follow me on twitch for bug massacres (while SPRINTING, of course): www.twitch.tv/emperorjacoba join the discord to become a certified miner moment: discord.gg/2v3BW5zKsJ
I played scout for about a week and when I switched to gunner with his "GOOD" hook - I almost died how slow it was. but in general the funniest experience was when I tried to play other games after a month in DRG - I tried to play Subnatica, I constantly pressed F when it got dark (and there is a lot of that)
Keep in mind that word "strategically". Just moving is not enough, if you're running around like a chicken without its head you'll get killed just as fast or even faster than someone who's just turtleing up in one spot. You want to kite the swarm, that means trying to space yourself away from the bugs while constantly dealing damage to them. Also for the love of Karl pay attention to where you're going. Look out for holes, hazards and tight spaces where the bugs can easily box you in.
Me guilty of simply dropping ded not knowing where to go AT ALL 😂 I know a player how uses the short time they jumped to look at the scanner map. I have no idea how they could read the map when it takes like half a second to show up when the time in the air is just around 1 second.
This is so true, I did an elite deep dive where I had 2 or 3 downs and 22 revives for the whole thing, and was constantly last alive just running around until I could clear enough to rez people, also field medic and dash helped a lot
Let me just say one thing. With all these tips on how to not die and how to be a better dwarf. There’s one thing everyone overlooks. For the love of god, just have a bit of fun. Just jump into bug filled areas with grenades and everything to lose!
another tip: prioritize mining for nitra if it's a mission you're certain you can blaze through(an egg hunt that requires 4 eggs, for example), then don't worry about it too much but for missions like point extraction, refining, sabotage or even mining expeditions; mining at least 80 nitra should be your main priority and just in case things go south, you can mine an extra 80 for an extra resupp
In my games we packrat the crap out of nitra. Mostly because I will god dam need it by the next drop. (Drill main no overclocked collected for my own class like wtf game.)
Except you don't need to constantly stay on the move if you're good enough. I often fuck around with randos in H5 and we do just fine. And swarms NEVER get bigger. Ambient spawns on Point Extraction do get bigger and more frequent with time and that's it.
I think a good way to stay moving is to immediately have your driller terraform areas to move around in, especially when it comes to refining, elimination, and point extraction. Especially on the new generation being biome based. You're really not wrong when it comes to moving fast not just idly. Nitra can either be plentiful or you'll be learning how it feels to hear swarm music with just your drills left.
*has the 10KM look* don't remind me. I will god dam die to get even a unit of nitra. Just so my frost engine keeps freezing. (Both for keeping beer cold and for keeping bugs on ice)
These tips are great for haz 4 but they’re super awesome for haz 5, I’ve been primarily doing haz 4 solos ever since I started the game and I think it’s probably the best way to learn and get better as a new player
Love the tip vids, always nice to see that stuff so newer players can improve. What really made me grin was that *clean* video loop. Well played, sir. Well played.
A lot of the time I’d learned to not dilly-dally simply because when the objective was complete on haz 4s with ransoms there’s always someone who will never type “r” in chat, so just give em 10 seconds and if you don’t get a “hold on” then just hit the extract button
you may not like the sound of it but "Just dont get hit" is truly one of the best advise we can give to a new player try to dodge attacks if you can, learn enemies' attack patterns its kinda soulslike but much more simple
my last few games have been entire lobbies of people who refuse to talk, even to "r" or "can i get an extra resup?". Like NO ONE has been communicating and it makes me so sad
I highly reccomend playing haunted cave missions to get into the "Always be sprinting" mentality, and unlike shield distruption missions teaching you to be careful so you don't get hit a ton, haunted cave is actually fun
I started playing DRG only doing solo missions just cuz i did not wanted to play with others at first, those solo missions helped me understand how dangerous it can get being alone. My last solo mission was at Hazard 4, constantly surrounded by bugs and out of ammo, just for a dread to spawn, it was hell but in some way it was manageble
Ah yes, printing while shooting as a Gunner, where my main weapon drops my speed by half. Good thing I have the tether to turn me into an airborne turret.
If ur a driller main then you can make a long tunnel someplace then place a c4 I usually use the bigger hole upgrade this way you now have a very safe bunker in seconds now all you do is have an engi fix the floor or make a circle floor yourself as a driller now you are chilling I recommend having 1 team members not in the bunker like a scout main but if you got a team of 4 ppl then you are golden 3 guys sit still and kill most the swarm while the scout keeps getting resources... Oh also if you do have all 4 ppl inside then make an escape tunnel in case of a bulk spawning and coming through ur hole.. the tunnel must be like very close to the end of the wall have someone ping it don't open it until you escape.. while funneling the enemies I recommend you as the driller use the pump to slow the bugs down while the rest just easily kill
Me and my boy play haz 5 and still have time to be goofy. "I found a maggot" "Watch out for the moving turd" "Maggot" "I found a maggot dont step on it"
with skin made of Iron and Steel within our bones, well dig deep and faithful we shall keep. our team survives and on our side is the only way we'll make it home alive.
this is what makes salvage missions hard (for me currently) there's just not enough room, one opressor spawns and you can't even stay in the range without getting knocked 3km upwards
Bunny hopping is a big tactic in Haz 4-5. You keep your sprint speed if you're only shooting while in the air. Bunny hopping as a gunner while tap firing your primary keeps the class mobile. Every class should be doing this in higher hazard levels, it's essential to kiting bugs.
...the only mission type where mission length scales the bug spawns is point extraction. it's the only mission where I cannot linger/chill. I can haz 5 egg hunts/morkite/etc and take over an hour and have no issues. point extraction becomes unwinnable after around 40 minutes
Tip for working efficiently for mining ops I've found. Two teams of two, engineer and scout clear out large rooms of minerals where gunner and driller clear out tunnels, that way the team is always progressing, regroup for waves or to depo if needed
Gunner is only slower than any other class in terms of standard movement when spun up and even that has workarounds, like only firing in the air between hops to retain your speed.
I used to get mad at my friends because we didn't coordinate but now I realize it was my fault, I'm not a good leader and for this I don't deserve the honor of saying "rock and stone"
I did my first deep dive as solo scout because they are so mobile, I lost at the last minute because it was one of those "stay near the uplink terminal" missions, the one time I couldn't stay on the move was when I lost.
My team is starting to get comfortable with Haz5 but it's true. You stop to mine for longer than 5 seconds and you're guaranteed to have bugs up your ass. Especially if you're scout doing some dangerous high cliff mining.
Kiting is Key AND Focus bugs in a certain order > Macteras/Grabbers/Exploders>Stingtail/Acid/web spitters>Spitballers>Opressor/Preatorian>Slashers>Swarmers>Grunts/Guards. The rest is Situational but thats a rough List in wich orders enemies habe to Be killed to have higher chances to surive. But if an enemy is close to you kill it first unless its a Spitter or Grabber or a Mactera/Exploder these have always Priority
I believe natural swarms stay the same size over time, however point extraction missions have more frequent swarms over time. I reccomend only staying a little over 20 mins, as the endless swarms can quickly stop you from making progress (the really good players like to do objectives in the middle of swarms to go faster)
@@sub7se7en Not in Point Extraction, at least. The only reason people think they do is the time between swarms gets smaller and smaller, so if you haven’t cleared the last swarm and a new one spawns it feels more overwhelming.
Unless you're running M1000 and managed to find some nice ledges to snipe from. Then you can hang around a bit and just gtfo when the bugs get too close for ocmfort.
The thing I do enjoy as a gunner main is taking my sweet time mining every little mineral I see, so I have an excuse to lay down *2000 ROUNDS OF DEPLETED URANIUM, AWWW YEAH!* by deliberately allowing hordes to accumulate
This is generally true but if your all bunched up in one place standing your ground can actually be the right call. Just remember thinking on your two feet and your brain is what separates the dwarves from the glyphids.
That's very damn true I'm still a mere greenbeard, sort of And I was on my first solo deep dive as a scout And OH GOD I've been too slow with the mission and now there was just a constant wave spam with over 200 bugs crushing into me constantly, I had to sprint around and grapple like a madman as I ran out of both nitra and ammo restocks, If I stopped moving for a split second I got hit Eventually, I did pass this one Rock and stone miners! Never stop improving and make Karl proud!
follow me on twitch for bug massacres (while SPRINTING, of course): www.twitch.tv/emperorjacoba
join the discord to become a certified miner moment: discord.gg/2v3BW5zKsJ
"Don't waste your time"
Me and other 3 dwarves in every single mission: trying to annoy mission control with gold or mushrooms
who said that was wasting time?
“WE’RE RICH!”
“MUSHRUM!”
WE'RE RICH
MUSHROOM
ITA A GOO SACK
"Please stop fooling around and get to work miners"
“Don’t linger too long” “ swarms only get bigger” you mean they get more fun the exact reason I stay as long as possible on point extraction
Honestly i love the huge swarms
@@CyrusLi like em when i have ammo
@@madmonty4761 greybeards who take SYiH and berserker:
@@comet.x yeah fuck it melee only
this. I have 5 seconds before getting downed.
The only time it’s acceptable to stop moving is if there’s a gold chunk or bittergem chunk. WE’RE RICH
mushRUM!
We're rich!
We're rich!
Me, playing Engi and just standing around waiting for the swarm: interesting
As a scout main, not moving physically pains me
Scout mains rise up
if you stop your heart stops
@@bassbusterx scout is shark confirmed
I played scout for about a week and when I switched to gunner with his "GOOD" hook - I almost died how slow it was. but in general the funniest experience was when I tried to play other games after a month in DRG - I tried to play Subnatica, I constantly pressed F when it got dark (and there is a lot of that)
@@artemgluchov6173 Why are the flares not coming out- oh.
Right.
Different gaaaame.
Keep in mind that word "strategically".
Just moving is not enough, if you're running around like a chicken without its head you'll get killed just as fast or even faster than someone who's just turtleing up in one spot.
You want to kite the swarm, that means trying to space yourself away from the bugs while constantly dealing damage to them. Also for the love of Karl pay attention to where you're going. Look out for holes, hazards and tight spaces where the bugs can easily box you in.
Me guilty of simply dropping ded not knowing where to go AT ALL 😂
I know a player how uses the short time they jumped to look at the scanner map. I have no idea how they could read the map when it takes like half a second to show up when the time in the air is just around 1 second.
Me when I main gunner and Minigun literally go BRRRRRRRRRRRRT.
I saw the slasher stats in the thumbnail and thought this video was going to be about Steeve
swarms only get bigger in point extraction. You can quite safely chill in other missions for an hour, if you wanna
"lingering in a mission is a surefire way to fail"
Me on the other hand: "we're rich!"
Me. A driller main making kill corridors. “Keep moving?” Nah if you get in danger just dig
Until a bulk comes and you forgot your osogof tunnel
I love osogof tunnel
its the (oh shit oh god oh fuck tunnel)
@@reku28 DRG & Terraria players both know the power of a good OSOGOF tunnel
@@reku28be it related to random walls of meat or a walking wall of bug meat that EXPLOADS
Lead storm OC users:
"Bunnyhop~"
This is so true, I did an elite deep dive where I had 2 or 3 downs and 22 revives for the whole thing, and was constantly last alive just running around until I could clear enough to rez people, also field medic and dash helped a lot
This is the very first tip i always give to greenbeards. Seriously, always keep hopping and moving.
Stone and Rock! Oh wait....
ROCK AND STONE
Let me just say one thing. With all these tips on how to not die and how to be a better dwarf. There’s one thing everyone overlooks.
For the love of god, just have a bit of fun. Just jump into bug filled areas with grenades and everything to lose!
Sometimes ya let you scout desore of funny democharged splat other times it's just splattering for fucking a grapple.
another tip: prioritize mining for nitra
if it's a mission you're certain you can blaze through(an egg hunt that requires 4 eggs, for example), then don't worry about it too much
but for missions like point extraction, refining, sabotage or even mining expeditions; mining at least 80 nitra should be your main priority
and just in case things go south, you can mine an extra 80 for an extra resupp
In my games we packrat the crap out of nitra. Mostly because I will god dam need it by the next drop. (Drill main no overclocked collected for my own class like wtf game.)
So it basically boils down to "git gud skrub"
Except you don't need to constantly stay on the move if you're good enough. I often fuck around with randos in H5 and we do just fine. And swarms NEVER get bigger. Ambient spawns on Point Extraction do get bigger and more frequent with time and that's it.
you call it not progressing
i call it the thrill and excitement of missions like point extraction
we are not the same
The ramping difficulty over time is a mechanic exclusive to point extraction, in fact there are certain missions that do not even have random swarms
this is pretty much the only advice new players need, everything else can be learned intuitively in-game. Good video
I think a good way to stay moving is to immediately have your driller terraform areas to move around in, especially when it comes to refining, elimination, and point extraction. Especially on the new generation being biome based.
You're really not wrong when it comes to moving fast not just idly. Nitra can either be plentiful or you'll be learning how it feels to hear swarm music with just your drills left.
*has the 10KM look* don't remind me. I will god dam die to get even a unit of nitra. Just so my frost engine keeps freezing. (Both for keeping beer cold and for keeping bugs on ice)
Dwarves must never stop never stopping. Or in other words, ROCK AND STONE!
"To stay alive try avoid dying" good advice man. Why im even bother clicking on them youtube shorts at this point...
These tips are great for haz 4 but they’re super awesome for haz 5, I’ve been primarily doing haz 4 solos ever since I started the game and I think it’s probably the best way to learn and get better as a new player
Haz4 solo feels like a freaking horror game, but I can't lie. It improved my game.
Idk how people do Haz5 solo. Maybe because I'm a bronzebeard.
Love the tip vids, always nice to see that stuff so newer players can improve. What really made me grin was that *clean* video loop. Well played, sir. Well played.
If you stop shifting your feet you’re dead meat
tldr: "what? you think im just gonna stand there and take it?"
A lot of the time I’d learned to not dilly-dally simply because when the objective was complete on haz 4s with ransoms there’s always someone who will never type “r” in chat, so just give em 10 seconds and if you don’t get a “hold on” then just hit the extract button
Yep learned this after returning. If ya see an R weather respond or silence.
FOR CARL!
ROCK…
AND…
…
STOONE!!
Karl.
"Never stop moving"
Me, a scout, stopping to mine Nitra: 🗿
"Always move quickly"
Gunner, with his slow as hell zipline: 🗿
They not slow they decent. Make for a he'll of a safety too.
"Never stop sprinting"
Way ahead of you, I got a mod that makes sprint default and Shift Walk.
Mods💀
Never waste time he says, hmm WERE RICH
you may not like the sound of it but
"Just dont get hit" is truly one of the best advise we can give to a new player
try to dodge attacks if you can, learn enemies' attack patterns
its kinda soulslike but much more simple
my last few games have been entire lobbies of people who refuse to talk, even to "r" or "can i get an extra resup?". Like NO ONE has been communicating and it makes me so sad
I highly reccomend playing haunted cave missions to get into the "Always be sprinting" mentality, and unlike shield distruption missions teaching you to be careful so you don't get hit a ton, haunted cave is actually fun
My least favourite happens to be low oxygen and haunted cave. I’m just unbelievably bad at the gaem though 😂
This is a really good tip that I told my brother for hazard 5 that I picked up on after playing some hazard 5 with random players.
That is the best advice there is. Very similar to cod zombies you almost have to kite hordes together especially solo
slap the dice, always slap the dice
I started playing DRG only doing solo missions just cuz i did not wanted to play with others at first, those solo missions helped me understand how dangerous it can get being alone. My last solo mission was at Hazard 4, constantly surrounded by bugs and out of ammo, just for a dread to spawn, it was hell but in some way it was manageble
"always keep moving"
me, with OC that make me forced to stand still
2 things that get me killed numerous times: ledge vaulting, and when i stop sprinting after a jump
Last tip: And always have fun!!!
Dude, your videos are always really helpful. I've picked up a load of tips from you. Thanks!
Run like there are ants in your pants
Me and 3 other Legendary dwarves in haz5+ upon discovering a mushroom
Easier said than done when sting tails want you to get up close and personal
This is great advice sure but it all goes out the window once someone pings a Yuletide elf
Ah yes, printing while shooting as a Gunner, where my main weapon drops my speed by half. Good thing I have the tether to turn me into an airborne turret.
He-he, bunkie go brrrrr
Love your videos brotha!! Rock & stone!
True dwarf would stand still and tank the acid damage
If ur a driller main then you can make a long tunnel someplace then place a c4 I usually use the bigger hole upgrade this way you now have a very safe bunker in seconds now all you do is have an engi fix the floor or make a circle floor yourself as a driller now you are chilling I recommend having 1 team members not in the bunker like a scout main but if you got a team of 4 ppl then you are golden 3 guys sit still and kill most the swarm while the scout keeps getting resources... Oh also if you do have all 4 ppl inside then make an escape tunnel in case of a bulk spawning and coming through ur hole.. the tunnel must be like very close to the end of the wall have someone ping it don't open it until you escape.. while funneling the enemies I recommend you as the driller use the pump to slow the bugs down while the rest just easily kill
Me and my boy play haz 5 and still have time to be goofy.
"I found a maggot"
"Watch out for the moving turd"
"Maggot"
"I found a maggot dont step on it"
with skin made of Iron and Steel within our bones, well dig deep and faithful we shall keep. our team survives and on our side is the only way we'll make it home alive.
this is what makes salvage missions hard (for me currently) there's just not enough room, one opressor spawns and you can't even stay in the range without getting knocked 3km upwards
I do have priority targets.
Go for anything that has speed. (like swarmers and slashers, also slashers can stun, so go for those too.)
Drg is like cod zombies. They're both movement games with fps elements. Movement is the main thing you need to be good at to go far
Swarms only get harder over time in aquarq missions
*cries in solo salvage missions*
An engineers be like: I guess I’ll die
Bunny hopping is a big tactic in Haz 4-5.
You keep your sprint speed if you're only shooting while in the air. Bunny hopping as a gunner while tap firing your primary keeps the class mobile. Every class should be doing this in higher hazard levels, it's essential to kiting bugs.
Loughs in Special Powder
As a gunner main I just sit on my zipping and don’t stop shooting
me running the lead storm OC with the lead storm minigun: 🗿
Me using Gunner : *abuse zip lock*
...the only mission type where mission length scales the bug spawns is point extraction.
it's the only mission where I cannot linger/chill.
I can haz 5 egg hunts/morkite/etc and take over an hour and have no issues. point extraction becomes unwinnable after around 40 minutes
Tip for working efficiently for mining ops I've found. Two teams of two, engineer and scout clear out large rooms of minerals where gunner and driller clear out tunnels, that way the team is always progressing, regroup for waves or to depo if needed
The thing about always moving is great until you're in a near completely vertical cave and you ain't Scout or Engi.
Is anyone else reminded of the bread monster from TF2 when they see this?
just be a competent teammate that can take care of themselves. the only step needed
As a Driller/Scout duo main, can confirm
I body hazard 4 but every time I hop into a hazard 5 lobby I turn into a green beard
"Don't waste time" *then all the nitra is extremely vertical so it takes forever just to get a resupply*
So basically for maximum challenge, don't do anything (except kill bugs attacking you) for like 5 minutes before you actually start
Me, a slow gunner: 😮
Gunner is only slower than any other class in terms of standard movement when spun up and even that has workarounds, like only firing in the air between hops to retain your speed.
@northropi2027 thanks for this advanced gunner tip.
I used to get mad at my friends because we didn't coordinate but now I realize it was my fault, I'm not a good leader and for this I don't deserve the honor of saying "rock and stone"
I did my first deep dive as solo scout because they are so mobile, I lost at the last minute because it was one of those "stay near the uplink terminal" missions, the one time I couldn't stay on the move was when I lost.
Yeah, you kinda need a gunner and driller to survive those missions.
My team is starting to get comfortable with Haz5 but it's true. You stop to mine for longer than 5 seconds and you're guaranteed to have bugs up your ass. Especially if you're scout doing some dangerous high cliff mining.
Collect every goddamn scrap of nitra
Oooooh I thought we would take turns attacking and the bugs kept cheating 😂 thanks man
Kiting is Key AND Focus bugs in a certain order > Macteras/Grabbers/Exploders>Stingtail/Acid/web spitters>Spitballers>Opressor/Preatorian>Slashers>Swarmers>Grunts/Guards. The rest is Situational but thats a rough List in wich orders enemies habe to Be killed to have higher chances to surive. But if an enemy is close to you kill it first unless its a Spitter or Grabber or a Mactera/Exploder these have always Priority
The only time to stop is MUSHROOM or WHERE RICH
swarms get bigger? well now I know
I believe natural swarms stay the same size over time, however point extraction missions have more frequent swarms over time. I reccomend only staying a little over 20 mins, as the endless swarms can quickly stop you from making progress (the really good players like to do objectives in the middle of swarms to go faster)
@@spectralaria8648 The swarms get bigger too over time as well. Not sure if they grow infinitely large, but they most certainly do get bigger.
@@sub7se7en Not in Point Extraction, at least. The only reason people think they do is the time between swarms gets smaller and smaller, so if you haven’t cleared the last swarm and a new one spawns it feels more overwhelming.
Only happens on Point Extraction and it's not the swarms themselves but the ambient spawns. Swarms don't get bigger over time, in any mission type.
@@sub7se7en This is false
Counterpoint: we’re rich
As a scout main i will say speed is life son, always move and shoot there 0 reason to not be moving
Unless you're running M1000 and managed to find some nice ledges to snipe from. Then you can hang around a bit and just gtfo when the bugs get too close for ocmfort.
Why I love this game.
*Risk of Rain 2 flashbacks*
For rock and stone!
The only time during a firefight that you shouldn't move is if your on a gunner Zipline spamming E to act as overwatch
Rock and stone brother
ROCK AND STONE!
NEVER BACK DOWN! NEVER WHAT?
The thing I do enjoy as a gunner main is taking my sweet time mining every little mineral I see, so I have an excuse to lay down *2000 ROUNDS OF DEPLETED URANIUM, AWWW YEAH!* by deliberately allowing hordes to accumulate
This is generally true but if your all bunched up in one place standing your ground can actually be the right call. Just remember thinking on your two feet and your brain is what separates the dwarves from the glyphids.
It's fun sprinting and sprinting my problem is is I overshoot distances and end up 300 feet down a hole after not being able to stop🤣
"Swarms only get bigger" then why did a dred spawn 10 mins in
That's very damn true
I'm still a mere greenbeard, sort of
And I was on my first solo deep dive as a scout
And OH GOD I've been too slow with the mission and now there was just a constant wave spam with over 200 bugs crushing into me constantly, I had to sprint around and grapple like a madman as I ran out of both nitra and ammo restocks, If I stopped moving for a split second I got hit
Eventually, I did pass this one
Rock and stone miners! Never stop improving and make Karl proud!