MaplestoryM Shade Gear overview

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  • čas přidán 12. 09. 2024

Komentáře • 25

  • @SquareAdventures
    @SquareAdventures Před 8 měsíci +1

    Holy cow, I’m over here happy with hitting g 100k CP and you’re 5x that! Great gear and progress man!

  • @Luucasnowant
    @Luucasnowant Před 8 měsíci +1

    Absolutely amazing

  • @Sodiz
    @Sodiz Před 9 měsíci +1

    sick gear thanks for sharing

  • @haodanhkg
    @haodanhkg Před 9 měsíci +1

    Omg 😢😢 nice

  • @Eatandsleeponly
    @Eatandsleeponly Před 7 měsíci +1

    Bro why I cannot use legendary potential scroll on my HT necklace?

    • @PrimoMSM
      @PrimoMSM  Před 7 měsíci +1

      because the highest it can go is unique for a legendary accessory.

  • @EchoMSM
    @EchoMSM Před 9 měsíci +1

    sheeeshhhh

  • @BBoyingKids
    @BBoyingKids Před 9 měsíci

    wooow thats crazy! nice gear. This will take me years to get lol

    • @PrimoMSM
      @PrimoMSM  Před 9 měsíci +1

      This gear did take years to make. Besides the weapon I bought as a mythic. Everything I exalted myself to where it is now.

    • @Brian-rv2xs
      @Brian-rv2xs Před 8 měsíci

      Just wondering how much money did you spend on this game total?

  • @Edduh
    @Edduh Před 9 měsíci

    Nice gear king shade

  • @Luucasnowant
    @Luucasnowant Před 8 měsíci

    I have a doubt. Is it necessary to level up bomb puch and death mark in trinodes to amplify v1 damage?

    • @PrimoMSM
      @PrimoMSM  Před 8 měsíci +1

      Death mark is always nice, but whether its proven that it works with v1. who knows, but I just follow what others do.

    • @aquattadomdren6760
      @aquattadomdren6760 Před 8 měsíci +2

      It’s only useful if you’ve already maxed v1 and v2 and are looking to allocate resources elsewhere, but not to be done before maxing v1 and v2. Spirit flow is rng based, so whatever skill procs will have a tiny bit more damage.

    • @Luucasnowant
      @Luucasnowant Před 8 měsíci +1

      @@aquattadomdren6760
      Thank you very much for the reply!

  • @alvinlim0105
    @alvinlim0105 Před 8 měsíci

    i have some question
    why some ppl suggest not to get all CD emblem?
    i currently got 5 CD emblem which is weapon, secondary, hat, outfit and cape the remaining should i get all CD or need mix with BA and why
    i be glad if u answer me

    • @PrimoMSM
      @PrimoMSM  Před 8 měsíci +1

      To be honest with you, I actually do not know as I don't crunch numbers like that. My guess is that there are diminishing returns for having too much CD. I believe I have 6CD/2BA, I basically worked with what I had. I did reroll my gloves from BA to CD a while back, but it was a pain to fix, so I don't recommend.

    • @JimParsons-kv4gu
      @JimParsons-kv4gu Před 8 měsíci +2

      I can give you a simple analogy. The dmg formula works something like this (much simplified for illustration), A x (1+B) x (1+C) x (1+(D x E)), where A is Attack, B is %PhyDmg, C is %Boss attack, D and E are %crit rate and %crit dmg (there's more like final dmg and such, just leave them out for now). If BA=100% and assuming crit rate=100% and Crit dmg = 300%, then increasing 20% of BA is going to increase 20%/(1+100%)=10% dmg, but increasing crit dmg by 20% is only going to give 20%/(1+300%) = 5%. So that's exactly what the diminishing returns that Primo was talking about, hope that helps

    • @alvinlim0105
      @alvinlim0105 Před 8 měsíci

      @@JimParsons-kv4gu thx you much

    • @PrimoMSM
      @PrimoMSM  Před 7 měsíci

      @@JimParsons-kv4gu Thanks for the explanation.

    • @JimParsons-kv4gu
      @JimParsons-kv4gu Před 7 měsíci

      @@PrimoMSM Thank you for all these videos!

  • @veggie235
    @veggie235 Před 8 měsíci

    are phy atk potentials priority? i still dont know what potentials are bis for msm.

    • @PrimoMSM
      @PrimoMSM  Před 8 měsíci +1

      Uh. It depends. Right now for those doing damien, they are getting HP% so they can tank hits. If you're referring to flat phy atk, you can get them on Shoes and overall. Phy dmg for shoulders. CD/PDMG for gloves, Phy atk% for hat/cape/belt.

    • @veggieavocado
      @veggieavocado Před 8 měsíci

      @@PrimoMSM ahh do you know if wind archers run flat hp and hp% to stack up their v3 barrier since it scales with hp. How much of a dmg loss is it to run ho over pdmg/patk?