GEMS SO DO THAT AND MAKE NEW GAME AND REPEAT
Miner: leaf
Swordwrath: vamp
Archidon: ice
Spearton: Vamp
Magikill: Savage
Giant: Lava
Yu gut soordrath rong. Soordrath es ice
For me giant's best skin is undead because we spawning back as undead they come as giant one same as killing giants
I use savage miner vamp swordwrath and lava archidon and savage spearton and savage magikill AND GIANT
Dude are you bacon I will eat ur bacon
@@somekidatyt12 LOL
Tbh i think the enemy should have the lava skin effects on the last level for insane
But I like the enemy's armory looking in the final level than the lava looking.
@@spreeky9790 I said effect not change their skin
@@Syorbic Oh god...Griffen the great tho
yeah especially since the speartons there literally have the skin on, they just dont have reflecting damage.
I use :
Leaf miner
Vamp swordrsth
Ice archer
Lava spearton
Savage wizard
Lava giant
I think the new voltic archer⚡ , the undead magikill🧟♂️ , the lava speartons🌋 , the leaf miner🍂 , the vamperic swordwrath🦇 and the the voltic giant⚡ skins are the best 😎😎😈😈
My op build
1. Leaf
2. Life steal
3. Ice
4. Lava or life steal
5. Lava
6. Lava or life steal
My layout:
Miner: Leaf
Reason: I really need miners out QUICKLY but i will USE lava in gold rush cause im Getting spearton 1st cause its tanky
Swordwrath: Ice
Reason: Just like AsePlayer you can get Quick easy kills
Archer: Ice
Reason: I suck at aiming so im making the enemy's units slow
Spearton: Lava
Reason: Spearton is tanky so lava Might Be the Best. Ik i can Use Leaf but i use Leaf for gold rush.
Magikill: Leaf
Reason: I have many Problems cause i want magikill FAST so i will USE Leaf also lava is Op if you like controling magikill
Giant: Lava
Reason: Giant is EXTREMELY tanky.
So lava could be useful if archers are shredding giants fast.
the 3 actual best skins in the game 2021
1.
Undead Skin
(User control when killed a enemie them turn into zombies + Throw Spear At Low Spearton = Dead Spearton (Sorry When Killed a giant them turn into regular zombies but more bigger)
2. Vamp Skin
(Increased Health + Life steal (User Control Splash)
Lava Skin
(User Control Burn Damage + Spearton Throw = Big Damage)
I'm not being mean but Vamp for sword wrath is best
My skin is:
Miner:Leaf
Swordwrath:Vamp
Archidon:Ice
Spearton:Lava
Magikill:Savage
Giants:Savage
Same!
Leaf will gain coins easily tho
Old: miner is savage
Mine for swordwrath is vamp its the cheapest compared to other units (that dont have the wood skin) vamp has lifesteal and extra damage with that and its cheap cost makes it mine for swordwrarh
My presence has vamp lol swordwrath is vamp and spearton is ice miner is also ice archidon is lava and magikill is savage and last giant is... Savage lol
I just equip same skin for all of my units. Lol.
Oh yeah, and what are the the buffs you get when the status has the skin thing
Extra 4 gold pretty sure everyone knows this lol
This really helped thank you
You're welcome! :D
@@AsePlayer ur an idiot vamp is best on all at least 2019 cause of splash
@@camorainbow2253 have fun getting owned by spammy leaf tribes like me.
@@camorainbow2253 is his opinion
BRUH
My skins
Miner: leaf
Swordwrath: Ice
Archidon: Ice
Spearton: Lava or Vamp
Magikill: Vamp
Giantt: Vamp
we cant be friends if you use vamp lol
miner leaf
swordwrath ice
archer ice
spearton lava or vamp (depending on level)
magikill savage
giant leaf
Me
Miner: leaf
Why: cheap
Swordwrath: lava
Why: cannon fodder (weak tank)
Spearton: lava/vamp
Why: damage reflect/tanking
Magikill: ice
Why: AOE slowdown
Giant: lava/vamp
Why: damage reflect/tanking
never use vamp on campaign tho
•Miners: leaf
Miners are the most important source of the game as they give gold and makes the player have enough gold to summon a unit, so its better to have more miners so you should use the leaf skin.
•Swordwraths: Ice
Swordwrath is the most spammable and earliest unit to get in the game, swordwraths dont have a massive amount of hp so you should use the ice skin to freeze them and get lesser damage.
•Archidons: Ice
This is really obvious, like swordwrath, it has low health and archidons are obviously one shotted by final boss, its the most fast attacking unit. so ice is a good skin there because it can attack fast and do spam freezes.
•Speartons: Flame/Leaf
Speartons are the best type of units and i love them, so you should command them carefully and try not to make them die because you would spend another 500 for them [ 450 for leaf ]
and its power up Spearton rage which make them throw spears + 2x DMG it will do massive damage to stronger foes if you have alot of them, so i would be recommending flame so it has extra burn damage, leaf if you want the price to decrease and build an army faster, its your choice.
•Magikills: Flame
Like speartons, its the best unit type too, it can summon minions and deal massive amount of damage, so i would reccomend flame. it can do burn damage when you did a massive amount of damage and it can damage reflect too.
•Giants: Flame
Giants are strong, However its the most expensive, slowest, slowest build time, and low accuracy unit so you have to put up a giant when you have a surviving army, its attacks are massive especially the earthquake ability and its tanky, so, i would reccomend the flame skin, not only it deals massive damage and a burn, it will burn alot of enemy units when you put up an earthquake ability.
wow that was alot of flames
btw if its a weekly challenge it might have command all units thebone skin is the best although leaf is the beast for miner
My skins.
Miner- lava. Who needs soldiers when you have a hord of hells working class swarming the ennemy!
Also... Is my game glitched?? Cause I put vamp on swordwrath and it need 125 gold :-)
9:07 *woah bro😳😳*
TBH vamp is good on swordwraths. Four swordwraths with vamp can beat skirmish
Miner-Leaf
Archerdon-Ice
Swordwrath-Vamp
Spearton-Lava
Magikill-Lava
Giant,when it comes out should be,lava!
But think about a spearton that heals
The vamp is for Swordwrath for me. Leaf for Miner.
Ngl vamp skin is good for swordwrath tho
Now sword wrath best skin now is vamp
The giant... When i started in 2019, the giant was added or the skins fir the giant
I personally use the vamp spearton in the zombie mode,firstly they are tanking and are taking no poison damage when they're taking damage from those annoying zombies that are throwing those projectiles,and in case you're using a spearton, you can do splash damage, which could be useful because when a massive zombie hord arrives it is making easier to finish the hord.Furthermore,the life steal might give you only 3 to 5hp back after a hit,it is something ok but also in my opinion a small amount of life.
Less go finally someone understands
Its only good for zombies ☠️
how is splash damage done on vampire?
My Skin
Archer Ice to slow enemy
Giant lava to burn who atack her because giant is a tank
I go for
Miner: leaf
Sword wraith: vampire
Archidon: ice
Mage: lava
Spartan and giant: vampire
I use vamp and the tiger skin thing for sworwrath
I actually found my preferences to be pretty different, as I am aboit to explain.
Miner: Leaf
I mean, it's obvious. No need to discuss it.
Swordwrath: Lava
I find the damage reflect to be quite useful, and although I don't control swordwrath often, the user control burn damage does help when the enemy rushes you early on. People say they like vamp because of the life steal, but in my experience it heals hardly anything. Though I can definitely see the reasoning behind leaf, especially early-game (the fastest gem-grinding and upgrade-grinding method I know of uses lead swordwrath).
Archidon: Ice
Unit with the most range slowing down enemy units consistently? Count me in. You argued lava because of the insane damage with headshots, but; and maybe I'm just bad, but I stand by my point; I find it extremely difficult to aim with the archidon, and the burn damage is only user-control, so combined with the fact that archidons are squishy and shouldn't be taking damage, I find lava kinda useless for archidons.
Spearton: Lava
With their high health, I think the damage reflect is helpful. Life steal, as always, heals hardly anything and so its main selling point is useless.
Magikill: Leaf?
I'm actually not too sure about this one. I chose leaf because it is just a really good starting point, and good for any situation. I see your logic behind lava, but the burn damage applies only to user-controlled magikill, meaning that only one magikill takes advantage of it. Same applies to the savage skin. Plus, by the time you have a magikill to control, you might as well build and control a giant instead of controlling the magikill. Also, a cost reduction of 120 with the leaf skin is quite helpful.
Giant: Lava?
I ALWAYS control a giant if I have one, so this is where I REALLY take user-control abilities into account. Because I always control a giant, I make great use of the burn ability, and because of its incredibly high health, the damage reflect probably adds up to a lot of extra damage over time. Although, like with the magikill, I'm not 100% sure on this one, because the savage skin's user-control attack speed increase might add up to more damage than lava's reflect and burn. The attack speed also helps against the statue, whereas the damage reflect and maybe burn don't. But as I said, I don't know the specific numbers behind this stuff, so I don't know which adds up to more damage.
And that's my personal preferences, though as I explained, I'm not entirely sure about all of them. If you don't have skins yet, I would recommend getting the leaf skin for every unit first, because it's cheap and honestly really good on all units. After that, you can start making decisions about other skins.
King Nedya I like to control my lava giant as a “spellcaster,” but I play safe with him so he can stay alive for a long time with his high health. I spam mages to summon minions that serve as cannon fodder while my giant backs them up with ranged earthquakes. I only go close range if the enemy gets too close or my mages get too close to the battle (must protect his cannon fodder source).
My mages are leaf since lava mages are outclassed by lava giants due to their AoE maximum targets. The mage can only burn 3 units while a giant can burn more.
@@chiliarchy8902 What do you mean by "spellcaster"? The magikill is the only spellcaster unit (unless you count the meric ability).
King Nedya I called my giant a “spellcaster” since I control him like one. I mostly use the earthquakes, but oftentimes I disengage (I don’t spam his melee attack) while my cannon fodder minions protects the giant’s already high health. If the giant survives, the offense can continue.
@@chiliarchy8902 Oh, I think I see now. I actually use them in the complete opposite fashion, using them as my tanks, using both both the earthquake and the normal melee attack as often as possible.
i feel like ice is good for archidon....i dont user control archers much anymore