Yeah, when I was teaching I developed this because it gets the point across fast and gives pretty satisfying results for someone who is new to the program. Don't worry, I have others where I may or may not go on and on myself, but I try to keep them short.
Terrific tutorial! Head and shoulders above others. I actually learned STUFF. Most of these are so bad you start searching for a very tall building so you can hurl yourself off it to stop the pain. Thank You!!!!!
Truly great tutorial that got straight to the point. Love all tutorials, but some of them take an hour to accomplish what you did in little over ten minutes. Please make more tutorials!
Yay!!! Done it. I kept having problem with flexing where I didn't want it...didnt think about the fact that you need some bone strength to stop flexing. I think I watched another tutorial where the bone strength was super weak and I was following that but actually they must be using a different setup. Once I brought the strength back up on body and head and a bit more on amrs and legs..this thing is finally looking a bit more credible. Play time now..
I hope you can share what you create. Glad I could help. Bone strength really does need to be played with every single time. I find it is a little different for every rig I build.
Bone Thugs... Pop-pop don't stop. Thank you very mutchly n stuff. I see the light, me understand thanks 2 you. If your going to criticize someone else's tutorials... I'd rather you name names, so I can avoid those channels. The icing on the cake would be flame wars. I'm not trying to instigate. Not. Once again thank you for taking the time to do this! Me find very helpful the clouds have parted for me so to speak. Have a great dane :)
I don't remember who did it, and yeah, not wanting the drama. If you see a rigging video where they start the legs at the ankles and draw the bones up, let me know and I'll arrange a cage match with them.
Point binding is the best way to totally control warping, you can turn off bone strength entirely and bind the bone you want controlling them to them. It takes a little practice to work out exactly which points. You can mix and match binding methods, so you could bind the head layer to the head bone, that will keep other bones from touching it. But first, just check your bone strength and see if it is too much. And it is easier to rig a character who is standing straight, legs apart, and arms pointed out from the body, its called a T-pose. The problem there is the legs are hard to keep from pulling on one another. Until the newest version, I've mostly used point binding. I'm playing with flexi-binding, which is mostly good but a little difficult to get used to.
Mess around and explore with various bone strengths on all limbs. You need some strength in head and body to stop it warping. Too little is no good nor is too much. Just got mine just right after realising I had way too low on all of it.
It sounds like a video card issue. Do you mean your bones temporarily vanish when you drag them? Or the picture? There is a Display Quality drop-down at the top right of the timeline. See if changing those settings helps, I know that turning GPU acceleration on or off (usually I hear to turn it off) solves a lot of problems and that is an option. You can also click a button to try Medium or High and see if that fixes the problem.
Can someone help me please I'm trying to follow his tutorial step by step. every time i click and drag the body layer onto the stickman layer my moho quits unexpectantly. I've created the bones for the rig but when i click the manipulate bones icon it just moves the bones the stickman doesnt move. If anyone has any suggestions that would be great thanks.
J H absolutely. If it is Illustrator, save as a n SVG using standard settings. It will give you much better results, particularly if you have Moho 12. No color shifting, which saving as AI does.
Why does the FILL not seem to work? ~ shapes do not fill when I want them to following this tutorial and yet they did fill when I didn't want them to following another tutorial
@@SquareBearStudio So where the lines meet on the vector they will separate when I move the bone. It is hard switching over from flash to this new software (i refuse to pay a subscription).
I recommend you join us here for questions. Be sure to answer the join up questions, they are simple and required. facebook.com/groups/mohocharacteranimators/?ref=share
I’m going to have to guess you missed something. If you did it correctly, it would move. Two possibilities I can think of, one more likely. I’ve taught this so many times, and some miss that they have to have the vector layers inside the bone layer. Show and hide your bone layer, if your figure doesn’t vanish, then they aren’t in the bone layer and won’t work. Or you’ve set the bone strength to zero on all your bones. If all else fails, start again, it really only takes couple of minutes to set this up so start again with a brand new file and see what happens.
@@SquareBearStudio can you take a look this video and tell me where is my mistake? drive.google.com/file/d/12y9C893pbeFEP4m1qiKwQPcmTmwFlHMj/view?usp=drivesdk
Something isn’t set up correctly. Please join us here, since you can’t share screen shots or other information in CZcams comments. facebook.com/groups/mohocharacteranimators/
Anime Studio changed its name back to Moho for version 12. The first 5 versions of the software were Moho, they renamed it Anime Studio for a while, now they are back at Moho.
Wow, it was this simple. Other tutorials kept going on and on about various bullshit that didn't really matter. Thank God, I found this one.
Yeah, when I was teaching I developed this because it gets the point across fast and gives pretty satisfying results for someone who is new to the program. Don't worry, I have others where I may or may not go on and on myself, but I try to keep them short.
Terrific tutorial! Head and shoulders above others. I actually learned STUFF. Most of these are so bad you start searching for a very tall building so you can hurl yourself off it to stop the pain.
Thank You!!!!!
THANK YOU! I watched two other tutorials and was lost until I found yours! This was great!
Great great great tutorial, I've explain your methods to my son. He's so into animation and I really want to help him. Thanks man!
Truly great tutorial that got straight to the point. Love all tutorials, but some of them take an hour to accomplish what you did in little over ten minutes. Please make more tutorials!
This was probably the most helpful video out of many out there. Thanks!
Best bones moving video ever
thank you sir.. for sharing..Very Useful ..please upload more videos..
Thank you very much for sharing your understanding. I'm going to have some fun! :-)
Very nicely done. Easy to understand and makes sense.
You are amazing!! Thank you for making it simple.
Wow, thanks for the tutorial, I was always wondering how this been made.
very precise and good tutorial for beginners.
awesome toot my man!
Thank you! A nice clear simple explanation. I'm finally wrapping my head around Moho and perfect little tutorials like these are a big help.
omg thank u are the only one who explain really good
Very clear and perfect ... Thank you much 😊
Yay!!! Done it. I kept having problem with flexing where I didn't want it...didnt think about the fact that you need some bone strength to stop flexing. I think I watched another tutorial where the bone strength was super weak and I was following that but actually they must be using a different setup. Once I brought the strength back up on body and head and a bit more on amrs and legs..this thing is finally looking a bit more credible. Play time now..
I hope you can share what you create. Glad I could help. Bone strength really does need to be played with every single time. I find it is a little different for every rig I build.
Will see how I go. Have got distracted from the animation at moment. Will try and remember to share if I create something soon. Cheers
amazing!!!!!!!!!!!!!!!!!!
Thanks for the tutorial very well explained. Please make next part.
best tutorial on utube that can make me understand about using bones! thanks, pls keep making video mohos tutoriall pls
Thank you so so so much
I'm gonna use this tutorial with a bathroom sign scene...Thanks bro
Thanks a lot
Fantastic tutorial. Thank you!
This was so helpful thank you so much!
worked like a charm!! thank you my G.
Thanks for the tutorial very informative and well explained.
Hi
Iam new to moho i have a mistake about a week my mistake is dont moving stickman with bone
Thx for warn me to do this 1:54
Thx for sharing🙏❤️
Woow
This was awesome!! Thanks so much! Do more!!!
thank man
thank you, that's amazing.
This was helpful, thank you.
Thank you very much for your objectivity
Bone Thugs... Pop-pop don't stop. Thank you very mutchly n stuff. I see the light, me understand thanks 2 you. If your going to criticize someone else's tutorials... I'd rather you name names, so I can avoid those channels. The icing on the cake would be flame wars. I'm not trying to instigate. Not. Once again thank you for taking the time to do this! Me find very helpful the clouds have parted for me so to speak. Have a great dane :)
I don't remember who did it, and yeah, not wanting the drama. If you see a rigging video where they start the legs at the ankles and draw the bones up, let me know and I'll arrange a cage match with them.
I have seen this as well. I think it was a Flash tutorial that was using magnet or snap to connect. But for anime studio, this is awesome thanks
This was very helpful! Thanks, man!
Thanks so much, I did it!
good 🙏🙏🙏🙏🙏🙏🙏🌹🌹🌹🌹🌹🌹👌👌👌👌
dude thanks so much this helped me a lot.
Thanks, this helped a lot.
Very helpfull, thank you!
Thank you Erik
this is the most helpful rigging tutorial i have seen yet...but how do i get bones to stop warping body parts when i move them?
Point binding is the best way to totally control warping, you can turn off bone strength entirely and bind the bone you want controlling them to them. It takes a little practice to work out exactly which points. You can mix and match binding methods, so you could bind the head layer to the head bone, that will keep other bones from touching it. But first, just check your bone strength and see if it is too much. And it is easier to rig a character who is standing straight, legs apart, and arms pointed out from the body, its called a T-pose. The problem there is the legs are hard to keep from pulling on one another. Until the newest version, I've mostly used point binding. I'm playing with flexi-binding, which is mostly good but a little difficult to get used to.
I plan on some more advanced rigging tutorials, I need to find the time. My next is about mouths.
Thanks for the help, i will look into that.
Mess around and explore with various bone strengths on all limbs. You need some strength in head and body to stop it warping. Too little is no good nor is too much. Just got mine just right after realising I had way too low on all of it.
Mcoy Buck is horrible! I just wanted simple I'm a newbie - baby steps. So thank you for the great tut.
Is the knee-bone connected to the thigh-bone?
Yep, just like in the song.
thanks you verryyyyy much!!!!
i cant see the bone drawing when i click and drag
It sounds like a video card issue. Do you mean your bones temporarily vanish when you drag them? Or the picture? There is a Display Quality drop-down at the top right of the timeline. See if changing those settings helps, I know that turning GPU acceleration on or off (usually I hear to turn it off) solves a lot of problems and that is an option. You can also click a button to try Medium or High and see if that fixes the problem.
Thanks
Can someone help me please I'm trying to follow his tutorial step by step. every time i click and drag the body layer onto the stickman layer my moho quits unexpectantly. I've created the bones for the rig but when i click the manipulate bones icon it just moves the bones the stickman doesnt move. If anyone has any suggestions that would be great thanks.
Sean OBrien ray the stick man into the bones
أنت رائع
thanks so much
helped a lot ✌
Can we do the same with imported SVG, EPS or AI file, correct? We don't necessarily have to draw in Anime Studio?
J H absolutely. If it is Illustrator, save as a n SVG using standard settings. It will give you much better results, particularly if you have Moho 12. No color shifting, which saving as AI does.
отлично!
Why does the FILL not seem to work? ~ shapes do not fill when I want them to following this tutorial and yet they did fill when I didn't want them to following another tutorial
oh good ~ found the problem ~ the HIDE command
There is a great Facebook group I help moderate, join up: facebook.com/groups/523924934475362/
So I am running into a problem where when the bones move, they break some of the lines.
You might start fresh. Not sure what you mean by lines breaking. Something has gone wrong. I’d say try again. Practice helps.
@@SquareBearStudio So where the lines meet on the vector they will separate when I move the bone. It is hard switching over from flash to this new software (i refuse to pay a subscription).
I recommend you join us here for questions. Be sure to answer the join up questions, they are simple and required. facebook.com/groups/mohocharacteranimators/?ref=share
just found out about the program, is it free? if so then awesome!
not free
@@SquareBearStudio oh, i checked and it said around 300$ but i found a freeware animating software so thats good
Bro i do all step correctly but my charactor dont move
I’m going to have to guess you missed something. If you did it correctly, it would move. Two possibilities I can think of, one more likely. I’ve taught this so many times, and some miss that they have to have the vector layers inside the bone layer. Show and hide your bone layer, if your figure doesn’t vanish, then they aren’t in the bone layer and won’t work. Or you’ve set the bone strength to zero on all your bones. If all else fails, start again, it really only takes couple of minutes to set this up so start again with a brand new file and see what happens.
@@SquareBearStudio can you take a look this video and tell me where is my mistake?
drive.google.com/file/d/12y9C893pbeFEP4m1qiKwQPcmTmwFlHMj/view?usp=drivesdk
help, my bones dont stick to my picture (and yes the vector is in the bone)
Something isn’t set up correctly. Please join us here, since you can’t share screen shots or other information in CZcams comments. facebook.com/groups/mohocharacteranimators/
everything move, please help
what is the version of the program?
Anime Studio changed its name back to Moho for version 12. The first 5 versions of the software were Moho, they renamed it Anime Studio for a while, now they are back at Moho.
thx !!
Thanks