Do You Like the Current Trials Meta in Destiny 2?

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  • čas přidán 26. 05. 2024
  • Today we're breaking down the current meta in Trials of Osiris in Destiny 2 PVP. Everything from the most popular weapons to the exotic armor pieces being used to the subclass popularity rates are on the table for discussion. Let me know what you think!
    Join this channel to get access to perks and support me and my family:
    / @truevanguard
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Komentáře • 715

  • @kingechatronii7379
    @kingechatronii7379 Před měsícem +93

    I JUST went Flawless for my very first time today and I've been playing for 3 years

    • @TrueVanguard
      @TrueVanguard  Před měsícem +16

      Congratulations!

    • @kingechatronii7379
      @kingechatronii7379 Před měsícem +7

      @@TrueVanguard thank you so much!!! I still have to wrap my head around it that I actually did it! I think the realisation still has to hit me

    • @adamallen3365
      @adamallen3365 Před měsícem

      Nice man! 🤙.. good weekend to do it seeing how last weekend for Igneous

    • @kingechatronii7379
      @kingechatronii7379 Před měsícem

      @@adamallen3365 thank you! I also got a decent Igneous I might use when there is a Kinetic slot glaive I could use instead of Unexpected Resurgence in PvP

    • @simplyfitness892
      @simplyfitness892 Před měsícem

      @@kingechatronii7379congrats best pvp weapon in the game!

  • @krystamoore8617
    @krystamoore8617 Před měsícem +148

    True vanguard you aren’t a C tier CZcamsr. You definitely are a S Tier content creator. You are one of the originals. I love your content and how you interact with the viewer with your content

    • @Cabnr310
      @Cabnr310 Před měsícem +4

      You misspelled S++ tier 😅

    • @xeternalxeyesx
      @xeternalxeyesx Před měsícem +6

      C for cringe.

    • @krystamoore8617
      @krystamoore8617 Před měsícem +3

      @@xeternalxeyesx nice projection there bud

    • @coreyclark4190
      @coreyclark4190 Před měsícem +5

      @@xeternalxeyesxC for could have kept that to yourself. Go project somewhere else.

    • @skuirrelTV
      @skuirrelTV Před měsícem

      Agreed!

  • @blackbucciarati
    @blackbucciarati Před měsícem +14

    incredible that conditional finality is the most used special weapon period and no nerf

    • @philly960
      @philly960 Před měsícem +2

      There's quite no other special that does the same thing. So long as there are no other specials that do the same thing, even with a nerf conditional finality will always be the bubble and well killer.

    • @otisdriftwood7094
      @otisdriftwood7094 Před měsícem +1

      Why should it get nerfed? It's a great counter to well, bubble and any super. You can freeze and kill any super with it. It doesn't need a nerf at all.

    • @althechicken9597
      @althechicken9597 Před měsícem +1

      @@otisdriftwood7094 it is out of line, and they all need nerfed. Round 4 of trials shouldn't be a game of Rock Paper Scissors that you can only get the scissors from raiding and being lucky.

    • @pooPbutwhole
      @pooPbutwhole Před měsícem +2

      @@althechicken9597if there‘s anything out of line is bubble and well being the only supers that are realistic to get and automatic win conditions, especially if you don‘t have conditional. If bubble/well had other counters or wasn‘t that much of an issue, conditional is just a good shotgun, and you know it should be cuz it‘s exotic

    • @diavolo1326
      @diavolo1326 Před měsícem +4

      @@althechicken9597dude i hate to be that guy but that’s what you signed up for playing a primarily PvE game with a PvP element. Part of what made Crucible so appealing was taking your guns from PvE and bringing them into PvP to kill other players. A lot of the top weapons in Crucible history have come from guns you have to get in PvE. That’s the nature of the game and that will never change

  • @captstaats4036
    @captstaats4036 Před měsícem +62

    It's not just the meta we are all bored with. It's the terrible team balance, hardware cheats, other cheats, lag etc. I played 3 matches reported 2 people and received a Bungie thank for reporting a players that violated TOS. Also for the most part loot isn't worth the grind.

    • @ThatGuy-sw2xe
      @ThatGuy-sw2xe Před měsícem +8

      This! The hardware cheating on console is out of control and all companies just refuse to do anything.

    • @kostoj
      @kostoj Před měsícem +5

      Yep. Stopped playing Crucible completely because of lobby balancing. It has been so bad for years now. Exhausting.

    • @otisdriftwood7094
      @otisdriftwood7094 Před měsícem +1

      Intersting meta, seeing Elsies very close in usage to Rose and not a single SMG on that list. Also no Ammit or Prosector. I wonder if that is just because this map plays long range, so the high impact pulses saw more play. But Summoner is still there, and 450's have more range than the Summoner so I wonder if that nerf did kill them off in trials.

    • @vacidflowerxo2595
      @vacidflowerxo2595 Před měsícem

      Skill issue imo

    • @ThatGuy-sw2xe
      @ThatGuy-sw2xe Před měsícem

      @@vacidflowerxo2595 how long have you been cheating?

  • @wintershowl8147
    @wintershowl8147 Před měsícem +47

    I honestly don't know why I play pvp even more, its always the same loadouts if not extremely similar. Conditional Iggy or Conditional Shayuras with Well or Bubble titan. I don't mind the fact that its a good handcannon, its just annoying always fighting the exact same loadouts almost every single game.

    • @joako3733
      @joako3733 Před měsícem +1

      That’s just not true I played against HC Summoners Pulses Mida some sidearms

    • @MitchHeaslip
      @MitchHeaslip Před měsícem +5

      The numbers show a lot more hunters than wells and bubbles.

    • @TechIMO
      @TechIMO Před měsícem +4

      ⁠​⁠​⁠​⁠@@joako3733of the top ten weapons, of the primary weapons there is 5 hand cannons (#1, #3, #4, #6, #10), 1 auto rifle (#5), 2 pulse rifles (#7, #9), 2 shotguns (#2, #8). Hand cannons have over nearly double the kills of the second highest kill count. If you’re playing to win right now you play hand cannon and conditional. Without any question.

    • @tacoboy2218
      @tacoboy2218 Před měsícem +1

      Me in the corner doing vile shit with rat king and a nade launcher

    • @johnh5909
      @johnh5909 Před měsícem +3

      @@MitchHeaslip found the bubble crutcher

  • @rmeng3
    @rmeng3 Před měsícem +4

    7:55 - 9:40 I hear what you're saying TV, but I think if there was a Hunter subclass that could create a healing/defensive barrier on the cap point to lock it down, you'd see a similar spread in Hunter subclasses to what Warlock and Titans have now.

    • @provaricus627
      @provaricus627 Před měsícem +1

      Plus that’s not the point of Hunters. They’re always on the move, meant to be the wandering lone gun. Why would they have a team defense super?

  • @minster4568
    @minster4568 Před měsícem +2

    Hand cannons are fast and easy to use, it allows people to not commit to a fight by putting in high damage and leaving if they don’t hit a head shot. I have 3000+ kills in my igneous alone and it’s ability to reach near 100s in all stats with the combo of celerity and rapid hit is statistically bonkers

  • @papaspaulding
    @papaspaulding Před měsícem +1

    Might seem like a really dumb question but as someone new to trials (im not paying for lightfall) can the summoner still random drop from an engram this trials?
    My understanding is every 3 rank ups you get a powerful engram in which could be any weapon at random (inducing the summoner ?) but all other rank up engrams will only be a weapon you already own? is this correct?
    Ive not reset my passage card thing as thinking this is the best way to get closer to ranking up to get those powerful engrams every 3 ranks and hopefully unlock summoner (if i can unlock it this week?)

  • @d_m_clancy5256
    @d_m_clancy5256 Před měsícem +1

    Great discussion in this vid as always, TV. My feeling is that no matter how many hunter options you have, you are at a disadvantage playing on hunter no matter what subclass you pick vs. well and bubble. Hoping the super changes go a long way to bringing things more in line which could then open up more viability and variety in warlock and titan options.

  • @adamthompson3061
    @adamthompson3061 Před měsícem

    Well done. Very well put together.

  • @Astral_Armadillo
    @Astral_Armadillo Před měsícem

    It's important to remember that that cauldron weekend it was also when the sun oner was dropping so a lot of people trying out rolls, same with this weekend igneous was always gonna be huge because you get a new drop and you try it out in the next game

  • @aspenbrankle8214
    @aspenbrankle8214 Před měsícem +1

    bro no matter what you post if I find it I watch it love your stuff
    sidearms for LIFE!!!

  • @nore9580
    @nore9580 Před měsícem

    what's that pulse rifle that turns into a scout rifle in the first clips? I haven't played destiny in a while

  • @yugiohkid947
    @yugiohkid947 Před měsícem

    What roll is on your combined action? If I'm right on what hand cannon that was

  • @Palayedeuhm
    @Palayedeuhm Před měsícem

    I love your content tv keep up the great stuff

  • @patientzero94
    @patientzero94 Před měsícem +28

    Warlocks have bad exotic options because they have pretty bad abilities. Besides the arc blink melee there isn't really any competition with Celestial Fire and then on top of that what melee exotics do you even have? Claws?! Casting a rift is just an invitation for the enemy to push you since they could walk the entire distance between you before the casting animation ends and you can move again. And again, what rift exotics do you have to pick from? Stag or...? Warlocks as the "grenade class" when most of their grenade exotics are either on kill or don't do anything in PvP.
    Hunters have arguably the best class ability, it has the shortest cooldown, and they have the best exotics to support it with: double dodge, both dodges, heal on dodge, blink on dodge, disorient on dodge, bombs on dodge...
    All of which work on top of Threaded Specter, Vanishing Step, On Your Mark, Flow State, and Winter's Shroud.

    • @Decoy303
      @Decoy303 Před měsícem +3

      Couldn't have stated it better. You also forgot that Hunters have way more fragments at their disposal. Warlocks get 4 or 3. 😅

    • @LilNika117
      @LilNika117 Před měsícem +3

      Hahaha, New Light explaining Solar Warlock hasn't got enough, especially compared to Hunter 😂 oh man tell me you just started playing Destiny without telling me

    • @taylormorgan3669
      @taylormorgan3669 Před měsícem +2

      @@LilNika117honestly he’s not wrong, warlocks suck but on pc they do stand a chance but in general they still suck. Stasis is countered by the a button or on console it just doesn’t work, strand just sucks, solar you need to be the best of the best, arc is just a bit worse than the other arc classes, void can shut down areas but need teams to be good

    • @patientzero94
      @patientzero94 Před měsícem +1

      @@LilNika117 is being wrong a prerequisite for your opinions to be as confident as they are?

    • @karryingproblemz
      @karryingproblemz Před měsícem +3

      Hunters dodge is nothing compared to Icarus dash

  • @KayronTho
    @KayronTho Před měsícem +5

    Yooo that no scope!! Banger gameplay and takes as always TV.

  • @wangchangbackup
    @wangchangbackup Před měsícem +45

    Imo hand cannons WILL be the meta as long as they are competitive for one simple reason - people want to use them. If they're roughly even with another weapon, they will still always have the edge because PVP mains think shooting hand cannons makes them better and cooler than shooting any other type of weapon.

    • @CarriesOnTop
      @CarriesOnTop Před měsícem +15

      Honestly facts. It's always been like this. Hcs are the main unique weapon in destiny

    • @cj6498
      @cj6498 Před měsícem +8

      But it's also insanely stronger than most all other weapons. Burst damage is good for corner play, cover play in general, makes em work wonders as clean ups or set ups for clean ups like a shotgun. AE is negligible for the most part because you get so much juice per squeeze. Their AA is generous even for the generous AA for all of the weapons.
      They're magnificent fight starters and fight enders. The best, even. They're effective in damn near every encounter by that sense since they cover two of the three parts of the engagement, spare "during the fight" which doesn't weigh in as much since if you're doing good in one end you can get to the other very easily.
      Effective results FEEL good. It's like saying steroid users just like the sensation of needle in their ass, and not the conditioned dopamine hit of knowing that sting is making them yoked af.

    • @wethepeople8280
      @wethepeople8280 Před měsícem +7

      This copy pasta comment is just cope. People use it because it has the versatility and advantages that make it the best. The reason they feel so good to use is they have insane aim assist and hit boxes and flinch others well

    • @jjakkal_
      @jjakkal_ Před měsícem +3

      While that is a strong reason I think it’s more because no other primary is like it. To be able to peek shot and put 68-70 on the head is why it’ll always be relevant in the meta conversation

    • @ironladyerimuth
      @ironladyerimuth Před měsícem +2

      Hand cannon users thinking they have the moral high ground when their guns most of the time have 70+ aim assist and opening shot (the gun is pretty much impossible to miss with)

  • @innitamailman
    @innitamailman Před měsícem

    Hey can't say enought how much you are one of the only CZcamsrs I enjoy watching. Keep it up TV, I appreciate you and I know a lot of other people do too. Imma keep showing up!

    • @innitamailman
      @innitamailman Před měsícem

      Also! Thoughts. Brief. I think pulses are still viable, lightweights feel great, heavier frames like messenger or elsies are still pulling weight. The problem is igneous. The same as the problem with bows was monarch. Bungie doesn't understand that certain weapons are just oppressive because of their stats or traits... which is... odd? I don't know how you see igneous hammers doing this and think "its a handcannon issue".
      Ok I lied not brief. But for warlocks I agree completely. They don't know what to do with the class in PVP. They are confused so confused when ti comes to exotics in general as well.
      One thing that I would love to hear your thoughts on is heavy ammo in PVP. I personally think it's the least fun mechanic currently. Out of all abilities or classes. Heavy ammo ruins more games for me. In 6's I think its abhorent that all members can pull. And in 3's I think it's annoying at best.

  • @mattwilson3419
    @mattwilson3419 Před měsícem

    What about berserker? I run that alot in pvp with the exotic boots and use it to shoot tendrils through walls and corners for easy kills?

  • @gabodee
    @gabodee Před měsícem

    Another reason that hunter is so popular, especially on a map like that. Where there's different levels, different lines of sight, different angle it's a lot easier to get to those angles with the hunter jump in their movement in general than it is with a warlock or Titan jump while still trying to shoot in midair

  • @heyitskroza
    @heyitskroza Před měsícem

    Love you TV, you are always and S tier content creator! You always have fit content more aligned with my playstyle, so never feel like you're not good enough! P.S. love your views when in DCP, keep it up :)

  • @ssjronin3972
    @ssjronin3972 Před měsícem

    I tried to use my old bygones pulse and it just feels like the 3 round bursts don't land at the same time. Dueling hand cannons felt bad, we both need three trigger pulls but mines felt like it was taking too long to do damage and I lost. I do think everything should be viable so everyone can use what they like.

  • @LiquidSleepSolid
    @LiquidSleepSolid Před měsícem

    Keep up with the good work!

  • @karlalexander6071
    @karlalexander6071 Před měsícem +2

    My honest opinion is that I think a big part of it is the identity handcannons serve in the playerbase's collective consciousness for most folks.
    When you think Destiny 2 gunplay and ask a player what feels good about it, the vast majority of players would say they love handcannons and would often name exotic handcannons when asked what is an iconic Destiny weapon.
    In a balanced meta, if all weapons were truly equally viable, people would STILL pick handcannons because... That's just what Destiny players typically do out of preference. Unless there's a clear balance offset, Guardians will gravitate towards their six-shooters.

  • @dankmemes7796
    @dankmemes7796 Před měsícem +2

    Bold of you to assume I ever liked trials . I like it more than the days of 90% of kills being from a shotgun/ one hit ability though

  • @AtlasFalls
    @AtlasFalls Před měsícem +1

    Hand cannons are stylish and have a high skill ceiling with movement. Punishing if you don’t hit all headshots but very rewarding if you do. I haven’t taken thorn off since the catalyst

  • @David-tn9lg
    @David-tn9lg Před měsícem

    I completely agree w you on warlocks being underwhelming when it comes to playstyle choice

  • @xxdestroyerxx1236
    @xxdestroyerxx1236 Před měsícem +1

    Your content is s tier you keep shit real and honest keep it up

    • @provaricus627
      @provaricus627 Před měsícem

      You really gonna do ToadSmoothie like that

  • @stormshadowoffire
    @stormshadowoffire Před měsícem +1

    Thing is, if a handcannon and a pulse rifle or auto rifle or whatever are equal in viability, people will still gravitate towards HC for the playstyle and cool factor. Usage and all that isn't everything when you don't consider all variables. Weapons have to be considerably stronger than HC's to edge them out in usage.

  • @joeywick21
    @joeywick21 Před měsícem

    Really enjoyed this video, I run lucky pants last word Lunas and have been really enjoying this weeks trials. Went flawless first try, feels like a mid to close range map if you play the angles right. Titans can be annoying around tight angles, and warlocks floating at range. But that’s not bad, different classes should have different abilities. We have dodge, and technically more uptime of our melee with gamblers. But overall I’d say the meta doesn’t seem too bad except the overuse of igneous and (un)conditional combo lol. Seems a little strong especially when that’s the go to combo.

  • @duster7k
    @duster7k Před měsícem

    I went flawless with belasaruis d and tresspasser on arc titan. Super fun

  • @aClockworkTomato
    @aClockworkTomato Před měsícem +2

    I'm so sick of Conditional Finality. Anytime I see it I feel like my eyes are going to roll out of my skull.

  • @spencerthome5709
    @spencerthome5709 Před měsícem

    I think part of the issue for subclasses is the super tiers. If I want to get a super in Trials as a Titan, I need to run bubble. I went flawless for my first time last weekend running Arc Titan (with Ace of Spades/Cartesian Coordinate), and in 30+ games I never got closer than 3/4 of a super bar. In previous weekends when I've run Void Titan, I routinely got my bubble and was able to steal rounds (or at least force counter supers). I like the Arc kit better, so I decided to just stick with that, but Void is definitely easier.

  • @irontrident3713
    @irontrident3713 Před měsícem +1

    0:43 Noice! Rev0 is a beast.

  • @froseph3970
    @froseph3970 Před měsícem +23

    The disparity in subclass usage can probably be explained by simply this. Hunters have no zone cap aiding super that can lock up a round win all by itself. The other classes do. So those subclasses are going to be tremendously favored. The choice is made for them if their primary goal is to win

    • @BarderBetterFasterStronger
      @BarderBetterFasterStronger Před měsícem +2

      Silence and Squal literally does this. And I'm not sure what you mean by subclass usage disparity, Hunters have been picked 50% more than Titans and Warlocks for the last 6 months.

    • @froseph3970
      @froseph3970 Před měsícem +2

      @@BarderBetterFasterStronger you can’t sit in a silence and squall and cap the point without being contested by anything other than another super. Hunters are plenty strong, I’m not saying they aren’t. But there’s no denying that the win condition provided by well and bubble is the reason for the lack of variety in warlock/Titan players

    • @theezenriarinze9203
      @theezenriarinze9203 Před měsícem +1

      ​@@froseph3970Tether can do that though

    • @froseph3970
      @froseph3970 Před měsícem +3

      @@theezenriarinze9203 tether is similar to squall. Great for clearing the zone when people are on it. But pretty situational for defending it. Also doesn’t counter bubble very well.

  • @sentinel2592
    @sentinel2592 Před měsícem

    Personally I had a good time in trials this weekend with ability and special usage, still available but not constant. Felt like I needed to be more strategic with their usage. I had some good success with traveler's chosen, but most of my wins came with thorn or Luna. I think you definitely right about the class balancing though, and after now getting a decent adept igneous, it does feel like easy mode even if it is enjoyable.

  • @jubeijackson6602
    @jubeijackson6602 Před měsícem

    Thank you for this one, TV. It’s nice to see the stats back up what is actually felt in the game. As a warlock main it frustrated me so to hear people complain about Ophidians.. when the warlock only has limited exotic PvP options compared to the other classes. Even with the disparity, the game has been a lot of fun to play lately.
    Big Like on this video.

  • @XVPlays
    @XVPlays Před měsícem

    This is a dope video TV. I honestly hope Bungie sees this video.

  • @rb0042
    @rb0042 Před měsícem +2

    Me personally I’m very happy with the Meta. I feel like many weapons are very viable. Pulse Rifles 2 burst, Prosecutor is still really strong, Heliocentric drank are really good, smgs are strong. The reason I think Handcsnnons are still the most used is because for me it’s my favourite type of weapon. I never take a hand cannon off even if it’s an auto meta. I just love hand cannons

  • @TheZuggernaut
    @TheZuggernaut Před měsícem

    Correct me if im wrong but didnt the auto nerf only hit 450 autos so the summoner is the exact same as it was when autos were busted.

  • @YoGabaGabagool
    @YoGabaGabagool Před měsícem +1

    I think one important distinction to make is that popularity does not necessarily equal viability. Hunters have been a popular choice for years despite existing in metas where Titans and Warlocks occupied the top winning % rates by subclass by a wide margin, i.e, players winning > 90% of their matches.
    This doesn't mean that other classes don't have issues with viability and diversity in crucible, but it's easy to conflate those two statistics and make assumptions that aren't necessarily true.

  • @dragonsoul30
    @dragonsoul30 Před měsícem

    I didn't think I would like Trials this weekend due to the map but went Flawless on my Persistance card. I got a bit annoyed that I didn't get two Igneous (one from the card and the other from The Lighthouse) but then I noticed I can farm Adept Igneous all weekend even after flawing the card. Pretty sure on the other cards if you flaw then it is back to normal drops? Got 6 Adept Igneous in my postmaster. I want my Heal Clip, Incandescent roll adept please.

  • @eternaloptimst2833
    @eternaloptimst2833 Před měsícem

    I will say regarding warlock, stasis warlock is under used and has some good options other than ophidians and osmiomancy, stag getting your rift back and dropping a healing rift on death is great, balidores for frost armor/ stasis surge, but you are correct hunters have the most options for sure.

  • @jackckerwin
    @jackckerwin Před měsícem

    Been following for a while. It was an honor to match against you this morning. Never been happier to get 5-0’d lol. your vids have helped me get a lot better and gives us warlocks hope

  • @Avoncarstien
    @Avoncarstien Před měsícem

    I would love to see Trials Report put out another "top end stats" report like they did a year or so back, showcasing what the spread on players that are winning 90%+ of their games while also playing 50+ games a weekend are using exclusively. There were some massive outliers in terms of what that group was using compared to the general meta last time, and I'd be curious to see if there were similar things. Particularly I remember Void Titan and Khepri's Sting being *way* more common than in the general population, as well as Behemoth (likely due to how well it could play in 3-stacks). Some of that has since been changed, but I'm curious if there are any similar discrepancies.
    Part of me wonders, because while I was seeing a lot of Igneous this weekend, that wasn't the gun I was struggling to beat. It was stuff like Elsie's that was screwing me up, because a lot of the lanes on the new map are at ranges where even Igneous starts to run into the harsh hand cannon range fall off relative to things like pulses, scouts and autos that are a bit more forgiving past drop off. 'Cause sure, even baseline Igneous doesn't feel falloff till 35m, but it's fallen off *entirely* by 50, whereas Summoner might start at 25m baseline, it doesn't actually finish falling off till over 60m, and it's going from 25 damage to 15, not 88 to 29. It really does feel like a map where hand cannons *shouldn't* be performing as well as they are, but at some point if 60% of the players are using hand cannons, it's not surprising the account for a huge chunk of the kills, hence the kill count by weapon type is only a part of the story, and you need usage numbers to really see how well they're performing.

  • @renegade0524
    @renegade0524 Před měsícem

    what game is that at 9:00
    \

  • @Captdrpepper
    @Captdrpepper Před měsícem

    Agree big time on the warlock exotics. And they rolled back the stompee nerf when they have tons of options

  • @mr.-37-59
    @mr.-37-59 Před měsícem

    I enjoy sidearms and lightweight weapons(short range primaries) the most, I like to pair them with snipers.
    And honestly, I feel like hand cannons/shotguns are the identity of Destiny PVP.
    And I kinda like it, because it is more rewarding to close the gap against them compared to doing that against autos and pulses.
    And it feels like they have their distinctive range, and easier to duel them.

  • @somnolentdaze
    @somnolentdaze Před měsícem

    I’m wondering if the diversity among hunter and titan exotics as compared to warlocks is because of increased build diversity among hunters/titans, more balance among hunter/titan exotics, or a lack of power in other warlock exotics? At least for hunters, it seems like the amount of neutral exotics they have is what boosts that diversity of choice. But are warlocks neutral exotics just way better than their other choices, or are there other choices just plain bad? I don’t really play warlock or titan so I don’t know the answer, I’m just wondering what the root cause is here 🤔

  • @devinrobertson9975
    @devinrobertson9975 Před měsícem

    True vanguard is the only CZcamsr I keep up with I work too much lol I love this guy

  • @joshtenney4143
    @joshtenney4143 Před měsícem

    In terms of weapon balance when hand cannons make up the majority of kills it is usually split between 140 and 120s. Admittedly 120s are dominated by a singular weapon in the archetype but there are tons of competitive 140 hand cannons. However when we've seen other weapons with useage spikes like that its usually because of a singular archetype and usually because of 1 to 3 weapons in that archetype.
    Worth keeping in mind when talking about these historical spikes.

  • @seiops
    @seiops Před měsícem

    I went flawless with my stay frosty. Great gun

  • @vindeta360
    @vindeta360 Před měsícem +35

    Hunters running hand cannon/shotty. It's a pretty simple meta lol

    • @HaloMasterD23
      @HaloMasterD23 Před měsícem +5

      Titans with bubble ??

    • @davensuites
      @davensuites Před měsícem +5

      I mean hunter handcannons and shotgun been meta for 10 years boring as heck imo.

    • @VAVORiAL
      @VAVORiAL Před měsícem +11

      ​@@davensuites
      Meta for 10 years is just a wrong statement, especially since we just came out of a 4+ seasons of Peacekeepers SMG/Sniper meta

    • @CarriesOnTop
      @CarriesOnTop Před měsícem

      Now its meta, just used to be a solid option alot of good players enjoy. Like high impact pulses were much stronger and still are. ​@davensuites

    • @AtlasFalls
      @AtlasFalls Před měsícem +1

      Hunters are more skillful. Titans with bubbles and over shields are the problem. Weapons aren’t.

  • @JoeMurray5
    @JoeMurray5 Před měsícem +2

    It’s also sad with the special changes how snipers are rarely used anymore

    • @literallynobody1515
      @literallynobody1515 Před měsícem +2

      Just goes to show you that only bad players crutched their free teamwipes with Cloudstrike 2 shots on spawn and had no real skill. So-called "sniper mains" all crutching shotgun now lmao

    • @JoeMurray5
      @JoeMurray5 Před měsícem +1

      @@literallynobody1515 yeah I’d agree with you on that. Cloudstrike was so dumb getting multi kills for one snipe. I wish I could use mercurial / beloved more though now

  • @kenpachi2607
    @kenpachi2607 Před měsícem

    I'm surprised Lunas howl is so low. I thought it would've been higher. People thought we would've been in an auto rifle meta with summoner but that really didn't last long.

  • @iLLWiLLx21
    @iLLWiLLx21 Před měsícem +9

    I don’t understand why Bungie thinks I wanna do Trials carries in solos. I know we all get the bad teammates sometimes but Jeez…I CONSTANTLY, more times than not, get 0.3s to 0.8s on my team while the other team is crazy stacked. I hate sbmm but I hate this too. I don’t mind having bad players on my team as long as the other team also has bad players. The balancing is nonexistent.

    • @dahSweep
      @dahSweep Před měsícem

      Okay, so what's the solution then? You say you hate SBMM but you also hate getting matched with random players, so how do you want it? You just want to be the best player on your team while the other team also has one good player so you two can duel while the lower skill players play amongst themselves? Strawmaning here a little, obviously, but I hope you see my point.

    • @provaricus627
      @provaricus627 Před měsícem +1

      @@dahSweepJust let the man vent his frustration. I’ve been experiencing similar things as him and yes, it gets old very quick.

    • @iLLWiLLx21
      @iLLWiLLx21 Před měsícem +1

      @@dahSweep you hope I see your point while you completely miss mine. You realize sbmm and team balance aren’t the same thing right?

    • @jormungandr4690
      @jormungandr4690 Před měsícem

      @@dahSweep I want to not be able to predict with 99% guarantee who is going to be on my team. First thing would be bringing freelance back.

  • @dredgentruth3455
    @dredgentruth3455 Před měsícem

    I think that the reason a lot of people are fine with hand cannons being the meta is because the gameplay doesn't necessarily shift around them.
    Handcannons are playable in almost any scenario, so when they're at their best, playstyles don't really have to change around them.
    Meanwhile, if smg's are at the top, you need to play your distance, and if pulses or scouts are at the top, lanes are death sentences.
    The funny thing is that, despite them solidly being at the top, I think that most weapon types have at least one thing that they do better than handcannons. It's just a matter of adaptability. If you have a handcannon, playing your cards right will win you a fight against almost any other weapon type, because you have the option to use that hc in a position where the opponents weapon is worse off than yours.
    As for the subclass usage rates, I do personally believe that every subclass can compete, with the exception of maybe a couple that are in a REALLY bad spot, but the reason that other classes are so much less spread out than hunters is probably just because under the current ruleset solar warlock and void titan are incredibly oppressive. To the degree that if you're on one of those classes and not running that setup, a lot of people would consider it as throwing.
    Hunters don't have that problem because they don't have that one subclass that is so much better than the rest that it doesn't feel like there's any other option. I suspect that when well and bubble get reigned in with final shape we're gonna see those numbers spread out a bit more. At least, I'd hope so.

  • @Trickshots77
    @Trickshots77 Před měsícem

    Eye of another world is a criminally underrated warlock exotic

  • @AdventureStreamingGuys
    @AdventureStreamingGuys Před měsícem

    i wish we could use a lot more weapons to be competitive in high end PVP and trials....

  • @EdibleClown
    @EdibleClown Před měsícem

    As long as dominion is the trials mode, wells and bubble will always been an issue for me

  • @ballislife
    @ballislife Před měsícem +2

    Hand Canons are the lightsabers of Destiny.. They just feel cool to use and feel amazing. As long as HC's can hang a lot of people will use them. Also I had my most successful runs this weekend when I switched off HC shotty to SMG/Pulse so just because it's used a lot doesn't mean it was the most effective

  • @kameronatake4573
    @kameronatake4573 Před měsícem

    idk whats happening but ive been genuinely getting destroyed and i dont understanding why, and ive never had issues not going flawless, and half the time im dying i cant think of what i could have done differently

  • @williamhefner3804
    @williamhefner3804 Před měsícem +3

    I’ll just say this… I do not like hand cannon shotgun metas, but that’s coming from a controller player who is average at best. Scouts and pulses are my favorite to play, and when the majority of players are super aggressive, I can’t stand a chance. Then if I try using hand cannons or shotguns, I have a hard time managing peak shooting because I get out-strafed every time. I don’t know if the because I’m on controller, but it is very frustrating. Shotguns are a whole other beast. For whatever reason, whenever I use a shotgun, it feels like the shots miss entirely more often then not even though I’m on target. It could be down to playing controller again, but that doesn’t make it any less frustrating. I’ve watched many CZcams videos to try and improve, and it just feels like I haven’t been able to get much better. I think it comes down to matchmaking, but I could be wrong. I’d just think that, consistently playing since house of wolves, I should be able to compete in PvP fairly well. PvP has potential to be fun, but it’s much less fun when you’re either being carried or getting stomped in most of your matches.

    • @Ko12395
      @Ko12395 Před měsícem +2

      Also a controller player here. I feel you, I used to be pretty decent on D1 and D2 but since crossplay was introduced the PvP just doesn't feel the same on controller. I can't spin fast enough, head tracking is harder and no way I can outstrafe a mouse and keyboard player. Sometimes it feels like I'm playing in slow motion. I just decided to pretty much stop playing PvP, which is a shame cos it was good.

    • @williamhefner3804
      @williamhefner3804 Před měsícem

      @@Ko12395 FR though😅

    • @theezenriarinze9203
      @theezenriarinze9203 Před měsícem

      Nah it's likely you.

    • @TheZuggernaut
      @TheZuggernaut Před měsícem

      ​@@Ko12395do you play on PC or console? If you play on console and don't specitically play with PC friends you will never play against PC players.

  • @PennytheWiseVids
    @PennytheWiseVids Před měsícem +6

    I think one of the reasons hunters have more diversity is they don't have a lockdown support super. If they had something like well or bubble that's all you'd see. On the flip side, if supers weren't a thing in trials you'd see people using other classes for the play-making neutral game.

    • @voidtide9618
      @voidtide9618 Před měsícem

      If supers weren't available arc would be a top choice because of the many ability Regen fragments, also for some reason bungie can't make innovative warlock exotics as a whole especially for pvp just look at the new chest peace for final shape

    • @jonmmath
      @jonmmath Před měsícem

      Invis hunter with radar booster on weapons in solos. Is insane flank of radar and use wormhuak or fortifet

  • @natereborn3204
    @natereborn3204 Před měsícem

    My main problem rn is shotguns i feel like they’re panic buttons most of the time and with titans being so prevalent and them having so many ways to close gaps i see more and more titans just rushing like bulls

  • @giratina789able
    @giratina789able Před měsícem

    Don’t downplay yourself TV you’re one of my main destiny creators I watch and you’ve helped me improve in many aspects of the game even went flawless this weekend with briars cuz of you lol

  • @TheAdventuresofJDo
    @TheAdventuresofJDo Před měsícem

    I love playing other niche weapons/builds but I do think when the meta is handcannon its the most balanced. The auto and smg metas leaves no room to breathe and pulse and scouts is too slow. As a day 1 warlock, the discussion about exotics is eye opening and explains why I been thinking about switching my "main". I am craving more diverse builds at the high end pvp.

  • @kellengillaspy5478
    @kellengillaspy5478 Před měsícem

    Hard agree on being able to counter hc’s, regardless of them being top dawgs. I always feel comfortable taking on just about any engagement w the combo of pulse/sidearm like you said yourself

  • @danhalo1405
    @danhalo1405 Před měsícem +1

    I hope Bungie doesn't nerfs anything about handcannons I think they are not overpowerd at all especially because the 120 handcannons are the meta and they have a really slow time to kill with a full second. Those 120 handcannons are not that good on their own they are just that popular because they have a lot of range and are great at team-shooting just like the high impact pulse rifles you can do quite a lot of damage with those weapons with getting just one burst or bullet on an enemy team player and than have your teammates finishing up the kill with team shoots.

  • @sdot7895
    @sdot7895 Před měsícem

    Never are you a C tier your one of the goats and we love your videos

  • @xanmarinoo
    @xanmarinoo Před měsícem

    I think the problem mainly lies in the high end hand cannons being so much better than everything else, maybe iggy and rose need a touch to bring them down but I don’t think that all hand cannons are just op

  • @chadyewest
    @chadyewest Před měsícem

    10:02 i’m surprised more people aren’t using precious scars solar titan

  • @DrWiz-gd8ew
    @DrWiz-gd8ew Před měsícem

    Yea I’m a warlock main by heart love it but in PvP I’m a hunter main because I can play any subclass and it just works

  • @wookiescookies
    @wookiescookies Před měsícem

    People complain about dawnblade but the reason you see it so often is because of how mid the other warlock subclasses are. In this sandbox, either you have to have a highly mobile setup or have some sort of heal/overshield/ability spam (which is why osiomancy is good). I think a lot of it could be solved if healing and empowering rifts got a buff to their animation speed so its easier to heal mid fight instead of becoming ape bait every time. Solar is the only subclass that doesn't have an aspect tied to the rift, so I think this would naturally help bring the other subclasses up a bit in terms of usage

  • @igiseco
    @igiseco Před měsícem

    5:02 what am I missing here? It's like 150% all together (roughly. Sorry, too lazy to actually add it together)

  • @4zureSapphire
    @4zureSapphire Před měsícem +1

    I think the Igneous/Conditional is the most OP combination in all of PvP. 120s have better range and damage than 140s and that's exacerbated with Igneous having an adept for stat mods with its stat package being bigger than every other 120 in the game. Igneous covers range better with higher damage to push its range further than a 140, not including the amount of A-tier and above perk combinations you can roll. Conditional being great for shutting down supers like bubble and well makes it one of the best shotguns alongside Matador and it sits in the kinetic slot. The whole build is great for everything from dueling to close quarters and its so potent you might as well run nothing else but this. While Bungie is addressing stats of the other 120s, that won't change a thing with Igneous being the best handcannon in the PvP sandbox.

  • @anthonyflores5256
    @anthonyflores5256 Před měsícem

    Solar warlock and void titan get use because of their supers. Has nothing to do with viability or options. If hunter’s had a strong support class with low cooldown what do you think people would be choosing?

  • @JamesCartermusic
    @JamesCartermusic Před měsícem

    I wasn't aware the game had other types of guns.

  • @MrCavonta
    @MrCavonta Před měsícem +1

    This is a tale of two visions because to you it looks like warlocks don't have options but to me it just looks like warlocks are only willing to use their "best" options while hunters are more likely, probably due simply to having a larger player population, to try "off-meta" options

  • @Pricxz
    @Pricxz Před měsícem

    Mnk support for console is a must I don’t know why it hasn’t been brought in yet..

  • @Andrey-ct6fg
    @Andrey-ct6fg Před měsícem

    Im ok with hc as metah however I believe the hidden real metah are rifle pulses.

  • @MeeeSH
    @MeeeSH Před měsícem

    valid points, but i think the osmiomancies in the hands of a good warlock is still op lol. agree with alot of what u said, but it doesn't highlight what an experienced player can get done with some of those. osmiomancy warlocks are obnoxious lmao

  • @captainnitro923
    @captainnitro923 Před měsícem

    11:30 what if I use tsteps on stasislock, with 100 mobility and elemental capacitor smg so I can go fast and strafe at crazy speed
    Btw as a solarlock main I think subclasses are going to be a little bit more diversified as well becomes more of a big rift
    And exotics distribution makes sense to me, other exotics are way too subclass specific or relies on niche gameplay, or both, like boots of the assembler, which is the ultimate healing exotic, and can be even better on solar with healing nade so your teammates can go from 1 hp all the way up to 230, with a good enough damage boost

  • @IceColdKillaTrav
    @IceColdKillaTrav Před měsícem

    I hate running void titan, I love stasis titan but if I’m not void I’m pretty much throwing

  • @datriadx18
    @datriadx18 Před měsícem

    The simple answer is handcannons are cool, and are very popular with most of the playerbase. When they are not very good, the request for buffs are always incredibly loud compared to literally any other weapon.

  • @Riley562VT
    @Riley562VT Před měsícem

    Very validating to hear this info! Many elite PvPers would have you believe that Solar warlock and Void Titan are the ONLY viable choices for PvP. Some would argue that Void titan and Solar Lock are so overpowered that their players won't use anything else, while claiming that Hunter doesn't have a place in the meta (copium).The hunter class has WAY more strong options for endgame PvP. That's why it's so popular.
    (my thoughts on the sandbox as a reply to this in order to keep this comment short and sweet)

    • @Riley562VT
      @Riley562VT Před měsícem

      (ABILITY SANDBOX) Well and Bubble are oppressive by themselves. Strand hunter is so strong it might as well be the infinity gauntlet from Fortnite... Don't like strand hunter? Void hunter exploits the most important mechanic inPvP! (radar). Void hunter takes too much brain power? They can run blade barrage + athrys's embrace and get the cheeseist melee kills possible. None of those interest you? Revenant hunter can spam slow + damage boost weapons for faster ttk with Bakris. (not to mention revenant hunter super lasts 2 years, tracks, and traps people inside to kill them). The solar titan OHKO wave is comically cheesey and requires little skill to get multikills with.
      (WEAPON, GEAR SANDBOX) Sidearms are low risk - high reward primaries that require much less skill than other close range options (due to very forgiving bodyshot ttk AND requiring less hits than SMGs) while being more lethal in close range than anything but specials (which have much higher cost to use due to ammo scarcity) Don't get me started on how broken Forerunner is lol. Stomp33s give hunters the best 'neutral game' in the crucible with ZERO drawback or cooldown. The flinch mechanic punishes players for using weapons that don't have high stability, allowing players with more accurate guns (easier to use) to barely need to aim, while weapons that are less stable (harder to use) are flinched onto a differnt map and ultimately unable to dependably hit shots. Snipers are not viable for a majority of MnK players; requiring you to either have elite MnK skill, use controller, or use a Xim. Hand cannons still lob melons at people.

  • @Deprece
    @Deprece Před měsícem +12

    I don’t think some of the subclasses for Titan and Warlock are bad. It’s just that Well and Bubble are so insanely strong for 3s that you are throwing if you don’t use them. They are practically guaranteed round wins with the fastest cooldowns. Nerfing them would open up the other subclasses to see more play

    • @MountainSmell
      @MountainSmell Před měsícem +2

      I agree, except that now blade barrage and tether have the same cooldown as bubble and well. So if bubble and well cooldowns are nerfed, no one would play anything but hunter because supers are almost guaranteed rounds, especially when no one else has one yet.

    • @theezenriarinze9203
      @theezenriarinze9203 Před měsícem +2

      Lmao solar titan is trash

    • @robertpalmer8080
      @robertpalmer8080 Před měsícem +1

      The other subclasses are in fact just bad though, especially in 3v3. At least on warlock...

    • @MountainSmell
      @MountainSmell Před měsícem +1

      @@robertpalmer8080 wym? Arc void and stasis are goated on lock

  • @logansripinyo7986
    @logansripinyo7986 Před měsícem

    As someone who plays a lot of Shadebinder, I would like to say that Osmiomancy Gloves aren't always the best pick. They are good and pretty easy to use, but not always best. I use Transversives with Duskfields personally for consistency
    All this to say that yeah no, even with Osmio that high up it still doesn't always compare to the other two

  • @itsLeels
    @itsLeels Před měsícem

    Hand cannon Shotgun are like the COD version to snipers and throwing knives only.

  • @jasonjackson613
    @jasonjackson613 Před měsícem

    I'm not supposed for it hand hand Cannon shotgun resolution I'm not really surprised that it's on top right now pulse rifles are getting above so we're probably going to be seeing more of those in the future

  • @minabmesghenna8940
    @minabmesghenna8940 Před měsícem

    i love when hand cannons are emta
    iwa nt bungie to push primary play

  • @AlexCamejo01
    @AlexCamejo01 Před měsícem +13

    Weapon wise I don’t mind the meta, so long as the weapons are not too oppressive; I’ll still use what I like using regardless of it being meta or not. I do wish warlocks got some love in the subclass and exotic armor department

  • @ThaAlecman
    @ThaAlecman Před měsícem

    We visit TV because he makes content we enjoy. Love ya TV!

  • @urdith
    @urdith Před měsícem

    First you are in no way a C tier CZcamsr. You're one of my go-to Destiny folks, end of story.
    As for the meta - let's say as a solo Warlock player reaching his 50th tier around the sun who's been told to 'never touch PVP again' and 'delete their account and uninstall the game' I can't say I've ever enjoyed the meta in any 3v3 arena. I'm literally one of those guys who can only play 3 hours a night thanks to my schedule and being told the way to be successful is (1) Use weapons I don't vibe with (2) Play another class entirely and (3) Raid so I can get Conditional Finality makes getting the (really nice) PVE solo loot in trials about as enjoyable as a colonoscopy without the anesthetic.
    Honestly, it's your passion for PVP that keeps me coming back, following your advice as best as my old man body can, and trying something new.

  • @ronnee7861
    @ronnee7861 Před měsícem

    Worst part about it is bubble and well. I find hand cannon metas fun as they reward good map control and can be outplayed by aggressive players with short ttk weapons if not peak shooting properly.
    My only problem with igneous is that PI makes it able to 2 head 1 body any resil, but besides that I think it’s not that bad.
    Conditional could use some tuning around how strong its stasis spread is and its handling but think it’ll fall off a little once bubble and well are nerfed enough.
    Could also note that I think since adept and non adept are split and shiny and non shiny are split, that summoner, Elsie’s, messenger, lunas, likely all compete with ace of spades for that number 2 spot, so it’s not that unbalanced there imo. All that to say that I think other things are shining as well, just not to an extreme extent as entire archetypes. If PI is nerfed for 120’s and conditional is nerfed with bubble and well nerfs being enough I think we’ll see a relatively balanced meta.

  • @PaulyP_13
    @PaulyP_13 Před měsícem

    I think handcannons will always be a favorite, and they don’t get nerfed frequently because require more skill to achieve optimal TTK than other options. I like using a bunch of stuff, don’t mind variety. And I think trials/PVP meta is fairly balanced in practice but slanted in terms of statistics

  • @briangiordano8682
    @briangiordano8682 Před měsícem

    They honestly would need to change the stat package of igneous if they wanted to fix anything with it. Idc personally, I don't use mine anymore, but bottom dollar or my favorite, something new, would never be that high up just because of their stats.

  • @FreeezerFX
    @FreeezerFX Před měsícem

    I love when HCs are on top and I dont mind it at all. For some reason fighting anything else other than HCs just feels oppressive and a lot more than an issue

  • @Tortellini4731
    @Tortellini4731 Před měsícem

    Conditional will go down in usage when there are other counters to bubble/well. Igneous is a different story, precision instrument just needs a nerf for it to be put in it's place. Tbh I preferred the immortal meta, over the scout/pulse/handcannon meta we've had since witch queen. It at least got titans to not barricade as frequently. Also, titans and warlocks don't have "just one good option". They're over tuned. In a 4-4 game bubble/well will auto win if nobody has conditional ammo. Nerf them and they'll more likely resemble the hunter split for subclass usage.