Smart Plating and Hard Drive Hunting!! - Satisfactory Update 8 - Relaxing Gameplay Series

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  • čas přidán 6. 09. 2024
  • Embark on an exciting adventure with us in this episode of our Satisfactory Let's Play series! Join the exploration as we set out in search of elusive hard drives, uncovering alternate recipes that will revolutionize our factory's production capabilities.
    Our journey takes us through the untamed wilderness as we uncover hidden crash sites, solving puzzles to retrieve those precious hard drives. The thrill of exploration and discovery awaits as we unlock new dimensions of creativity in crafting.
    Back at the base, witness the construction of a cutting-edge factory designed to produce an impressive 10 smart plating per minute. The strategic placement of machines and the careful optimization of resources make this episode a captivating blend of adventure and industrial innovation.
    Immerse yourself in the challenges and triumphs of our quest for knowledge and efficiency. Whether you're a Satisfactory enthusiast or a newcomer to the game, this episode promises an exciting mix of exploration, strategy, and ingenuity.
    Don't miss out on the action! Leave a comment to share your own Satisfactory adventures and be sure to subscribe for more thrilling episodes. Join us as we unlock the secrets of alternate recipes and master the art of smart plating production in the ever-expanding world of Satisfactory! 🚀🛠️ #SatisfactoryAdventure #AlternateRecipes #SmartPlatingFactory
    Playlist - • NEW START!!! - Satisfa...
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    Music in this episode:
    Satisfactory OST
    Assorted Sound Effects
    Track: Future Funk [Funk Music] by MokkaMusic / Spicy Cream
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    • (No Copyright Music) Future Funk [Fun...
    Music provided by "MokkaMusic" channel and inaudio.org
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    About the game:
    Satisfactory is an upcoming factory simulation game created by Swedish video game developer Coffee Stain Studios. It is a 3D first-person open world exploration and factory building game. The player, a pioneer, is dropped onto an alien planet with a handful of tools and must harvest the planet's natural resources to construct increasingly complex factories for automating all resource needs. The initial goal is to build a space elevator and begin supplying the company the player works for (FICSIT Inc.) with increasingly numerous and complex components for their unknown purposes. Those exports unlock new buildings that make the next export possible.
    Satisfactory was made available for early access on 19 March 2019 on the Epic Games Store, and 8 June 2020 on Steam, with cross-platform multiplayer. The factory building aspect of the game has been described as a first-person and 3D version of Factorio. Unlike most other sandbox games like Factorio, the Satisfactory world is pre-generated; every player's map is identical. The game is set on an alien planet named "Massage-2(A-B)b" and the playable area is limited to 30 km2.
    *Wikipedia

Komentáře • 19

  • @CheffreyPlaysGames
    @CheffreyPlaysGames  Před 7 měsíci

    Episode 16 will have the Q&A while road building so feel free to start adding questions below!
    Can be game related or not I just tbought it would be a fun way to interact with you guys!
    Thanks for all the support ❤

  • @fawaz1786
    @fawaz1786 Před 7 měsíci

    🎉🎉 loved the baby circuit board factory and now looking forward to more of them

    • @CheffreyPlaysGames
      @CheffreyPlaysGames  Před 7 měsíci +1

      Only a couple more small builds to go until we start going big! I definitely need more power soon though lol!

  • @yoda_one9826
    @yoda_one9826 Před 7 měsíci

    Again Cheffery, Amazing Vid... Thank you for your hard work!

    • @CheffreyPlaysGames
      @CheffreyPlaysGames  Před 7 měsíci

      Thanks for continuing to come back and support the series it means a lot Yoda!
      Here's to many more fun episodes 🙂

  • @dekar820
    @dekar820 Před 7 měsíci

    Awesome stuff man! I think you've mentioned being a professional chef? If so for the Q&A, what is your favorite and least favorite recipes to cook? Can't wait to see more! Thank you! Cheers!

  • @Loan--Wolf
    @Loan--Wolf Před 7 měsíci

    i am getting into load balancing my lines and i must say it soothes the ocd watching all that go to the one it is s posed to in a calm and orderly manner

    • @CheffreyPlaysGames
      @CheffreyPlaysGames  Před 7 měsíci

      Waiting for everything to balance in the manifold lines can sometimes be so frustrating because its like waiting to see if it works or not lol
      In my case it's usually not 🥲

  • @yosemitedan7457
    @yosemitedan7457 Před 7 měsíci

    Good stuff. I was impressed. You fumbled when you said rods should be in the middle. Actually it is screws that need to go to each side. But you recovered the fumble well and ran with it.
    I will have to say you worked a lot harder than I do making the smart plating. I tend to make the elements separately then merge to make the plates. As noted you need 3 smelters going into 3 constructors to make your Reinforced Iron Plate. You still need 60 screws for that. So mk2 miner on an impure node, 120 ore. 90 to the plates, the other 30 to make 60 screws. Meaning you can downclock.
    Then the other side, the rotors. I think you need 250 total to make the 10 rotors??? I always just use any overflow as backstock and sink so the numbers might fail me. But, 5 constructors fed by 62.5 ingots from slightly over 2 smelters. (I do this so different, I am going to stop there and check what I do then come back to finish this.)
    This is one of the times I will use a logistics floor. I move the RIP and rotors to another floor then finaggle them around but above the rest. I know you are building mostly one dimensional so we can see what you did during overflight which is fine too.
    So a question. (Or a few.) What other game might we expect of you? Other game genre that appeals? Have you ever done or considered doing games with role play elements mixed in or story driven even if the game is not story driven? (I like to think of Satisfactory as a twist on the history behind convicts being transported to places like Australia. Just in my head but I tell myself a story as I go.((And also that those poor animals we slaughter are really just trying to defend their homes. We are the invaders....lol.)))

    • @CheffreyPlaysGames
      @CheffreyPlaysGames  Před 7 měsíci +1

      I feel like no matter how much practice I'm forever fumbling in speaking lol
      As stressful as it sometimes gets trying to get everything right it's truly fulfilling when it's all done (and actually working 😂)
      Were the questions meant for the Q&A ? Just making sure 🙂

    • @yosemitedan7457
      @yosemitedan7457 Před 7 měsíci

      @@CheffreyPlaysGames Yeah, for the Q&A.
      I checked and by using 3 constructors for plates and you could either overclock 2 for screws or use 3 for screws you can do 1 120 iron node for your 10 RIP. (60 plates=3 cons. 120 screws=2 OC or 3 cons.)
      Likewise you can downclock the second node to do 10 rotors per minute. (250 screws=62.5 ingots. 50 rods=50 ingots. 112.5 total.)
      I know it works the way you did it as well, obviously but I just feel you made it harder on yourself by making it as if you were working from a single ore node. For me there is that symmetry that all my RIP are coming from this node, all my rotors from that node. If I want to divert either for any reason (making modular frames for instance) I can do that without a lot of extra effort. In fact, as best I can manage I am all about 1 node, 1 product. Obviously with things like copper that doesn't tend to work, but I have had copper nodes that did only wire, others that end product was cable and others that had end product copper sheets. I think I got into that habit day one when I landed grasslands and set up where the 3 normal iron nodes are. 1 for plates, 1 for rods, 1 for screws. Then I have just stayed with that and made adjustments if and where I wanted or needed to.
      Please do not take this that I am saying you did it wrong. Just different than I do things. Obviously if it works it is not wrong.

    • @CheffreyPlaysGames
      @CheffreyPlaysGames  Před 7 měsíci +1

      @@yosemitedan7457 one of my favorite parts of the game is all the different ways you can accomplish the goals!
      I'll have to do more power soon too so we can all have that fun experience again 🥲
      Added your questions to the list thanks 🙏

  • @richardbraakman7469
    @richardbraakman7469 Před 7 měsíci

    The swamp is usually full of spiders :)

    • @CheffreyPlaysGames
      @CheffreyPlaysGames  Před 7 měsíci

      NO SPIDERS HERE RICHARD
      I just turned them off to have one less thing to worry about, they've upped the spawn rate of bad things enough already lol

    • @richardbraakman7469
      @richardbraakman7469 Před 7 měsíci

      The swamp is often a "hell no" moment for me :) Like I'm looking for a hard disk, I go around a rock and suddenly I'm facing THREE spiders at once. They'll chase you for miles too. I had one follow me all the way to my train station and it jumped up to the platform.

    • @CheffreyPlaysGames
      @CheffreyPlaysGames  Před 7 měsíci

      @@richardbraakman7469 the relentless chase from spiders is more than enough for me to turn them off LOL

  • @richardbraakman7469
    @richardbraakman7469 Před 7 měsíci

    1:09:52 You're setting your miners to 232.5 but your smelters take 234

    • @CheffreyPlaysGames
      @CheffreyPlaysGames  Před 7 měsíci +1

      Dang it I knew I forgot something from the edit... I only noticed it when I was recording the intro and I totally forgot to put in the fix. 🥲