Frostpunk 2 First Look

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  • čas přidán 14. 04. 2024
  • Frostpunk 2's preview beta just went live, so I dive in and explore various aspects of the game.
    In short: It's a different experience from the previous game, but an enjoyable one. I'm excited for more to come with its full release.
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Komentáře • 390

  • @jacobgebhart7550
    @jacobgebhart7550 Před 2 měsíci +928

    Finally. The children have been idle and they yearn for the mines.

  • @ChathSuaco
    @ChathSuaco Před 2 měsíci +412

    I saw the thumbnail and immediately thought: "Fool me once..."

    • @JackLawrence-dn2jb
      @JackLawrence-dn2jb Před 2 měsíci +18

      He got me with the April Fools video too. And yet I still clicked on this without hesitation.

  • @deathwishgaming4457
    @deathwishgaming4457 Před 2 měsíci +253

    You may now be known as a simple steward, but you will always be the Captain in my heart

    • @DDRJake
      @DDRJake  Před 2 měsíci +117

      Oh I'll be getting my Captain title back.

    • @greywolf9783
      @greywolf9783 Před 2 měsíci +5

      ​@DDRJake you saw the 4th section of law too, my friend?

    • @ilivefrommcdonald
      @ilivefrommcdonald Před 2 měsíci

      1:38:15 ​@@greywolf9783

    • @ratonbox
      @ratonbox Před 2 měsíci +1

      Captain Bonks-a-lot

    • @greywolf9783
      @greywolf9783 Před měsícem +1

      ​@@DDRJakeLooking forward to it oml

  • @gulli72
    @gulli72 Před 2 měsíci +166

    43:50 "Collects fingers she finds while repairing machinery."
    Bloody hell, Madeline...

    • @eolond1003
      @eolond1003 Před měsícem +2

      Reminds me of the time I went to a sports competition, and some poor girl had part of her finger cut off from getting shut in a van door. Someone actually went and found the finger bit, just laying in the gravel. Eugh.

    • @12354rony
      @12354rony Před měsícem +1

      @@eolond1003 Out of curiosity, do you know if she had surgery to attach it back or can you even do that?

    • @someguy4071
      @someguy4071 Před 24 dny

      @@12354rony I'll answer your question. Yes you can stitch it back on, but I think the finger has to still be healthy.

    • @12354rony
      @12354rony Před 24 dny

      @@someguy4071 I mean, if it was completely cut off would the bone have any chance to fuse back together? Also I imagine the nerves would be perma damaged and you wouldn't be able to move of feel with that finger again.

    • @alexjeffrey3981
      @alexjeffrey3981 Před 23 dny

      ​@@12354ronypeople do get fingers re-attached and functional but I believe it has to be done pretty quickly after the accident so the limb doesn't die. Surgeons can reattach nerves nowadays, but physical therapy is necessary to regain function (I'm just interested in bionics, I promise I'm not a murderer)

  • @steelerfaninperu
    @steelerfaninperu Před 2 měsíci +51

    Definitely do that write up and send it over to the guys there in Poland. Feedback like that is what they're looking for. I think your analysis has been great, really good technical points on things they can improve like live updating tooltip timers and cooldowns. They need to hear that directly, don't assume they'll just watch every playthrough and take notes.

    • @Dinictus
      @Dinictus Před 2 měsíci +9

      Agreed. Playtests and betas live and die with the (lack of) feedback they receive. And Jake is a very technical person, given his extensive systems mastery of Frostpunk prior.

    • @steelerfaninperu
      @steelerfaninperu Před měsícem +3

      @@Dinictus Yeah the man's challenge runs on FP1 are things of legend so he's plenty qualified. The beta actually has a survey link to Google forms so they're encouraging feedback, I gave them my thoughts

  • @Athidius
    @Athidius Před 2 měsíci +74

    I love the idea of the starting city in this game being a finished and built up city from the first game. Ups the sense of scale a lot, especially with the generator being tiny looking.

    • @worekmiesa1255
      @worekmiesa1255 Před 2 měsíci +12

      They could implement option to transfer city from one game to the other like crusader kings to Europa universalis transfer.

    • @gregrenox9644
      @gregrenox9644 Před 2 měsíci +1

      ​@@worekmiesa1255ohh they have to be, if not i'm gonna riot

    • @CountFab
      @CountFab Před měsícem +9

      ​@@gregrenox9644 Discontent rises greatly

    • @thejoshernut
      @thejoshernut Před měsícem

      I really wished the generator was bigger and way more pronounced. Like how they turned into THICK BOYS before 🤣

    • @magni5648
      @magni5648 Před měsícem +1

      It's 30 years since the end of Frostpunk 1. That's why you start with a couple thousand people isntead of a couple hundred.

  • @arthurwolff
    @arthurwolff Před 2 měsíci +96

    can't wait for the 9 hour long challenge videos to come out

    • @DDRJake
      @DDRJake  Před 2 měsíci +82

      Aye. Do these people really need a generator?

    • @undercover5048
      @undercover5048 Před 2 měsíci

      ​@@DDRJakethe icebloods certainly don't, not like those weak technocrats... on that note, we should give them another visit with our batons in hand.

  • @JayMaverick
    @JayMaverick Před 2 měsíci +90

    Quite ambitious to completely revamp the game mechanics. It's a new adventure in the same world, which truly makes it a "part two" instead of just an extended DLC or refresher of the original game.
    For my taste, it feels too much like an excel sheet simulator right now, lacking the "feet on frozen ground" tangible feeling of the first game.
    Can't wait for DDRJake to put the kids to work when the game properly releases!

    • @evanmagolor1812
      @evanmagolor1812 Před měsícem +1

      Like Streets of Rogue 2 and boy I sure hope that game is good.

    • @banzooiebooie
      @banzooiebooie Před měsícem +1

      I like what they did (of what I have seen so far). Bold move and it does not make the first game obsolete. The only thing I dislike is that the first game is not "endless" (i.e. no user generated content like challenges, new maps and so on).

    • @JayMaverick
      @JayMaverick Před měsícem

      ​@@banzooiebooieyeah it's really a shame that the Frostpunk 1 engine is impossible/unreasonably difficult to mod.

  • @RobertLutece909
    @RobertLutece909 Před 2 měsíci +54

    Hahahahahaha. Love this from chat: "Squalor is the sign of a successful society."

  • @jonber9411
    @jonber9411 Před 2 měsíci +76

    The automatons can be seen when building the roads to your new district. They walk along the roads. Also they fume with black smoke in the harsh winds.

    • @DDRJake
      @DDRJake  Před 2 měsíci +58

      Right you are, I completely missed them. At this scale they look so tiny compared to the giants of FP1.

    • @tetchedink7980
      @tetchedink7980 Před 2 měsíci +6

      I couldn't read that without shouting "FOR DEMOCRACY" incessantly within my brain. I'm broken

    • @benjaminbumby1700
      @benjaminbumby1700 Před měsícem +1

      ​@@DDRJake that goes with your comment early on in the stream about this being a layer up from FP1. We are a little further away from everything.
      What we need is to build bigger better automatons.

  • @PravusGaming
    @PravusGaming Před 2 měsíci +19

    Excellent, looking forward to seeing what you can accomplish with this preview!

  • @RedPill3301
    @RedPill3301 Před 2 měsíci +54

    I'm looking forward to you doing those crazy challenges again

  • @eatmyslamwich6973
    @eatmyslamwich6973 Před 2 měsíci +45

    I was starting to miss the long hours of GET BACK TO WORK

  • @banzooiebooie
    @banzooiebooie Před měsícem +3

    2:33:40 "Mandatory unions, oh God, they really are Swedes", i fell off my chair laughing. Spot on!

  • @cheshire_cat_311
    @cheshire_cat_311 Před měsícem +6

    1:01:47
    > Most of the children were armed with knives
    "Oh, so we are in Britain"

  • @Pale_ghost
    @Pale_ghost Před 2 měsíci +16

    Yeah the UI deisgn definetly has this thematic retro feeling, but it comes at the cost of functionalit by being at the bare edges of the screen.
    Front punk 1 UI was more concentrated better for viewing and white text in a dark background made it pop out more.
    Frost punk 2 UI is kinda hard to see with stuff blending into the white, like the research page could Definitely could add more dark contrast so things would "pop out" more.

    • @_SpamMe
      @_SpamMe Před měsícem

      Doesn't really feel "thematic" to me. Thematic would be something early-20th century style; this is just ... white and small with low contrasts in too many places and stuff put into odd places.

    • @Pale_ghost
      @Pale_ghost Před měsícem +1

      @@_SpamMe to me it feels thematic because in the UI i feel hints of first century type-writer style/news paper format - something like that.

  • @gulli72
    @gulli72 Před 2 měsíci +37

    The original FP's concept was awesome, and all I wanted was _more._ Really, just _more._ More buildings, more people, more resources, more steamcores, more laws, more events, more tech, more upgrades. They could have gone full chaos theory, total cognitive overload. _Anything_ could happen.
    You construct buildings, their users start adapting them to their individual needs, so you're fighting your own people subverting your city planning. While you're busy developing centralized plumbing, two gangs of street kids have a deadly rumble over who gets to squat in an abandoned hothouse, which is dissolved by the intervention of a secret coal hoarding mafia. And if you back-trace how this happened, it's all because 178 days ago you refused Freddy an additional ration, he fell asleep at the job and pipe pressure caused an explosion vaporizing the infirmary treating the kids' parents.
    I don't know how to feel about this beta...

    • @bencepetrovics3331
      @bencepetrovics3331 Před 2 měsíci +9

      I did not like the beta. It was nothing like fp1. Also performance is poor

    • @beginthewar9681
      @beginthewar9681 Před 2 měsíci +15

      First, the scenario above is bat shit crazy and I love it.
      Second, it's just a beta, performance will get better. I believe they're trying to stay safe with this one and reign it in a little. I'm sure for the 3rd one(If there is)/DLCs they'll be more willing to step out of the city-builder comfort zone. Cold is definitely an issue I want to press more on.

    • @bananaslamma35
      @bananaslamma35 Před 2 měsíci +15

      Part of the reason we never had a large deluge of extra content in Frostpunk was the developer was so overwhelmingly resistant to the idea of the game ever being modded. So you were limited to the developer's limiting idea of what the game should be like. The dev had a vision for the game and wanted it to be just that, what they envisioned.
      Good for them that they got what they wanted, but it did mean that Frostpunk became a game with significantly lower replay value because of that limitation.
      Compare with, say, Rimworld, a game that actively encourages the modmakers to go crazy, and how eventually there'll be a time you'll just have completed everything in Frostpunk and have nothing more to do and nothing to expand, while in Rimworld... well, that's when you start adding more mods.

    • @gulli72
      @gulli72 Před 2 měsíci

      @@bananaslamma35 Take a look at the multiple steam news posts by 11bit, when they modified FP to promote FP 2 in-game; many comments are negative, like, _viscerally_ negative, because 11bit would update several GB of content just to add some stupid button in the main menu. And here they are again, storing the whole game in a few giant, cryptic packages, as if they meant to scream: "Don't touch this, ever!" Honestly, I've liked FP so much, I couldn't bring myself to say it, but I think I'm bloody done with this studio.

  • @StrifeA217
    @StrifeA217 Před 2 měsíci +29

    Heck yes, saw this and immediately thought of jake, time to send the children back to the mines and Hargreaves back to the pleasure house!

  • @sargesacker2599
    @sargesacker2599 Před 2 měsíci +47

    I got to say I'm currently not sold on the new direction the game is taking. It's a drastic change from the first.
    Gameplay wise that is.

    • @DLockholm
      @DLockholm Před 2 měsíci +41

      Same here, if i wanted to play a macro-oriented game with a hex grid, I'd just play Civilization
      I wanted Frostpunk, not Winter Cities:Skylines

    • @beginthewar9681
      @beginthewar9681 Před 2 měsíci +2

      I have a feeling it's just going to get bigger and bigger, to the point of the cold being a minor annoyance and people being the major problem.
      From city to cities to nations to states to conquering other civilizations in the name of "progress." The cold has to persist, lest it just be Cities: Skylines or one of the Crusaders titles. Really hoping it doesn't come to that.

    • @DLockholm
      @DLockholm Před 2 měsíci +26

      @@beginthewar9681 again that sounds like Civilization. Frostpunk was unique because your decisions were extremely impactful, and the game made sure you were to see it. From the individual dialogs to how your decisions in the book of law impacted your city, and of course the whole exploration mechanics which gave you access to more manpower and steamcores.
      What I'm trying to say is that Frostpunk made it feel personal, you get to decide how you will make this city survive the end of the world, whether you are benevolent and use positive laws, or you go Jake mode sending fifthly kids to the mines while embracing cannibalism.
      This game just feels bland compare to the first entry, like playing Civilization where you click 1 hex and get this bonus + another problem, you can't even zoom in to see what's happening
      Yes this is beta testing but if the game made it to beta, that means it won't change back to its roots

    • @beginthewar9681
      @beginthewar9681 Před 2 měsíci +13

      @@DLockholm Good points; The entire game feels impersonal and there's not a lot of pressure to do things. I haven't made it an hour in, so maybe I'll be proven wrong, but it seems like the promise system has been done away with. It couldn't have been hard to make larger and larger promises with greater frames of time to get it done, and there's no overarching timer; There's no more dread in the beginning, which is disappointing.
      You're right, I just hope that 8-bit adds a different mode in a DLC or something similar that slows time down and adds promises back in, though I doubt that'll happen in the few months between beta and full release.

    • @beginthewar9681
      @beginthewar9681 Před měsícem

      @@lukek.2866 First, I know it's a beta. Not everything in it is ready, I've made sure to remind myself that for a while with many games of which I wanted to judge without knowing what the final product would look like, but we can make certain assumptions about what the final game will look like based on the beta. If these mechanics and this general made it through, the likelihood of this changing in any other mode is low, however DLCs have that chance to have things changed, as well as updates to the game. It's an ongoing project.
      Second, I'm glad they released a beta. I'm glad we got to see gameplay of this version. I have played many betas/demos, of which were mostly done but had some improvements. This is that. Of course it's not going to be done. Other scenarios will come out, other DLCs, different difficulties, modes, etc., but if this is the Freeplay, it tells us what gameplay will look like.
      I'm using Frostpunk as an example: The early-game of Frostpunk was very stressful before it leveled out in the main game. You reached a point of stability from which there was none, so you knew what you were getting into when you went into Freeplay. In Frostpunk 2, you start with many new things, which I'm sure the main campaign will explain in detail, and everything feels like it's at much less risk than before. There's no dread here, no urgency. Again, I'm sure that will change with time along with other campaigns, modes, and difficulties.
      I'm not saying I think it won't change, I'm saying that this is what a general game of Frostpunk 2 will look and feel like. You're not even wrong in that this isn't a final product, which is subject to change, I just feel disrespected and my opinion devalued because you doubted my intelligence/knowledge in knowing that this is a beta. Do not treat me like I am stupid.

  • @fatherof2husbandof1
    @fatherof2husbandof1 Před 2 měsíci +2

    @ddrjake dude, finally, i been waiting for you to do this, im all in on this, cant wait for your content on frostpunk 2

  • @michaeldiana2194
    @michaeldiana2194 Před 2 měsíci +6

    I can't wait for you to be doing these series 😀

  • @Syphirioth
    @Syphirioth Před 2 měsíci +1

    Oh nice!! I gonna enjoy this! I been patiently been waiting for some more frostpunk 2 information.

  • @DefinitelyTea
    @DefinitelyTea Před měsícem +1

    I have watched your FP1 challenges for so many years. This will be grand.

  • @3figuresof8
    @3figuresof8 Před 2 měsíci

    I have been waiting for this video for soooo long. Thank you Jake❤❤

  • @thegrandestbazaar4800
    @thegrandestbazaar4800 Před 2 měsíci +1

    The hour has come. I have greatly enjoyed watching this and will be waiting for more to come

  • @alexis0804
    @alexis0804 Před měsícem +1

    I love you dude, happy to see you play this game. Learned to play frostpunk because of you. Hope I can learn some more with your playthroughs!

  • @Sloggett1000
    @Sloggett1000 Před 2 měsíci +1

    As a lover of your frostpunk series lately, I was pleased to see this uploaded so soon! Get back to work!

  • @hakobian2162
    @hakobian2162 Před měsícem +3

    I think the UI is pretty standard barebones, which is drop from Frostpunk 1. This beta doesn't have an artist's love.

  • @bellenber
    @bellenber Před 2 měsíci

    Glad to see you back in the game your channel introduced me to and I have spent hundreds of hours in. BTW, there is a "Survey" Link on the Main Menu, I filled out mine already. Only one section allows you to articulate what you want to see changed. I mentioned the UI and the amount of obfuscation. Seem to be a lot of systems, but I didn't realize you need more coal to generate more heat. So I was freezing to death most of the game, especially since the Generator Tree is locked.

  • @purpledevilr7463
    @purpledevilr7463 Před 2 měsíci +4

    I’ve been awaiting this video.
    It’s currently past midnight. But I will watch nonetheless.

  • @vetrovladwindmaster1724
    @vetrovladwindmaster1724 Před 2 měsíci +1

    I was waiting and hoping you will pick up this game. Looking forward to this so mutch! Love your style and commentary

    • @jonber9411
      @jonber9411 Před 2 měsíci

      Watched some horrible Frost punk 2 vids before Jake released. Like seeing two different games.

  • @weirdbob9070
    @weirdbob9070 Před 2 měsíci +4

    Oh captain my captain, can’t wait for your playthroughs

  • @mchlmcbrd
    @mchlmcbrd Před měsícem

    I have been waiting for your video to come out about this game before actually looking into buying it

  • @conficturaincarnatus1034
    @conficturaincarnatus1034 Před 2 měsíci +2

    For me what contributed the most bringing me up to the scale of FP2 is the balloons in the logistics districts. The entire FP1 build area may have been very big, but dang the beacon balloon rises to even more towering heights. I bet it subtly going down and up with every storm made it more memorable to recall.
    Now, look at logistics districts in FP2, and you see the itty bitty tiny balloons.

  • @lenstobrush7266
    @lenstobrush7266 Před 2 měsíci +5

    I have to say I'm an hour in to watching this and I never thought I would say this but its not grabbing me. Its lost the unique Frost Punk charm for me, it just does not feel like the first one did, its changed too much in another direction and not one that pleases me.

  • @bacardimonk
    @bacardimonk Před 2 měsíci +5

    I waited to watch this too see your take on it, till after I had completed a couple of playthroughs myself. And for the most I agree with you wholeheartedly. They NEED to make it clearer when "Expeditions" end, and when anything else completes i.e; research either with an ingame sound or an announcement middlesish of screen, many times on my first 2 playthroughs I wondered to myself how long the research had been completed, or a new law was ready to enact

  • @smartalex22
    @smartalex22 Před měsícem +2

    I find it interesting that the guy who started out being entirely for the mechanicus turned into an Iceblood supporter mid-playthrough.

    • @DDRJake
      @DDRJake  Před měsícem +2

      A fickle mind is a healthy mind.

  • @Dumb-Comment
    @Dumb-Comment Před 2 měsíci +6

    it was a nice city builder, look what they have done to my boy

    • @robertcampbell3019
      @robertcampbell3019 Před 24 dny +1

      Nah I'm still excited for Frostpunk 2, the UI looks awful but if the game has the same tone and political themes of the first then I'll love it. I especially like the wider scale of the city.

  • @Theo10147
    @Theo10147 Před 2 měsíci +17

    Hey we back to more frostpunk

  • @dovydasmilcius4176
    @dovydasmilcius4176 Před 2 měsíci +5

    been waiting for this since 2020

  • @BigChiefSkep
    @BigChiefSkep Před 2 měsíci +20

    We are so fucking back!

  • @oric4281
    @oric4281 Před 2 měsíci

    I was waiting for your play through the moment I saw the beta was out

  • @hakobian2162
    @hakobian2162 Před měsícem +1

    Yea! I just seen the ad for Frostpunk 2 today and first thing I thought was to come and check out DDRJake. Can't wait to watch you play!

  • @hakobian2162
    @hakobian2162 Před měsícem +1

    DDRJake, What is kinda fun, I think, is that with FrostPunk 2 being almost a different style game, if Frostpunk 2 does well the developers could add in DLC to Frostpunk 1 that ties into Frontpunk 2. Like prequels to the frostpunk 2 dlc.

  • @junanand
    @junanand Před 2 měsíci +1

    Its amazing how much the game has improved since the last preview video

  • @twigstwigs2486
    @twigstwigs2486 Před 2 měsíci +7

    My favorite frostpunk CZcamsr

  • @vitalijussmirnovas7954
    @vitalijussmirnovas7954 Před 2 měsíci

    Hey, Jake, omg, I hope its good enough for you (and us) to enjoy 🎉

  • @Critikal4k
    @Critikal4k Před 2 měsíci +3

    This seems like it would fit in the mobile genre, I remember sims had the pop up machines to build and people are moving super fast in normal speed. The play stlye can not be compared to the original. Way less animation and theatrical movements.

  • @ourochroma
    @ourochroma Před měsícem +1

    I want a dark mode from this game. the white sure burns my eyes sometimes
    A lesson I learned is that I do appreciate the *LOUD CRUNCH* when things are done and ready

  • @nowheregirl921
    @nowheregirl921 Před 2 měsíci

    okay, I am back with my tea and some break time to FINALLY watch the preview :D

  • @lemonademan987
    @lemonademan987 Před 2 měsíci +2

    The moment I heard that there would be an open beta, i hoped DDRJake would play it, and despite the doubters he would play a pre-order beta, you didn't disappoint! THE CITY MUST NOT FALL

  • @Tea_laBlue
    @Tea_laBlue Před 2 měsíci

    Yay!!!! So glad to see there’s a demo now!!

  • @Interneter1245
    @Interneter1245 Před 2 měsíci +1

    This looks beautiful. Much more expansive and intricate than Frostpunk 1. Hopefully we get the same punch within the music and the story! Thank you 11-Bit. Thank you Jake.

  • @leetlargo
    @leetlargo Před 8 dny

    I cannot wait for this to release.

  • @anotherplatypus
    @anotherplatypus Před 2 měsíci +2

    I love watching your Frost Punk and State of Decay 2 playlists due to your infectious enthusiasm for the games... what other games on your channel would you call your favorites? (*Secretly whispers to self please don't say Nancy Drew please don't say Nancy Drew please don't say Nancy Drew...*)

    • @DDRJake
      @DDRJake  Před 2 měsíci +4

      I can't deny how much I love the acute, nuanced pain of playing a Nancy Drew game, but my favourite channel staples are RimWorld, Caesar III and The Long Dark. Another series that I have truly adored recently is Motorsport Manager because of how much fun it was to drag viewers into the game for our amusement.

  • @fungoidshaman3120
    @fungoidshaman3120 Před 2 měsíci +2

    I've been waiting the whole day for this!!!
    NOBODY CHALLENGE THE STEWARD!!!!

  • @shubhverma9313
    @shubhverma9313 Před měsícem

    I was waiting for THE Frost punk guy on CZcams to do this. Thanks

  • @melorbode
    @melorbode Před 2 měsíci +1

    frost punk feels more like someone that knew how to do a table game and frostpunk 2 looks more like a spread sheet guy working on the ui

  • @ALE199-ita
    @ALE199-ita Před 2 měsíci +2

    I suppose the reason for heatstamp economy is because in the first game people were doing stuff because otherwise they died, it was a survival situation but now it's like the end game of your challange videos (when it ends well) so they don't need to go out and risk their lives, so now just like modern times, you need to compensate people for their hard work.

    • @magni5648
      @magni5648 Před měsícem +1

      Or rather, as the size and complexity of an economy grows, some kind of currency just becomes a neccessity to keep things running smoothly. And early on, that currency will tend to be backed by something, be it gold or silver or some kind of common neccessity like a staple food (IIRC in medieval Japan the official currency was backed by the feudal lords' rice income for example) or, in this case, heat.

    • @ALE199-ita
      @ALE199-ita Před měsícem

      @@magni5648 yeah that makes sense too!

  • @yudelabreu5964
    @yudelabreu5964 Před 2 měsíci

    Can't wait for the full game to come out and watch 2 weeks worth of Jake's streams. Those Iceborn look cool and all but Steel> flesh any day of the week. Hope all other factions are interesting and have their own unique flavor.

  • @lewisvargrson
    @lewisvargrson Před 2 měsíci +2

    Loyal Tech Priests, bringing glory to the Omnissiah, will always be preferable to those hippy dippy Frost Elves.
    Also I think it would be cool if they made an update with those positive and negative synergies to Frostpunk 1, as a play mode later on. Not likely, but I could see you throwing yourself back into that game, I mean you went back for the sake of a single building and tech.

  • @AdamW810
    @AdamW810 Před 2 měsíci

    Let's goooo we are so backkk!

  • @TonyHA913
    @TonyHA913 Před dnem

    Nice run Jake as usual although I'm late to the party :) I have put so many hours into Frostpunk one and I can't wait for this one to be fully released and watch your series!
    If you had mod support for Frostpunk one, what would you change/add?

  • @classicfrog80
    @classicfrog80 Před 2 měsíci +5

    So instead of expanding on the mechanics of the first game they made a generic, winter themed city builder. I can't help but be disappointed.

  • @gingerbill128
    @gingerbill128 Před 2 měsíci +1

    Agree on the UI , both the look and functionality . Good to see Frostpunk back but its changed so much i will wait and see if its good.

  • @fantasticspeler2966
    @fantasticspeler2966 Před 2 měsíci +2

    Let's goooooooooooooooooooo, lovely mate.

  • @Tank_Facts
    @Tank_Facts Před 2 měsíci +2

    Ohhh good golly, here we go.

  • @arturturkevych3816
    @arturturkevych3816 Před 2 měsíci

    Hi Jake. The automatons are definitely present in the city at the start. Sometimes you could see them walking around on the roads.

  • @melorbode
    @melorbode Před 2 měsíci +2

    I am so excited to see you back in the putting the children to work business.

  • @purpledevilr7463
    @purpledevilr7463 Před 2 měsíci

    I think it would make sense with the Heat Stamps to expand upon it.
    Say make a ‘heat storage’ insulated area. And the more excess you have, the more you lose from radiating heat. - this explaining why you as the city would have a limited amount.

  • @TheLipardi
    @TheLipardi Před 2 měsíci

    I think I need to free a couple of weekends up to catch one of your streams.

  • @slimpwarrior
    @slimpwarrior Před 2 měsíci

    We are so back!

  • @lievenpetersen
    @lievenpetersen Před 2 měsíci +1

    I am somewhat disappointed that this is only the replay of the second Frostpunk 2 stream. I would have liked to enjoy the thrills of the first one again.

  • @Daisy-ns2xn
    @Daisy-ns2xn Před 2 měsíci

    The video that I was wayting for.

  • @Maitovarvas
    @Maitovarvas Před měsícem

    I hope they add those crunchy and satisfying noises, sounds and ambiance when you click, observe, listen or get notification.

  • @Tauntboot
    @Tauntboot Před 2 měsíci +1

    return of the king

  • @adelbert8981
    @adelbert8981 Před 20 dny

    Can't wait!

  • @genehenson8851
    @genehenson8851 Před měsícem +1

    The world is back as it should be. Cold, dark, and full of misery.

  • @TheMightyHammer
    @TheMightyHammer Před 2 měsíci +3

    What do you think about the soundtrack in this game? The music in Frostpunk 1 was amazing so that will be a significant thing I'll look at for this game

    • @DDRJake
      @DDRJake  Před 2 měsíci +6

      So far it feels like a step down and it has pacing and level issues, but I need to really sit down with it to judge them against each other.

  • @Beakerbite
    @Beakerbite Před měsícem

    I've been waiting years got this

  • @Alaestr
    @Alaestr Před 2 měsíci +1

    36:30 in Poland we use the standard us layout (qwerty) most commonly. There are some who use the uk layout, but that’s it. The other layouts are very rare

    • @aragathor
      @aragathor Před 2 měsíci

      Yeah, if you use a layout different than Polish Programmer's (international keys + diacritics under key combinations) you get strange looks. Deservedly so.

  • @jckblck
    @jckblck Před 2 měsíci

    having played a few hours Beta myself, entirely agree with the UI challenges.

  • @greywolf9783
    @greywolf9783 Před měsícem +1

    Hey Jake, idk about you, but the moment I saw The Captains Authority, I was looking forward to both the power of it back and the consequences of that power returning to the city. Whats your thoughts?

  • @Triggered_Banana
    @Triggered_Banana Před 2 měsíci +2

    Weeeeeee time to have fun. I commute 5 hours a day and I really appreciate you for making it fun.

    • @DDRJake
      @DDRJake  Před 2 měsíci +9

      Five hours!? I sure hope you love that job but please respect your time and yourself.

    • @Triggered_Banana
      @Triggered_Banana Před měsícem

      @@DDRJake it pays well and i don't waste all of the time. i study , watch ur videos ,etc and most of all its an easy job.

  • @Tokyo_1031
    @Tokyo_1031 Před 2 měsíci

    As soon as I saw DDRJake uploaded I instantly clicked. I've seen your FP1 gameplay series and enjoyed it a lot. Would love to hear your take on this one. Personally, I have mixed feelings.

  • @inquisitorhedgehog3730
    @inquisitorhedgehog3730 Před 2 měsíci

    I agree that everything cosnidering ''cooldown done, research done ect'' needs at lest a recognisable sound.

  • @chrisdavis3551
    @chrisdavis3551 Před 2 měsíci

    Do the right up on the UI stuff. I 100% agree with you.

  • @jasondarkman6541
    @jasondarkman6541 Před 2 měsíci

    I personally think that once the story mode releases, the story will take place in New London, especially considering it would draw a line through both games story-wise. The city the Demo takes place in might then be similar to the custom cities of FP1: Endless

  • @yngvefalkenberg-arell4941
    @yngvefalkenberg-arell4941 Před 2 měsíci

    The Train problem in cold climates are solved with heating elements in the rail switches (so they dont freez) and plows the keep the rails "free" of snow

  • @Isibar
    @Isibar Před 2 měsíci

    My YTFeed is overrun by creators with FP2 Content. But i waited patiently for you to Release. Thanks!

  • @jannikgluckert8501
    @jannikgluckert8501 Před 2 měsíci +1

    1:08:35 "sure I promised, but I didn't promise to keep my promise"

  • @Ayden-vy5te
    @Ayden-vy5te Před 2 měsíci

    Played the first game and loved. This one looks promising, May I know if there is an option to darken the text UI background? It's way too bright especially with already the brightness from snow, and is there a way to provide them(11bitz), feedback about it to change or option?

  • @RetiredRhetoricalWarhorse
    @RetiredRhetoricalWarhorse Před měsícem +2

    The more I watch the more this seems like a step back from an immersion point of view...

  • @zealousbread
    @zealousbread Před 2 měsíci +2

    I really like how the start date is during ww1 in our timeline

  • @purpledevilr7463
    @purpledevilr7463 Před 2 měsíci +2

    2:23:05 you’ve just described Russians. Which is why Sweden joined NATO.

  • @TheMightyHammer
    @TheMightyHammer Před 2 měsíci +2

    I really don't like the white bars on the top and bottom of the UI. Takes me out of the immersion of the landscape a little bit. At the very least I hope there is an option to make those more transparent. Frostpunk 1 did a great job with the UI. This one isn't as good for me. Everything is too small and in inconvenient spots.

  • @firstnamelastname442
    @firstnamelastname442 Před měsícem

    the little forager and machine groups reminds me of the on the edge dlc

  • @tamago3131992
    @tamago3131992 Před 2 měsíci

    to be the captain once more, surely

  • @steveschmitt6933
    @steveschmitt6933 Před 2 měsíci

    Big fan of the number lots of challenges done, but im not planning on doing deluxe edition seems dumb to me, might buy the regular game yet, still watching a few play throughs not sold on this yet idk

  • @manuelmosqueraplou7503
    @manuelmosqueraplou7503 Před měsícem

    "Busy hands are docile hands, and idle hands are the devil's hands" DDRJake, good steward, better captain