3D PRODUCT LIGHTING | MAYA & ARNOLD | CHANEL LIPSTICK

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  • čas přidán 5. 09. 2024
  • Hi there,
    Here is a very quick tutorial on how I do lighting for simple assets in Maya2020 and Arnold.
    I will use just 2 lights to get the result. I shall not use any HDRI because it is always best to do manual lighting when you want o learn lighting. Infact this also could help you increase your photography skills.
    ASSET FILES : drive.google.c...
    You are welcome to suggest more topics and ideas for tutorials.
    Was inspired by Karl Taylor Photography
    / karltaylorphotography
    Consider following me:
    Artstation : www.artstation...
    Instagram : @veda_prashanth

Komentáře • 43

  • @qyutotube
    @qyutotube Před měsícem

    Thanks Brother! Love Your Work & Respect

  • @NidhiSingh-me8fq
    @NidhiSingh-me8fq Před 2 lety +1

    Wow your video is very helpful please keep making Maya Arnold product Lighting videos.

  • @pankajrana6110
    @pankajrana6110 Před 2 lety +1

    Really Amazing 👏

  • @rohithravada6103
    @rohithravada6103 Před 4 lety +1

    Awesome.

  • @ravikrishna6604
    @ravikrishna6604 Před 4 lety +6

    Can you please make a video of an Asset. Start to end (refrence collecting, scene setting, and Modelling, Texturing&LookDev, composition, Final Render.
    Request and Respect :)

  • @thilakkumar008
    @thilakkumar008 Před 3 lety

    Very professional... indeed maya tutorial on studio lighting

  • @nikhilnamdev4584
    @nikhilnamdev4584 Před 4 lety +1

    Nice tutorial ur video are easily to understand i hope u make more videos like this🙂

  • @harshilpatel2857
    @harshilpatel2857 Před 4 lety +1

    Amazing Sir! Yes, Need a separate video on Area Light and Directional Light as well :)

  • @javabl3ck
    @javabl3ck Před 4 lety +1

    Damn! Your tutorials are so good. You should have more subscribers

  • @art.gopendra
    @art.gopendra Před 3 lety +1

    Outstanding tutorial keep teaching sir

  • @techmanop.3gp903
    @techmanop.3gp903 Před rokem

    are you god or whot render in arnold like this 💥💥💥💥💥💥

  • @OscarTorresWork
    @OscarTorresWork Před rokem

    I love it, keep making more product lighting focused tutorials for Maya.

  • @gauravpathade7416
    @gauravpathade7416 Před 4 lety +1

    Following you on Instagram. always love to see your work. Really great work..

  • @jaswanthkumar7643
    @jaswanthkumar7643 Před 4 lety +1

    Awesome bro😍😍

  • @prakashsingh7047
    @prakashsingh7047 Před 4 lety +1

    Nice information thank u bro

  • @dbharath6876
    @dbharath6876 Před 4 lety +1

    Nice work , the render is neat and clean

  • @raamyab6228
    @raamyab6228 Před 4 lety +1

    Good luck 👍

  • @theturtle9810
    @theturtle9810 Před 3 lety +1

    Hey awesome work..
    Make a video on how to start earning through 3d

  • @jayaprasadk4559
    @jayaprasadk4559 Před 4 lety +1

    Work is nice.. Plz modelling texturing and lighting upload plz.. Brother

  • @sudarshankalita5541
    @sudarshankalita5541 Před 2 lety +1

    Please make video on every Arnold light 🥺🙏

  • @srikar_reddy
    @srikar_reddy Před 4 lety +2

    Nice Sir., Can u do a tutorial on, Key Light And Difference BW 3point Lighting and HDRI Lighting

  • @Prasadcreation
    @Prasadcreation Před 4 lety +1

    Waiting for u channel bro

  • @SurajSingh-qr3sm
    @SurajSingh-qr3sm Před 4 lety +1

  • @krazyworld9186
    @krazyworld9186 Před 3 lety

    Pls make a video on texturing and what material you use. In background also..🙏

  • @nilexh3476
    @nilexh3476 Před 4 lety

    Thank you for the video bro :)

  • @SanjuSanju-qo1wp
    @SanjuSanju-qo1wp Před 4 lety +1

    Do area lighting and uses of area lighting

  • @RohanGulig
    @RohanGulig Před 3 lety

    nice bro

  • @truongphan4904
    @truongphan4904 Před 2 lety

    Thank you!

  • @mehulvyas9085
    @mehulvyas9085 Před 4 lety +1

    Shader ka bhi tutorial

  • @tareksdiri6532
    @tareksdiri6532 Před 4 lety +1

    can u making tuto how to steup the material with nodes or how u do it ? plz

  • @lemmen7420
    @lemmen7420 Před 2 lety

    how to creat that logo int he lipstock please on the red one

  • @nilexh3476
    @nilexh3476 Před 4 lety

    Make a tutorial on Lights in maya please

  • @phriso
    @phriso Před 4 lety +1

    Very nice info, can you share the assets that you used?

    • @veda_prashanth
      @veda_prashanth  Před 4 lety +1

      I have added the asset files in the description :)

    • @phriso
      @phriso Před 4 lety +1

      @@veda_prashanth Thank you!

  • @danielasoto4899
    @danielasoto4899 Před 2 lety

    Amazing tutorial! can you share the assets? I have trouble opening the ones in the description box:(

    • @veda_prashanth
      @veda_prashanth  Před 2 lety

      Hey, Thank you . Please let me know what kind of issue you are facing. I just checked i don't seem to have a problem.

  • @ExacoMvm
    @ExacoMvm Před 4 lety +1

    It's a weird way you try to place it in the center of the object.. just go to your main render camera and place the handle in the center of the object and later you can adjust the height and distance(scale) of the backdrop.
    Another thing is: Always use HDRi's, not necessary environment hdri's, there's also lamp/softbox HDRI's or using atleast custom gradients helps alot ( Arnold seems to have "Soft edge" etc which kinda does that ).
    Anyway great stuff and Maya looks like pain in the ass for lighting, that's why i use Max, it has seemingly innocent feature "Highlight picker" which saves tons of time especially for animation lighting, there's nothing worse than manually moving lights for minutes till you get the highlight positioned well ( in such case i usually make super basic light rig by moving the light a bit away and placing it's pivot to the object i'm lighting then i can easily rotate it around the object ), i would suggest using HDR Light Studio plugin+soft if you're doing lighting alot, ofcourse it has it's cons and pros.

    • @veda_prashanth
      @veda_prashanth  Před 4 lety +8

      Hi Exaco,
      Thanks for the feedback,
      The camera aim and up didn't trigger me while making the tutorial :p and about the HDRIs, the basic concept about why I said not to use HDRIs was only for people who would want to learn lighting. I have seen people creating an HDRI in a scene where they just download the model and assign some free textures online and say that they have done the lighting. Yes using HDRI is really important for realism and light inconsistency, but this tutorial was just focusing on for complete freshers who have no idea about using physical lights.
      Also generally for product photography its completely a dark studio where the photographer arranges the light according to his idea which is why i encouraged not to use HDRI so that one can learn how to position lights for his product be in photography or in cg. AGREE?
      I am glad you have given your time for a very good feedback.
      Thanks again :)

  • @jaikumar9772
    @jaikumar9772 Před 4 lety

    Hello sir I'm facing a problem in Maya Arnold rendering. Any steps for hiding Arnold watermark in Maya. plz reply me sir

    • @veda_prashanth
      @veda_prashanth  Před 4 lety

      You can use render sequence instead of batch render

    • @jaikumar9772
      @jaikumar9772 Před 4 lety

      @@veda_prashanth thanks sir, I'm inspire from u ❤️

  • @jayaprasadk4559
    @jayaprasadk4559 Před 4 lety +1

    Work is nice.. Plz modelling texturing and lighting upload plz.. Brother