The Power Of Masking in Blender

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  • čas přidán 30. 06. 2024
  • Oftentimes When Making motion graphics in blender, you have to create patterns that are not default easy patterns. so you have to make procedural patterns. And in order to do that you must learn the concept of masking! In this Blender tutorial I will show you how to Mask shapes in blender to make any pattern and shape you want, and how I use that I make motion loops!
    #blender #motiongraphics #tutorial
    -----------------------------------------------
    Intro To Motion graphics Course - blendermarket.com/products/in...
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    Patreon - patreon.com/user?u=9011118&ut...
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    🌐 Connect with me:
    - Instagram: / ducky3d
    - Twitter: / ducky3d
    - Website: www.ducky3d.com/
    -----------------------------------------------
    timestamps
    0:00 - intro
    0:07 - What Is Masking
    0:38 - How To Mask In Blender Shading
    9:59 - Using the pattern in a motion loop

Komentáře • 162

  • @Javier99999
    @Javier99999 Před 5 měsíci +85

    bro I had no idea you kept adding to the intro to motion graphics course. I finished it up about a year ago and you only had about 5 videos. Now you redid all the videos and added a ton of stuff. Great!

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci +24

      Yes I completely redid the course about a week and a half ago and added a bunch of stuff. Since you already purchased it, you have access to the new files now!

    • @loucavuilleumier4009
      @loucavuilleumier4009 Před 5 měsíci +5

      was pretty sure I'd have to rebuy it to have the full contents and just discovered you actually updated the version I bought a year ago, you're the absolute goat!!! @@TheDucky3D

  • @danialsoozani
    @danialsoozani Před 5 měsíci +30

    A tip for those who are new to blender and want to loop. make sure to turn the keyframes interpolation into linear (press T and choose Linear) to achieve constant speed.

    • @hemanthsans3666
      @hemanthsans3666 Před 4 měsíci

      By default it’s Bézier curve, making linear is good for loops.

  • @mechaboy95
    @mechaboy95 Před 5 měsíci +12

    masking can also be applied in geometry nodes!
    the separate geometry has a selection input that can act as a mask and you can take the selection and inversion, run them through unique node groups and join them back together (with a join geometry) and essentially have a mask for geo nodes

  • @captain_fuzzieness3582
    @captain_fuzzieness3582 Před 5 měsíci +6

    this video is probably the most convincing advertisement for a blender course yet. I just might have to buy it sometime

  • @Brixxter
    @Brixxter Před 5 měsíci +9

    That trick with the wave texture at the end is really nice! I really like this type of animation, I would love to see more like it.

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      It’s a great hack to make the 4D look better

  • @Nomadjackalope
    @Nomadjackalope Před 5 měsíci +6

    This was a great tutorial! Thanks :)
    one tip for people making this loop smoothly is to go into the graph editor and change the camera position line to be linear so it doesn't ramp up and down at the beginning and end

  • @TheCobyRandal
    @TheCobyRandal Před 3 měsíci +1

    Man I really appreciate you sharing these gold nuggets here! Using the world shader set to principled volume with a level of density to obscure far away objects, using the Wave Texture as a smoother method to offset Voronoi 4D W factor while also using pi*(an even whole number) for looping Phase Offset. And of course the compositor tricks etc. Really cool. Thanks!

  • @drivwork
    @drivwork Před 5 měsíci

    You are an inspiration help that makes people love Blender. You so clear in the way you explain things in your tutorials....thanks so so much :) ❤❤

  • @JCtheMusicMan_
    @JCtheMusicMan_ Před 5 měsíci +9

    Dude! I was trying to learn about masking for the last few hours 🤣 Perfect timing!❤

  • @mohammad_prh6984
    @mohammad_prh6984 Před 5 měsíci +2

    i love that I always learn new things every time when I'm watching your tutorials

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      I’m happy to hear that man!

  • @bitlong4669
    @bitlong4669 Před 5 měsíci

    I love these vids… never thought of doing it this way. Easy pe easy. Thank you for showing it.

  • @oliviernetter4043
    @oliviernetter4043 Před 5 měsíci +5

    Once again a huge big up for that lesson. Thank you very much.

  • @Blender_MMJ
    @Blender_MMJ Před 3 měsíci

    Remarkable work dude! I love it!

  • @EarlyMorrow3D
    @EarlyMorrow3D Před 5 měsíci

    Thanks Ducky! It has always been at the back of my head to buy your Intro To Motion Graphics
    I will definitely get it now with its new content and while the discount is on!

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse Před 5 měsíci +2

    An explanation that was deeply needed! Thanks!

  • @alto1300
    @alto1300 Před 5 měsíci

    this is sick. i'm definitely going to pick up your course on this

  • @SourceAwareness
    @SourceAwareness Před 5 měsíci

    Thanks again, Nathan, you and your work are Awesome. Wishing you your Best Year Yet, my Good Brother. 💓

  • @blenderizeroriginal
    @blenderizeroriginal Před 5 měsíci +3

    Thank you Soo much.That is just so Genius! Love your work. 👍👍👍

  • @DavidChipman
    @DavidChipman Před 2 měsíci

    Ya know, this animation reminded me of something, but it took most of the video for me to remember it. It's the transition from the Real World to the Game Grid, in the original "Tron". Cool tutorial, thank you!

  • @mikeagoya
    @mikeagoya Před 5 měsíci +3

    Thanks Nathan, this is amazing!

  • @anthonysolis8933
    @anthonysolis8933 Před 5 měsíci

    I model in Aveva E3D for work, but after using blender for about a month I have been given a reality check. You see I was under the impression that aveva modeling was fairly difficult. Compared to blender it is child’s play when it comes to the actual modeling of an object. Aveva is a software that on the back end has a lot more going on like material types specs and engineering involved. I am so glad I found blender and thank you for these great tutorial videos.

  • @eldani9355
    @eldani9355 Před 5 měsíci

    Dude INCREDIBLE VIDEO! i even understand nodes better too!!!

  • @Zylenxx
    @Zylenxx Před 4 měsíci +1

    The higher the scale, the higher w moves when adjusted. W is very smooth and can be used without the need for a wave texture

  • @SouthernShotty
    @SouthernShotty Před 5 měsíci +1

    great breakdown!

  • @HubertKnoblauch3DContentOnline

    amazing stuff as usual!

  • @restitutiondedificesremarq943

    Great as always, so precious I'll use it soon in an animation on my channel. It'll be about one of Mies van der Rohe's house... As always a grid with cruciform pillars... For sure I'll credit you, so unexpectable, so generous. Thank you very much.

  • @ArchangelSe7en
    @ArchangelSe7en Před 2 měsíci

    Brilliant. Just a little suggestion though. I'd use volume absorption instead of principled volume, it's less taxing to render and doesn't interfere with the emission shader which yields a sharper result without having to tweak the exposure.
    Otherwise perfect

  • @JrgenFrderbergTvedt
    @JrgenFrderbergTvedt Před 5 měsíci

    Another win ! Ill have fun learning this

  • @astedroid
    @astedroid Před 3 měsíci

    a simple yet comprehensible tutorial

  • @FuzzballStudios
    @FuzzballStudios Před 3 měsíci

    I’ve found that in cases where you don’t need a material to glow, it works better to just plug in an RGB input node instead of an Emission shader.
    The RGB input renders way faster. 👍

  • @Johan-rm6ec
    @Johan-rm6ec Před 5 měsíci

    Bought the motion graphics course. Great course and although unrelated got those Amiga GFX fibe again(yes 3D rendering was a thing in the mid 80ties) ;P

  • @sergkaskalov3983
    @sergkaskalov3983 Před 5 měsíci

    Круто, Спасибо Ducky!

  • @KeptEnKaoZ
    @KeptEnKaoZ Před 3 měsíci

    thx for the good tutorial

  • @Babalous
    @Babalous Před 5 měsíci

    Thanks Ducky!

  • @mentoz-3D
    @mentoz-3D Před 5 měsíci

    Amazing ❤

  • @zohaibasghar47
    @zohaibasghar47 Před 5 měsíci

    Another masterpiece🤩

  • @appidydafoo
    @appidydafoo Před 5 měsíci

    Thank you

  • @shakh_3d
    @shakh_3d Před 5 měsíci

    *Great job!* 🔥♥

  • @sebyta7040
    @sebyta7040 Před 5 měsíci

    Grandioso!!

  • @DerekElliott
    @DerekElliott Před 5 měsíci

    love it

  • @Infinity_3D_N1
    @Infinity_3D_N1 Před 5 měsíci +1

    Great tutorial thank you for that.
    Please teach Compositing in the next tutorial, thanks in advance

  • @SilkoozdLinks
    @SilkoozdLinks Před 5 měsíci +2

    thanks so much you make lots of EVEE content 🔥🔥🔥🔥🔥🔥🔥🔥

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      I love eevee for motion graphics

  • @AnkiSandinge
    @AnkiSandinge Před 5 měsíci +1

    I tried to do the animation but my computer isn't strong enough. I have to do less complex animation if any at all. But I still enjoy your work and I hope that I will be able to create this one day in the future.

    • @DaellusKnights
      @DaellusKnights Před 5 měsíci +1

      Definitely keep at it! Speaking from experience, I only recently got a laptop that can run anything beyond ver 2.79 🙀(without video driver hacks, anyway) Even then, my 'puter would almost choke trying to do anything more than basic in 3.x
      But now, on 4.x with a laptop that can "somewhat" handle it, keeping up with the learning even when I couldn't use it is really paying off
      It's worth it, even if it's frustrating at the moment...
      Best of luck! 😻

  • @user-dw3pd2vt9x
    @user-dw3pd2vt9x Před 5 měsíci +1

    Thx blud

  • @wimdg4230
    @wimdg4230 Před 5 měsíci

    wow, for a noob like me, that's a lot of information condensed in 15 min...! 🤩

  • @bowfuz
    @bowfuz Před 5 měsíci +2

    a thought about perfect loops: wouldn't it make more sense if the first and last frames *weren't* identical? Well, maybe you make frame 0 and 500 visually identical, but you remove one of them, that way you don't see a duplicate frame.

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      Yes, that’s why the key frame starts here on frame 0 and not frame 1. It remove that duplicate frame that would otherwise be there

  • @jippee1
    @jippee1 Před 5 měsíci

    Wave texture trick at end 🔥🔥🔥🔥

  • @gabrielbeaudin3546
    @gabrielbeaudin3546 Před 5 měsíci

    You had me when you scaled your plane with s5 .

  • @niklaskml
    @niklaskml Před 5 měsíci

    Crazy!! Great video, thank you.
    But how can I animate a triangle instead of the squares?

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      I’m not sure, maybe there is a f2 variant that has that

  • @javedakhtar1435
    @javedakhtar1435 Před 5 měsíci +1

    ive been using masks for ages, i use sin n map to create tex coords to get anything on a grid, smh i never saw that position output on voronoi. there's always stuff to learn lol

  • @SkyWatchOner
    @SkyWatchOner Před 5 měsíci +1

    I tried to follow a long but I'm a beginner w/blender 4.0 and couldn't keep up . I'll just stick to using OBS but thx anyways.

  • @trompolystudio
    @trompolystudio Před 5 měsíci

    Hey! Found your channel very helpful and starting to do my first tutorial with this one. Does this only work with version 4 and beyond? I'm trying to follow along using a previous version and I'm not seeing what you are showing (I'm only 2 mins in). I'll go update in case that's the cause.

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      Yes there are some new things in 4.0

    • @trompolystudio
      @trompolystudio Před 5 měsíci

      I updated it and also started from the beginning, it's showing up now...what probably did it was realizing I missed the step about the Alpha Blending mode. 😅@@TheDucky3D

  • @igorschmidlapp6987
    @igorschmidlapp6987 Před 5 měsíci

    Why were the Bee Gees singing disco to John Travolta in my head when I saw the "You Should Be Masking" thumbnail?
    [sings] "You should be masking, yeah... You should be masking, yeah..." ;-P

  • @gavindownes2213
    @gavindownes2213 Před 5 měsíci +1

    why not use the node Ray Length from the camera to choose what will be rendered ? (i know its Cycles only)
    It would have to be faster that a volume shader wouldnt it ?
    (i havent tested it)

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      Basically because if it being cycles only, eevee works better for this graphics style

  • @TheHollowdragon72
    @TheHollowdragon72 Před 5 měsíci +1

    im curious on why you put in 20*pi in for the wave texture. whats the formula behind it ? and is it only for phase off set?

    • @DaellusKnights
      @DaellusKnights Před 5 měsíci

      I asked the same question but realized what's going on. I hope you don't mind but I'm just pasting what I replied to someone else asking me about it
      >>>>>>>>>>
      In this instance, the value box on the node is in Radians, so if you put just pi it sees 3.14 radians. If you multiply it by 20 you get 62.83 (actual number) which in radians converts to 360 degrees.
      I assume that's because the value offsets the phase (position) of a sine wave, which is calculated in radians. Basically we're doing the same thing with two different maths.
      That's why I missed it too, because I was thinking in degrees, and I haven't done that kinda math on a regular basis in a long time...
      >>>>>>>>>>

  • @davidmcsween
    @davidmcsween Před 5 měsíci

    Dammit I've been using brick for grid for years and I should have bene using Voroni! :D

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci +1

      I honestly did the same thing until a month ago

  • @DaellusKnights
    @DaellusKnights Před 5 měsíci +1

    I have no idea why but some of my values are WAY off from what Ducky used. Especially the volume density and exposure levels... I had to use like 50% to get to similar effects. I'm running v4.0.1 and I haven't customized anything on the back end this time... 😳
    EDIT: also the Distortion value in the compositor... I had to drop that one by almost 80%

  • @user-fy4kx1ps9n
    @user-fy4kx1ps9n Před 3 měsíci

    What are you mean by hit I or shift I when you wanna record animation wave .I don’t understand that

  • @user-fy4kx1ps9n
    @user-fy4kx1ps9n Před 3 měsíci

    What are you mean by hit I or shift I when you wanna record animation wave .I don’t understand that 18:14

  • @chryssdale5747
    @chryssdale5747 Před 5 měsíci +1

    A mask inside a mask inside a mask..
    Maskception!

  • @Antok56
    @Antok56 Před 3 měsíci

    is it posible if I wanna change the + sign with some icon image from PNG?

  • @philjames5961
    @philjames5961 Před 5 měsíci

    "masks within the masks" - mask-ception

  • @HeyQuinton
    @HeyQuinton Před 5 měsíci

    Can you show how to do a visualizer such like Oliur has at the end of his videos?

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      Absolutely that would be a simple geometry nodes setup!

  • @ezlos1736
    @ezlos1736 Před 5 měsíci

    Can I use my logos instead of crosses

  • @TigraPolosatiy
    @TigraPolosatiy Před 5 měsíci +2

    0 > 499 for perfect loop. Not 0 > 500 😉

  • @ithonra7mony
    @ithonra7mony Před 5 měsíci +2

    thank you ducky 10000000000000000000000000000000000000000000000000000000%

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci +1

      Thank you!!!

    • @ithonra7mony
      @ithonra7mony Před 5 měsíci +1

      @@TheDucky3D What ??????? Ducky himself responded to my comment????? This is an honor for me, the best content creator

  • @loopcuthero
    @loopcuthero Před 5 měsíci

    I tried everything like you showed, but all the time different result, while blender is a great tool but it is very inconsistent. And it drives me crazy.

  • @draft_fusion
    @draft_fusion Před 5 měsíci

    Confused as to how you can view always when its not even an option for me at 16:16

  • @jimtibbets7699
    @jimtibbets7699 Před měsícem

    Yeah but is it supposed to take forever to render? I was hitting like 16 seconds per frame, when it's usually 0.5.

  • @soggycroissant4360
    @soggycroissant4360 Před 5 měsíci

    I followed along and created my own animation like this one but it doesnt loop frame 0 and 500 have certain "plus signs" hidden and shown

    • @soggycroissant4360
      @soggycroissant4360 Před 5 měsíci

      I Fixed the issue of it not looping and it looks absolutely stunning now

  • @zanosajuela4665
    @zanosajuela4665 Před 4 měsíci

    I tried this and all the plus signs are blury, any suggestions?

  • @tarekwayne9193
    @tarekwayne9193 Před 5 měsíci

    I prefer to simply be myself 😌

  • @DaellusKnights
    @DaellusKnights Před 5 měsíci +1

    Only one question (I think I know, but still...): why 20*pi? I get the pi function, but why THAT multiplier in this case? Thank you! 😻👍
    EDIT: nevermind... Radians. duh! 20*pi (or 62.83 rad) = 360 deg (for those who have the same question)
    (my brain was on vacation for a minute 😅😂)

    • @areshaistg
      @areshaistg Před 5 měsíci +1

      i'm not getting it isnt 1 pi = 180 deg?

    • @DaellusKnights
      @DaellusKnights Před 5 měsíci +2

      @@areshaistg In this instance, the value box on the node is in Radians, so if you put just pi it sees 3.14 radians. If you multiply it by 20 you get 62.83 (actual number) which in radians converts to 360 degrees.
      I assume that's because the value offsets the phase (position) of a sine wave, which is calculated in radians. Basically we're doing the same thing with two different maths.
      That's why I missed it too, because I was thinking in degrees, and I haven't done that kinda math on a regular basis in a long time...

  • @user-fu1ph9ps7q
    @user-fu1ph9ps7q Před 5 měsíci

    Ducky!!! why is my tool bar not showing? i have it activated but i don't have the shade mode bar nor the origin point... help plse!!!

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      I’m not sure! You may have accidentally minimized it

    • @user-fu1ph9ps7q
      @user-fu1ph9ps7q Před 5 měsíci

      just when i switched from 3.9 to 4.0.1, it wasn't there anymore.. without clicking anything... and when i go to activat it or deactivat it the checkmark is on or off but this bar doesn't show... i don't know.. i might have to reinstall?@@TheDucky3D

  • @CaseyJScalf
    @CaseyJScalf Před 5 měsíci

    Can you mask with a jpeg or png image as well?

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      Yes, any image you can do this with

  • @maleeshamevan
    @maleeshamevan Před 5 měsíci

    top noch

  • @kenonerboy
    @kenonerboy Před 5 měsíci

    Do you have beef with the array modifier or something?

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci +1

      Yes lol

    • @RogueAstro85
      @RogueAstro85 Před 5 měsíci

      If you use instancing (alt+D) instead of duplicating (shift+D) or the array modifier, blender doesn't add any more geometry and it's significantly lighter on the system. If you have anything that you need multiples of and you don't plan on modifying the geometry, it's way better to use instancing than the array modefier or duplicating.
      The array modifier probably would have worked fine on this project since it's low poly, but I find the array modifier to be pretty finicky so I probably would have just done it the same way Ducky did

  • @Streamcatcher
    @Streamcatcher Před 5 měsíci

    This is a very mascular video

  • @eklavyatech8588
    @eklavyatech8588 Před 5 měsíci

    13:46 Is it cycle_gpu or EEVEE

  • @user-rc6li4sh9u
    @user-rc6li4sh9u Před 5 měsíci

    How make this in blender?
    czcams.com/video/T_zx_5V_ov8/video.htmlsi=vG6zSEYVpts_IdFZ

  • @3dMistri
    @3dMistri Před 5 měsíci

    but this is only one animation, how we can do different things other than plus and also other than grid path.

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      You can use this trip to combine multiple different materials on real surfaces. Once you start playing around with it, the ideas will start popping in your head.

  • @wombatdk
    @wombatdk Před 5 měsíci

    The joy of Blender. "Just press CTRL+ALT+SHIFT and then press SHIFT and then wiggle the mouse and then press ALT and boom, easy as that."
    F Blender.

  • @PranayVaidya007
    @PranayVaidya007 Před 5 měsíci

    17:45 What does "20*pi" do

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      It’s a math formula. I don’t entirely understand it, but I just know if you use an even number it will always seamlessly loop the animation.

    • @nicolasherrbach3757
      @nicolasherrbach3757 Před 5 měsíci

      @@TheDucky3D The Wave Texture uses a sine function with a period of 2*Pi (360º).

  • @m4r_art
    @m4r_art Před 5 měsíci

    You should be masking, you should be lifting. xD

  • @SuperHenso
    @SuperHenso Před 4 měsíci

    Your golden rule for looping animations is wrong, you have to drop the very last frame to make the loop seamless

  • @danielibarra7375
    @danielibarra7375 Před 5 měsíci

    Still in time for the discount??

  • @Stratanian
    @Stratanian Před 2 měsíci

    Что человеку для счастья нужно? Создать материал "розовые сердечки" для модельки трусов на бельевой веревке )

  • @TommyLikeTom
    @TommyLikeTom Před 5 měsíci

    This isn't really masking, it's just using black and white images as inputs, which is what everyone does all the time. You can do video masking in the video editor just like video software. I thought this video was going to be about using 3D objects as masks

    • @TheDucky3D
      @TheDucky3D  Před 5 měsíci

      Masking in art software refers to the technique of selectively hiding or revealing parts of an image or layer. It involves creating a mask, which acts as a non-destructive way to control the visibility of specific areas. Masks can be used for various purposes, such as blending images, adjusting transparency, or isolating certain elements during the editing process.

  • @cles0v
    @cles0v Před 5 měsíci +1

    Bro at first I thought this was about autism 💀

  • @JProductionsYT
    @JProductionsYT Před 3 měsíci

    have you considered, instead of courses, just posting it on youtube, it would give you a lot of respect

  • @TheAnxiousOwl
    @TheAnxiousOwl Před 5 měsíci +2

    "Autism: the power of masking" the movie

  • @trntl512
    @trntl512 Před 5 měsíci

    What is Masking ? I aMaskin

  • @aldegator
    @aldegator Před 5 měsíci

    mask these pants off so you can

  • @AnecProductions
    @AnecProductions Před 5 měsíci

    Hate how tutorials are always so beginners Targeted you don't need to explain splitting viewport and what emissions are, like someone watching this is way past that point and if they aren't they shouldn't be doing this. At this point making more intermediate to hard content most definitely will make your channel way more interesting

  • @drumnicorrn
    @drumnicorrn Před 5 měsíci +1

    mask yourself, use blender

  • @rocketdragonboy4788
    @rocketdragonboy4788 Před 5 měsíci +49

    The way you do some things in the 3D workspace makes me unreasonably angry. Just. Use. Array. AGHHHH!
    Also, S to scale. Please.

    • @Avalonanon
      @Avalonanon Před 5 měsíci

      Shut up

    • @generichouse
      @generichouse Před 5 měsíci +30

      He’s using collection instances which is perfectly fine. You’re just weirdly irritated for no reason. I mean if that stuff irritates you maybe you should talk to someone.

    • @IdiotWrangler
      @IdiotWrangler Před 5 měsíci

      Silence autist

    • @averagemordhauplayer4821
      @averagemordhauplayer4821 Před 5 měsíci +10

      WAAAH!! YOU DONT DO THINGS THAT I THINK ARE THE CORRECT / MOST OPTIMIZED WAY!!

    • @arronslade
      @arronslade Před 5 měsíci +7

      It’s when I see stuff like this I wonder whether it’s worth continuing to try and learn blender cos I’ll never understand so much of it. Good work.

  • @mollistuff
    @mollistuff Před 5 měsíci

    so confusing to see that title when half of your suggestions are about blender and the other half is autism related

  • @user-fy4kx1ps9n
    @user-fy4kx1ps9n Před 3 měsíci

    What are you mean by hit I or shift I when you wanna record animation wave .I don’t understand that

  • @user-fy4kx1ps9n
    @user-fy4kx1ps9n Před 3 měsíci

    What are you mean by hit I or shift I when you wanna record animation wave .I don’t understand that