Monster hunter stories : N-No! My game has super difficult strategy combat! I swear! Monster hunter veteran : ..... I've never played it nor any turn based rpg so I can't confirm... But I'll take your word for it.... For now...
People don't know what Vanilla Tri Barroth was like. People don't know the horror of reaching HR31, fighting a Quirupeco, and hearing a "really weird roar", only to get bodied by an invasive monster who has more HP than the final boss.
People don't know the horror that was Freedom Unite's hitboxes. Nearly every monster gets it's Plesioth moment, but Plesioth is IN the game meaning it's even worse. And that's not even mentioning the crazy rough start my boi Tigrex had.
I remember hunting curupeco for hours on end, turns out i forgot to paintball the monster, i was eyeballing where he'd land after retreating, fun times
@@salmantorik6091 -feel you know how the monster reacts -do a hunt without paintball -monster leaves -pretty sure you know where it went -lose track of it for 20 minutes -find out that this ONE hunt it decided to vacation in canada for no reason than to waste your time
barroth was as far as I ever got in base Tri😂. I just gave up afterwards. 3U made the beginning of the game softer on you so I finally managed to truly get into it and get to G rank!
the hipcheck that spans a whole mile, the non existent nargacuga hit box, the worst whiffs in the business, egg transporting that takes years off of your life, slowest gathering ever, etc.
I’m playing through it for the first time with a friend, so far it’s extremely fun and super chill. Sure, Plesioth is a race against the timer since they spend ~30 minutes of the hunt swimming back and forth in the water, but I’m still enjoying the experience~
I started with "unite" Played "4 ultimate" then "Generation x" meanwhile also "world" in my opinion the best hunts was there (i don't want a fight it's my opinion) and now rise. I think in some kinds it's easier but in different Times it challenges you more.
I think the community now is pretty confused about what the difficulty of monster hunter truly is, back in the days the games were harder yes, but it wasn't really 100% for the design, more like for the limitations the consoles of the previous era faced, and now there is this weirdo fake elitism among the community about how some are the most hardened hunters (fall short easily when you meet them in game). I started with unite, will be my favorite monster hunter forever, but to say things like is higher quality or is a better title than the new ones because hard is bs (yes there are weirdos like that out there and you know it) , it truly make me sad how the things evolved in the community about toxicity and feel sorry for the developers who have done literally what we have been asking for only for us to throw dirt at them with world / rise, yes the games have flaws but is not nearly as bad as lot of people want to you to believe (Of course now I'm talking only about the ugly side of the comunity Im aware the franchise skyrocketed in popularity and the majority of people just enjoy the games ad it should be, just needed to get this thing out I've been through a lot of people like these recently).
@@fardgarde4104 I was just at one of the few mom and pop video stores, saw a game called monster hunter, thought “huh simple but interesting title”, decided to rent it cause I was bored, fell in love with the series.
Love how much of a mixed bag this comment section is: We have people who just find this funny People who use this as a chance to shit on Rise People who actually give valid criticism towards Rise Veterans saying they prefer the newer games Veterans talking about how easy 5th Fleet players have it People saying what song would out veteran players People saying how they would have weeded out Rise starters People who remind me why the MH Community is known for being so nice People just reminiscing on stuff they miss from the old games A person assuming anyone who says rise is bad or saying world is better is a world baby and insulting them And maybe more I haven’t seen
@@artenstien7100 If these character traits of the monster hunter fandom were countries of our world then it’d probably only be slightly different than irl. United but not really despite how most know it’d be nice for everyone to just shut up and have fun cuz we all love this game series
I managed to solo every G rank quest in Unite when I was a little kid. Looking back on it, I have no idea how. I've tried going back and playing it now and it's pure torture and masochism lol.
Personally I like that I no longer need to make bug nets or mining picks, but I sincerely wish they'd bring back underwater combat. An entire category of monsters off the table, just because we can't go scuba-dying!
I'm trying to decipher if you actually mean "Scuba-diving" or if you were making a legitimately funny joke. So take this comment and this like, and have a nice day.
Tri: Whetstones were finite, carry a pickaxe and bug net as tools which broke, paintball monsters to track them, fight bosses underwater. The wildest of times, the best of times. I'll never forget logging online to fight Jehn Mohran on a ship in the desert.
Oh, the excitement when you log in online and see the sand storm in the lobby... dropped every other plans for the day in a blink, without fail. Would love to see more such events, where they´re not necessarily "events" (as in every few months) but like a randomised once/twice a week-occurance.
As a hardcore veteran from back in MH: Freedom for the the PSP, someone who had to fight monsters with only pitfall traps and sonic bombs. Someone who had to lure diablos/Monoblos into walls just to break horns easier and fighting monsters took a good portion of the hunt time solo. Not only is this 100% true, but I bob along to the dango song and am unafraid to admit it. Fight me. (Great video, I about died laughing. Best thing I accidentally discovered)
Good old days when you had to spend 2/3rds of your backpack space for preparations and had to juggle materials. Thank fuck we dont need to craft picks anymore
I retro-played freedom 1 back in 2012, to this day and after having played all games (beside frontier, dos, mh-online and ps2 mh1 on multi) i can say that one was the hardest i've played. The farm addition compared to mh1 dosent make up for the much higher damage monsters do instead compared to at least mh1 offline; of course its possible that online mh1 was worse but having not played it i cannot tell.
And then there the first MH game veteran like me who's vibing and having fun through all of the MH games because we couldn't careless about anything because we've seen worse lol
I started with world and got monster hunter generations ultimate yesterday, it is simultaneously the most frustrating but also most fun experience I’ve ever had playing monster hunter
I started with mhgu man....having to actually carry pickaxe and fking maps....let alone when you forget the cold and hot drinks.....christ the paintballs too.... and the potion flex
@@marcthomas5949 nothing better than sharpening my blade and raging brach decides to falcon punch me from a cross the map Those monsters have no fuckin chill lol
@@lubbo5261 it is not easy by any means I can go from dark souls to doing g rank quests in the old games but I can only make it to phase 3 of fatalis in world. I had to team up with a friend to do him lol Also I think rise rathalos is harder than silver rathalos in at least world and generations
I feel you I start with MH Freedom, the predecessor to Unite, basically the first MH game ported to PSP back in 06. I absolutley fell in love with it, mained GS before it even had a charge attack it was just a Beeg sword😂. Would definitley struggle going back to that now after sinking 1000s of hours into MHW and Rise, i love both but prefer Rise too
@@gokuformanvsfoodI think Freedom came out in 2005 or else I’m going insane remembering playing it in class in grade 7. Good times. I miss waving to the balloon person 😔
might not have been a really old player like freedom unite but I'm glad to have hopped on the monster hunter train during the tri days. such good times I might be crazy for actually missing underwater combat.
As someone who played the Freedom Unite on PSP back in the day, moved with the 3DS and was enthusiastic about World, I have to admit: World had a lot of mechanics that made the game a lot easier than their counterparts. Still, I like the maps of World because they are so freaking big and complex I get lost like a moron, and for some reason, I like that!
Yeah I started with FU too, I played every games since then (even the two stories opus). And yeah the games are easier now but in a good way. World brought so much QoL improvements, and Rise/Sunbreak brought even more. Now MH is much easier but still extremly technical and fun. Sure you cart less, but at least you don't cart for BS reasons anymore, and you can get back in action faster with all the traversals mechanics. Even as a old school player I like that the game is much more streamlined.
@@sludgewave4786 half the reason is because the games are running on newer engines and better hardware so they arent limited by what was used for older MH games. Somehow it still shocks people that newer games arent designed like or play like early to mid 2000s games (and the fact that having thousands of hours in the other titles makes playing subsequent ones easier lol)
@@Orapac4142 For sure, no more limitations. Plus gamedesign evolved with time. Especially ARPG evolved a lot lately. Streamlining their mechanic. We will not see a newer A-RPG using the analog stick to attack, like it was in the first MH.
Had a lot of fun with my PSP back then, Monster Hunter was so much fun and God Eater as well was great. PSP is a gem of a console, I wouldn't blame people playing the portable even to this day
Started with Freedom and Tri. This is accurate. Although Rise is fun as all heck. Love zooming around and feeling like an anime character. Making the game faster was a great decision imo.
Nah game is speedrun mode. Needs to return to on the ground travel. Tracking and Hunting utilizing tons of tools for strategy and approach. Rise should be the final game of its kind. Every wep feels like IG/LS.
You know at this point i rather have a Second MH Frontier because, man they do not need to limit themselves with Frontier. Can you imagine a Hunter Style with Silkbind Skill and you know the Ability to RUN? that's fast, and fun, makes me felt like playing Devil May Cry but it's Monster Hunter instead.
Because world changed quite a bit of things that people who played the games before it didn’t really care for. So for older players, it and Rise tend to be the punching bags
@@catsorafgc the first one shouldn't be a problem at all, especially since the game still has its fair share of challenge. Cutscenes are what they are. Weapon design problems has already been explained it's tied to the new engine and the need of time for modeling them. And to be honest, being a weapon collector we're pretty far from 90%.
I remember playing monster hunter 3rd for PSP just looking at monster and running away and my first favorite monster was the qurupeco because it's neck becomes large like on god i just run when i here that intense " ! " sound
I started on tri but honestly its a really wierd mh game. A bit like dos theres a lot of quirky stuff. I mean I love it but it is awkward. Like what other monster hunter game has a medium bowgun.
I remember the first time i played Freedom Unite i thought it was on average difficulty. 10+ years later I breezed through both Sunbreak & Iceborne, and when i tried going back to FU somehow I feel like i had a much harder time beating. I realized I got spoiled too much by good hitbox and mobility.
Been playing since the first game on PS2, and it's funny how every generation people pretend the new hunters are babies because the games are easier. Of course they're easier, Capcom keeps making them less clunky. Ya'll wanna go back to the days of controlling your weapon with the right stick and green sharpness being the max?
While I enjoyed World and Iceborn, they did my boy Alatreon kinda dirty by making him a damage check hunt, tho nothing will ever hurt more than the underwater combat of 3 Tri. Man, that was pain. And Rise is actually fun tbh.
It's always funny how people perceive the older games as "difficult" when in reality they are just poorly programmed and designed. But veterans will always blindly praise the plesioth hitbox like their life depended on it
And the fact that you have to carry those combination books so you don't craft garbage. Still gives me terrible flashbacks making a trap only to make garbage to fail a quest.
Old games didn't have scaling and you couldn't stack infinite amounts of damage skills into your armor since you had to deal with negative skills, and the long sword didn't have a move that had 16 more I frames than a level 3 evade extender role. I'm not saying new games are bad but they're objectively easier
@@hayden1255 it's mostly the fixed multiplayer scaling, and more deliberate actions. Knowing that didn't make the old games much more difficult for me when I went into them after playing Worldborne initially. Hunts take me as long as they do when 3 others are in a quest with me, but told to stay in camp. Outside of that, the difficulty is about the same for me. But I'm just one guy, so what do I know?
Let them be elitists. I'm an old school player, I played them all. And yes the games have become less difficult but it's for the better. The difficulty in older games was a lot of BS, and most of the time you could see your death coming a mile away and you couldn't do shit about it cause the older games were pretty restrictive, mostly because of long uncancelable animations. I don't mind long animations but let me a margin to cancel them if something comes up while I'm doing it. While in newer games when a monster kills you, you deserve it. And you still have to learn the pattern and behavior of a monster if you want to beat him in a good time. Even in Sunbreak wich is the easiest games so far, monsters like MR Valstrax, Furious Rajang, or Malzeno are really engaging, fast, reactive, and powerful. It almost feel like a versus fighting game I love it.
@Sludge Wave I'm not trying to be elitist, my 3 favorite mh games are genu, iceborne, and sunbreak as someone who's been playing since FU. I dont need the series to go back to what it was. But objectively it is easier. That doesn't equal worse
Only freedom unite could be the one in charge. I finally understand what our parents meant when they said they had to walk 15 miles to pre school in golf ball sized hail at 3am. That's what playing Freedom unite was.
What kind of parent sends their child alone to pre-school (as in, they're 4ish years old) at 3am in a hailstorm for 15 miles? Alone? No wonder there's an abundance of bitterness in some members of older generations, Jesus Christ. There's challenging a kid to promote genuine growth, and then there's abuse.
I grew up with freedom unite starting around the age of eight. Took a break from mh until World came out. The difficulty levels between the two games is astronomical. I completely get this reference to people like my friends who just started on rise after I introduced them to Generations Ultimate 🤣
I was introduced to the series much later, in World, but it was Rise that really got me addicted. I watch videos from the previous ones, and yeah, I totally get it. You guys had it hard, you were legends! And thank god the game is much easier now, lmao 😂
@RonaKurona a bit more monotonous and clunkier due to hardware and engine limitations. People acting shocked that the games handling evolved passed clicking right stick to attack.
In FU I was struggling to kill Green Plesioth on the hub, so I picked Gunlance since it was safer than Great Sword. After grinding for an artillery and guard set with high water resistance and defence, and wielding the mighty Corn Popper for full shell damage galore I... managed to get a Time Out.
@@Hambs23that reminds me when I fought g rank lavasioth with a gunlance. Though I ran a sharpness +1 and crit +3 set up with a water GL. Ended up completely ignoring the shelling and just used it like a normal lance. Took me 38 goddamn minutes to bring it down. A hammer took me like 25 at most with the same armor
Love the fact that "healing while moving" is soft when half the mfs who played the older games just ran to another zone to heal lol. All the games are fine I played 4 a bit when I was younger but World was really good (minus the cutscenes/story). I hope Wilds has a more World like combat design cause the wirebug just felt like clutchclaw on crack.
Man... I started the series from FU, and all the way up to Generations. I've never played GU, World, and Rise, because I don't have access to their respective consoles/pc. Hopefully oneday I can play 'em...
As a veteran hunter whos played everything and beat everything since Freedom Unite (that deserves Veteran Hunter at least?) The Rise silly kawaii cooking song I vibe too... 🤘 It does sadden me a little that the charming quirky things in MH are slowly disappearing...
I’m so sad I never gave monster hunter a go when I was a little kid, I missed out on so much. Started around 2019 in world and it was the best decision in my gaming career to buy it.
At first I thought the real punchline gonna be MH Riders, since it was objectively the only bad MH game in the entire franchise, and everyone would shit over it no problem, but guess this works too lol. Also Riders & Rise got same initial. So it's interesting how in the last year, the fans hates MHR, now jump to 2021, and everyone loves MHR.
I welcome the majority of the quality of life changes. I don’t even mind the games getting easier. I just really miss the old lobby systems that encouraged people to stay in groups and take turns doing each other’s quests. People actually chatted with each other back in the day. We made so many friends. Nowadays, with the drop-in drop-out joining mechanic, it’s all about getting the items you need as fast as possible. No one sticks around anymore. No one does a quest they don’t need in order to help a lobby mate. No one talks. Even though there’s always people around, you feel alone. I’ll always hold those memories of making friends on MH1 and TriU as some of my best experiences in gaming.
I recently went back to iceborne to finish getting some kulve weapons for IG and then maybe beating the final released monsters (- Safi) But before iceborne released, I enjoyed just helping out other players when they were just getting started, but I do agree with the people don't talk as much thing even if I started out in World
@@cardnal44 I imagine it’s hard to give a proper picture of how things used to be. I mainly played the console releases, so MH1, Tri, TriU, World, Rise. My buddy says the portable releases weren’t as friendly. That being said though, some days I’d literally be in a single lobby for 10 hours, mostly with the same friends I’d met on that very game. We’d even stop to take lunch and such while just afk together, come back and start questing again. My friends list was so full I had to “appear offline” some nights just to be left alone when I was feeling anti-social. I met friends that would carry over to other games too. Since playing Worlds and Rise, I haven’t met a single new friend in game that I’d group up to play with more than a few times. All my play groups were either personal friends from outside the game or randoms. I know there’s a lot of factors, like I don’t have the time I used to when I was a kid anymore, I’m older, more tired, but it was just such a different atmosphere in the old lobby system. I wish you could’ve experienced it.
I can wholeheartedly agree. I am still doing it like the old days. Opening a lobby, do my hunts, waiting for people to join. But ever since we got the S.O.S. system, communication has...died. This feeling of getting aquainted with completely new people, chatting and learning from another is completely gone. That was what made my experiences in Tri and 3U when so unique. I had yet to find a game that gave me that same experience and I can't say I did. I love World and Rise. They both do very well and are a lot of fun. But I miss this the interactions with my fellow hunters.
Having to explain to a teammate (who didn’t want to understand) that having 20+ skills, all not reaching the activation threshold, didn’t make them stronger felt like hitting my face against a wall. I’d rather stick to the new system and save myself the trouble and mental healthcare. “Look how many skills I have!” “THEY AREN’T EVEN ACTIVE!!!”
>Freedom unite for ios deep cut mmmhmmm Side note: I’m surprised Peace walker wasn’t in there considering it had a control style that’s lifted from the psp games…but then again if we included a minor _cameo_ any old one will do, we’d be here all day
Honestly I prefer the MHW ones there was a lot of personality between the 2 chefs and it was always a pretty good bop (mostly cuz you got brainwashed by it after the 1 millionth time hearing it)
I played mhfu, mh (only a bit), mh3rd, mhw and iceborn. The best is the last 2. The hardest is mhfu, but it was good, played when i was a child. The hitbox are very bad (mhfu) and get too high damage from monsters. Literally weeks for beat some monsters... A game need to be balanced, not too easy not too hard. I'm waiting for next mh on pc. Not rise, it is for switch, the pc version is the same, i want another better than mhw, only for pc and console.
as someone who played freedom unite and Monster Hunter 3tri this is just funny and I miss that in Rise you don't have underwater fights or even that hard combat that is just messing a lot with you
And then you have me-a veteran that has been playing since the first game on PS2 and could solo everything Unite had to offer-who prefers Worldborne over every other entry in the series
Honestly worldborne kinda makes me feel bad at times. back in the old games the monsters attacked you on sight so it was just kill or be killed. In world they more often than not just roar at you once or not even aknowledge you´re there. makes me feel bad to just rush at them with weapon in hand xD
@@Psychoangel-d23 I totally understand that, and it’s actually something I love about the game feeling so much more alive. It really makes you stop and question your actions sometimes
They can call it a baby game, but the switch skills and scrolls allowing for a much more complex move set for each weapon made for incredible gameplay. It's not our fault the monsters simply couldn't keep up with the power creep they have to the players. That's why Rise's end game I just leveling the monsters up to the point where they one shot you.
A lot of us old fans have some bitterness towards World is why. It changed so much of the gameplay formula, difficulty, and especially preparation and pacing in hunts that it feels almost like a different series when you play it. It's definitely easier than what came before by a good bit, so it rubs a lot of classic fans the wrong way. Don't worry though, the mh community might trash on people through memes but it's all in good fun and one day when the series keeps getting easier you'll be able to trash talk the newbies too lol
@@deaj8450 world fanboys do the exact same thing, world fanboys are literally the worst. They hate on rise and everything prior while claiming world is the only good MH. They are certified clowns.
@@deaj8450 Not sure I'd ever want to. I started in world, did iceborne and risebreak. If down the line I'm an old player angrily shaking my fist at the new kids I might just drop the franchise all together. I get that the game appears easier, but thats because of the QoL changes, and the fact people who played MH before world, have put hundreds and hundreds of hours into the game, no wonder you all find it easier, you've naturally become better hunters. I've seen gameplay of the older games, alot of the problems I see with it is just the technology of the time, the hit boxes are far less refined, thats artificial difficulty. Its why the gameplay was slower, or at least thats why I think so, so it doesn't appear unfair when you get combo'd by a bunch of bad hitboxes. Not saying the older games are shit, but because of that old tech jank, if you released MH1 again, or any of the first few titles, with refined controls and hitboxes such as the like of world, it would be the easiest MH period. Now I can understand the gathering/prep aspect, I do remember a farm in the videos of older games, not sure which one though, where you could get materials that maybe you level up, and I think thats great wouldn't mind that in the newer games as well though with how barebones the bases will be, based on location, might not happen in Wilds but I could be wrong and hope I am. It just seems to me like Toxic elitism plain and simple. I know not all old school hunters are like that, I have seen plenty that sing the praises of worldborne and risebreak to give credit where its due, but there are a lot that genuinely hate the newer games and are negative, or hostile, to those that do.
@lordfoogthe2st789 I disagree with your interpretation of why old mh gameplay was the way it was, and why the games are easier now. Not saying none of what you said has merit, but it really isn't the overall picture. If you honestly think mh1 with world hit boxes would the easiest mh, it really shows just how little you know of the old games. I'm not saying that as some insult, it's just a fact. Mh1 is brutal for far more reasons than bad hitboxes. Rathalos flies around for about 80% of his fight completely out of hitting range. Small monsters are constantly attacking you and are a legitimate threat. You can't send items to your item box. There's no farm. Money is scarce. Resources and potions were also something you had to constantly work for. Mh portable 3rd is probably the easiest monster hunter, and it was derided as easy at the time. Just to throw a bone to world, which is probably harder than portable 3rd. But I still like portable 3rd more, because the difficulty was really not the difference. It's more about immersion. Modern monster hunter's problems aren't that it isn't easy, that's just what people say because it's simpler than explaining the real reasons. They may be easier overall, but it's that the games became almost a different genre entirely and the immersion suffers for it. This really all started back in either Freedom Unite or third gen actually, but each new title goes further from the old school immersive qualities. These qol changes aren't just qol, they are serious changes to the pace and balance of the game. Another huge difference is the hunters are far more powerful due to their expanded tools and movesets. To go over the actual differences would literally take hours, or multiple thousands of words, which is why I'm not going into as much detail as I really should. It can't be summed up as hitboxes and controls, I understand why you think that but there are far more substantial differences than that. I hate the newer games but I'm totally fine with other people liking them. They just changed what I loved too much to want to play it anymore, but they appeal to a wider audience than before. You have to understand, monster hunter was an extremely niche title in the west for a long time and it was for many more reasons than controls and hitboxes.
When a new game is actually better Dennis= monster hunter wilds: blows a bubble Monster hunter freedom unite: hey we got a rule round here about blowing bubbles Dennis: punches him flying into the boat
I was all excited to see how badass the World guys would look, thinking I was safe and it was all going to be focused on the rise hunters. Now... I'm truly sad that I'm still an outcast. Hunting horn mains unite... D:
Me and my friend doing Unite Masterrank Quests without it being scales down to a two man party. Damn those quests were clutch. Playing 50 Minutes without getting one shotted by janky hitboxes just to run into a timeout.
World is the 2nd game I've played and I have to say I honestly don't feel like this is accurate..... considering I uninstalled rise after hearing that song for 3 times....what bigged me most wasn't the song IT WAS THE FACT THAT ALL THEY FED ME WAS SWEETS!!!! WTF IS MY MEAT!!!!
They fear Unite not because of his muscles and intimidating demeanor, but because no matter where they stand they're all inside his hitbox.
That sounds like it'd have its own domain expansion
Hipcheck ptsd
Accurate asf
The worse is that after some time playing, you see the invisible hitboxes with your trained eyes
Stupid big fish
The best part is Stories being suspicious, but passing as Classic MH.
Monster hunter stories : N-No! My game has super difficult strategy combat! I swear!
Monster hunter veteran : ..... I've never played it nor any turn based rpg so I can't confirm... But I'll take your word for it.... For now...
And MHFU for iOS sweating hard if he is sus. xD
@@johncronk8867 stories post-game just ramps up the difficulty as a joke and says "yeah but now you have a small chance to get a good monstie"
@@lucaspeixoto975 I’m going to be honest, I’ve not yet even *gotten* to the final boss. The gauntlet to get to it is just that tough for me.
@@johncronk8867 I still have nightmares of having to use all my ancient potions and gem
Stopping and glaring at the mobile version is funnier than it shouldve been
It's the best because it happens at the peak of the Dango theme. It's as if he's waiting for the guy to go, "Hai!"
Mobile version? I thought stories was the RPG on the 3ds? (Newly on steam) although i guess im aasociating "mobile with monster hunter now/go"
Nvm im dumb lol
It was initially released on 3ds, then on iOS, then on steam
People don't know what Vanilla Tri Barroth was like.
People don't know the horror of reaching HR31, fighting a Quirupeco, and hearing a "really weird roar", only to get bodied by an invasive monster who has more HP than the final boss.
People don't know the horror that was Freedom Unite's hitboxes. Nearly every monster gets it's Plesioth moment, but Plesioth is IN the game meaning it's even worse. And that's not even mentioning the crazy rough start my boi Tigrex had.
I remember hunting curupeco for hours on end, turns out i forgot to paintball the monster, i was eyeballing where he'd land after retreating, fun times
@@salmantorik6091 -feel you know how the monster reacts
-do a hunt without paintball
-monster leaves
-pretty sure you know where it went
-lose track of it for 20 minutes
-find out that this ONE hunt it decided to vacation in canada for no reason than to waste your time
barroth was as far as I ever got in base Tri😂. I just gave up afterwards. 3U made the beginning of the game softer on you so I finally managed to truly get into it and get to G rank!
I beat barroth first try without green sharpness.
of course it'd be unite running this 😅
Who else could it be?.
We wear that Plessy hipcheck as a badge of honor 😂
the hipcheck that spans a whole mile, the non existent nargacuga hit box, the worst whiffs in the business, egg transporting that takes years off of your life, slowest gathering ever, etc.
@@kurokyoto6221 i swear nargas tail is like 5 times wider than it looks, at least with the slam attack
YESSSIIIRRRRRRR. MHF2 *Extended Edition*
As a classics player i can 100% assure you i'd be singing along too, even if i would prefer the steak cooking song. SO TASTY!
My favorite steak song is the banjo version of 4th gen.
I still say "SO TASTY" without fail out loud in older Monster Hunter games lmao
I mean it is catchy
"Which one of you babies sang it*
Scat cat fever.
This must be preserved for generations to come.
Ahhhhhh I see what you did there!
But generations has already passed
So we must unite!
And rise to our new frontier, to create stories in a world of freedom!
ICEBORNE
I miss grandma kittycat from Iceborne tbh. She made me want to cry with how adorable her cooking is.
I miss Muscular Chef Cat.
You use the canteen to get buffs before a hunt. I go to the canteen to see grandma and her kids. We are not the same
@@theskullboy8700 so we are the same! Who needs buffs when you can have the courage coming from wanting to make Granny proud
@@Pandamaxx
Truly great minds think alike
@@KingDugan GET GAINS MEOW!
They got away bc of the added mobility 😄
They wirefall their way out of this!
Palamute dash tf out of there
Monster hunter freedom unite was like child birth, it was an extremely painful experience but for some reason I remember it fondly.
MHFU its a drug when you're a kid
I feel the same way with mh stories. Makili beat my ass 6 ways to sunday. But i remember the game fondly
It's called -Stockholm Syndrome- nostalgia...
I’m playing through it for the first time with a friend, so far it’s extremely fun and super chill. Sure, Plesioth is a race against the timer since they spend ~30 minutes of the hunt swimming back and forth in the water, but I’m still enjoying the experience~
@@Ezzekiel73bring sonic bombs
As a newer player, I can confirm this is 100% true
Aww, not ALL the old guard is like that. I mean there are aspects of classic I prefered, but the new generation has it's perks.
I started with "unite" Played "4 ultimate" then "Generation x" meanwhile also "world" in my opinion the best hunts was there (i don't want a fight it's my opinion) and now rise. I think in some kinds it's easier but in different Times it challenges you more.
I think the community now is pretty confused about what the difficulty of monster hunter truly is, back in the days the games were harder yes, but it wasn't really 100% for the design, more like for the limitations the consoles of the previous era faced, and now there is this weirdo fake elitism among the community about how some are the most hardened hunters (fall short easily when you meet them in game).
I started with unite, will be my favorite monster hunter forever, but to say things like is higher quality or is a better title than the new ones because hard is bs (yes there are weirdos like that out there and you know it) , it truly make me sad how the things evolved in the community about toxicity and feel sorry for the developers who have done literally what we have been asking for only for us to throw dirt at them with world / rise, yes the games have flaws but is not nearly as bad as lot of people want to you to believe
(Of course now I'm talking only about the ugly side of the comunity Im aware the franchise skyrocketed in popularity and the majority of people just enjoy the games ad it should be, just needed to get this thing out I've been through a lot of people like these recently).
Well, welcome to the beloved franchise greenhorn!
@@rurikthehunter8811 it was 100% harder only because of the limitations of the console
As a Stories fanboy, it's just nice to be noticed.
a friend?👀
It's the best pokemon game I ever played!
@@sludgewave4786for me it's the second best, explorers of sky is at the top in my heart
@@goofofwar
I wanted to play stories even at least once.
Stories is the best!
Got into the series by renting number 3, bought 4 ultimate, played world, now playing rise.
I played mhgu first honestly pretty cool
@@fardgarde4104 I was just at one of the few mom and pop video stores, saw a game called monster hunter, thought “huh simple but interesting title”, decided to rent it cause I was bored, fell in love with the series.
@@willowthompson9220 same here except I got it cause of that one konchu video
Same for me, started with 3, got 4, played Generations, then World.
I started from freedom unite man I love and hate that monster hunter game so much.
Monster hunter tri standing like a true boss there 💪
Loc Lac forever ✊
@@helloidharbl6753 Sound the gong!!
He was singing the ceadeus Fury theme in his head
I started on monster hunter tri back on the wii as my first monster hunter game
@@leviannotix same with me
Love how much of a mixed bag this comment section is:
We have people who just find this funny
People who use this as a chance to shit on Rise
People who actually give valid criticism towards Rise
Veterans saying they prefer the newer games
Veterans talking about how easy 5th Fleet players have it
People saying what song would out veteran players
People saying how they would have weeded out Rise starters
People who remind me why the MH Community is known for being so nice
People just reminiscing on stuff they miss from the old games
A person assuming anyone who says rise is bad or saying world is better is a world baby and insulting them
And maybe more I haven’t seen
Well...the community is definitely diverse if anything
Sounds like a healthy anti hive mind community if you ask me
@@artenstien7100 There's no need to be a hive mind community to have empathy.
And the Stories Players (I'm one of them, so glad they Remastered my beloved)
@@artenstien7100 If these character traits of the monster hunter fandom were countries of our world then it’d probably only be slightly different than irl. United but not really despite how most know it’d be nice for everyone to just shut up and have fun cuz we all love this game series
I managed to solo every G rank quest in Unite when I was a little kid. Looking back on it, I have no idea how. I've tried going back and playing it now and it's pure torture and masochism lol.
Same. Ig it's because we had more free time back then.
@@just_a_guy9688 crazy how we all got old :(
I've got hundreds of hours of wasted runs on 3u for the 3ds. Way more free time back in middle school.
Those of us who mastered the underwater combat of Tri and 3U are a different species of hunter all together…
Running through former underwear areas in GU is pure phantom pain for me
As someone who cleared everything in 3U....
I do not miss it. One bit.
@slimjimoil93 the first time I went to the deserted island in GenU I tried to go into the water and just abandoned the quest out if disappointment
I miss underwater and I miss Gobul. plesioth was also much more manageable underwater than it was on the surface lol
they need to bring it back...
Glad I started with Portable 3rd heh.
Hot take: there are no bad Monster Hunter Games.
You're damn right blade brother
Niantic: hold my beer.
You aren't wrong, even the game i like least, that being GU, Is still a good game and i had my fun. (I just don't like styles and attack gauges)
In the mainline? Agreed
Personally I like that I no longer need to make bug nets or mining picks, but I sincerely wish they'd bring back underwater combat. An entire category of monsters off the table, just because we can't go scuba-dying!
I'm trying to decipher if you actually mean "Scuba-diving" or if you were making a legitimately funny joke. So take this comment and this like, and have a nice day.
before the video even started, I knew it was gonna be world that cracked.
Tri: Whetstones were finite, carry a pickaxe and bug net as tools which broke, paintball monsters to track them, fight bosses underwater. The wildest of times, the best of times. I'll never forget logging online to fight Jehn Mohran on a ship in the desert.
Oh, the excitement when you log in online and see the sand storm in the lobby... dropped every other plans for the day in a blink, without fail.
Would love to see more such events, where they´re not necessarily "events" (as in every few months) but like a randomised once/twice a week-occurance.
im not crying... you're crying
As a hardcore veteran from back in MH: Freedom for the the PSP, someone who had to fight monsters with only pitfall traps and sonic bombs. Someone who had to lure diablos/Monoblos into walls just to break horns easier and fighting monsters took a good portion of the hunt time solo.
Not only is this 100% true, but I bob along to the dango song and am unafraid to admit it. Fight me. (Great video, I about died laughing. Best thing I accidentally discovered)
I won t sing but i salute you my freedom1 brethen
Good old days when you had to spend 2/3rds of your backpack space for preparations and had to juggle materials.
Thank fuck we dont need to craft picks anymore
I retro-played freedom 1 back in 2012, to this day and after having played all games (beside frontier, dos, mh-online and ps2 mh1 on multi) i can say that one was the hardest i've played.
The farm addition compared to mh1 dosent make up for the much higher damage monsters do instead compared to at least mh1 offline; of course its possible that online mh1 was worse but having not played it i cannot tell.
I played Freedom 2, but can't remember this song. Where did it play?
@@heinz5119 its the Momogi chef song (canteen theme) and its is very iconic of monster hunter rise specifically.
Soon, the Veterans remembered about Iceborne’s Fatalis… and they stopped pummeling.
4th Gen players would beg to differ, introducing Crimson Fatalis
I managed to solo GU Fatalis the other day
I loved Stories.
At least I'm not a double baby.
ayo stories is great
rise and world on the other hand...
@@joao20able
What's so bad about world?
@@rileylongley4734 It's just massively streamlined from the older games. Some people are salty about it but its still fun in it's own way
@@joao20ablestop bitching
@@joao20ablefunny how you say that just for the sake of it, providing no explanation whatsoever
Top tier meme right here my fellow hunters
And then there the first MH game veteran like me who's vibing and having fun through all of the MH games because we couldn't careless about anything because we've seen worse lol
this right here
When you reached in unite the final village quest and think you are the strongest you haven't seen hell i only say Akantor
I actually liked monster hunter world and ice borne and I played monhun since psp days
You people terrify me. The tilt controls. Dear God, the tilt controls.
@@johndelanie3649 meh was ok
This Deserves more Views. This is Real Good, love it. I like that MH1 is the DJ lmao
it's MH freedom not 1 ;P
@@stalinmceizn apparently im blind 7 month's ago, I didn't see the "freedom" below MH lol
@@knightslayer8759 the first freedom game is an upgraded version of the original game so really aren't wrong but, yeah that is freedom 1
I started with world and got monster hunter generations ultimate yesterday, it is simultaneously the most frustrating but also most fun experience I’ve ever had playing monster hunter
I started with mhgu man....having to actually carry pickaxe and fking maps....let alone when you forget the cold and hot drinks.....christ the paintballs too.... and the potion flex
@@marcthomas5949 stared at mh4u so I feel you lol we didn't have scout flies or infinite whetstones either lol good times
@@a1marine105the amount of times a monster input reads my weatstone use
@@marcthomas5949 nothing better than sharpening my blade and raging brach decides to falcon punch me from a cross the map
Those monsters have no fuckin chill lol
It's one of my favorite MH. The styles alone gives each weapons almost infinite replayability and versatility. It's amazing.
I get the joke that mh world is indeed different from the rest mh games due to no village quest
Its more about that World/Iceborne is an really easy Monster Hunter game
@@lubbo5261 it is not easy by any means I can go from dark souls to doing g rank quests in the old games but I can only make it to phase 3 of fatalis in world.
I had to team up with a friend to do him lol
Also I think rise rathalos is harder than silver rathalos in at least world and generations
@@austinwilson5341 one difficult monster dosn't make a game hard.
Practice Fatalis and a normal player can finish him in 15-20 minutes. He isn't that bad.
@@General_C damn if I havent even made it to the normal players level yet then I suck ass alatreon is the best I can do
Back in my days we used to Stand Still FLEXING OUR MUSCLES Whilst Drinking Our Potions
Yeah after ducking into the zone outside of the fight lol
I haven't bursted out laughing that hard in a long time
This is spot on and I am very glad to be in Rise gang! I started at Freedom Unite on PSP back in the day. I can't imagine going back ngl..
I feel you I start with MH Freedom, the predecessor to Unite, basically the first MH game ported to PSP back in 06. I absolutley fell in love with it, mained GS before it even had a charge attack it was just a Beeg sword😂. Would definitley struggle going back to that now after sinking 1000s of hours into MHW and Rise, i love both but prefer Rise too
@@gokuformanvsfoodI think Freedom came out in 2005 or else I’m going insane remembering playing it in class in grade 7.
Good times. I miss waving to the balloon person 😔
I’m super new to MH anf have been playing Rise. I’m loving the series so far and can’t wait for Wilds
might not have been a really old player like freedom unite
but I'm glad to have hopped on the monster hunter train during the tri days.
such good times
I might be crazy for actually missing underwater combat.
Yo, this shit is funny af.
This clip is perfect because Rise players are the only ones who know how to have fun in a room full miserable people.
As someone who played the Freedom Unite on PSP back in the day, moved with the 3DS and was enthusiastic about World, I have to admit: World had a lot of mechanics that made the game a lot easier than their counterparts.
Still, I like the maps of World because they are so freaking big and complex I get lost like a moron, and for some reason, I like that!
Yeah I started with FU too, I played every games since then (even the two stories opus).
And yeah the games are easier now but in a good way. World brought so much QoL improvements, and Rise/Sunbreak brought even more. Now MH is much easier but still extremly technical and fun. Sure you cart less, but at least you don't cart for BS reasons anymore, and you can get back in action faster with all the traversals mechanics. Even as a old school player I like that the game is much more streamlined.
Immersion.
@@sludgewave4786 half the reason is because the games are running on newer engines and better hardware so they arent limited by what was used for older MH games. Somehow it still shocks people that newer games arent designed like or play like early to mid 2000s games (and the fact that having thousands of hours in the other titles makes playing subsequent ones easier lol)
@@Orapac4142
For sure, no more limitations. Plus gamedesign evolved with time. Especially ARPG evolved a lot lately. Streamlining their mechanic. We will not see a newer A-RPG using the analog stick to attack, like it was in the first MH.
Had a lot of fun with my PSP back then, Monster Hunter was so much fun and God Eater as well was great. PSP is a gem of a console, I wouldn't blame people playing the portable even to this day
True men know that all of them are good
Started with Freedom and Tri. This is accurate.
Although Rise is fun as all heck. Love zooming around and feeling like an anime character.
Making the game faster was a great decision imo.
Nah game is speedrun mode. Needs to return to on the ground travel. Tracking and Hunting utilizing tons of tools for strategy and approach. Rise should be the final game of its kind. Every wep feels like IG/LS.
You know at this point i rather have a Second MH Frontier because, man they do not need to limit themselves with Frontier.
Can you imagine a Hunter Style with Silkbind Skill and you know the Ability to RUN? that's fast, and fun, makes me felt like playing Devil May Cry but it's Monster Hunter instead.
All monster hunter game are fun to me imo
True, but for different reasons. The old games did do some things better than the newer ones.
Except the first one
what about when it was the only monster hunter game? it was definitely the most fun then
@@davidopitz972 literally zero competition doesn't exactly mean it's good
This is awesome! LOL Gave me a good laugh! The Bunny Dango Song made me love Rise even more. Tbh, the steak song is pretty catchy too!
Why this fanbase needs to pick on World? It's not even funny how I waited 12 years to get Monster Hunter back without being forced to buy a Nintendo.
Because world changed quite a bit of things that people who played the games before it didn’t really care for. So for older players, it and Rise tend to be the punching bags
@@catsorafgc it just improved Quality of Life things that shouldn't be an issue in a 2018 game.
@@thediamondcutter9185 Making things much easier, shoving unskippable cutscenes, and 90% of weapons being fur/feathers on bone/iron isn’t QoL.
@@catsorafgc the first one shouldn't be a problem at all, especially since the game still has its fair share of challenge.
Cutscenes are what they are.
Weapon design problems has already been explained it's tied to the new engine and the need of time for modeling them.
And to be honest, being a weapon collector we're pretty far from 90%.
@@catsorafgc World's problems (such as clutch claw) will never compare to what wirebugs did to the franchise.
I remember playing monster hunter 3rd for PSP just looking at monster and running away and my first favorite monster was the qurupeco because it's neck becomes large like on god i just run when i here that intense " ! " sound
You forgot the best part, hes the only monster to backeth the mandem
As a veteran hunter, thanks for the video!
I needed to see this.
Started from 3U on 3ds and 4U is my favorite in the series. Portable 3rd is pretty great and I've been wanting to try tri.
I started on tri but honestly its a really wierd mh game. A bit like dos theres a lot of quirky stuff. I mean I love it but it is awkward. Like what other monster hunter game has a medium bowgun.
I remember the first time i played Freedom Unite i thought it was on average difficulty. 10+ years later I breezed through both Sunbreak & Iceborne, and when i tried going back to FU somehow I feel like i had a much harder time beating. I realized I got spoiled too much by good hitbox and mobility.
Been playing since the first game on PS2, and it's funny how every generation people pretend the new hunters are babies because the games are easier. Of course they're easier, Capcom keeps making them less clunky. Ya'll wanna go back to the days of controlling your weapon with the right stick and green sharpness being the max?
YES
Man, they don’t even know about having an Ethernet running to a ps2 and a plug in keyboard to communicate.
The og monster hunter was good times.
While I enjoyed World and Iceborn, they did my boy Alatreon kinda dirty by making him a damage check hunt, tho nothing will ever hurt more than the underwater combat of 3 Tri. Man, that was pain. And Rise is actually fun tbh.
This is too accurate on so many levels. 😂
As a newcomer from World, this is accurate
It's always funny how people perceive the older games as "difficult" when in reality they are just poorly programmed and designed. But veterans will always blindly praise the plesioth hitbox like their life depended on it
And the fact that you have to carry those combination books so you don't craft garbage.
Still gives me terrible flashbacks making a trap only to make garbage to fail a quest.
Old games didn't have scaling and you couldn't stack infinite amounts of damage skills into your armor since you had to deal with negative skills, and the long sword didn't have a move that had 16 more I frames than a level 3 evade extender role. I'm not saying new games are bad but they're objectively easier
@@hayden1255 it's mostly the fixed multiplayer scaling, and more deliberate actions. Knowing that didn't make the old games much more difficult for me when I went into them after playing Worldborne initially. Hunts take me as long as they do when 3 others are in a quest with me, but told to stay in camp.
Outside of that, the difficulty is about the same for me. But I'm just one guy, so what do I know?
Let them be elitists. I'm an old school player, I played them all. And yes the games have become less difficult but it's for the better. The difficulty in older games was a lot of BS, and most of the time you could see your death coming a mile away and you couldn't do shit about it cause the older games were pretty restrictive, mostly because of long uncancelable animations. I don't mind long animations but let me a margin to cancel them if something comes up while I'm doing it.
While in newer games when a monster kills you, you deserve it. And you still have to learn the pattern and behavior of a monster if you want to beat him in a good time. Even in Sunbreak wich is the easiest games so far, monsters like MR Valstrax, Furious Rajang, or Malzeno are really engaging, fast, reactive, and powerful. It almost feel like a versus fighting game I love it.
@Sludge Wave I'm not trying to be elitist, my 3 favorite mh games are genu, iceborne, and sunbreak as someone who's been playing since FU. I dont need the series to go back to what it was. But objectively it is easier. That doesn't equal worse
Why did you have to do World and Iceborne like that?! 🤣
Only freedom unite could be the one in charge. I finally understand what our parents meant when they said they had to walk 15 miles to pre school in golf ball sized hail at 3am. That's what playing Freedom unite was.
What kind of parent sends their child alone to pre-school (as in, they're 4ish years old) at 3am in a hailstorm for 15 miles? Alone? No wonder there's an abundance of bitterness in some members of older generations, Jesus Christ. There's challenging a kid to promote genuine growth, and then there's abuse.
I grew up with freedom unite starting around the age of eight. Took a break from mh until World came out. The difficulty levels between the two games is astronomical. I completely get this reference to people like my friends who just started on rise after I introduced them to Generations Ultimate 🤣
I was introduced to the series much later, in World, but it was Rise that really got me addicted. I watch videos from the previous ones, and yeah, I totally get it. You guys had it hard, you were legends! And thank god the game is much easier now, lmao 😂
Honestly, it wasn't even that hard back then, it was just monotonous
@RonaKurona a bit more monotonous and clunkier due to hardware and engine limitations. People acting shocked that the games handling evolved passed clicking right stick to attack.
“You have no idea, what I have seen,” said Galadriel; she'd reached G-Rank in Freedom Unite before. “You have no idea, I have seen!”
Okay, but _our_ Gunlance is playable.
What do you mean, gunlance always been playable... Just vastly inferior to any other options...
In FU I was struggling to kill Green Plesioth on the hub, so I picked Gunlance since it was safer than Great Sword.
After grinding for an artillery and guard set with high water resistance and defence, and wielding the mighty Corn Popper for full shell damage galore I... managed to get a Time Out.
@@Hambs23that reminds me when I fought g rank lavasioth with a gunlance. Though I ran a sharpness +1 and crit +3 set up with a water GL. Ended up completely ignoring the shelling and just used it like a normal lance. Took me 38 goddamn minutes to bring it down. A hammer took me like 25 at most with the same armor
Love the fact that "healing while moving" is soft when half the mfs who played the older games just ran to another zone to heal lol.
All the games are fine I played 4 a bit when I was younger but World was really good (minus the cutscenes/story). I hope Wilds has a more World like combat design cause the wirebug just felt like clutchclaw on crack.
if you play a monster hunter game for more than 20 minutes you learn there are healing windows after monster attacks, if you were dipping thats on you
Man...
I started the series from FU, and all the way up to Generations.
I've never played GU, World, and Rise, because I don't have access to their respective consoles/pc.
Hopefully oneday I can play 'em...
started on F2 myself, bought a swtich just for Rise and then they ported it over to PC lol
Rise is announced to come to Playstation/XboX
@@NoradNoxtus you can still play GenU tho
Damn dude, you gotta play those games, they are amazing
you aren't missing much
It's about time we got teenager version where we ride monsters 1:45
You will NOT slander monster riding like this
As a veteran hunter whos played everything and beat everything since Freedom Unite (that deserves Veteran Hunter at least?) The Rise silly kawaii cooking song I vibe too... 🤘
It does sadden me a little that the charming quirky things in MH are slowly disappearing...
As a portable 3rd hunter.... Y E S
I’m so sad I never gave monster hunter a go when I was a little kid, I missed out on so much. Started around 2019 in world and it was the best decision in my gaming career to buy it.
At first I thought the real punchline gonna be MH Riders, since it was objectively the only bad MH game in the entire franchise, and everyone would shit over it no problem, but guess this works too lol.
Also Riders & Rise got same initial. So it's interesting how in the last year, the fans hates MHR, now jump to 2021, and everyone loves MHR.
This is Beautiful and I remember really liking Stories so am happy they didn't get beaten up before they got the glow up
I welcome the majority of the quality of life changes. I don’t even mind the games getting easier.
I just really miss the old lobby systems that encouraged people to stay in groups and take turns doing each other’s quests. People actually chatted with each other back in the day. We made so many friends.
Nowadays, with the drop-in drop-out joining mechanic, it’s all about getting the items you need as fast as possible. No one sticks around anymore. No one does a quest they don’t need in order to help a lobby mate. No one talks. Even though there’s always people around, you feel alone.
I’ll always hold those memories of making friends on MH1 and TriU as some of my best experiences in gaming.
I recently went back to iceborne to finish getting some kulve weapons for IG and then maybe beating the final released monsters (- Safi)
But before iceborne released, I enjoyed just helping out other players when they were just getting started, but I do agree with the people don't talk as much thing even if I started out in World
@@cardnal44 I imagine it’s hard to give a proper picture of how things used to be. I mainly played the console releases, so MH1, Tri, TriU, World, Rise. My buddy says the portable releases weren’t as friendly.
That being said though, some days I’d literally be in a single lobby for 10 hours, mostly with the same friends I’d met on that very game. We’d even stop to take lunch and such while just afk together, come back and start questing again. My friends list was so full I had to “appear offline” some nights just to be left alone when I was feeling anti-social. I met friends that would carry over to other games too.
Since playing Worlds and Rise, I haven’t met a single new friend in game that I’d group up to play with more than a few times. All my play groups were either personal friends from outside the game or randoms.
I know there’s a lot of factors, like I don’t have the time I used to when I was a kid anymore, I’m older, more tired, but it was just such a different atmosphere in the old lobby system. I wish you could’ve experienced it.
I can wholeheartedly agree. I am still doing it like the old days. Opening a lobby, do my hunts, waiting for people to join. But ever since we got the S.O.S. system, communication has...died.
This feeling of getting aquainted with completely new people, chatting and learning from another is completely gone. That was what made my experiences in Tri and 3U when so unique. I had yet to find a game that gave me that same experience and I can't say I did. I love World and Rise. They both do very well and are a lot of fun. But I miss this the interactions with my fellow hunters.
Most of those so called changes aren’t quality of life.
Having to explain to a teammate (who didn’t want to understand) that having 20+ skills, all not reaching the activation threshold, didn’t make them stronger felt like hitting my face against a wall. I’d rather stick to the new system and save myself the trouble and mental healthcare.
“Look how many skills I have!”
“THEY AREN’T EVEN ACTIVE!!!”
really rise vs world? world is more baby?
Idk world is harder then Rise to this day I have not killed Safi jiva, Kulve Taroth, and Either rank of Behemoth.
>Freedom unite for ios
deep cut mmmhmmm
Side note: I’m surprised Peace walker wasn’t in there considering it had a control style that’s lifted from the psp games…but then again if we included a minor _cameo_ any old one will do, we’d be here all day
Smash Ultimate is my favorite MH game.
As a new hunter who started on rise and went back to world this got me cracking up 😂😂😂
0:41 stories 2 isn’t for baby’s not if the blited nargacuga has anything to say about it
You say this now, but the moment a rajang gets a hold of a great wire bug, you will be singing a different toon.
Honestly I prefer the MHW ones there was a lot of personality between the 2 chefs and it was always a pretty good bop (mostly cuz you got brainwashed by it after the 1 millionth time hearing it)
Yeah the big burly cat and the sweet old lady cat they were rly cool. I also really like the Dango cat ninja team. But GenU had fondue!
I played mhfu, mh (only a bit), mh3rd, mhw and iceborn. The best is the last 2. The hardest is mhfu, but it was good, played when i was a child. The hitbox are very bad (mhfu) and get too high damage from monsters. Literally weeks for beat some monsters... A game need to be balanced, not too easy not too hard. I'm waiting for next mh on pc. Not rise, it is for switch, the pc version is the same, i want another better than mhw, only for pc and console.
@@machekazzo Boy do I have news for you...
@@ProcyonDei i know
World/ Iceborne was hard but nothing is gonna top a Level 140 Apex Rajang from MH4U
I stared with Freedom United, then moved to MHGenerations, to MHW & Iceborne and now a friend made me get Rise
as someone who played freedom unite and Monster Hunter 3tri this is just funny and I miss that in Rise you don't have underwater fights or even that hard combat that is just messing a lot with you
And then you have me-a veteran that has been playing since the first game on PS2 and could solo everything Unite had to offer-who prefers Worldborne over every other entry in the series
Can totally relate (started from freedom on PSP)
Honestly worldborne kinda makes me feel bad at times.
back in the old games the monsters attacked you on sight so it was just kill or be killed. In world they more often than not just roar at you once or not even aknowledge you´re there. makes me feel bad to just rush at them with weapon in hand xD
@@Psychoangel-d23 I totally understand that, and it’s actually something I love about the game feeling so much more alive. It really makes you stop and question your actions sometimes
I remember my first roadblocks. Had to sharpen my teeth on Qurupecos. Good shit.
I love Monster Hunter stories 2 and 1
They can call it a baby game, but the switch skills and scrolls allowing for a much more complex move set for each weapon made for incredible gameplay. It's not our fault the monsters simply couldn't keep up with the power creep they have to the players. That's why Rise's end game I just leveling the monsters up to the point where they one shot you.
Why you gotta do us world players injustice
A lot of us old fans have some bitterness towards World is why. It changed so much of the gameplay formula, difficulty, and especially preparation and pacing in hunts that it feels almost like a different series when you play it. It's definitely easier than what came before by a good bit, so it rubs a lot of classic fans the wrong way.
Don't worry though, the mh community might trash on people through memes but it's all in good fun and one day when the series keeps getting easier you'll be able to trash talk the newbies too lol
@@deaj8450 world fanboys do the exact same thing, world fanboys are literally the worst. They hate on rise and everything prior while claiming world is the only good MH. They are certified clowns.
@@deaj8450 Not sure I'd ever want to. I started in world, did iceborne and risebreak. If down the line I'm an old player angrily shaking my fist at the new kids I might just drop the franchise all together. I get that the game appears easier, but thats because of the QoL changes, and the fact people who played MH before world, have put hundreds and hundreds of hours into the game, no wonder you all find it easier, you've naturally become better hunters. I've seen gameplay of the older games, alot of the problems I see with it is just the technology of the time, the hit boxes are far less refined, thats artificial difficulty. Its why the gameplay was slower, or at least thats why I think so, so it doesn't appear unfair when you get combo'd by a bunch of bad hitboxes. Not saying the older games are shit, but because of that old tech jank, if you released MH1 again, or any of the first few titles, with refined controls and hitboxes such as the like of world, it would be the easiest MH period. Now I can understand the gathering/prep aspect, I do remember a farm in the videos of older games, not sure which one though, where you could get materials that maybe you level up, and I think thats great wouldn't mind that in the newer games as well though with how barebones the bases will be, based on location, might not happen in Wilds but I could be wrong and hope I am. It just seems to me like Toxic elitism plain and simple. I know not all old school hunters are like that, I have seen plenty that sing the praises of worldborne and risebreak to give credit where its due, but there are a lot that genuinely hate the newer games and are negative, or hostile, to those that do.
@lordfoogthe2st789 I disagree with your interpretation of why old mh gameplay was the way it was, and why the games are easier now. Not saying none of what you said has merit, but it really isn't the overall picture.
If you honestly think mh1 with world hit boxes would the easiest mh, it really shows just how little you know of the old games. I'm not saying that as some insult, it's just a fact. Mh1 is brutal for far more reasons than bad hitboxes. Rathalos flies around for about 80% of his fight completely out of hitting range. Small monsters are constantly attacking you and are a legitimate threat. You can't send items to your item box. There's no farm. Money is scarce. Resources and potions were also something you had to constantly work for.
Mh portable 3rd is probably the easiest monster hunter, and it was derided as easy at the time. Just to throw a bone to world, which is probably harder than portable 3rd. But I still like portable 3rd more, because the difficulty was really not the difference. It's more about immersion.
Modern monster hunter's problems aren't that it isn't easy, that's just what people say because it's simpler than explaining the real reasons. They may be easier overall, but it's that the games became almost a different genre entirely and the immersion suffers for it. This really all started back in either Freedom Unite or third gen actually, but each new title goes further from the old school immersive qualities.
These qol changes aren't just qol, they are serious changes to the pace and balance of the game. Another huge difference is the hunters are far more powerful due to their expanded tools and movesets.
To go over the actual differences would literally take hours, or multiple thousands of words, which is why I'm not going into as much detail as I really should. It can't be summed up as hitboxes and controls, I understand why you think that but there are far more substantial differences than that.
I hate the newer games but I'm totally fine with other people liking them. They just changed what I loved too much to want to play it anymore, but they appeal to a wider audience than before. You have to understand, monster hunter was an extremely niche title in the west for a long time and it was for many more reasons than controls and hitboxes.
Monster hunter rise inspired me to play generations, after I reached hr 6 in generations i never was the same kid again
Also I found this song mega annoying from the beginning so…
Should‘ve given them a drink and asked them to drink while walking 😎
That's a new trick sir.
As someone who’s put over 100 hours into Rise, this made me laugh so hard
As a Freedom Unite enjoyer this is highly accurate
When a new game is actually better
Dennis= monster hunter wilds: blows a bubble
Monster hunter freedom unite: hey we got a rule round here about blowing bubbles
Dennis: punches him flying into the boat
As someone who came in around the time Generations came out, I would still sing the song and never skip it.
I was all excited to see how badass the World guys would look, thinking I was safe and it was all going to be focused on the rise hunters. Now... I'm truly sad that I'm still an outcast.
Hunting horn mains unite... D:
How does this not have more views? This is genius, funny, and surprisingly really accurate.
Me and my friend doing Unite Masterrank Quests without it being scales down to a two man party. Damn those quests were clutch.
Playing 50 Minutes without getting one shotted by janky hitboxes just to run into a timeout.
Wouldn't the guy with the eye-patch technically be the baby since he's the one who sang it first?
Nice try buddy.
@@manbasama2501no, he trying to get the others to sing. It’s a great way of adding suspense.
And the song to rat out old players is the Well-done steak song. So tasty!
As a worlds fan and player, I feel offended by this.
you should be but can't say it isn't accurate xD
World is the 2nd game I've played and I have to say I honestly don't feel like this is accurate..... considering I uninstalled rise after hearing that song for 3 times....what bigged me most wasn't the song IT WAS THE FACT THAT ALL THEY FED ME WAS SWEETS!!!!
WTF IS MY MEAT!!!!
Good
As a 4U hunter, I can semi-proudly say nobody can call me a “mon hun baby”
So is this saying MH games aren't allowed to have story?
FLUFFY BUNNY DANGO WHAT A TASTY TREAT!!! (Places hand on mouth!!)
Proud World hunter here
The freedom unite “for iOS” represents me. My first monster hunter, incredibly difficult with even worse controls that MHFU.
but....what if I played both and love both?