Komentáře •

  • @hemangdama5007
    @hemangdama5007 Před 20 dny +10

    The fall of Virajestane :(

  • @badusername9903
    @badusername9903 Před 20 dny +6

    the empire of tumbarike stayed consistent for like 1400 years and before that there was a unified kingdom there since like year 2500 until the end, very impressive

    • @FWHSimulator
      @FWHSimulator Před 13 dny +1

      And somehow they never conquered that little nation in its center. Those people were fiercely independent, clearly 💪

  • @keterpatrol7527
    @keterpatrol7527 Před 20 dny +8

    the state that would later be known as the Empire of Tumbarike is one of the states that have survived for a more or less unbroken period of time since her founding, and an astonishingly stable superpower, which her people reap the benefits of
    I also wonder what kind of relationship they have with the state they 'engulfed' (Faizel I'm tempted to say), that prevented them from being at odds with one another...

    • @Writer-Two
      @Writer-Two Před 20 dny +3

      Yeah I thought the same thing

  • @Jpteryx
    @Jpteryx Před 19 dny +2

    Very interesting to see the rapid technological revolution after sudden rise of Faridanu.

  • @mmminteresting2440
    @mmminteresting2440 Před 14 dny +1

    Keep up the great work! I cant wait to see the finalized version :D

  • @Greeen7771
    @Greeen7771 Před 20 dny +3

    Oh hey thats me(my profile picture is literally the moon terraformed)

  • @Aleamanic
    @Aleamanic Před 6 dny +1

    I'd be curious how much this simulation relied on various other geo dependencies on the moon, to have eart-like pre-existing conditions for life and civilization (other than water and oxgene, was there consideration for fertil top soil, and mineral/ore deposits?)

    • @FWHSimulator
      @FWHSimulator Před 6 dny +1

      Not that complicated I'm afraid. I just got a heightmap from real life data released by NASA, and ran some erosion algorithms on it and a simple climate generator. Having something more complex would be a dream but not my focus atm, there's sooooo much you can try and simulate when it comes to worlds and maps 😂

  • @andreasgrosse2766
    @andreasgrosse2766 Před 17 dny +1

    Do the dark spots at the start represent areas that are below the sea level?

    • @FWHSimulator
      @FWHSimulator Před 13 dny +2

      Yes! I use dark shading to indicate lower lying areas on the map. Most maps it isn't as noticeable, but the Moon has those really deep craters way below sea level there!

  • @kolix3008
    @kolix3008 Před 19 dny +2

    howd u make this

    • @FWHSimulator
      @FWHSimulator Před 13 dny

      I've been programming this simulator in the Python programming language for almost five years now. My simulator exports still images, which I edit together with video editing software to make these videos. Hope that explains it! 👍