If I'm Imposter, I'm Destroying Yeti INSTANTLY | Hafu Among Us
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- čas přidán 7. 09. 2024
- I'M COMING FOR YOU YETI! THER'S NOWHERE TO HIDE MUAHAHAA
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♥About #Hafu♥
Hey, I'm Hafu! I'm a 5x legend Hearthstone player, finishing at rank #7 during season 3 and peaking at rank #2. Lately I've been playing Among Us and I'm really enjoying it!
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Outro - IX - Aihara Enju
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yeti and hafu and 5up killing each other immediately as imposters, every time, is what friendship is made of
Hafu: spends the first half of the video explaining why you should vote on 8
The rest of the video: no one votes on 8 and they lose
lolz, people usually go with what feels right rather than what can logically be proven as a superior option.
edit: Just realized the lobby she was playing with in the intro is different.
Yes if given the chance you should always vote on 9-8 if there’s any suspicion, it’s the inly way you have to either eliminate impostors or restrict the options of who can be an impostor. If hard sus you can throw both accuser and the accused at 9 sending game to 6v1 or on 8 you need more sus behavior on one person cause you’re sending game to a 7 where you can’t vote unless specific conditions are met and cleared crewmates are on same page.
@@LemonNation The thing is gut feeling can also be a very powerful tool in among us. But overall I agree with you. I naturally gravitated towards shooting people when possible but usually im the only one who wants to shoot at 8 lets say in the lobbies im in. Good to know that there is math to back up my instinctive desire to shoot people but maybe that desire to shoot people simply originates from my generally aggressive playstyle I dont know. I always just felt like people are being overly careful when skipping on 8 and there are suspicions or in other words too afraid to do what should be done. And also I find the game to be much more interesting when taking risks and as hafu has shown here risks can actually pay off in the long run if you are taking the correct risks. Im just ranting a bit cause tbh it lowkey triggers me when people are being stupid like this.
@@komperakompera2190 I think mathematically it's best for crew to shoot whenever they can because that increases their chances of getting an imp by a lot vs. only gathering information by skipping.
9-8 people: Exactly as Hafu explained. Even without any extra info the chance of hitting is 25% (9) or 29% (8), which aren't that bad for random luck. Of course you're very likely to have some extra information so it bumps the chances even higher.
7 people: Skip unless you're 100% sure who the killer is, such as when they confess or get caught by reliable eyewitnesses.
6-5 people: If there are 2 imps you must shoot or gg. Blind random luck puts the chances of getting one out at 40% (6) or 50% (5) (But by now you must have some extra information.) If there's only 1 imp then the chances bump down to 20% (6) or 25% (5) *but,* crew also have a massive advantage since this is a free shot.
4 people: Same as 7 so skip unless 100% sure. There's guaranteed only one imposter, so someone who was voted off was 100% imp. This can be extra info depending on voting patterns and who pushed for who to get off.
3 people: Skipping is not an option. Better hope you have the right information on hand.
@@lilowhitney8614 Skipping is an option if you wanna troll. ;)
Hafu: I know what this looks like but I didn't do it!
Also Hafu: PUHUHUHUHUHUHUHU!
Hafu is Junko Enoshima confirmed.
hafnu
Hafu's "getting away with murder" reactions are THE BEST.
Is "I know how this looks" one of hafu's tells?
5:53 is the happiest face because it was at that moment that she basically won the game with such a solid vouch
"She could not have done it!"
And today we learned to never vouch for someone unless you never ever lost sight of them! The split second you didn't see them could have been just the time they needed to kill someone behind your back.
I mean it was just a super dumb vouch in this case . If the body was anywhere but cafeteria I understand vouching for her but in what world could Hafu NOT have done the kill ? She grouped with her outside of admin from cafeteria for gods sake . If anything she was very likely to have done that kill . Also her reasoning was ''she didn't kill me all the way to lights'' well no shit there's a kill cooldown .
@@sythal5985 Exactly...🤦♂️ Honk made my brain hurt.
That first kill on Yeti was peak comedic timing! 😂😂😂
my favorite thing about hafu is that she tells everyone her plan and then when it happens theyre so quick to believe her when she says "i know how this looks but..."
BALSJLSJDKF
I got strong khan academy vibes from that presentation haha
Yetis reaction on getting killed was pure gold xD
I love watching Imposter Hafu, it's always a bloodbath.
Other Imposters: Hmm if I vent over here and show my face and then go to this other place to pick off stragglers while the lights are off then I should have enough of an alibi to convince 2 of the crews
Hafu Imposter: *KILL*
I think mathematically it's best for crew to shoot whenever they can because that increases their chances of getting an imp by a lot vs. only gathering information by skipping.
9-8 people: Exactly as Hafu explained. Even without any extra info the chance of hitting is 25% (9) or 29% (8), which aren't that bad for random luck. Of course you're very likely to have some extra information so it bumps the chances even higher.
7 people: Skip unless you're 100% sure who the killer is, such as when they confess or get caught by reliable eyewitnesses.
6-5 people: If there are 2 imps you must shoot or gg. Blind random luck puts the chances of getting one out at 40% (6) or 50% (5) (But by now you must have some extra information.) If there's only 1 imp then the chances bump down to 20% (6) or 25% (5) but, crew also have a massive advantage since this is a free shot.
4 people: Same as 7 so skip unless 100% sure. There's guaranteed only one imposter, so someone who was voted off was 100% imp. This can be extra info depending on voting patterns and who pushed for who to get off.
3 people: Skipping is not an option. Better hope you have the right information on hand.
this needs more likes ! ^^
The intro to this video completely broke me in confusion and then after a bunch of maths, completely blew my mind. I couldn't understand why voting on eight makes sense so I've spent ages going through probability maths in all sorts of scenarios and it's completely changed my perception of the game.
.
And it's true - even if it's a completely blind guess, if you eject someone on 8, by the end of the following meeting (where you eject someone on 6 or fewer because you have to to not lose), it is always over 50% chance that you'd have thrown out at least one imposter... a 56% chance at the bare minimum, and it increases in chance if you can clear anyone or if there are multiple kills the round between meetings.
Hafu over here teaching them the meta
Alternative Title:
Among Us 101 with Hafu
I really liked the analysis at the start. Thanks hafu!
It is good analysis, it also makes it easy to know when hafu is the impostor because she does not use this logic when she is the impostor. Look at her skipping at both 8(twice!) and 9 this game.
If you catch her twitch streams, late night Hafu gets spicy and I LOVE it. Calls people out on their bs! Thank egg I found her!
Beautiful explanation. To put some stats on this, voting on 8 you're choosing between 3 outcomes:
1. Vote correct: 1v6 (very likely to win, say 90% for a crew win)
2. Vote incorrect: 2v5 (50%)
3. Don't vote: 2v6 (slightly better, say 60%)
So not voting gives you 60% chance to win
Voting gives you 90% * p + 50% * (1-p) where p is the chance of you getting the right person.
Solving for p, if you have a better than 1/4 chance of getting the right person, you should vote.
*Pulling those stats out of ..nowhere, but I think we can all agree 1v6 is super hard for impostor and 2v5 is just slightly worse than 2v6
Or to take the stats out of it, killing the impostor off early is sooo good for the crew that it's worth the risk of getting it wrong :)
The way hafu worded it was a bit weird though, since shes assuming people will stick together anyway but ye the concept is pretty simple
Sky sticking together is usually the correct play, so she assumes that
@@nucly Unless you're Ludwig who votes innocents out for breakfast lol.
To make it more generic, you should vote when your chance of getting it right exceeds (S-L) / (W-L), letters representing your win % for each scenario (S)kip, (L)ose, (W)in.
This gives some interesting conclusions:
For a 2v8 where noone died and you have 0 knowledge, your chances of getting it right randomly is 2/9. (S-L) is tiny, since 2v8 is nearly the same as 2v7 (let's say 5% better), but (W-L) is still large since 1v8 >> 2v7 (say 25%). This gives 1/5 < 2/9 meaning you should vote even in this case.
For a 2v5 (the 7 rule), let's assume L is 0% (impostors guaranteed to double kill on 2v4 and win). S is 2v5 (~50%) and W is 1v4 (~75%). So according to the formula you should vote when you're more than 66% confident. This slightly changes the rule of 7 from "never vote on 7" to "only vote on 7 when you're really confident you're getting an impostor".
Again, intuitively, all of this hinges on the fact that voting out one of the impostors increases your win % so much that even huge gambles are worth it.
4:50 I see what you are saying about the 50/50, but if the imposters give each other alibis or stories(lies or not), then they may carry the same weight as the two crewmate that were in medbay, right? Either set of stories could be lies and of course the two loners may also be lies. So you have 6 possible lies, from your POV of course, the other crewmates may be able to confirm or deny these lies, which makes trusting people difficult. At least this is my understanding of the game, in the end, I would still choose to shoot on 8 or 9, regardless of how good of a chance you have of getting an imposter.
Its all about information, generally on first or double kill imposters won't self report, so you might clear reporter unless thier story is super sus. You should generally have an idea in which direction atleast 3-4 people went, or sometimes you're in a group and can clear a lot of people. She's saying in an average game you will have enough info for 50-50 chance. I think the bigger issue is to convince other crewmates, especially if you're unsure yourself.
On the same point of information, you have the most people alive that are crew and can provide information during the first or double kill. This is why when you watch Yeti or hafu play you'll notice when they are crew they super focus to hear everyone's stories the first round especially and figure out everyone's pathing. It's also why when hafu is an imposter she immediately silences Yeti lol. Honestly watching their crew games is scary because I don't think I could pull off as an imposter in their presence.
If imposters are vouching each other it'll be much easier to get them on 6 or 5 because they'll likely be the only vouching pair left. Breaking up pairs is the other part of this strat that hafu didn't mention.
And then there's Toast who can catch and vote off impostors immediately for the most outlandish reasons.
czcams.com/video/vEnGcMXF37k/video.html
Impostors vouching for each other is generally a really bad play, though. If one of them gets caught after that, both go down.
I've missed watching hafu so much
She has such a nice voice 😊
Definitely showing my friends on the logic about why you have to vote on 6 and should vote on 8
What was the deal with honk in that last game? Did hafu make some kind of deal with her to act as third imposter so she could get away with killing Yeti.
Your impostor plays are very smart and enjoyable. Also I love your voice
And after all that ... skipped vote on 8? ^^”
Downside to voting on 8/9 is that you got no idea anymore if there is 1 or 2 imposters left. If you vote wrong on 6 you know youre right or wrong before the next meeting cause either you lose that round or not. Ive been thinking that a few times in such situations. If you vote on 8 for example and you vote wrong, the remaining imposters can just pretend that one imposter is out by killing only 1 person each round or 2 in very long rounds. If you do that in turns and the imposter that doesnt kill gets a hard clear every round by sticking to people it will be very very hard to figure it out as crew.
No u can see if 2 people die per round or if 1 person die but impostors can also know that in before hand to trick crewmates to think they got the first one right. But your logic is still kinda dumb dont know why it would be bad to know if there was 2 or 1 u can still play the game the same way even if u voted once
@@edvinjenssen9357 i thought i explained that quite well. Ill try again. If you vote on 9 for example you have very little evidence and you can possibly only know 1 imposter. Your chance of voting out a crewmate is the highest it can be with a kill having already happened. You are now on 8 but the next 2 rounds there is only 1 kill happening per round. As crew you are now pretty sure that you got 1 imposter out and you are inclined to Skip on 6. and you just lost.
@@TheDude50447 no that would still be super idiotic to skip on 6 just bc there was only one kill each on 2 rounds and u forgot that most people vote if there is any evidence if someone says they saw one person kill on 9 then just vote out both and there is a very big chance u got one and if not u will still be on 7 and have a chance to get more evidence
@@edvinjenssen9357 my argument was against voting on 9 being a free shot. Of course you can vote if youre reasonably certain.
If there is 2 imposters left after first vote then as imposters you can make it seem that there is only 1 left while also making it extremely difficult to determine who the imposter is.
3:00 - "this little piggy"...
Ohhh so that's where the rule of 7 comes from... big brain
I mean its straightforward. Its not rly big brain im sure everyone understood it right away.
@@imands8958 "oh look at me, I'm so much smarter than all of you peasants trying to learn the game, absolutely pathetic"
@@yikes7825 Bro chill I was just saying that it was straightforward. Why yall gotta be so sensitive
@@imands8958 u did say im sure everyone understood it right away even tho they clearly didnt like yeah they reacted sensitively but ur comment came across a bit condescending
@@mivical Yeah, I guess some will interpret it that way. But it wasn't my intention.
Among Us making 2020 a bit more barrable
Also Hafu, you're great really enjoying the content :)
You only have that much information if 2 people die on round 1 and it takes a while, voting on 9 is much worse than 50/50 in that situation bc there are that much more stories to tie together and that much information that you lack, you can have an impostor in your group and there could be 2 o 3 idiots running around by themselves, after that if impostors get a clean double kill wining as crewmate is very hard
Yeti in the title??? Pog yeti made it
the risk is you lose one of the remaining 6 crew, the reward is you take out literally half of the imposter team off the bat. At a 50% success rate that's worth it every time
well also it’s a good idea to shoot on 8 because you can get out any susses, even if they’re crew. people who might be crew but would be strategically left alive and make it confusing for the crew. getting the sus crew out isn’t a bad idea because you’re killing a sus person and not potentially a clear person
How to self Marinate yourself! 1000 IQ
I agree that voting on 8 is good against strong impostors, but it's nowhere near "slightly above 50%" to get an impostor out. Even if you can hard clear one crew - your vote is still between 4 crew and 2 impostors. And not only that, but impostors can kinda coordinate their votes so long as crew votes are split, so they still have an advantage unless all of crew agrees on a vote.
It's still right sometimes though, because even an extra 20-30% chance to kill an impostor is often better than just letting the impostor get kills. Especially since strong impostors won't give up too much additional info (weak crew is the same here). Against weak impostors it's better to allow them more chances to make mistakes though. Also every kill with a very strong crew can eliminate more than one sus or show possible pairs which is much more valuable than a low chance shot in the dark.
As crew you’re just trying to minimize the chance of impostor win. The highest chances of impostor win are at 6 and 3 because if two impostors at 6 a double kill wins the game, or a single at 3. Therefore you never want a vote (the only means you have to get rid of impostors) to possibly favor the impostors and out them in a 6/3 position where they can win easily, so eliminating that option means never voting on 7 or 4 (unless of course multiple people saw someone vent or kill, or just bad play impostor play scenarios)
Without any information at all, you’re chances at catching an impostor at 7 are 2/7=28% and at 4 are 25%. But that means the chance of getting it wrong at 7 is 72% and at 4 is 75%, so if you vote on 7/4 you have a 72-75% chance of putting the impostor(s) in an automatically win condition (assuming proper play ofc).
Voting at 9 and 8 there’s a 22-25% chance of getting impostor right, but the remaining 75-78% chance of getting it wrong does not lead to a win condition for the impostors therefore it’s a safer play as crewmate if you vote at those times. The odds take no additional information into account so if you piece together location of people, scans, proximity ect and you can vouch for 1-2 people on not making that kill a vote is just safer and will mathematically never put you in a bad spot (unlike 7/4 voting).
Eliminating suspect crewmates is also a good play as it restricts options for impostors, they want to kill the cleared crewmates and blame deaths on suspects so it’s always a win for crewmates voting on 8-9.
But as crewmate you can also subtract yourself from the situation. So without any informations the chances of catching an impostor at 7 or 4 would be 1/3
@@mawley3266 yes didn’t think of that, makes the odds better to catch an impostor so i was wrong on calculation but the problem is you can end up in a impostor auto win scenario, that’s why you can’t take the 66% chance of putting yourself in an impostor win scenario.
Yeti is the new Ross.
czcams.com/video/UZefgwCSxbE/video.html
Anybody know the entire crew list in this game?
I kinda wanna watch them too
I don't know all of them, but Howey, Coop, flutter are all friends of the DotA streamer Draskyl. Flutter I think streams under the name flutterchan. YetiApoc is the streamer YetiApocalypse, I believe. Don't know the others.
damn this happened literally hours ago
game theory also made video about this, imposter lifes are way more valuable, so it's worth to sacrifice a couple crew mates
Great presentation.
This only works if Cizzorz is not brainwashed.
actual BIG BRAIN
4:42 what about the two med bay buddies. What If their lying too?
I think this is missing the point. If you are sus of 4/8 people based on some information then you’re getting close to a 50/50 which for town is good. I don’t think people think this way though. Also, it takes away the evidence of catching a real imposter if you end up getting it wrong because they’re just voted out. Kind of a controversial play I’d say but definitely using this if I get the opportunity.
MetaLemons so you wouldn't sus on the 2 medbay buddies because they accounted for each other?
@@jazzminchen4204 Unless it was a double kill that was reported you would just assume they are innocent because they accounted for one another and just focus on the other 4 people that have no alibi or whose stories don't make a ton of sense based off other information you have. From purely a winning perspective shes still right that voting on 8 or 9 is the best probable odds to win the game because you can't vote on 7 cause double kill means GG. If you don't vote on 9 and they double kill next round and don't get caught red handed then you can't vote again and impostors get a huge advantage. I mean at the end of the day its a party game so most people don't play like that.
MrPudii yes that's what I've said. Just because they're accountable for each other doesn't mean they're innocent, that's what I've said how about those two medbay buddies, she wouldn't ask them any questions? Only the remaining 4? What id it's the medbay buddies then, then 4 innocent people arguing then based on her perspective
The right play is still focusing what's happening around you, memorize colors and don't be a gold fish memory
the meta of 8 or 9 is tight
Hafu is the only person who will sus the innocent circle she make.
6:19 is so cute XD
Watching this in May 2021 feels weird
Hafu is like that friend everyone needs❤
I got a yeti mic ad from this video
was there for the stream :D
Yea, i agree with that. But im the guy who getting voted at that, cause my path always suspicious xD
Thank you for explaining voting on 8
You actually have a 25% chance of voting a imposter lol. Well explained though it’s pretty accurate.
well if you have 4/8 people confirmed/vouching for each other, it is a 50/50
Killerbee47 not really as she said those two were lying but so could anybody the two by themself or the people in medbay. If there is 6 people left you have a 1/6 chance matter what. That’s how imposter win by lying. Now going buy what you and her are saying it’s 25%
on 8 you know its not you and there's 2 imposters so with no info it would 28% and you will usually be able to clear at least one person so more like 33% (2/6) which is still p good cuz if you shoot right imposter loses 90% of those games. Even if you know next to nothing its better for crew to vote on the slimmest of sus there.
@@wiliambishop9487 Actually it really isn't. It's a 50/50. Because their are 2 crewmates and 2 imposters (by Hafu's logic).
Awesome content.
GREAT VIDEO HAFU
How did honk think she walked all the way
crewmate clearing both imposters (3rd imp) postable game?
Voting on 8 and 9 is fine. You don't lose if you're wrong and you still have more of a chance to catch them again before game over
Dat girl so smart and so lovely
Is that honk Snitch from hots? ¬¬
Sky was pissed because of this.
I understand the don't vote on 7 with 2 imposters. Why is it that the same logic doesn't get applied to 1 imposter 4 total players. Vote on 4 it's a 1v2 and a single kill ends the game. I always see you guys vote on 4. Why?
Generally it does, it depends on the lobby i believe, cuz in her most played lobby and when she plays with toast sykkuno etc. lobby she WILL get called out on that
Simply because you can't get the vote wrong when there's 7 left, it's better to vote when there's 8 or 9 left. There's also more crewmate votes to offset the 2 impostor votes.
Same logic for when there's 4 left; voting when there's 5 or 6 left is better. Actually, you MUST vote when there's 6 left regardless.
Only exception is when you are following through a trade 50/50.
Actually if you have 2 imposters and 2 crew mates you're voting between, you can account for the imposters to be 1/3 and the 2 crew as 2/3. Because if you call it 50/50 then 1 of the 2 crew members have to numerically be the imposter and that doesn't make sense lol
class is in session! i will have 100% attendance record i swear teeecher
0:03 didn't age well
how do you chat on game
Ye
Wait so why is 8 good and 7 bad? 7 reduces the chance of voting a crewmate
Because if you miss on 7 the two impostors only need a single double kill to win. If they double kill on 7 then its 3 crew and 2 impostors. The crew is highly favored to guess an impostor.i
impostor*
i simp
$
The analysis would of been better if she would of just said voting at 9-10 is bad at times because there isint always enough information just suspicions. Voting at 8 is the only chance you really get at killing an imposter because you have more information and voting at 6-7 you need to be 100% correct or else imposters win.
You don’t vote at 7 because getting it wrong is just one double kill away from losing.
@@MetaLemonaide oops yeah i meant to say 8 only.