KeyForge: Match #1 - Lewis vs Ben
Vložit
- čas přidán 7. 09. 2024
- Get Keyforge now from - store.yogscast...
This video was made in association with Fantasy Flight Games, the maker of KeyForge.
For a chance to win a signed deck by Lewis & Ben PLUS premium metal playable keys enter our giveaway here: yogsca.st/Keyf...
KeyForge! Watch Lewis and Ben kick off this new tournament of KeyForge, who will win and go on to the next round?
#Keyforge
♥ And you can watch us live on Twitch.tv every night! / yogscast ♥
Check out our more Games Night videos here: • Games Night! The Yogsc...
The Yogscast: / bluexephos
Like the table we use? Get your own from www.geeknson.com and use 'yogs-01' at the checkout and you'll get exclusive Yogscast inlay and accessories for free.
Production music courtesy of Epidemic Sound
Powered by Doghouse Systems in the US:
www.doghousesys...
Use the code YOGSCAST to get a free 240GB SSD and a groovy Honeydew graphic applied to any case!
Powered by Chillblast in the UK: www.chillblast....
Mailbox: The Yogscast, PO Box 3125 Bristol BS2 2DG
Business enquiries: contact@yogscast.com
I really like how the editor is already pointing out all the misplays, though it's a pity to have nothing to whine about for once when they're playing a card game
Can whine about Lewis's huge amount of misplays.
@@buttersnow8707 no... people would notice and point it out, cause you need to play right or others could get pissed if you do it improperly... which can affect gameplay and fun value
Some of the misplays were little things, since like oh monster enters "tapped," he didn't use said monster, so in the end no big deal, but the couple extra æmber might have done something, maybe
@@lazarus2259 Yeah, thats right, if they both don't know one time/a couple/ thats fine, but the editor did the right thing and mention all the mistakes so that others won't make the same thing, as people do use these videos as tutorials/helpful advise
It's a new game and a lot of people are seeing it for the first time here, so it's important to make the rules clear.
Great use of graphics to help out users understand what is going on (and to call out gameplay mistakes). I hope you make many more!
Cheers for all the rule clarifications at the bottom! helps to learn the game :)
My first game I played of this went over 2 hours, we both chose control decks appearently. There were 3 artifacts that dealt 3 damage to any creature that entered, and we constantly boardwiped eachother....
Reminds me of quest priest mirror in hearthstone (theres a card which take the enemies deck and shuffles it into your own which quest priest runs)
well if you know your deck has only tiny creatures, why play the (rare) artifacts? very wierd that you have that card 3 times in 2 decks. Also there are many ways to get amber other then creatures so you both dont play those cards? This is just a bad lie, dude
@@Malk80 Well, firstly in was my fist game. So I didn't know what my deck had. Secondly. I played one of em, my opponent played two.
Thirdly, we both constantly destroyed amber from eachother
@@JohnyFirst I don't believe it took 2 hours - I taught my wife to play and only told her the basics. She used her creatures and artifacts and ended up forging two keys before I got my third. It only took us 30 minutes. If it legitimately take that long, try looking for synergies in your deck. Don't just play the house that you have the most of each turn. There were many turns in many games, I had 4 or more cards of a house in hand and would choose a house I only had one card of in hand because it synergized with cards in play (mine or my opponents). Also remember, if you choose a house, say you pick Untamed, if you have 5 Untamed in hand, you are able to discard any of those cards for free to get them out of your hand. As long as the cards you discard are of the House you chose for the turn. Since you draw your hand back at EoT, there is no downside to discarding to potentially draw new cards that could change the game.
You probably also attacked too much. We noticed that our games got faster when we started reaping more ^^
Someone do the math on how many keys Lewis could have had with the 500 AEmber he missed
Æmber*
Hold down a on at least Samsung S9 for the æ symbol Æ
500/6=83
The one he forgot at 14:06 would've ended up being stolen by the Bait and Switch that Ben played on a later turn, so at least one of the mistakes helped him.
or the fact that when he uses follow the leader and other ready up cards it allows you to attack with creatures you just barely summoned.
I like all the tooltips pointing out the misplays/mistakes :D
Where is the announcement that this is a sponsored video, just to let us know.
I DON'T KNOW IF SOMETHING IS SPONSERED UNLESS LEWIS TELLS ME THROW A MEGAPHONE!!!
The tutorial was sponsored, if the announcement isn't there then this most likely is not. I believe that's how it works, though just a theory.
@@the_enderslayerIt says it's an ad in the bottom left of the opening of the video ;)
Tyler Ross oof I didn't see that one, totally pulled a Yogscast on that one.
@@tylerross381 It also says in the description
So many comments complaining about the lack of deckbuilding. This is a FEATURE of the game rather than a bug, and Keyforge is not meant to be played exclusively by the more hardcore group that feel they must be crafting bespoke decks for their every game otherwise the fun is lost. My group has a spectrum of players from the hardcore builders with the time, money, and inclination to make very powerful custom decks ... all the way to the extremely casual that know the game rules and love to play but could never be bothered to build there own deck. Over the course of a single night this Saturday Keyforge has successfully bridged that gap and now we are all happily playing together like we did back when we all started MTG and things were still relatively fair. The casuals just grab a deck with houses they like and they're off to the races just as well as the more hardcore players. The hardcore group is still free to deckbuild MTG and play those decks amongst themselves, but Keyforge is the game that will bring *everyone* together whenever folks have such an inclination.
Anyway, this isn't necessarily meant to replace MTG (or the like), it's something that can be layered on whatever existing CCG(s) you're playing and can get disparate factions of CCG gamers to sit down at the same table in relative harmony. Also, and somewhat unrelated, I think the actual gameplay of Keyforge is growing on me the more I play to the extent that I think Keyforge is just much more engaging and less frustrating than MTG in nearly every way.
So, what are you trying to say?
Nathan Ryan - Nobody thinks it’s a bug, it’s just a bad feature
@@cringeycronk6710 The lack of deckbuilding is one of the reasons that many people, my playgroup and myself included, are getting back into playing again. Obviously if you enjoy the deckbuilding elements then this is a "Bad feature" but some of us just want to play or play with people who just want to play. Personally, I enjoy deckbuilding but most everyone in my group does not. So I crush everyone and nobody has fun. This solves that, and we can still trade decks if we are so inclined. There's really nothing to disagree on here, it works for some people and it doesn't for others. Which is why it is not necessarily an objectively "bad" anything because many people have found it to be entertaining and that's the point.
Deckbuilding would kill the entire point of this game. If you don't like it, move along. There are plenty of deckbuilding card games out there. For me, I love card games but I hate deckbuilding games - because I don't have the money to pour into making the perfect deck. With this game I pay $10 and convince a friend to pay $10 and thats all we need, and we have the same chance of winning.
I have always loved playing with other people's decks.
The best part is just throwing yourself into the unknown and seeing what happens
Not sure if this has already been pointed out, but at 24:12, I'm not sure Lewis could have reaped with Krump, because the action card that readied Krump says "ready and fight with a creature," as opposed to just "ready a creature." Not certain about that, but that's how I interpret that action card.
you solve as much of a card as possible. So it readies, attempts to fight, fails to find a target. You now have a readied creature, which can reap.
if the opponent DID have a creature to fight with, he would have had to fight it.
That makes sense.
This is an interesting type of card game. Good shouts with the misplays. I really enjoyed this video bois.
tech, priest, secretive, is Ben playing as Scientology?
kempy yt that or the Adeptus Mechanicus
Praise the Omnissiah you heretic!
Scientology does not really have anything to do with tech. more to do with ponzi schemes
@@AStrategyGameDev You must believe everything you hear on the news that's like me saying all priests rape children.
Ben played deepstrike admech and lewis played kommando orks
Next time, add a mistake-counter
Wee need @ThatMadCat
My favorite part was the misplays banner. They really needed that in MGA.
I love the editor pointing out all the mistakes lol
"lewis should've"
I feel like that's the story of his life
Awesome game, too bad lewis missed a few (like...5!) Aembers or it would have been way closer.
On an unrelated note: More Necromunda once the new updated books release? Pretty please! :D
So glad they’re playing this game, it’s so good!
I love keyforge so much. It's quickly become my favourite TCG.
I hope they watched it back and facepalmed at all the keys that could have been 😂
When you send your play off to the game makers and they send back misplay notes. Looks like an ace game though. We always struggle to play MTG in my friends because whoever spent the most on the desk would win. This counteracts that.
That is why I never wanted to play Magic. I don't find the prospect of spending more to win as fun. This fills my void
A few screen overlays of the cards and houses would be super useful!
Larger screen overlays sorry... though I am watching on 360 because of my dreadful internet!
you guys need to do more keyforge stuff !
This was actually really good to watch, looking forward to seeing more!
9:51 they actually played it right, since Krump ability is not a "(bold) Fight", it's a permanent one. The same applies for the Brain Eater , it also triggers!
All of the decks in my home city has sold out, I had to take a train to a neighboring city to buy my second deck haha
you can buy them from the yogscast store too!
There’s a lot more to this game than meets the eye,like just because picking a particular house cause u got more of those type of cards may not always be wise
Honestly wanna see them play more of this
New title: How Not to Play Keyforge. 😋
ugh so true
Been having a lot of fun with this game, the strategy feels good (though hard to see as much in a video as the majority is hand crafting decisions), and it’s hard to get shit on by a bad opening hand.
Loving this game! Keep it coming!
Love it, awesome games! Please keep playing!
For this kinda game u need to really know ur deck and really know what ur lookin for and really know why your looking for whatever ur looking for!
24:12 When there is "ready and fight on brombnar card" I think you can really ONLY - READY > AND Fight.But you added note of choosing something else like "reap", I don't think that is possible. But that is just common thing about making the rules on which you can both agree on. And there is lots of them :D :D
BTW love the game and your video is amazing for newcomers. I enjoyed watching it till the end and getting experience from your plays. I like the deck of the guy on the left. Seems pretty fun to play. Cheers guys.
I love Lewis's laugh so much.
Lewis, "non-spectre creatures"
Ben, "adjacent creatures or are you cheating?"
Lewis, "sorry, non-spectre neighbours, I can't help but misread in my favour"
@9:55 the misplay text is incorrect I think. Only "Fight:" abilities need the monster to survive for their effects to go off. Krump and Braineater are both passive abilities.
Here is the rule from the book: “If the attacker is not destroyed, all “Fight:” abilities on the attacking creature then resolve. If either creature in a fight has a constant ability referencing the end of the fight (example: “after an enemy creature is destroyed fighting this creature...”), the creature must survive the fight to resolve the ability. Only the attacker can trigger “Fight:” abilities.”
So Krump and Braineater would need to survive also.
@@MatthewBurleson Oh wow, thanks. I totally thought otherwise.
I'm so excited for the game!!!
Is it just me, or does the Shadow house look way better than the others? Stealing aember seems to be really effective, it has cards that punish your opponent for being ahead of you, and has some omni cards that can (later) be invoked (I don't want to say "used", because that's a defined term in the game) while you're playing cards from other houses. Pretty much all of the game-swinging plays this game came from the Shadow house (bar the paladin that Ben kept playing and the witch that gave Lewis amber whenever he played creatures... which was kept alive by a Shadow card).
Am I just being blinded by flashy effects here? Was the Shadow house just unusually effective this match?
Their main weakness is that aside from stealing they are mostly 1 and 2, very weak to board cleaners and the Shadow simulacrum does not do any damage, so you just throw big boys at it. It is a temporary solution to save your weakest Shadows.
I love the editor, but I am disappoint they don't have the key forge image be of the right colored key of whichever they flip up xD
love the how not to play keyforge tips we get from the editor
9:28 "hey im krump.
Im not so Kruuump
And we're the game krumps"
I love this game! It's like the mario kart of collectible card games.
Æmber is actually pronounced amber, not ember, based on how the æ sound is used (cat, car, man). It also makes sense because of the amber colour of the pieces.
7:15 shouldn't Follow the Leader have allowed Krump to fight even though it was played this turn?
20:40 Longfused mine is an artefact, not an action, so it should've come in exhausted for Ben to play later on.
I have a question at 9:55 when Krump destroyed the Brain Eater, there is a big text saying, that the cards should not have activated.
But I thought that only applied to card which had the "Fight" Keyword. Since Krump and Brain Eater specifically don´t have those Keywords, I think they played it correctly.
Or am I wrong in that?
Seems grand
Lewis actually couldn't remove the stun from the tiger because fighting is a specific action. Fighting does not equal removing a stun. The "remove stun" action is what was required
You're right he couldn't have removed it with that card, but he had called brobnar anyways and could have just used to creature to remove the stun :)
@@Annisseth true, actually. Now that I think about it, as long as he attempted to use the creature during a fight, the rules say that an attempt at use simply removes the stun, so I take back my argument about ready and fight
Except the tiger wasn't brobnar, it was untamed so he wouldn't have been able to use it that turn to remove the stun.
@@JTShadow ah if that's the case I wasn't paying much attention xD
No, if you use a creature it removes the stun.
Great work editor!
is the editor comment at 24:12 correct? I mean, the card says "ready and _fight_ " so could he only ready a creature in order to fight? or could he ready and use something other than fight?
This is in comparison to cards that allow you to "ready and _use_ " a creature
You guys should play this again some time
So Ben is like the adeptus mechanicus of Warhammer 40k
they need a turn checklist
Bait and Switch has now been nerfed (It can only steal 2 Æmber max)
I mean that's how it should have been originally. The card says repeat this not repeat this constantly
Oh Jesus, that's Lewis from the Yogscast. Man, long time so see. Small world.
Lady Maxena is my favorite, her and Numquid the Righteous.
Would love to see you guys play The Binding of Isaac Four Souls someone on this channel. PLZZZ LEWIS!
Do creatures ready the same turn they are played?
This game seems pretty cool, but something about it feels like the "Battleborn" of card games...
WHAO! TOO FAR! *Overwatch. I know where you are coming from but the difference here is that the foundation for the game is pretty solid so far. I've been playing for a month before launch up until now and I haven't had any real problem. If anything I had a deck that seemed really "OP". After my friends began to understand the game and my deck more I started taking some real Loses.
@@MrLooterShooter Oh, well mostly I meant the art style and the whole factions things, they have a similar feeling. That being said I am a little worried as there's some stiff competition establishing itself right now, sorta like what happened to Battleborn. I hope this does well though!
I’ve always seemed to come across sanctum and logos way more than any others,anybody else notice this or is it just a coincidence for me,well I have only been through three to five decks including the two learners so I guess I can’t totally say lol,either way I guess but idk,somebody let me know what they think?Thanks!
Between my friend and I, we have about 12 plus decks each. There is definitely a good mix of houses. At first, I thought that I was seeing a bunch of Brobnar but after playing with more people all the other houses started to show up more and more. Hit up your LGS and see whatever one else is playing.
MAH LEY LEY
Æmber would be pronounced as Amber, not Ember, which explains why the Æmber are yellow gems.
Of all the things to make me fail No Nut November......
Anyone hum the john cena theme tune when maxenas came out?
Creatures do not need to survive to trigger fight abilities.
Page seven of the rulebook disagrees with you. "[...]After the fight resolves, if the creature that is being
used to fight survives, all “Fight:” abilities the creature has, if it has any, resolve."
Although I don't know how it works with Braineater and Krump since those are not "Fight" abilities. Usually ongoing abilities also only apply as long as the creature is in play, so them both being dead would mean the abilities don't have an effect, but I'm not sure.
@@Bibbedibabbedibu ooh wow, we've all been playing that wrong.
how much aember did lewis miss?
Æmber*
PlatinumGamer gee thanks thats really the information we were looking for
@@9PlatinumGamer9 fucking nobody has that character on their keyboard.
@@SupLuiKir I think most keyboards have Æ if you've got the alt key and 1,4 and 6.
@@Pattoe That requires that they know a specific alt code. Yes it's possible that someone would go to the trouble to learn them, but you're correcting them like they made a typo. Not cool my dude.
When attacking, is it really directed at a creature? or at the player like in magic?
Pretty sure it's creature. From what I can tell, you never actually attack the other player. You win by getting "aember" and using it to build 3 keys. The main purpose of attacking seems to be disrupting your opponent.
Random Person oh I think you are right, I forgot there is no life points. Just forging keys
@@metalliholic Glad to help. :)
awaiting another match :)
AAAARRRGHHH !!! NO SLEEVES!!!
Which isn't really important in this game. Since you can't sell individual cards anyway the only time you need sleeves would be at tournaments (where they are required).
@@Bibbedibabbedibu : this comment just shows how you don't know shit about decks, cards, value of both, cheating, sleeves,etc.
Mine are double sleeved because they scuff easy and if any card is ruined you cant use it
The stealing of aember of tye raining force, I think, of that deck. I stole a lot of it. Goodness.
Wouldn't he not be able to use finishing blow because he can't use the play ability? But he did and got the aember for it?
In KeyForge you are still able to cast cards even if you can't use the full effect, you just have to use as much of the ability as possible.
Man, did Lewis even watch the super tutorial 5000?
Quick note: Actually, in 24:03 when Lewis uses "Anger" which says "ready and fight with a frendly creature" on Krump, the editor pointed out that he could have used it to reap as well, but he couldn't because the card says specifically "ready and FIGHT".
I believe the rules say you do all you can on the card when you play it. So if the card says ready and fight but all you can do is ready then you ready. If you happen to ready a creature that belongs to the house you currently chose, you can then reap with him since he is ready.
@@michaelrushingph that make sense
Creature does not need to stay alive in order to steal an æmber in battle.
If it is a constant ability, yes it does. This is directly from the Rule Book.
“If the attacker is not destroyed, all “Fight:” abilities on the attacking creature then resolve. If either creature in a fight has a constant ability referencing the end of the fight (example: “after an enemy creature is destroyed fighting this creature...”), the creature must survive the fight to resolve the ability. Only the attacker can trigger “Fight:” abilities.”
@@MatthewBurleson You are confusing "after an enemy creature is destroyed fighting this creature" with just "Fight:"
@@AlkQubit Page 10 of the rule book - If the attacking creature is not destroyed, all "Fight" abilities on the attacking creature are resolved......only the attacker can trigger "Fight" abilities.
@@MatthewBurleson Just to clarify, you mentioned Dodger at 11:30 and that card reads: "Fight: Steal 1" it does not say "after an enemy creature is destroyed steal 1" Do you understand the difference now? You made the wrong call on that Shadows card, Dodger. Cheers.
@@MatthewBurleson You're either purposely disingenuous or really stubborn, why not post the entire rule? Here it is:
FIGHT
When a player uses a creature to fight, the player exhausts the creature
and chooses an opponent’s creature. Both creatures deal an amount of
damage equal to their power value to the opposing creature in the fight,
and both are “fighting” for the purposes of card effects.
A creature used to fight is said to be “attacking” and can be referred to
as “the attacker” during that fight.
If the attacker is not destroyed, all “Fight:” abilities on the attacking
creature then resolve. If either creature in a fight has a constant ability
referencing the end of the fight (example: “after an enemy creature is
destroyed fighting this creature…”), the creature must survive the fight to
resolve the ability. Only the attacker can trigger “Fight:” abilities.
Key part being: If either creature in a fight has a constant ability
referencing the end of the fight (example: “after an enemy creature is
destroyed fighting this creature…”),
The card in question, Dodger, does NOT have a constant ability referencing THE END OF THE FIGHT. Get it?
Didn't Lewis forget to use his omni artifacts every round??
also where is the link to the super tutorial 5000
oh
my
Audio at 3.00?
Are you the one who goes Awww every time you see a cute creature?
Lewis' misplays...... they are OVER 9000!!!
That's where you're wrong editor! Both Krump and Braineater should've triggered. As long as it doesn't say *Fight:* on a creature, it doesn't need to survive or be the attacking part for its ability to trigger, except if it actually says so on the card.
Brain Eater shouldn’t have triggered as it also died so the player should not have drawn a card?
@@AverageJoeGaming No that's only if it has got the *Fight:* tag
@@mansnilsson3219 Hey are you sure about that? In the rules Under "constant effects" it says the effect only triggers if the card remains in play and all condition are met. Honestly a lot of confusing things going on in the early days lol.
Neither Krump nor Braineater should have triggered. Both creatures died so both effects are not activated.
Excerpt from the Rule Book:
“If the attacker is not destroyed, all “Fight:” abilities on the attacking creature then resolve. If either creature in a fight has a constant ability referencing the end of the fight (example: “after an enemy creature is destroyed fighting this creature...”), the creature must survive the fight to resolve the ability. Only the attacker can trigger “Fight:” abilities.”
@@MatthewBurleson yeah that's what I thought.
It's sold out :(
why shouldn't braineater have activated? it did destroy a creature in a fight
According to the rule book - Krump shouldn't have activated either:
“If the attacker is not destroyed, all “Fight:” abilities on the attacking creature then resolve. If either creature in a fight has a constant ability referencing the end of the fight (example: “after an enemy creature is destroyed fighting this creature...”), the creature must survive the fight to resolve the ability. Only the attacker can trigger “Fight:” abilities.”
So the game seems really fun, but can you build decks? It doesn't seem like you can, and that's half the fun of playing a card game... But if I play with friends only, I guess we could just get card sleeves and mix-n-match anyway :)
The Idea of the game is that the decks are randomly generated (with a few rules to keep them useful and consistent) so that optimising and copying decklists as well as some cards achieving very high prices becomes impossible. The nature of the game is that no deck is optimised, and there are no perfect decks. It all comes down to gameplay. I think you have to look at it more as a board game with interchangeable decks than a tcg or deck building game. It seems fun to me actually. Working ut how your deck works and kind of "learning" to play your deck. And if it gets boring you can pick up another one for 10 bucks.
@@Bibbedibabbedibu
Huh, I like the idea of gameplay over optimizing and forking out cash. So deck building gets sidelined in favor of creating a more skill-based game. Very interesting... :)
I want to like this game. It looks interesting but there are some issues. It seems like everyone else is hyped over it so (almost 8/10 on BGG)... are they noticing something I'm missing?
For clarity, here are my issues: procedurally generated decks with procedurally generated names. Buy a garbage deck? You can't edit it to make it better. Oh well, too bad. Don't like it's name? Also: Oh well, too bad. Buy a deck that's good enough to win a lot? It "ascends" and you can't use it anymore. Again... "Oh well, too bad."
If there's something I'm misunderstanding or not "getting", please let me know. Thanks in advance!
Edit: I'm thinking I'll just go with "Epic: The Card Game" and pass on this if my understanding is correct. Does anyone have recommendations for similar games?
They are playing without card sleeves, like savages 😨
tut tut lewis technically wins because ben didnt say check twice so he shouldnt of been able to craft the last 2 keys
The best part about Keyforge is no body knows how to play it properly
can you play a games night monopoly night
triforce
First player draws 7 cards and player 2 draws 6
Ok just realized he drew an extra card my bad
Is there any deck building element to this game? If there isn't then my interest in it is very low. To buy though, it does not effect my viewer enjoyment.
Betuor Gripley No, no deck building at all. That would literally go against the very fundamental nature of the game, they are unique decks. Each is literally one of kind
Nope no deck building, the intent was to avoid the “he who spends the most money and copies the best net deck wins” nature of most CCGs.
@@DarkBunnyLord and instead it became: buy decks until you have got RNG lucky and got a good deck. So much better? Not.
Armageddon Ash combined with chains, it's easy to balance those more powerful decks with less as one's. Making the idea of paying to win much harder in the long. This kind of balance is impossible with games like mtg
@@ArmageddonAsh the idea is that you buy a deck, and try and win with that. There are people that are doing what you said, but there really aren't many op decks around, and there's certainly no unbeatable ones. They're mostly balanced
I’m not a big fan of the house system
Lewis: I can play a creature right now, a Jew Faerie.
Me: *spits drink all over screen and rewinds* Oh, he said Dew Faerie, he's just British.
I'm pretty sure you played Bait and Switch wrong. He should have only been able to steal 2 Aember with that card. You only repeat the steal once.
I don't like the new super groomed Ben lol
I am a real tcg nerd...i have tried so many games but this one...sorry it looks so boring. It is kind of unique but still....im curious if or how long it will survive . Just as a side note : No im not playing Magic, Yugioh or Pokemon :)
Give it a try. These guys aren't really performing at a decent level. Try watching a few people that actually know how to play. The game actually had depth believe it or not.
There is no way this game is balanced.
Why wouldn't it be?
moar
I have been playing FFG card games for a very long time and I am a little disappointed by Keyforge. It seems fun but with the high level of randomness its decks will make it pointless to ever play it anything that is not casual, since competitive is going to be all about buying the best random decks and I can already seeing people selling wining decks for big money.
I don't know about that. The decks aren't totally RNG. The algorithm that puts em together seems to do a pretty solid job or creating balanced decks. Now don't get me wrong, I've seen some shit... but it wasn't some shit that I couldn't beat after I understood how the deck worked. I think my favorite part has been thinking that a deck was bad then watching someone else play it and destroy me. Now I'm sure we are gonna get some crazy "OP" decks but with the way that tournaments work by nerfing decks at the next event that it's played at, I'm not really too worried.