This video gave me the motivation to finally go back and finish my Legend run, thankfully I was also a Lightning/Shadow strain so having copied the build it worked out fairly well, other then Zakk getting toasted by a crit Heat Wave near the end.
At some point I was wondering about a Shadow Primary build for a speedrun for this game. This was not at all fast unfortunately, but I could look into it again, seeing as how this was actually kinda reasonable. Especially since you used none of the abilities that I originally expected to be fast. Wound is still busted, apparently even without Chaos Wind, which is the #4 strongest attack in the game and hits thrice to proc Wound thrice. Curse definitely looks like it overperformed compared to my expectations, but I have to be honest: any time you removed the stun that allows you to do double damage I cringed a little bit. The shadow basic attack is also actually pretty strong for a basic attack, and I just realised you might be able to stack it with the basic attack modifiers on the weapons to make it worth an inclusion. I think I'm personally going to add Fire as a secondary (with physical for Wound and in some fights where you need a slow, like this one, Cripple), because Blast is bonkers OP. All in all, thanks for the video.
This video gave me the motivation to finally go back and finish my Legend run, thankfully I was also a Lightning/Shadow strain so having copied the build it worked out fairly well, other then Zakk getting toasted by a crit Heat Wave near the end.
At some point I was wondering about a Shadow Primary build for a speedrun for this game. This was not at all fast unfortunately, but I could look into it again, seeing as how this was actually kinda reasonable. Especially since you used none of the abilities that I originally expected to be fast. Wound is still busted, apparently even without Chaos Wind, which is the #4 strongest attack in the game and hits thrice to proc Wound thrice. Curse definitely looks like it overperformed compared to my expectations, but I have to be honest: any time you removed the stun that allows you to do double damage I cringed a little bit. The shadow basic attack is also actually pretty strong for a basic attack, and I just realised you might be able to stack it with the basic attack modifiers on the weapons to make it worth an inclusion. I think I'm personally going to add Fire as a secondary (with physical for Wound and in some fights where you need a slow, like this one, Cripple), because Blast is bonkers OP.
All in all, thanks for the video.