the bad part on all this marketplace assets is that you canot grab and use it on a project asset and publish for sell (only you cna use them in a game) .... best will be a tutorial so we can able create ourselfs to be able do anything with it :D ...other than that nice work :)
@@MaxStudioCG2023 To be fair, that would just be stealing, reusing, and selling it on your own. grab and reusing it for ur own project asset isnt a good thing. Like u said, better to follow tutorials and learn if u want to sell a directly editable/interactable asset.
Am buying your vfx one with the sand and bananas video as soon as I get home! When is this dash one coming out? Also how much power resources does it effect?
Thanks!. I'm still waiting for it to be approved for Marketplace, the UE5.1 update has slowed down the response times i think. They aren't that expensive performance wise, unless you have all of them in the scene at once like the demo video 😅
Hey, regarding the dash asset. Is it possible to string together multiple dashes (either setting it to a fixed number based on stamina or an unlimited amount of times to dash) with this asset?
Yes, you have to open up the Niagara system and look for 'Color' under particle update, then double click the top point on the curve to open the color selection pop up and then change color etc. (Not the Value on the HSV part is set higher than 1, that is your emissions power)
@@Shogun_Games well maybe on my older pc itsa an aurora r4 with 16 bg of ram a core i5 and two 660 rtx (its an old computer) but since it broke i am stuck to the power of an laptop that has 12 gbs of ram no gpu (as far as i know) and an amd ryzen 7
@@Shogun_Games yup it can run games like slime rancher at above average graphics at 60 fps but and minecraft too but i dont think it can handle any more than that
Just Added Blink versions of all the FX
the bad part on all this marketplace assets is that you canot grab and use it on a project asset and publish for sell (only you cna use them in a game) .... best will be a tutorial so we can able create ourselfs to be able do anything with it :D ...other than that nice work :)
@@MaxStudioCG2023 To be fair, that would just be stealing, reusing, and selling it on your own. grab and reusing it for ur own project asset isnt a good thing. Like u said, better to follow tutorials and learn if u want to sell a directly editable/interactable asset.
This literally looks so good. Cant wait for the final product.
This pack will be on the marketplace shortly, will update description with link when it is.
Out now! Link in Description
@@Shogun_Games sir it was looks awesome!!! i dont have money but if i get later i will buy
DUDE THIS LOOKS AMAZING !
the black one is my favorite!!! :)
Good good
The first one is my favorite
Glad you like it
nice
Thanks
You should have linger particles that stay on the character for a few more seconds after the dash particles are gone.
It does work like that, it's all about how when you activate/deactivate it in the blueprint.
Infamous 3?!?
Am buying your vfx one with the sand and bananas video as soon as I get home! When is this dash one coming out? Also how much power resources does it effect?
Thanks!. I'm still waiting for it to be approved for Marketplace, the UE5.1 update has slowed down the response times i think. They aren't that expensive performance wise, unless you have all of them in the scene at once like the demo video 😅
@@Shogun_Games AWESOME. Can i purchase this today directly from you?
It's best not to, so you receive updates via the marketplace, not long wait now.... hopefully 😅
Out now! Link in Description
Hey, regarding the dash asset. Is it possible to string together multiple dashes (either setting it to a fixed number based on stamina or an unlimited amount of times to dash) with this asset?
Yes, the effects are set to continuous loop, so your gameplay code just needs to activate/deactivate the Niagara System when you require it.
@@Shogun_Games just bought this as I saw it on sale. Very happy with the results! Excited to see what you'll work on next :)
how do you managed to do the dash like this? the actual movement I mean
I just made the character invisible and increased the running speed until you release the dash input.
Is there any way to change the colors? OR the emission ?
Yes, you have to open up the Niagara system and look for 'Color' under particle update, then double click the top point on the curve to open the color selection pop up and then change color etc. (Not the Value on the HSV part is set higher than 1, that is your emissions power)
@@Shogun_Games awesome ! Thank you so much!!! I’m figure it out with this !
Tutorial pls
Tutorial on how to use it? You just place it near your character in a BP, and there are User parameters for quick customization.
I got it during free for month, but do you have tutorial for it?
No Tutorial because its pretty easy to use, just drag and drop in character BP. Look at the demo level provided for an example of gameplay
Hi, any news about marketplace availability?
Still waiting, I think Christmas and new years has slowed down everything
@@Shogun_Games Yeah it seems they have a Holiday break at Epic. But there's luck in leisure ;) Your assets are worth waiting.
Out now! Link in Description
Link?
Still waiting to be processed on marketplace, link coming soon.
Out now! Link in Description
$40???
Go cut some grass or clean up dog poop
It's just two $20 dollar bills, dude.
my pc will not like this,
CPU & GPU?
@@Shogun_Games well maybe on my older pc itsa an aurora r4 with 16 bg of ram a core i5 and two 660 rtx (its an old computer)
but since it broke i am stuck to the power of an laptop that has 12 gbs of ram no gpu (as far as i know) and an amd ryzen 7
@@mistywhisp Yeah with no GPU you have no chance
@@Shogun_Games yup it can run games like slime rancher at above average graphics at 60 fps but and minecraft too but i dont think it can handle any more than that