Striking vs. Swordplay vs. Close Combat (Which is best!?)

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  • čas přidán 2. 08. 2024
  • Table of Contents
    [Intro]: 00:00
    [Striking]: 02:04
    [Swordplay]: 05:56
    [Close Combat]: 10:02
    [Recap]: 15:55
    [Choosing the Winner]: 17:12
    [Outro]: 18:10
    State of Decay 2 update 5.0, the Zedhunter update, added some new items known as training manuals that let you repick the advanced skills of your 4 core skills. It goes a bit further by also allowing you to choose from the options your character previously did not have access to which means you can more heavily customize each survivor... so which is best? Striking (blunt), Swordplay (blades), or Close Combat (knives?) Let's find out.
    Like my video if it was helpful or interesting!
    Subscribe to my channel for more State of Decay 2 content!
    Twitter: / gitgudfox
    Facebook: Git-Gud-Fox-...
    Instagram: / gitgudfox
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Komentáře • 810

  • @koejaee
    @koejaee Před 5 lety +329

    I love swordplay cause of the standing executions , looks amazing!

    • @GitGudFox
      @GitGudFox  Před 5 lety +56

      Standing Execution is pretty handy.

    • @iguanac6466
      @iguanac6466 Před 4 lety +15

      Even better with powerhouse. On PC I just tap Z and it grabs and executes the nearest zombie without even having to face them.

    • @joshualewis8145
      @joshualewis8145 Před 3 lety

      u get it with close combat, too

    • @a.syching678
      @a.syching678 Před 3 lety +6

      @@iguanac6466 eh swordsplay is better imo, powerhouse and close combat drags the zombie to the ground before the kill, swordsplay just grabs and kills. About half a second or more difference which is very critical especially in thick mobs. Or maybe its just me but i think there is a delay.

    • @iguanac6466
      @iguanac6466 Před 3 lety +2

      @@a.syching678 Agree...about the only thing I like about CC are the fast ground executions.

  • @Paulunatr
    @Paulunatr Před 3 lety +97

    I think the key to getting the most out of the various weapon types is to build your loadouts in such a way that weaknesses are compensated for. If you're going Swordplay on a character, get Sharpshooter and bring a shotgun. Use the blade for miscellaneous zombies and the shotgun for hordes and hairy moments. If you're going Striking, get Gunslinger and bring a pistol, SMG, or assault rifle. Use the bonk device for groups and the gun for priority targets.
    It's also worth pointing out that the weight values of the various weapon types complement each other when paired like this. Shotguns are pretty heavy, but blades are usually light, and blunt weapons are heavy as well, but pistols and automatics are usually light.

    • @gusthompson4459
      @gusthompson4459 Před 2 lety +4

      Agreed but I go for highest magazines and on sidearms too

  • @bearoyay
    @bearoyay Před 3 lety +17

    This is one of those games I never thought would have so many details in its mechanics and alterations in gameplay. There really is a depth below the surface of "kill the zombies this way or this way"

  • @blacksheepshepherd
    @blacksheepshepherd Před 3 lety +3

    Swordplay, if you know the moves. you can be very lethal.

    • @GitGudFox
      @GitGudFox  Před 3 lety

      The good news about the melee skills is that they're pretty similar in value. The closer you get to Lethal Zone, the better close combat becomes, but the skills are all fairly balanced in the fighting category.

  • @TheMcBandito
    @TheMcBandito Před 5 lety +205

    I guess I'm the only person who only uses the best wepon in the game.
    The "rusty screwdriver"

    • @GitGudFox
      @GitGudFox  Před 5 lety +66

      It is useful when you need to screw zombies over.

    • @AntoinePelissier
      @AntoinePelissier Před 4 lety +1

      I think since last updates we get more and more close combat survivors (before it was a rare skill) and as I always loved it I mainly takt it when I can. I also like the blade one for the standing zombie kill.

    • @djonesdavid
      @djonesdavid Před 3 lety

      I still prefer close combat.

    • @ren4issance-754
      @ren4issance-754 Před 3 lety +3

      @@GitGudFox *Ba-dum-Tchh*

    • @bullseye0419
      @bullseye0419 Před 3 lety

      SCREW YOU 😂😂😂

  • @VAULT-TEC_INC.
    @VAULT-TEC_INC. Před 5 lety +5

    This was incredibly helpful! Especially the CQC info. OMG! That curb-stomp move at 11:40

    • @GitGudFox
      @GitGudFox  Před 5 lety

      I was hesitant to try CQC until I made this video, so I wind up learning as much as I teach.

  • @SR-mm2ru
    @SR-mm2ru Před 4 lety +67

    It's all about the combinations. Swordplay and powerhouse cranks out one hit kills. Acrobatics and close combat (my fav) let's you jump kick.

    • @GitGudFox
      @GitGudFox  Před 4 lety +14

      I tend to combine close combat with powerhouse.

    • @Tonyscarface04
      @Tonyscarface04 Před 3 lety +4

      @@GitGudFox I feel like close combat and powerhouse are two complete opposites.

    • @joshualewis8145
      @joshualewis8145 Před 3 lety

      TonyNite OPPOSITES i tell ya

    • @CryonicByte
      @CryonicByte Před 2 lety +1

      @@joshualewis8145 remember Powerhouse can drop kick so Maybe it’s good with cqc?

    • @reso-9
      @reso-9 Před 2 lety +5

      Powerhouse allows to dropkick with CQC (and other weapons as long as it's not a Heavy one). Biggest thing? Dropkicks open up Ferals to execution. And Powerhouse also gives you a general stamina cost reduction on attacks which stacks with CQC innate reduction. Pair these reductions with Dodge into Execution and you will be able to easily deal with larger hordes of non-Blood Plague zeds.

  • @joedavis6377
    @joedavis6377 Před 5 lety +7

    Wow! What a wealth here! I use the apocalypse bat. But, when I level, I try to go with any health bump. I can't tell you how much I appreciate your testing. Great video. And a happy New year to you and yours!

    • @GitGudFox
      @GitGudFox  Před 5 lety +2

      Happy New Year to you! I mainly used melee in SoD1, so it sort of carried over into SoD2. There are actually several executions from SoD1 I really miss including the "Mario Stomp." We'll get to see it when I get around to the SoD1 playthrough.

  • @bigb7041
    @bigb7041 Před 5 lety +51

    Been playing since Christmas and never knew about the feral stun with the blunt weapons. I mainly use the Cleo long blade but after you showed that, I might have a new favorite weapon category lol thanks

    • @GitGudFox
      @GitGudFox  Před 5 lety +6

      I was initially doubtful of whether or not this would be a good video subject, but I've found that there's always a few little details here and there that people didn't know about.

    • @Trojianmaru
      @Trojianmaru Před 5 lety +2

      Tbh I Ferals were the worst enemies in the game for me, for so long, till I got gunplay. That snapshot made them an absolute joke, so I never even knew about stunning them, or melee takedown, for so long. My only three options were run away, 3v1 smack down, or headshot.

    • @oddoneout1835
      @oddoneout1835 Před 3 lety +1

      I just dash away after they lung and miss before popping them in the head. Lot easier, since they dodged like Ninjas in the first game (course the strafe ground finish combo was what i did there).
      Man, I played this way to much back when.

  • @fd3sparksyoutubechannel765

    Thank you for a helpful breakdown of the skills. This was EXACTLY what I was looking for.

  • @jacobburkes5879
    @jacobburkes5879 Před 5 lety +4

    Thank you for explaining the respec books, I couldn't find a single vid on it, I mainly try to go endurance on all characters

    • @GitGudFox
      @GitGudFox  Před 5 lety +1

      The can sometimes be a pain to get. I'm trying to get more of them this weekend.

  • @killaviking7786
    @killaviking7786 Před 2 lety +2

    Appreciate your thorough analysis…you break this game down to a science 😯

  • @TheTitanList
    @TheTitanList Před 5 lety +80

    bladed, all day, every day! i'd rather kill something in 1 shot, than spend time and stamina on the target.
    get good enough with your sworddancing, horde are not a problem. as long as you got enough stamina

    • @GitGudFox
      @GitGudFox  Před 5 lety +13

      A lot of people likes blades, but they're very inconsistent. The level of the player's skill (and I play every day on Nightmare Zone) is not going to help you against big zombie attacks where as striking will plow through any number of zombies.
      Blades are great when they're hitting their lethal strike in 1-2 hits, but then they're terrible when you aren't getting them. This will happen even when you are using the highest quality blades in the game like the Bastard of Belleau Woods or the CLEO heavy blade.

    • @teddyfield2164
      @teddyfield2164 Před 4 lety +3

      @@GitGudFox it kills rly quickly tho and I always run out of stamina on striking btw I've watched this before just returning
      Edit idk if this is a massive effect but I'm on pc so it's prob a bit less sluggish and more pc is more monuveralble so doge more effective

    • @angrysocialjusticewarrior
      @angrysocialjusticewarrior Před 4 lety +7

      @@teddyfield2164 No one is denying that it kills quickly. you are missing Git Gud Fox's point completely.
      When going against a horde, being able to kills a single target in a few shots won't be as efficient as being able to make 1 swing that hits multiple targets in one go.

    • @whothou
      @whothou Před 4 lety +2

      @@angrysocialjusticewarrior you get it... Literally just ran into that situation earlier today... had a blade weapon amd a shit load of zombies... had to rely too often on dodging...
      with striking i got into the same huge horde problem but not even maxed out managed to spam the knock down swing and stun or knock down multiple zeds...

    • @zom-b-bunny2565
      @zom-b-bunny2565 Před 4 lety

      I choose bladed cause usually I slim the herd down then attack

  • @MattBradyrules
    @MattBradyrules Před 4 lety +15

    These videos are so amazingly helpful I wish I found this channel when I first got the game lol but keep up the great work!

    • @GitGudFox
      @GitGudFox  Před 4 lety +5

      Wish the CZcams algorithm would throw me a bone and recommend my guides to people more.

    • @ea1075
      @ea1075 Před rokem

      @@GitGudFox it just did. I picked up this game recently and I had no idea close combat is so different when it comes to the weapon type.

  • @bbsheppo
    @bbsheppo Před 4 lety +1

    Your videos are so thorough and well thought out. Always superb, well done!

    • @GitGudFox
      @GitGudFox  Před 4 lety

      I probably need to redo this one since heavy weapons are a thing now.

  • @davidstewart8131
    @davidstewart8131 Před 5 lety +143

    I miss heavy weapons :( running in to a horde with a shovel was great!

    • @GitGudFox
      @GitGudFox  Před 5 lety +43

      2H weapons were my favorite in SoD1. I'm not happy that they weren't included in SoD2.

    • @STARS7112
      @STARS7112 Před 4 lety +6

      And the two handed axe! ☹️

    • @carlschannel
      @carlschannel Před 4 lety +7

      can you not get a shovel in sod2? or is it just not the same as the first game

    • @STARS7112
      @STARS7112 Před 4 lety +3

      jared not the same as the first game. The only two handed weapons are blunt based, and the shovel, while dope, is bladed, so it’s one handed.

    • @LostODST
      @LostODST Před 4 lety +34

      Well this aged well

  • @daltontjelmeland2105
    @daltontjelmeland2105 Před 4 lety +1

    Great video Fox, glad I watched it because it's got me pumped to switch over to close combat!

    • @GitGudFox
      @GitGudFox  Před 4 lety

      Close Combat can be a bit awkward to use until you get it to 7-stars, but it's really good when you max it out.

  • @MaxSachs
    @MaxSachs Před 5 lety +14

    Something to point out about the zombie dexterity over obstacles:. On dreadzone difficulty and above they rarely trip and fall after climbing, I have used the same tactic on normal mode to regain stamina and get some cheap executions, doesn't work so well on harder difficulties. This game makes some pretty subtle changes to the mechanics

    • @GitGudFox
      @GitGudFox  Před 5 lety +1

      It should still work. It just depends on the height they fall from. There are certain heights they can fall from without tripping.

  • @nyhman78
    @nyhman78 Před 4 lety +5

    I finally got to try the Close combat and I love it,it looks super cool shanking zombies and ferals,if it wasn't for this video never would've given it a chance,I think at least one character should have this skills, thanks also Gitgoodfox,these videos are making my SOD2 experience 10x better,I also finally got to move to the Bridge fort I love it but eventually had to move to L&k storage and it going great only complaint is Bridge fort has the best location

    • @GitGudFox
      @GitGudFox  Před 4 lety +1

      It's a lot of fun to use. It isn't super great against crowds of zombies, but every weapon has to have a weakness.

  • @bigdunks4eva
    @bigdunks4eva Před 4 lety +2

    Thank you for these videos. You are one of my favorite channels.

    • @GitGudFox
      @GitGudFox  Před 4 lety +1

      I'm honored you'd say that! I try to make content worth watching from a viewer's perspective.

  • @bucket1442
    @bucket1442 Před 4 lety +31

    The stealth build.
    Marathon/Backpacking (Your choice either free stamina or more stamina)
    Stealth. (Or you could switch out for something else if you're capable of stealth)
    Close combat. (Because no need to carry a melee that adds weight)
    Gunslinger (For the aimbot)
    5th skill whatever.

    • @GitGudFox
      @GitGudFox  Před 4 lety +10

      Driving for the ultimate stealth build. It makes your car quieter which means you can disemark at a location, and fewer, possibly none, zombies will be chasing after your car.

    • @I3arett
      @I3arett Před 4 lety +1

      Why no acrobatics ? Those others are terrible perks.

    • @James_Philip915
      @James_Philip915 Před 3 lety +3

      @@I3arett Acrobatics sucks

    • @miketovey7815
      @miketovey7815 Před 3 lety +8

      On lethal zone
      Marathon
      Stealth
      Close combat
      And Gunslinging.
      Although you lose 2 slots an Ultralight backpack
      And a light crossbow.
      Most threats are easy to deal with.
      I generally only shoot ferrals and boaters in lethal.
      Ferrals are worse than juggernauts in lethal.
      The stealth run with marathon is a really good combo.
      Run in stealth killing hordes.... If it goes wrong run out... As you run your stamina will replenish.
      Hide...rinse repeat.
      Knowing that your weapon won't break in a fight and having limited parts to repair anything...
      The only other threat I shoot is Hostile enclaves but then I tend to attract a whole horde of Zombies to them and watch the show from afar....

    • @ArthurCallahanSolos
      @ArthurCallahanSolos Před 2 lety

      @@miketovey7815 ferals are worse then any zombie lol. In sod1 they would kill u so fast. And they are annoying asf because of their armor plate on their head

  • @ArchFiendFolio
    @ArchFiendFolio Před 4 lety

    I 100% agree with your choices, I like to blend blend them with other skills as well... like acrobatics and cqc.

  • @arnousteele4845
    @arnousteele4845 Před 5 lety +4

    Love your vids! Honestly i thought i was the only person who used knives as a primary melee weapon. Once you have the eternal guard big groups are easy or you can trim down zombies to a manageable number

    • @GitGudFox
      @GitGudFox  Před 5 lety +1

      Yes, the advisory about CQC's limitations about crowds of enemies will mainly be useful to brand new players... and as well as to experienced players who are trying it for the first time, so that their expectations aren't misplaced.

  • @ostrichious2042
    @ostrichious2042 Před rokem

    appreciate the vids! still needed years later

  • @GitGudFox
    @GitGudFox  Před 5 lety +8

    Figured I'd get 1 last video out for 2018 and continue addressing the new changes in State of Decay 2 brought about by Zedhunter and update 6.0. What is your preferred weapon skill? I tend to use Striking, but I prefer Close Combat.

    • @LordAlmightyIAm
      @LordAlmightyIAm Před 5 lety +2

      Holly crap dude , I've been playing SOD2 since launch and only specialized swordplay. Always. In my head I thought the leg sweep was the best, little did I know that specializing blunts makes them op, plus you get some new animations. Wow this video litteraly opened my eyes. And close combat looks brutal , gonna try all that tomorrow. Happy New Year eh!

    • @GitGudFox
      @GitGudFox  Před 5 lety +1

      @@LordAlmightyIAm Same with me except for striking. Just make sure you bring some strong painkillers and some firecrackers while you mess around because it can take a moment to unwire the swords mentality a bit to get the hang of blunt and knives.

    • @GitGudFox
      @GitGudFox  Před 5 lety +1

      @@LordAlmightyIAm Also, I'm using pretty top notch weapons. A lesser blunt weapon may not floor a zombie in a single blow, but I imagine you have some solid options having played from launch.

    • @LordAlmightyIAm
      @LordAlmightyIAm Před 5 lety +1

      @@GitGudFox lol my group is unstoppable. Rick's group from TWD got nothing on me. I got very power riffles, machine guns, bloody shotguns, all sorts of blades and lots of cans of whoop ass, after seeing your video I'm going for some blunt weapon hunting .

    • @LordAlmightyIAm
      @LordAlmightyIAm Před 5 lety +1

      Oh and I hate coming face to face with a freak, now I know a blunt to the head will do the job.

  • @dwigg7700
    @dwigg7700 Před 4 lety +1

    I use both blades and blunt with different characters. Blunt to clear infestations and blades to loot. Great videos sir.

    • @GitGudFox
      @GitGudFox  Před 4 lety +1

      Those axes you can get from Cash Beaumont are great new bladed weapons.

  • @JorgeEscobarMX
    @JorgeEscobarMX Před 4 lety +1

    I love this channel and this game

  • @ferhaticli7403
    @ferhaticli7403 Před 3 lety

    I love close combat this is reaaally fun to play thanks for the video very good information

  • @chromakey8321
    @chromakey8321 Před 4 lety +3

    Close Combat is by far my favorite the grab executions are OP!

  • @dinalloyd6886
    @dinalloyd6886 Před 4 lety +3

    Been playing state of decay 2 since 2015!! It's amazing x

  • @drakardmexigun7280
    @drakardmexigun7280 Před 5 lety +3

    Good second to cleo mace is the transmission mace. It also has dismember.

  • @xxdreadsaintxx
    @xxdreadsaintxx Před rokem +1

    Plus CQC you save weight/inventory slot! There for getting those benefits too

  • @abominablesnowman64
    @abominablesnowman64 Před rokem

    These are the tips I wish I knew when I started playing SoD2 but I guess it's fun in it's own way learning all this. It was cool to learn the over the shoulder toss.

    • @GitGudFox
      @GitGudFox  Před rokem +1

      I too had to learn them. I learned from scratch as there were no real content creators for SoD2 originally.

    • @abominablesnowman64
      @abominablesnowman64 Před rokem

      @@GitGudFox Appreciate the tips man. Also, odd there's not many SoD2 youtubers. The game is super fun. I've already put 90 plus hours in the game the whole I've been playing it. I couldnt believe how quickly the hours racked up.

    • @GitGudFox
      @GitGudFox  Před rokem

      The game isn't popular enough. Creators need viewers to make a living off of the platform. Some people make content just as a hobby, but since they have to work for a living, they can't dedicate as many hours to content creation as a full time creator.

  • @-gray-6966
    @-gray-6966 Před 4 lety +1

    My favorite stat combo is marathon stealth and close combat
    So when you stealth run at light encumbrance, it is free and fast to kill and the dash and grab works quickly. Also no weapon durability! And stun locking ferals makes this pretty effective

  • @nauticalgaming2256
    @nauticalgaming2256 Před 4 lety +1

    I usually choose close quarters, then run with no primary melee weapon equipped. When you do this and you set the characters skills up just right, running will not take stamina and dodging will barely take anything too. This allows you to mulch your way through a horde using the quick button kills and come out at the end with no damaged weapons and barely any damage taken. It takes a while to get used to the tactic for doing it, but it's my primary tactic that I've used and I'm currently on a Nightmare world with 0 survivor deaths in day 22.

  • @abominablesnowman64
    @abominablesnowman64 Před rokem

    Coming back to this vid cause I noticed acrobatics and close combat is pretty good and satisfying. If you dont have a melee equipped, the running jump attack insures that you knock down most enemies with a flying kick which is pretty cool too.

    • @GitGudFox
      @GitGudFox  Před rokem

      It's a skill I think is fun but little else.

  • @saltyirenaeus
    @saltyirenaeus Před 5 lety +2

    Helpful vid. Cleared up what ease of use is for me (thought it was speed).
    I hate striking because its so slow but now I know it stuns ferals thats a game changer. In NM I wonder how it will do against feral packs. Im constantly dying to those given im low on ammo.

    • @GitGudFox
      @GitGudFox  Před 5 lety

      The real question is the difference between impact and knockdown? Without descriptions, they sound like the same thing.

  • @mikeemmons1079
    @mikeemmons1079 Před 5 lety +1

    I use both, because I recruited someone early with 3 points in swordplay and a unique[?] weapon. all of the points you mention were evident but I was having so much fun I didnt really notice that it was more finesse than the button mashing club, I just noticed that it was more amusing.
    I am going to be boring and say that I will use SP chars for things like "eviction" missions or plague hearts. both involve dealing with smaller numbers. the edge [hah!] in plague hearts being that I want to end the strays who happen to ignore my noise maker before the noise maker stops confusing the rest of them.
    if I have to go rescue a survivor I try to go with blunt for the reasons you mentioned. more often than not the human is in the middle of a crowd when I get there and clearing them away is more important than killing them fast.
    guess I put more thought into this stuff than I realised.

    • @GitGudFox
      @GitGudFox  Před 5 lety +1

      So did I. I was originally unsure if I wanted to cover this subject, but when I began to use the weapons in isolation without other weaponry to support it, I still wound up learning some things I didn't know before... and I figure if I learn something, someone else will learn something.

  • @likeablekiwi6265
    @likeablekiwi6265 Před 3 lety +4

    i find the swordplay to be pretty good if youre in a choke point like a doorway since you can just keep on executing without interruptions unless a zombie attacks behind you but you can still dodge so youre pretty safe

  • @BritishWendigo
    @BritishWendigo Před 4 lety

    Blades every time, but this is the first I’ve heard of the weekend trader?! Only just started playing through SOD2 again though to ease lockdown boredom and have completely fallen in love with it again

  • @mankdemelord6974
    @mankdemelord6974 Před 5 lety +1

    CQC is really useful when you add Marathon and Discipline to the mix, because the free sprint buff is amazing for medium distance supply runs, where discipline and CQC always have you packing light.

    • @GitGudFox
      @GitGudFox  Před 5 lety +1

      I'd probably swap out discipline for stealth in that setup.

  • @AQUASTEEZY
    @AQUASTEEZY Před 2 lety

    I always have at least 1-2 CQC guys because I love the flying knee/ninja kick move. Plus they’re great if you have stealth and marathon.

  • @DaemonJax
    @DaemonJax Před 2 lety +1

    For blunt/edged weapons, once you get the Striking/Swordplay skill, the only stat that really matters is weight. The same for goes for edged weapons. The reason for that is, you're very rarely going to need to do the basic attack anymore. That CLEO Mace or whatever... you give that to the NOOBS in your colony... the experts get Noodlers and Metal Bats. For Heavy weapons, the other stats matter.

    • @GitGudFox
      @GitGudFox  Před 2 lety

      Weight only matters if your character has marathon. It plays little role anywhere else.
      Blunt weapons make extensive use of knockdown and ease of use which allows for 1-hit knockdowns on regular attacks and reduced consumption of stamina for executions.
      Bladed weapons make use of lethality and ease of use.

  • @John-eh6jg
    @John-eh6jg Před 3 měsíci +1

    Thanks buddy i took a year off playing this game and needed a refresher class haha this was a perfect video!

    • @GitGudFox
      @GitGudFox  Před 3 měsíci

      Weapon balance is a bit different since they added smart executions. Pretty much all of them are solid now.

  • @aslongoria35
    @aslongoria35 Před 4 lety

    I love close combat I always try and have at least two survivors with that skill that's one of the best things about this game the variety of things you can do I have my shooters my tanks my sneaky scavengers my slicers I always try and have a good mix of everything to deal with any situation

  • @joshualooney1825
    @joshualooney1825 Před 3 lety +1

    The enigmatic axe has the best all around stats for any weapon in the game. Good for Amy specialization

  • @AnriR
    @AnriR Před 4 lety +1

    I never knew close combat was this good, I thought it was terrible because i never looked at the added kill power of it thank you

    • @GitGudFox
      @GitGudFox  Před 4 lety

      It's kind of awkward to use until you max it out to 7-stars.

  • @ClapperDan
    @ClapperDan Před 4 lety

    +Git Gud Fox wow! I literally had zero clue about close quarters! Here I am thinking the knives were simply either for stealth, or for backup when the main weapons break and here you go talking about some "close quarters?"
    This is actually a good revelation! I'm working on a Warlord run, and I'm training up my leader to be good at stealth, quick with a pistol and this "close quarters" really opens up a new gameplay avenues. Thanks, now I have to find a respec manual or te6o

    • @GitGudFox
      @GitGudFox  Před 4 lety

      Close Combat is awkward to use before it's maxed out, but it's really good when you unlock the execution.

  • @johnlabrott2835
    @johnlabrott2835 Před 4 lety

    I had been staying away from close combat due to fear of the unknown. Thanks to your video I'll retrain my marathon runner that I dislike to try it out. (just in case he gets wrecked by ferals)

  • @DtecFF
    @DtecFF Před 5 lety +2

    CQC also has a unique sweeping kick from behind that instantly knocks a zed down and you can curb stomp them.

    • @GitGudFox
      @GitGudFox  Před 5 lety +1

      True, you could also have grabbed them and stabbed their head though.

  • @alexvelazquezh9713
    @alexvelazquezh9713 Před 3 lety +3

    Striking is really useful in lethal zone where you can easily get surroundend by many zombies, in fact you can't start a fight with a single zee without him shouting and causing an uproar that attracts 20 more of them.

  • @aaronwilson1855
    @aaronwilson1855 Před 4 lety

    Cqc also gives you an extra inventory slot to take home any melee weapons you might loot by equipping them.

  • @rocklakebarber
    @rocklakebarber Před 5 lety +59

    You should try the rebar blade best sword overall. Really durable

    • @GitGudFox
      @GitGudFox  Před 5 lety +23

      I used one originally, but I switched to the grasscutter for the better ease of use. The stamina usage is noticeably better on it while only having a bit worse durability.

    • @edrodriguez3215
      @edrodriguez3215 Před 5 lety +7

      I always use either a shovel for durability or the Red Talon sword since it's light and average plus pair it with discipline and it won't break easily.

    • @raysure1345
      @raysure1345 Před 5 lety +1

      @@edrodriguez3215 a shovel for swordplay??? I will try it but I like the daybreak long blade the best. Most it takes is three hits to kill

    • @Yeetlord-bk7hl
      @Yeetlord-bk7hl Před 4 lety

      rocklakebarber that is not what I remember

    • @ic4192
      @ic4192 Před 4 lety +1

      aaron Ramirez He means the trench tool

  • @dionisiospanou1681
    @dionisiospanou1681 Před 2 lety +1

    Swordplay only! Just for the execution and the cool zombie part flying while in combat

  • @Noblemight
    @Noblemight Před 5 lety +1

    The key to melee combat is getting the zombies on the ground. The best thing about swordplay is the zombies cannot get back up. Blunt weapons and close combat have some quicker executions. But if you want to simplify fighting, you pick the endurance skill. Throw the zombies on the floor, and stomp them to death/crouch and stab.

    • @GitGudFox
      @GitGudFox  Před 5 lety

      You can do that a lot quicker with striking. 1 special attack from endurance knocks down 1 zomibe. 1 special attack from striking knocks down all of the zombies in front of you.

    • @GitGudFox
      @GitGudFox  Před 5 lety

      You also don't get the bonus lethality from swordplay, the standing execution from close combat, or the enhanced impact from striking. You do get more health and injury resistance with endurance, but it's overkill on Standard Zone, and offense is more important than defense in Nightmare Zone.

  • @jussfudgecakerandomness6324

    I love swordplay most, rtx extermination blade, rebar blade or trench tool are my go to bladed weapons. High durability and decent lethality. One thing you can do with swordplay actually, is directing your strikes, so you won't give the zoms time to hit you. ;) If you see zed behind you trying to grab you by balls, press S and the attack will be swung to the enemy behind you. Idk, maybe back then you weren't able to, but right now in nightmare zone, i can literally dance with z's easily and they're not able to land any attacks on me. :D But nice vid mate!

  • @jbcaampued4491
    @jbcaampued4491 Před 3 lety

    Close Combat, good for fast executions from ground/behind (moderate execution speed when standing front) and fast attacks

  • @VAULT-TEC_INC.
    @VAULT-TEC_INC. Před 4 lety +1

    CQC is REALLY helpful in early Nightmare Mode when you're stuggling for parts.

  • @Atlas_475
    @Atlas_475 Před 3 lety +2

    Survivor: I’m really surprised on how good we’re doing
    Fox getting mauled by ferals: OH YEAH?

  • @landenwillard6321
    @landenwillard6321 Před 4 lety

    I've found that marathon+swordplay is a good match stand execute a few in a horde run let your stamina replenish and pick off the singles in the horde fairly well,close combat+close combat is another good pairing because knock them down in one hit with a knee attack and a quick ground execution is preet good

  • @qjaq2203
    @qjaq2203 Před 2 lety

    I think it depends what you pair your gun with. I use snipe blunt, auto rifle sword and semi autos with close. It pairs what your melee weapon is weak against with what your primary firearm is strong against

  • @Thongger
    @Thongger Před 5 lety +1

    Blunt weapons with moderate lethality are superb. You don't need to bother with executions and they'll just lawnmower regular zombies. And they knock helmets off armored zombies well enough. Eg apocalypse bat is probably the best blunt weapon

    • @GitGudFox
      @GitGudFox  Před 5 lety

      I wouldn't go that far. I have used the apocalypse bat since day 1, and while it is effective, it most definitely will not mow zombies down.

  • @oliwood1969
    @oliwood1969 Před 2 lety +1

    as of update 26 i’d say swordplay is much easier to use against hordes as you do fast executions all the time when it’s maxed, strikings still kind of the same becos you’d usually knocked them down before executing

  • @Warcoat500
    @Warcoat500 Před 4 lety +1

    I've already been doing a kind of cqc playstyle so I'm really surprised there actually was one that supports avoiding hits and backstabbing them

  • @stephankuyper603
    @stephankuyper603 Před 4 lety

    Good trick with bladed against hordes is funnel them and bounce your hits between the closest ones

  • @felipelegends3229
    @felipelegends3229 Před 3 lety +1

    man, for me striking for sure, i just love playing with a baseball bat and pushing my enemies like kids, i can play with a horde if i want, i end up with a feral in just a few quick hits, the juggernaut doesn't even touch me hehe, this is amazing!

  • @t.o.k3871
    @t.o.k3871 Před 3 lety +4

    Fox: awman look at all these unique mele weapons!
    Me: g u n

  • @Pal6283
    @Pal6283 Před 2 lety

    I use the sea of thieves sword (I don’t know the actual name but it has a skull with green eyes on it) and it’s amazing. It’s not as fast as the grass cutter but it seriously packs a punch and it’s pretty easy to get and you don’t need rng (you get it from the broker) I’ve been using it for months and it hasn’t broken or even gotten low durability once. It’s great for hordes cause I just spam the execution and I have never gotten interrupted while doing it probably cause of how fast it is. Definitely recommend

  • @kynp7696
    @kynp7696 Před 3 lety

    Acrobatocs + Cqc = a lot of fun, well for me. Flying strike is a guaranteed knocked without a melee weapon. You can be stabby mc. stabberson or quick kill mc. quickerson. It's just fun as hell! I wouldn't recommend it on anything above dread zone though...

  • @arielabraham6683
    @arielabraham6683 Před 3 lety

    My go-to bladed weapon is the rebar blade. A pain to find, but I’ve never had one break on me. The durability is insanity for a blade.

  • @dmdanimal
    @dmdanimal Před 4 lety

    acrobatics + close combat is always a great combo for easy takedowns

  • @ItsLoftyyy
    @ItsLoftyyy Před 3 lety

    Close Combat with Acrobatics dodging then doing the quick executions is so satisfying

  • @fortusvictus8297
    @fortusvictus8297 Před rokem +1

    I suppose this was made before powerhouse and heavy weapons were a thing. Heavy weapons+powerhouse beat striking with a mace any day. Though my personal fav is powerhouse+close combat. Pretty op really.

    • @GitGudFox
      @GitGudFox  Před rokem +1

      The redesign on striking makes it a lot better than powerhouse with any other weapon unless you're specifically killing plague hearts. The grand slam always knocks zombies down, with a single skill, and now the new smart execution system ensures you will get the extremely fast blunt golfclub swing on every execution as long as 2+ zombies are near eachother.
      It basically obsoleted the old meta of powerhouse/closecombat.
      You can also do standing execution spam with swordplay because of smart executions as well.

  • @Vitaliy_zl
    @Vitaliy_zl Před 5 lety +3

    12:19 my gameplay lol. You can also use curbs by the road for killing Jugg while he is climbing across it. Also CLEO Greathammer is the only one melee weapon you can kill blood plague juggernaut with 10-15 hits...

    • @GitGudFox
      @GitGudFox  Před 5 lety +2

      I have never tried it against jugs outside of the Daybreak mode.

  • @thatrandomguy5489
    @thatrandomguy5489 Před 4 lety +1

    the swordplay and acrobatics combo is kinda effective when you want to hack zombies with a sword quickly and efficiently. but it has a decent standard for durability as well as fighting ferals with it as it is mentioned in the video.

    • @GitGudFox
      @GitGudFox  Před 4 lety

      I don't know about that now. If I wanted to hack zombies efficiently with a sword, I'd just mash the attack button or use the standing execution. The leaping slash wouldn't make the experience more efficient.

    • @thatrandomguy5489
      @thatrandomguy5489 Před 4 lety

      ok

  • @calvinmcconnell9801
    @calvinmcconnell9801 Před 4 lety +1

    You didnt mention it in the vid, but "enhansed close combat attacks" also effects the grab execute you can perform from behind, or front with powerhouse

    • @GitGudFox
      @GitGudFox  Před 4 lety

      I don't think I planned on discussing combinations in this video.

  • @generalstupidity
    @generalstupidity Před 4 lety +11

    You forgot the jumping knee attack from cqc and combining it with powerhouse let you grab execute from any angle close quarters has a running jumping knee attack most people dont know about you can use on hordes if there's no fences

    • @GitGudFox
      @GitGudFox  Před 4 lety +6

      I didn't know about the flying knee at the time of the video's creation.

    • @GrubKiller436
      @GrubKiller436 Před 3 lety +1

      Flying strike is not from CQC. It's from Acrobatics, a cardio skill.
      But indeed there are benefits from combining various core skills together.

  • @kansascityshuffle8526
    @kansascityshuffle8526 Před 3 lety

    The spatula from the independence pack is op

  • @Volair69
    @Volair69 Před 2 lety

    dis and sword play = favorite combo

  • @soren3888
    @soren3888 Před 4 lety

    Close Combat + Marathon is the way to go

  • @PianoMeetsMetal
    @PianoMeetsMetal Před rokem +1

    CQC is definitely my favorite one to use against zombies.
    Sadly in online play it suffers really badly during lag, making it almost useless.
    Like the grabs and throws stop working properly, and zombies start dealing damage to you simply because you're close.

    • @GitGudFox
      @GitGudFox  Před rokem +1

      Co-op is one of the most disappointing faults of SoD2 unfortunately.

  • @giovonnirivera5458
    @giovonnirivera5458 Před 3 lety

    I like striking cause it goes well with powerhouse cardio.

  • @DAN007thefoxx1
    @DAN007thefoxx1 Před 4 lety +1

    I usually prefer bladed weapons when I HAVE to use melee with the CLEO Battle Axe being my favorite. But when up against hordes I prefer to just fire lots of bullets into the crowd and pop as many skulls as I can. And of course use Weapon Handling to negate the accelerated wear and tear on the SMG/AR when using a suppressor.

    • @GitGudFox
      @GitGudFox  Před 4 lety +1

      I find it's hard to use a gun when they're already on top of you. You have to dodge away or run away for a while to create space, and that assumes that it doesn't bring even more zombies in as you run away (on Nightmare Zone at least). If there are just a ton of zombies, I typically toss a firebomb to clear them.

  • @BenignAndaHalf
    @BenignAndaHalf Před 5 lety +1

    I use blunt weapons (Apocalypse Bat) but I mainly go for executions, so Close Kombat all the way.

    • @GitGudFox
      @GitGudFox  Před 5 lety

      That was my main weapon for a pretty long time.

  • @tohpingtiang4878
    @tohpingtiang4878 Před rokem

    I love heavy melee weapon skill. You can do finisher when zom are standing and infront of you.

    • @GitGudFox
      @GitGudFox  Před rokem

      Heavy weapons are good against plague hearts if you have Powerhouse.

  • @christopherallen9476
    @christopherallen9476 Před 5 lety +1

    I like combining Close Combat, Marathon, and Discipline. Curb stomp and then run around to let your stamina recharge, as long as you are lightly encumbered. Rinse and repeat

    • @GitGudFox
      @GitGudFox  Před 5 lety

      I'm not a huge fan of discipline since I started the Nightmare Zone. It's hard to take it over stealth, scouting, and resourcefulness.

  • @Trojianmaru
    @Trojianmaru Před 5 lety +5

    Also, Ironicly I'd say Swordplay Masters, are actually Terrible for those quests where someone wants you to hack off limbs. A sword master could go into a horse, n only take 3 arms, with the rest being instant decapitations.
    But swordplay Is good for marathon players, since low weight is good for them (but clearly CQC is even better for marathon runners then)

    • @GitGudFox
      @GitGudFox  Před 5 lety +1

      You might be able to adjust that by focusing on using bladed weapons with a low lethality stat and a high dismemberment stat.

  • @John117JZ
    @John117JZ Před 4 lety +7

    Will you do a updated video on Heavy weapons? I haven't seen the skill yet but you see anything?

    • @Scouting_for_Films
      @Scouting_for_Films Před 3 lety

      same question

    • @GrubKiller436
      @GrubKiller436 Před 3 lety

      Unlike one-handed weapons, unlockable skills for heavy weapons will not be unlocked from the Fighting core skills, but rather from the Cardio core skills. So you can have these skills and some moves for heavy weapons at the same time.
      To get it, your cardio specialization has to be Powerhouse. It's nothing too fancy. The skill allows you to execute standing enemies while you have a heavy weapon equipped... it will pull the enemy onto the floor and stomp on their face. That's pretty much it.
      There is also a "power hit" by holding the melee weapon, it will charge up your weapon and hit an enemy (it is actually weak, with very poor accuracy, while being slow)... very underwhelming.

  • @snipinglegend8165
    @snipinglegend8165 Před 4 lety

    I was fighting probably 30 zombies including blood plague and a juggernaut was just wandering around outside hitting the building and I had no ammo so took my pipe wrench and on the hit as it broke he went to his knees for an execution so awesome.

  • @awesomeashton
    @awesomeashton Před 2 lety +3

    I recommend Echo-2 Mamba because it’s silent, good ease of use, and light and since it’s silent it can stealth kill juggernauts by slicing its back and crouching

    • @tungnse
      @tungnse Před rokem

      It also has the best Impact of all bladed weapons (its impact even outperform most blunt weapons), making it great for taking down a feral 1v1 or even juggernaut 1v1, while still maintaining very good Lethal stat.

    • @awesomeashton
      @awesomeashton Před rokem

      @@tungnse Yup

  • @PcSnPs
    @PcSnPs Před 5 lety +1

    Personally I use blade and a ar/shotgun because that gives me a good way of killing singles, hordes, ferals and juggernauts but when I use blunt weapons I use the echo-3 repeating crossbow because I can quickly kill singles, hordes, ferals but not juggernauts

  • @UnboundedSlinky
    @UnboundedSlinky Před 5 lety +2

    I always go with blunt and when I’m one on one I dodge behind the zombie and execute it using the knife as you don’t have to unequip your main weapon to do this. I hardly ever use blades but they are fun as shit so I usually have one survivor trained in blades

    • @GitGudFox
      @GitGudFox  Před 5 lety

      I prefer blunt primarily, myself. Swords a pretty good for moderate combat since they are very fast, but they break down easily in heavy combat.

  • @josephbailey2840
    @josephbailey2840 Před 5 lety +1

    I kinda like all 3 myself. I try and set my characters up differently so I can use Wich ever character to handle different situations. The one I use me she is cqc because I never have to worry about it breaking and it makes them lighter not having the extra weapon

    • @GitGudFox
      @GitGudFox  Před 5 lety +3

      I'm enjoying the variety myself. Most of my characters were stuck with striking until the retraining manuals came out.

    • @teddyfield2164
      @teddyfield2164 Před 5 lety

      Same but swordplay is my fav and cqc is the best to control because of never breaking

  • @spenserspohnholz2702
    @spenserspohnholz2702 Před 4 lety

    Dont forget with cqc you can dodge behind the target and hit your jump button which will cause you to kick and leg sweep them causing a knock down

  • @SirMeowsAlot89
    @SirMeowsAlot89 Před 3 lety

    14:58 flexing that 100 day survival marker in the middle of a knife fight with 2 feral. I see you FOX!!

  • @theclimbto1
    @theclimbto1 Před 4 lety +69

    "Especially when you get them on the ground, and you just start stabbing their face!"
    Umm... you okay, bro? Need a hug? We're here, if you need to talk... and if we can't help, I know these peeps in white coats. They'll take the best care of you.
    :D :P

  • @SATELLITEDOWN7735
    @SATELLITEDOWN7735 Před 2 lety

    That one bad ass survivor that you bring with you everywhere, even through legacy talking to baby survivor.
    "I once killed a blood feral and Juggernaut....with JUST a screwdriver tough guy"

  • @awesomeashton
    @awesomeashton Před 8 dny

    Striking is really fun in my opinion the grand slam against hordes is pretty useful and it gives you a chance to run

    • @GitGudFox
      @GitGudFox  Před 8 dny

      They updated melee weapons... years after this video was made. Now they're all relatively balanced.
      I would say Striking is probably a bit better slightly.

  • @blackcoffee8132
    @blackcoffee8132 Před 4 lety +33

    Fighting 2 Ferals with a knive and survive... im very happy that i started playing this after they added higher difficulties. :) A survival game without a real threat sounds boring to me.

    • @GitGudFox
      @GitGudFox  Před 4 lety +9

      It was standard zone, so they're not hitting as hard as they could be, and I'm also less injury prone on standard zone. It can also be done on Nightmare Zone, but I'd have to do a lot more dodging.

    • @ic4192
      @ic4192 Před 4 lety

      Black Coffee Ferals are weak tho

    • @cristianm5658
      @cristianm5658 Před 4 lety

      @@ic4192 maybe alone yes but in pack i cant say they are weak

    • @sir.roe-say
      @sir.roe-say Před 3 lety +1

      @@ic4192 ever fought blood ferals

    • @giulianosartorio4639
      @giulianosartorio4639 Před 3 lety +1

      Now try to fight a pack Of ferals con lethal with knife :P