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3d Mech modeling timelapse Blender

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  • čas přidán 19. 06. 2020
  • The video was recorded over several weeks, so there are segments of the process missing as I just forgot to record them.
    Music from incompetech.com
    If you want to see more of my work: jonasp.artstation.com/
    or: sketchfab.com/JPrun

Komentáře • 185

  • @korblborp
    @korblborp Před 3 lety +355

    This forklift may be a *leeeeetle* overcomplicated, but it sure is cool

    • @Loekamber
      @Loekamber Před 3 lety +13

      Regular forklifts don't lift these kind of containers though, and they have a weight limit much lower than this one. Plus, this one is all-terrain :P

    • @GrayMajik
      @GrayMajik Před 3 lety +4

      @@Loekamber at the same time though you could probably design a much simpler thing than this that would have all of the same qualities.

    • @haaz88
      @haaz88 Před 3 lety +3

      @@Loekamber there are forklifts for heavy duty up to 50 tons and above

    • @TheArklyte
      @TheArklyte Před 3 lety +4

      @@Loekamber container handlers are sometimes called container forklifts due to design similarities since they're basically upscaled forklifts with different fastening unit used.

    • @Nathashanana
      @Nathashanana Před 3 lety

      Imagination Police here. I notice they went from 6 to 4 legs. Looks better but I don’t see how it could actually walk. But that’s kind of nitpicking...and I could be wrong. Totally rad tho

  • @torchit2302
    @torchit2302 Před 3 lety +189

    staring at the default cube...

    • @e3icuk
      @e3icuk Před 3 lety +8

      All hail the default cube!

    • @user-ef6gv4wv1l
      @user-ef6gv4wv1l Před 3 lety +4

      so many possibilities

    • @theamazingella8472
      @theamazingella8472 Před 3 lety +1

      thats how i was at first i was like uhhhhhh how do i use this

    • @TheAechBomb
      @TheAechBomb Před 3 lety

      just start doing stuff, learn the hotkeys, you'll get the hang of it

  • @0Tappaja0Arts
    @0Tappaja0Arts Před 3 lety +219

    Now that I understand Blender and know how to model well I observe like 👁👁👁👁👁👁

    • @fivesprite3151
      @fivesprite3151 Před 3 lety +10

      czcams.com/video/KDbxlQj4u-Q/video.html

    • @zzzphynx
      @zzzphynx Před 3 lety +5

      Can't wait to get to that stage, just made my first doughnut and already getting these vids recommended. Still very cool and inspirational to watch though.

    • @djalaljay
      @djalaljay Před 3 lety +2

      @@fivesprite3151 XDDDD

    • @theamazingella8472
      @theamazingella8472 Před 3 lety

      thats not how it works i tried that and when i tried blender i was complete crap

    • @scorchercast8366
      @scorchercast8366 Před 3 lety

      @@zzzphynx same

  • @exteas
    @exteas Před 3 lety +111

    imagine you're on a cargo ship and then some container straight up turns into a transformer

  • @Kaapalkeens
    @Kaapalkeens Před 3 lety +24

    video: 2 minutes in
    me: oh, nice, it looks like he is finished
    25 remaining minutes of a video:

    • @britishneko3906
      @britishneko3906 Před 3 lety

      it's quite normal for a model because of how much detail you want to put

  • @JM-oh4yi
    @JM-oh4yi Před 3 lety +26

    This is totally something you'd see in Black Mesa, probably in shipping and receiving.

  • @JosueMartinez-ww1vj
    @JosueMartinez-ww1vj Před 3 lety +5

    Sooo amazing, just watched this one, now cant wait to see all of them, incredible!! keep mech tutorials like these coming please!.

  • @MaximeMegeYthierPyrath
    @MaximeMegeYthierPyrath Před 3 lety +40

    Amazon: Please keep our containers flat as it may smash the inside merchandize.
    This machine operator : haha Seesaw transporter goes BRrrrrrrr
    Joke aside Really nice modelling !

  • @IconDevco
    @IconDevco Před 3 lety +3

    That is some supreme topology work! Great vid

  • @Odious_illustration
    @Odious_illustration Před 3 lety +10

    This is excellent, I want a smaller version of this to bring me snacks during the day haha love the concept and model tho dude! keep it up :) :)

  • @toddspeck9415
    @toddspeck9415 Před 3 lety

    Super cool! Blender is so awesome. Amazed watching real Blender Masters.

  • @Guitartube25
    @Guitartube25 Před 3 lety +40

    Question: Do all details and things you add to the exterior of your mechas have some sort of functionality in your brain, or do you add a lot of things just for the looks and to make it look somewhat "overwhelming" (not the correct word) what I mean by "overhelming" is, I'd want to have my mecha look so detailed that people don't second guess anything because it be looking off, you know what I mean? Cramp it with so much stuff that it looks astetically pleasing, but so much that the viewer wouldn't even try to interprete what everything is used for. Not sure if I successfully conveyed my thought process at this point xD

    • @jonasprunskus8590
      @jonasprunskus8590  Před 3 lety +46

      Hey, sorry for the late reply:
      I try to come up with functionality for the larger details, like the winch to pull the container onto the mech in this case, or explosive reactive armor on legs for protection (since the idea for this one was a military logistics mech). But I think if it looks good, it doesn't have to make complete sense. To me, figuring what these details do is kinda fun, and gives me constraints. And paradoxically constraints make it easier to design stuff. But there are plenty of awesome examples of just "random" detailing that look way better than anything I can come up with. Although saying random isn't really correct either.
      There are a lot of good guidelines about placing details, and it would be a bit of a wall of text if I tried to explain everything in a comment. But just to give you some ideas: I think reference is your friend, google a detailed vehicle, tractor, crane, industrial robot, etc... see what details you like on those, and try copying them onto your mech.
      Also can watch these videos, they explain fairly well why some details work well, and others don't.
      czcams.com/video/qMH_J_vcoqE/video.html
      czcams.com/video/AkYnoaSB5xw/video.html
      Oh and most people don't really notice the smaller details anyway, unless they really like the model and are staring at it for a long time. But I think it's kinda fun to place something interesting to look at for the people who do look at the piece longer.

    • @Guitartube25
      @Guitartube25 Před 3 lety +6

      @@jonasprunskus8590 Thank you a lot for the quick reply! :) Even though you deem it late, I watched it, went to sleep and there it is. Perfect timing xD and thank you a lot for the effort, I will have a look at the videos! :)

    • @Floki3030
      @Floki3030 Před 3 lety +1

      @@jonasprunskus8590 awesome thanks for this as well as i had always wondered the same

  • @SourPlanet
    @SourPlanet Před 3 lety

    This is great. I'm not particularly familiar with this type of design... so by just watching I learned a ton about how to manage upping the detail without losing the initial geo block-in. Thanks a bunch 🙏

  • @Cyber_Kriss
    @Cyber_Kriss Před 3 lety

    Wow nice work and that first track is just SICK

  • @Melachesh
    @Melachesh Před 4 lety +2

    Masterxeon1001 brought me here, ty. Watched this one time through. Going to watch it over the period of a few days; slow and steady to siphon some magic. Great concept and execution! Very inspiring.

  • @_20TWO
    @_20TWO Před 3 lety

    Nice work and workflow vid Jonas, instantly subbed!

  • @Lewis-jt9cq
    @Lewis-jt9cq Před 3 lety

    That's sick, keep up the really good work

  • @osmium7738
    @osmium7738 Před 3 lety +1

    Dang! This model is super cool!

  • @hannybassem4818
    @hannybassem4818 Před 3 lety

    i loved it looks super dope hope that u textured it and made the low poly of it cause it deserves to be shared around the 3d community.

  • @avtpro
    @avtpro Před 3 lety

    Great Design work and modeling.

  • @Rokinso
    @Rokinso Před 3 lety

    Great piece of work!

  • @tvshow-sonic_crack2394

    The best video i never see

  • @filipinhocardosao
    @filipinhocardosao Před 3 lety +2

    Amazing work, sheeeesh!

  • @LtVax27
    @LtVax27 Před 4 lety +1

    Very nice design.

  • @TwisterPist3r
    @TwisterPist3r Před 3 lety

    A fellow lithuanian good to see you here

  • @endfite
    @endfite Před 2 lety

    Soooooo freaking coooool!!!!!

  • @xhobby8933
    @xhobby8933 Před 3 lety

    Это великолепно!! Спасибо большое) Дай Бог вам здоровья.

  • @Gizmo3D
    @Gizmo3D Před 3 lety +20

    Nice one, it is not the newest video but got me recommended now :) My question is, if it's going to be rigged/or is it already? :) Because it deserves it :D

    • @jonasprunskus8590
      @jonasprunskus8590  Před 3 lety +8

      Thanks :) I did do a test rig for it, just to see how the joints would move. I kinda dropped this project for a little while, but might pick it back up in the future, and rig it properly :)

  • @khairou5806
    @khairou5806 Před 3 lety +2

    awesome❤❤

  • @jankschmid
    @jankschmid Před 3 lety

    You're talented, keep going with that. I love it

    • @jankschmid
      @jankschmid Před 3 lety

      You have a good understanding of how things are working, I like that!

    • @JoeBissell
      @JoeBissell Před 3 lety

      @@jankschmid he works for as a Vehicle Artist at Cloud Imperium Games. this dude knows his shit.

  • @ashishitD
    @ashishitD Před 3 lety +1

    U R TOTALLY UNDER RATED!!!!!!!!!!!!!!!!!!!!!

  • @u_xe6993
    @u_xe6993 Před 3 lety

    This is so cool

  • @JKTCGMV13
    @JKTCGMV13 Před 3 lety

    Looks good

  • @tcheadriano
    @tcheadriano Před 3 lety

    Awesome!!!

  • @Zhincore
    @Zhincore Před 3 lety

    This is better than a tutorial!

  • @pontuswendt2486
    @pontuswendt2486 Před 3 lety

    AMAZINGNES!!!

  • @Guyfrombladerunner
    @Guyfrombladerunner Před 3 lety

    Woah this is why I need PC

  • @kotavideo7142
    @kotavideo7142 Před rokem

    I'm definitely coming back to your channel for reference ideas when I start building machinery mechs.
    Let guy know if you sell models down the road 🙏
    Save me some time. Lol

    • @jonasprunskus8590
      @jonasprunskus8590  Před rokem

      Hey, I do sell some of the models on sketchfab: sketchfab.com/JPrun/store

  • @laurenciomata8731
    @laurenciomata8731 Před 3 lety

    This is so fucking amazing.
    Greetings from Argentina

  • @TheDrepyro
    @TheDrepyro Před 3 lety

    whoa cool
    keh

  • @masterxeon1001
    @masterxeon1001 Před 4 lety +2

    wowie.

  • @Fufstruck98910
    @Fufstruck98910 Před 3 lety +2

    a cargo robot with smoke grenade launchrs?

  • @dieglhix
    @dieglhix Před 3 lety

    Dude I was listening to rap and the song of this video ACCIDENTALLY MIXED WITH IT AND IT'S A FUCKING BEAUTIFUL ACCIDENT

  • @ejfex
    @ejfex Před 3 lety +4

    Not doing this upper part of the mech is good to show that "less is more".

  • @gustaf_2611
    @gustaf_2611 Před 3 lety +1

    BRO, I'm literally next to you in Latvia!

  • @ditoalfrido
    @ditoalfrido Před 3 lety

    looks like Raijin in war robots

  • @kjyhh
    @kjyhh Před 3 lety

    This is So cool. Is there a express cargo on the top? look like a working drone.

  • @ParkingLotStudioGames
    @ParkingLotStudioGames Před 3 lety

    ah yes one of those mech shipping containers bosses

  • @Uzaka_The_Box
    @Uzaka_The_Box Před 3 lety +2

    Taking a 3D animation course right now using Maya and my god I miss blender. It's a million times more user friendly.

    • @gemgem24able
      @gemgem24able Před 3 lety

      I remember the days when it was the other way around. Blender's UI was so messy back then. I'm glad they did a complete overhaul.

    • @Uzaka_The_Box
      @Uzaka_The_Box Před 3 lety

      @@gemgem24able I liked blender in 2017 more than anything out right now. Maya's interface is way too cluttered and clunky and a few hotkeys I used to use broke whenever they revised blenders UI. Took me awhile to fix it but I'm happy again, lol.

    • @gemgem24able
      @gemgem24able Před 3 lety

      @@Uzaka_The_Box i last used Blender in 2013, except when I tested the newest one a few months ago because my friend insisted. Lol. At that time (2013) I really liked the hotkeys, which I learned from tutorials, not from Blender itself, and I used them a lot because I just couldn't bear with the UI. Yeah, Maya's interface may be cluttered but at least it was organized with tabs. Blender was just all over the place. Maybe your experience wasn't that different since the UI didn't change much back then, it's just a difference in our preferences, I guess.
      I was surprised what the Blender UI has become. It has improved--no, it has completely transformed in a good way. I'm glad it's now getting the recognition it deserves and more people are learning it compared to when I started in 2009.

  • @XTREM3VIDZ222
    @XTREM3VIDZ222 Před 3 lety +21

    The fourteen people who disliked this just live in Australia

  • @sethhill4225
    @sethhill4225 Před 3 lety

    New meaning to *got to be crate*

  • @SenkoBaton489
    @SenkoBaton489 Před 3 lety

    A good project, and do you want to create what you created, that is, create in real life?, and so everything is super. And how did you do it by eye, references, drawing? And mozhesh under saw to throw off the link to download just hunting in the live to see, and so very well =))

  • @aerodynamic1440
    @aerodynamic1440 Před 3 lety

    Impressive work. May I know how long did it take by hours in total to make this thing?

  • @augustowang2417
    @augustowang2417 Před 3 lety

    everybody gangsta untill the container starts walkin

  • @theluc1f3r93
    @theluc1f3r93 Před 3 lety +1

    Reminds me ff7 :D

  • @mythic2385
    @mythic2385 Před 3 lety +4

    I just subbed

  • @archiestutorials8716
    @archiestutorials8716 Před 3 lety

    Wow

  • @IgorDavydenkoDj
    @IgorDavydenkoDj Před 3 lety

    MORE SPEEEEEEEDD!!!

  • @gooqamir8128
    @gooqamir8128 Před 3 lety

    Bravo! But can you add a rig to it to move?

  • @nullstudios2989
    @nullstudios2989 Před 3 lety

    Now to recreate this in gmod....

  • @r.pizzamonkey7379
    @r.pizzamonkey7379 Před 3 lety

    Inspired by half life I wonder? Very reminiscent of those robots in the intro to half life 1.

  • @AODGreyhound
    @AODGreyhound Před 3 lety +1

    Wait isnt this the cannon robot from Big Lazy Robot

  • @springbonnie2715
    @springbonnie2715 Před 3 lety

    Man I would love to get my hands on a nice pc and mouse. Just to crack out the process learning how to even use blender or sfm, (not Maya because it costs money and I don’t wanna buy something I might not use at first.)
    Anyways that’s a dead dream I have pretty much everything except a pc. So I’m going to do my tech classes for High School next year, I have no idea what I’m stepping into *(on the learning side)* but hopefully I can pass it.
    I have at least 7th grade coding experience but nowhere near what I’m aiming for. Anyone have advice before I drop in knowing nothing?

  • @manastrymd535
    @manastrymd535 Před 4 lety +1

    👍

  • @xx_tortle_xx1786
    @xx_tortle_xx1786 Před 3 lety

    yes.

  • @iamafuckingfailure
    @iamafuckingfailure Před 3 lety +1

    *THE GIANT COMERCIAL SPIDER*

  • @ryanscraftandcreation465
    @ryanscraftandcreation465 Před 3 lety +1

    How do you go about 3d printing that, does the topology matter

    • @jonasprunskus8590
      @jonasprunskus8590  Před 3 lety +1

      I wasn't planing on 3d printing this specific model. But in general topology doesn't matter, you should probably just triangulate everything, as I found that the slicer I use couldn't understand ngons.
      Another important thing is having a manifold mesh (no holes)
      I found this video explaining how to prepare models for printing: czcams.com/video/FGiTVY9gSko/video.html
      Also if the model is complex and has a lot of parts, you can try cutting it into pieces and printing, then glueing parts separately. That way you can use less supports when printing, and depending on your print bed size you can print larger (and more detailed) models if for example you print the body and legs separately.

  • @asdfhjsdf4523
    @asdfhjsdf4523 Před 3 lety

    마야와 달리 불린을 할때 매번 와이어프레임짜느라 머리안쓰고 보다 자유로워보이는데.. 블렌더를 공부해봐야알겠지만 만약 그렇게된다면 블렌더에서 메카닉형태를 만들고 마야로 변환하면 빠르게 작업할수있지않나?

  • @angenamn
    @angenamn Před 3 lety

    cant wait until I need to fight this one on one in the arena to get my forklift certificate

  • @Stas1506
    @Stas1506 Před 3 lety

    Круто !!!!

  • @hameddesign70
    @hameddesign70 Před 3 lety

    it should produce as a real thing like it

  • @minercraftal
    @minercraftal Před 3 lety +2

    Wondering where you get those sizes from, or just visual guess it out? 😂

    • @jonasprunskus8590
      @jonasprunskus8590  Před 3 lety

      I have a human character blockout in my scenes, so I just measure things with that. It's not very precise, but in this case it doesn't need to be. Oh and I had the container blockout done in sketchup, so that one was correct scale, everything else was a guess based on the human blockout.

    • @minercraftal
      @minercraftal Před 3 lety

      @@jonasprunskus8590 😂 to me I have a 3d-2d switchable mind, but the problem is i am somehow obssenisive, that if it’s a wrong size when I make it, I just go back and forth forever, feel very bad😂 slow for me to guess the size out

  • @takaramaka1024
    @takaramaka1024 Před 3 lety

    how to manager dimension in Blender.

  • @orphydiancg7759
    @orphydiancg7759 Před 2 lety

    Mesh machine used a lot here or hard ops?

  • @viswanathank8282
    @viswanathank8282 Před 3 lety

    how much time did it take in total??

  • @ajaxgamr4458
    @ajaxgamr4458 Před 3 lety +2

    When you can’t build mech bodies so you simplify to a containment unit:

  • @Lolik-hx6qw
    @Lolik-hx6qw Před 3 lety

    it look like this moment when u turn back on math and teacher write a lot of shit

  • @BigR24
    @BigR24 Před 3 lety

    Oh shit, war robots might actually be a thing in the future.

  • @layrik-7951
    @layrik-7951 Před 3 lety

    wow you're so fast

  • @matheusarato8097
    @matheusarato8097 Před 3 lety

    one more subscriber

  • @LetMeEatIt
    @LetMeEatIt Před 3 lety +1

    i don't think it's practical outside of maybe a military setting, or maybe a dystopian world with crazy terrain and large space between colonies. Whatever universe this would be in, i dont think it's on our earth. Would be cool as hell, though.

  • @SaiyedR
    @SaiyedR Před 3 lety

    For which company u work for bro

  • @avisor1894
    @avisor1894 Před 3 lety

    How did you do all this boolean operations? Is this add-on?

  • @Cizjut
    @Cizjut Před rokem

    Ok this might be a noobish question but, how do you sculpt/model one leg and reproduce it on the other 3? I know its not mirroring, i mean it looks like youre "instancing" a collection maybe?

    • @jonasprunskus8590
      @jonasprunskus8590  Před rokem

      I think I just duplicated and rotated the legs, can't exactly remember, modeled this one a while ago.

  • @WaifuSlayer-li4zi
    @WaifuSlayer-li4zi Před 3 lety

    looks like its about to shoot it xD cool

  • @jeremy5553
    @jeremy5553 Před 3 lety

    looks like the turret from payday 2

  • @johnbastion747
    @johnbastion747 Před 3 lety +1

    So to my understanding, here's how the process goes:
    1. Form of the mech(easy)
    2. Details(ugh)
    3. Textures(AAAAAAAAAA)

  • @geethsal1861
    @geethsal1861 Před 3 lety

    Wait can we draw in blender?

  • @narimikoaldera5387
    @narimikoaldera5387 Před 3 lety

    THEY HAVE A METAL GEAR ... HERE ?

  • @comradestalin5084
    @comradestalin5084 Před 3 lety

    but jona does it even walk

  • @eduardom.islallosa2897

    what's the name of that app? ¿Cómo se llama esa app?

  • @jankarl5269
    @jankarl5269 Před 3 lety

    who needs good topo, use booleans for everything!

  • @TheArklyte
    @TheArklyte Před 3 lety

    My mind: can I just import something that I understand from Solidworks?

  • @AllExistence
    @AllExistence Před 3 lety

    moar

  • @Drengade
    @Drengade Před 3 lety

    huh, i never realised how useful booleans could be in modelling.

    • @thesteaksaignant
      @thesteaksaignant Před 3 lety

      They are super useful even though they can cause shading issues (see the video around 18:30 - 18:40 how the lighting gets messed up )

  • @echo3820
    @echo3820 Před 3 lety

    time?

  • @squasherdown
    @squasherdown Před 3 lety

    damn bro just make the container into a gun and boom war mech

  • @dickspider8393
    @dickspider8393 Před 3 lety

    Looks amazing but its an overcomplicated and expensive design to solve a very simple issue.

  • @darodism
    @darodism Před 3 lety

    Wait a minute!
    We can add as many meshes to create a single mesh and it's ok?
    Me, here a beginner, slash months user using 1 mesh trying to make an entire model by loopcutting everything.
    biblethump

  • @TerkanTyr
    @TerkanTyr Před 3 lety

    Ah, for when you need to carry cargo containers into the wilderness and up mountains, but only occasionally so you don't want to spend any resources on building roads.