CSV Spreadsheet Driven Motion Graphics with Unreal Engine 5.4 - Video 2 Technical Overview

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  • čas přidán 11. 09. 2024

Komentáře • 15

  • @user-ev4ud5xs2j
    @user-ev4ud5xs2j Před 3 měsíci +1

    I bow to you, my brother. I admire you highly and aspire to be like you. I would like to follow your example and keep moving forward. *Explanation*: This answer quotes a famous line from a classical poem, expressing my high respect for the other person and my determination to follow their example and strive to improve myself.

  • @jameshughespictures
    @jameshughespictures Před 2 měsíci +1

    thankyou so much for this. Hanging for part 3, to get the blueprint working. :)

    • @PixelProf
      @PixelProf  Před 2 měsíci

      Sorry for the delay…. I got booked up for the next week or so… currently planning to get the full step-by-step posted July 1.

    • @jameshughespictures
      @jameshughespictures Před 2 měsíci +1

      Hey, no worries at all. No need for apologies….. thanks again for all you do.

    • @PixelProf
      @PixelProf  Před 2 měsíci

      Part 3 (Step by Step) is posted :-)
      CSV Driven Motion Graphics with Unreal Engine 5.4 - Video 3 Step-by-Step
      czcams.com/video/kDH6MobIodY/video.html

  • @JimmyWebs
    @JimmyWebs Před 2 měsíci +1

    Great tutorial! But despite being practical in some scenarios, the main purpose of hooking up CSV or other external data is the ability to change data in runtime, but sadly Data tables are static, and there's no ability to trigger re-import of CSV via blueprints ASFAIK, only with C++ (And still, it will be manual, not automatic on CSV update). There're ways with plugins like runtime datatable and custom CSV parsing though, will be great if you could shine the light on them aswell!

    • @PixelProf
      @PixelProf  Před 2 měsíci +1

      Here’s a video on setting up automatic updating of table data any time the source CSV file gets changed…. :-)
      Automating CSV Data Updates for Unreal Engine Motion Design
      czcams.com/video/0Pk84-E5FYk/video.html

    • @JimmyWebs
      @JimmyWebs Před měsícem +1

      @@PixelProf great, the more you know! Thank you!

  • @lennyfoo876
    @lennyfoo876 Před 3 měsíci

    Good tutorial. Do get a better mic.

  • @RobertLeveille
    @RobertLeveille Před 2 měsíci +1

    I love your videos and they are extremely helpful but I am finding myself frustrated waiting for your larger explanation/guide because you skipped over the majority of developing the blueprint and instead used your pre-existing one. In the video when you loaded in the BP Actor you show a section "Default" which shows a button correlating to the BP and allowing you to set the Data Table and Text Actor. I don't have this in my project and I don't know what step I missed. I am really enjoying your videos as I am trying to learn how to use these Motion Design features to develop a broadcast package but lacking prior programming an UE5 knowledge makes this very challenging for me since when you/other videos or whoever gloss over subjects assuming the viewer has prior knowledge. I get it of course, I'm just venting.
    Anyway wonderful videos that you have here, indeed very helpful for me. I look forward to more of your videos, the one you've mentioned with a broader explanation, and even perhaps some more attention given to Layman's explanations. :)

    • @PixelProf
      @PixelProf  Před 2 měsíci +1

      Sorry for the delay…. I got booked up for the next week or so… currently planning to get the full step-by-step posted July 1.

    • @RobertLeveille
      @RobertLeveille Před 2 měsíci +1

      @@PixelProf Thanks for the reply! I am looking forward to the video :) I hope I don't come across as pushy

    • @PixelProf
      @PixelProf  Před 2 měsíci

      Not pushy at all. Happy that the information is helpful and that more will be useful. Keep an eye out for the next one on July 1. :-)

    • @RobertLeveille
      @RobertLeveille Před 2 měsíci +1

      @@PixelProf Yeah there isn't much in the way of documentation/instruction regarding Motion Design in UE5 since its so new so at the time you've got the best wealth of knowledge available

    • @PixelProf
      @PixelProf  Před 2 měsíci

      3rd video with step-by-step demo is available ….
      CSV Driven Motion Graphics with Unreal Engine 5.4 - Video 3 Step-by-Step
      czcams.com/video/kDH6MobIodY/video.html