Komentáře •

  • @Dazbi1705
    @Dazbi1705 Před 16 dny +9

    damn that bingo card must have been still empty after that blue post lmao

  • @hart1090
    @hart1090 Před 16 dny +7

    Having Flurry moved to the spec tree, with bad pathing, makes the spec worse by default :(

    • @monkeynutstew6372
      @monkeynutstew6372 Před 16 dny +6

      Windfury felt like a bad talent to take, so they remove it making it baseline with the new raid buff which was nice, then they put flurry essentially in the same position creating the same problem lmao

  • @OmegaSoypreme
    @OmegaSoypreme Před 15 dny +4

    The enhancement tree technically works, but it's still shit. So many basic functions needlessly spread across multiple nodes, seemingly just because they didn't have enough ideas to fill it out. It reeks of minimum effort.

  • @scoobersname778
    @scoobersname778 Před 15 dny +1

    biggest problem is that no hero talent tree allows a good elementalist build

  • @ponds812
    @ponds812 Před 6 dny +1

    Great content followed. Ty sir

  • @dnwlkr935
    @dnwlkr935 Před 15 dny +2

    We need to improve the talents of Doom Winds, Stormblast, Ascendance, taking into account pvp conditions.
    It is necessary to rearrange the line of talents associated with Lava Lash: Lashing flames put after Lava Lash.
    Molten assault put deeper or separate into a separate branch of the aoe direction. Hailstorm is set independently of Molten assault.
    But still, the problem remains that Storm Strike and Lava Lash directions do not interact with each other, this also needs to be solved. None of the others have such problems.
    It is necessary to fix the error when Flametongue can formally be hung on two weapons (it does not work on the right hand) and this allows avoiding Windfury weapon to get the full effect of Elemental weapons
    Lava Lash basic CD 18 seconds, this is a pointless skill in itself. Since he has such a large CD, he needs to be made much stronger basic or put the effect of Lashing Flames talent into it, albeit with less efficiency. Ex Lava Lash debuffs target vulnerability to Flame shock +50%, and Lashing Flames talent give +2 stacks for this debuff. Or just give Lava Lash apply flame shock to the target with attack initially.
    Ice strike Bad without Hailstorm. Why we must take Molten Assault for that?
    For all specializations, the use of each rotation ability is useful for the rest, Enha retains separation and this causes great damage to his ability to construct builds suitable for the type of battle.

  • @tobeg6294
    @tobeg6294 Před 16 dny +7

    I actually want to main enhancement in tww, but i really don't want to play lava lash. I swear, there are no shaman players who would say the lava lash is an ability that sounds, looks, and is more synergistic with the spec fantasy.

    • @ZucoWoW
      @ZucoWoW Před 16 dny +9

      @@tobeg6294 You don't have to with the Storm build. I don't even take Lava Lash with that build. My filler spell is Ice Strike. The Storm build works very well.

    • @Mattock5656
      @Mattock5656 Před 7 dny

      I agree. Lava lash is so boring and not fun. This spec is so bloated

  • @BundyBro_
    @BundyBro_ Před 14 dny +2

    From what Ive gathered a lot of people (myself included) just want Stormstrike and Windfury to be mega hitters like back in the day. I dont think its too much to ask at this point. Majority of people I read on the internet want enhance to feel more like MOP era where Stormstrike and WF were ur main big hitting abilities. Also wanting Doomwinds to hit hard and be off the GCD, it wouldnt be too much to ask. Like we get it, shamans hit with lightning, but neglecting their main melee abilities feels like bad design. Ive been playing Shaman (and hunter/warrior) since TBC. I just think the spec would "FEEL" better if you saw bigger stormstrikes and nasty windfury hits. Imagine if you told a MM hunter their Aimed Shot isnt going to hit hard, but rather their arcane shot and steady shot would be the top dmg, its weird. Redesign enhance however, but ur a melee spec at the end of the day, melee abilities should dominate.

  • @christopherneil8265
    @christopherneil8265 Před 16 dny +1

    Hope you had a good stream last night! Saw you listing dungeon groups on the ptr, so figured you must have been streaming.

  • @cnnicnbcci
    @cnnicnbcci Před 9 dny +1

    One question, on the stormbringer Enh build, is it better to press tempest as soon as it is up even if u don't have maelstrom wep stacks , basically hardcasting it? or just wait till u get 5 maelstorm stacks to make the tempest cast instant? An answer would really help, thanks.

    • @ZucoWoW
      @ZucoWoW Před 9 dny

      Always wait until you have at least 5 MWS (I.e it's instant cast). Not only is it worth the wait because it does more damage, but it's never a good idea to be hard casting as Enhance because that stops you from weapon swinging.

    • @cnnicnbcci
      @cnnicnbcci Před 8 dny +1

      @@ZucoWoW thanks a lot!

  • @beastlyshotzful
    @beastlyshotzful Před 16 dny +10

    Enhance is not going to get a reduction in two point nodes at least before 11.1. What they said is that they are happy with enhance, and every thing they do will be minor. Reduce the 9 two point nodes with the enhance tree would require them to add in at least 8 or so new talents, which is not a minor change. I think the only thing that enhance will get is flurry going baseline because of the lost point use lose because of it in m+ builds. But the biggest thing they need to change is the damage type of surging totem ( to flamestrike damage)and shift some of the stormstrike interaction to frost shock related effects. If they don’t the elementalist builds are all dead.

  • @cc66bb44
    @cc66bb44 Před 16 dny +1

    hey curious
    how the hell does totemic work?
    i cant ever summon the surging totem at all.
    how do you summon that totem

    • @ZucoWoW
      @ZucoWoW Před 16 dny

      @@cc66bb44 it doesn't work right now. They need to fix it.

  • @ThrillComplex
    @ThrillComplex Před 16 dny +1

    I am looking forward to playing the storm build again. They did a great job adding a little flare to it with stormbringer talents. Im with you there when you talk about reducing the two point nodes. I dream about playing storm with fire nova.

  • @cnnicnbcci
    @cnnicnbcci Před 3 dny +1

    Also, is it worth using a GCD applying Flame shock in full Enhance stormbringer build? or u abandon FS totally in this build ?

    • @ZucoWoW
      @ZucoWoW Před 3 dny

      In ST, yes, or potentially on pull, as you're running into the mobs and don't have any other important buttons up (like Feral Spirits)... Otherwise no. In AoE you almost never press it with the Storm build.

  • @bilbobaggins7095
    @bilbobaggins7095 Před 16 dny

    I would've liked to hear a little bit about the 2 hero trees with how enhance is doing

  • @attinger117
    @attinger117 Před 15 dny +1

    Right now is not the time to downplay enhancements issues.
    Enhancement is in a great place in DF. What TWW is doing to it is making it much worse, both hero spec trees disrupt the playstyle it currently enjoys in DF. The enhance spec tree needs 2 pointers removed and pathing needs to be a lot better in order to pick up much needed talents.
    Nerfing ele blast due to an over performing set bonus is also a really bad move.
    The physical build you put together might work right now, but enhance doesn’t scale physical damage with mastery, so at best it will work for one season.
    Overall, there is a lot of work to be done for enhance and I think a positive attitude is a great way to go through life but right now is not the time, right now blizzard needs to be made aware of the biggest issues while there is still time to work on them before launch.

  • @Criixus1
    @Criixus1 Před 11 dny +1

    Make burrow a normal spell not a PvP ability

  • @SgtPeppersLonelyArchClubBand

    Hi Zuco. I love how you find the positives and focus on making good content on that. Don’t listen to the Doomers!

  • @cornphone
    @cornphone Před 16 dny +4

    Would you still say enhancement's performance is good if they end up significantly nerfing the very clearly overtuned 20-30%+ dps 4p bonus?

    • @ZucoWoW
      @ZucoWoW Před 16 dny +1

      They could reduce the Feral Spirit bonus from 100% to 50% uptime and Enhance would still be doing tons of damage.

  • @That_kind_of_orc
    @That_kind_of_orc Před 16 dny +2

    Is enhancement still a button hell? If it is I'm skipping

    • @ChrissW528
      @ChrissW528 Před 16 dny +1

      Yes

    • @mladengochev6918
      @mladengochev6918 Před 16 dny +2

      ​@ChrissW528 its the worst class in the game and its my favorite...i love enh shaman and it sux for so long i am begining to give up on wow all together i think i am gonna k myslef if they nerf it more

    • @ChrissW528
      @ChrissW528 Před 15 dny +1

      @@mladengochev6918 I mean killing yourself over wow is pretty pathetic and lame so don't do that but yeah they aren't treating shaman very well

    • @mladengochev6918
      @mladengochev6918 Před 15 dny

      @@ChrissW528 i was exaggerating but yeah

    • @Valvad0ss
      @Valvad0ss Před 22 hodinami

      @@ChrissW528lmao telling someone who you think is serious about minecraftjng themselves being “pathetic” is peak cringe. Being nice costs nothing

  • @thelastspectre8141
    @thelastspectre8141 Před 14 dny

    I believe I found a new build that seems to work pretty well for stormbringer....NO wolves build....hear me out because of rolling thunder you get free feral spirit wolves that boost nature damage for free, which means you can take all 3 capstones now. Get lava lash and the 2 point node after it to spread flame shocks then get pw capstone and dre capstone. Don't pick up feral wolves at all. You start by spreading flame shocks then pw into lightning bolt, then go into your rotation you will get tons of tempest procs and wolves for free and extra lightning damage from both sides of your tree

  • @happybrother0
    @happybrother0 Před 16 dny +1

    has totemic been changed with the removal of windfury totem or is it just not working at the moment not seen anything about that yet

    • @ZucoWoW
      @ZucoWoW Před 16 dny +1

      @@happybrother0 just not working at the moment.

  • @thelastspectre8141
    @thelastspectre8141 Před 16 dny

    But ele blast is only strong once we finally get the 4 piece teir set. Which won't be for a while. First you got to lvl then wait for raid to be released and thats if you manage to get all 4 pieces which is doutful so it will take a while. And for m+ runners maybe even longer. Its like when two handed weilders waying for the lego to be good while everyone else starts off strong. Waiting weeks to be viable sucks.
    Not to mention enhance damage scales on the number of wolves you can summon which again comes from the tier AND if mobs last long enough and im low keys they dont

  • @TheRandomDude-qy1ev
    @TheRandomDude-qy1ev Před 15 dny

    Zuco *Senpai* !!

  • @brandonturner6099
    @brandonturner6099 Před 6 dny +2

    The shaman rework we need is so painfully obvious I can’t even believe it hasn’t been done by now: it needs to be a 4 spec class with each element being a spec. Earth - tank. Fire - melee dps. Air - ranged dps. Water - heals

    • @davidgreenberg8456
      @davidgreenberg8456 Před 2 dny

      If lightning is part of Air, then I am intrigued, although I still like the thematics of shaman as it currently is.

  • @HansomeMax
    @HansomeMax Před 16 dny

    I am very happy with bulwark totem and feral lunge, thats a big W for blizzard and wont go unnoticed and taken for granted. I would like to see ancestral guidance moved so enh doesnt need go take spirit walkers grace. For the spec tree i hope enh gets a full rework so we can have a build for everyone like ele has now. Please let us have a good elementalist, storm and hybrid please. Also let crash lightning spread lashing flames thruogh the cleave, ty

  • @Macrossprime
    @Macrossprime Před 15 dny

    try playing enhance shaman in pvp and tell me if you think its ok.

  • @3456terra
    @3456terra Před 14 dny

    Defend the indefensible.

  • @Spanakopitaa
    @Spanakopitaa Před 15 dny +1

    I have not played Ench at 70, but why are people crying for a rework? is he not good enough already? Or they just want a fresh experience for TWW ?

    • @ZucoWoW
      @ZucoWoW Před 15 dny +1

      @@Spanakopitaa mostly people want the same treatment that other spec trees have gotten. Namely, a reduction in 2-point talents, and making really simple talents baseline (like Flurry for Enhance)

    • @MysteryMan159
      @MysteryMan159 Před 13 dny

      What is ench? Enchantment? What is that?

  • @cc66bb44
    @cc66bb44 Před 16 dny

    i could care less about 2pt nodes as enh.
    I WANT BETTER AND SHORTER DEFENSIVES

  • @hvdiv17
    @hvdiv17 Před 16 dny

    Enhance is so good the devs said no rework just light touches.
    Because enhance is soooopoo hood😂

  • @Perchhunter804
    @Perchhunter804 Před 16 dny

    which enhance rework^^? they made 2 talents baseline, removed 3, moved one and nerfed antother
    changes nothing on how it plays and the problems it has

  • @xSuperxSwiftx
    @xSuperxSwiftx Před 11 dny +2

    this didnt age well, we are nerfed to the ground with feral spirits not lasting 100% longer anymore lmao that was the only reason enh was fine

    • @ZucoWoW
      @ZucoWoW Před 10 dny +1

      @@xSuperxSwiftx Holy crap man... Nerfed to the ground? Did you read how they changed it?
      We now get an additional Feral Spirit on every cast. We knew the 100% duration was going to get nerfed. It was inevitable. This change is perfectly fine, if not a net-neutral change.
      We have insane CDR on our Wolves.we cast Wolves roughly every 15-20 seconds if we are doing the rotation right. We now get a consistent amount of Wolves active all the time.
      And what are you on about saying this was the only reason Enhance was fine.
      Please stop making uninformed comments. Go play Enhance on the Beta. If you can't, then trust me when I tell you that I've played it a ton and it's in really good shape despite this incoming change to the tier set.

  • @dark9nine
    @dark9nine Před 16 dny

    No. But ty

  • @distaste
    @distaste Před 14 dny +1

    Enhancement is not in a good place. The dps rotation is still way to keybind intensive and clunky. The spec tree is still a polarized pidgeonholing mess with bad capstones. The class tree is still a dumpster fire for enhancement, there are at least 3 talents including a capstone that are pretty much useless for enhancement, that's really poor design. Feral lunge is cool, but again we already have 12+ buttons in our dps rotation and now we have 1 more. It's in good place design wise for really skilled players, but for average players it's in absolutely awful shape. Damage numbers straight up don't matter because that's tuning that can change tomorrow. Remember the 25% all damage nerf enhancement got in DF beta? I get being positive about the good things, but don't forget to be negative about the bad things, which enhancement has a bunch.

    • @ZucoWoW
      @ZucoWoW Před 13 dny

      It's not in that bad of a place at all. The dps rotation is very simple when playing the Storm build with the new Stormbringer tree. Lots of other specs have way more complicated and busy rotations (Aff Lock, Arcane Mage, Frost Mage, Sin Rogue).
      Polarized Pigeonholing? Really? rofl... I love the buzz words.
      The spec tree has options for builds. You aren't meant to take every single talent in the tree. You are meant to to make choices. Every tree is like this. There are choices. You choose what you want for the content you're tackling. In enhance's case, it's got a bit more focus (Storm vs Elementalist), but it's no more polarizing than other spec trees.
      The class tree is much better than a dumpster fire. The only talent that isn't ideal to take right now is Spiritwalker's Grace, which sits in the way of AG. That's literally it. Every other talent you want to get, you can, including ALL of the new defensive options available.
      As for tuning, of course the numbers can change in the beta, and they will. But, Enhance isn't blowing every other spec out of the water like Arcane Mage is right now. The damage is good; it's competitive with many other dps classes that are performing well. I've tested every dps spec at this point and Enhance wouldn't be on my list to nerf in any big ways.
      I'm not being blindly positive about Enhance. It's in a fantastic place. The best place it's been in awhile. There is a solid Storm build. A potentially even better Elementalist build (doing a video soon), and a brand new Physical Totemic build. On top of that we got more mobility with Feral Lunge and new defensives. I'm not sure why I need to be negative right now on Enhance.

  • @mikeftball44
    @mikeftball44 Před 16 dny +2

    You are almost as bad as Towellie and Tal & Evital shilling for blizzard. The enhancement doe rotation doesn’t need a running it needs streamlining to reduce the whack a mole style it is now. Enhancement defense is still weak as the bulwark is so weak and always had issues hence why it went away. One aim shot will drop it in pvp. Plus let’s see you kick a raid boss?

  • @dnwlkr935
    @dnwlkr935 Před 16 dny +1

    ZUCO, u don't understand a very important thing. Shaman's layouts are most beneficial for Elemental specialization.
    And if we look at PVP, then Enhancement doesn't have anything there at all that would give it any advantages over Elemental.
    Elem shaman easy instant attacking targets from range, and comfortable using Shaman overall utility. Whereas for Enhancement, nothing has been thought out at all for PVP, just Hit and Run...
    It's TERRIBLE design of shaman from that developer team!
    They could give individual development Enhancement through Windfury totem and Shamanism pvp talent. But they took all this away from the spec and put it in common. I have no words, They are assholes).
    There are no more features other than the fact of melee and weak Sundering.
    You should understand that class and specialization are not just Range Or melee, Magic or Physical, it is much deeper than such PVE divisions.
    Enhancement should have more pronounced warrior-support qualities, such as Shamanistic rage and WF Totem or Bloodlust micro effect.
    And yet, it should interact normally with common class Utilities. It is very difficult for him to play through Hex, Lasso, Thunderstorm. He loses a lot when trying to implement these Spells.

    • @ZucoWoW
      @ZucoWoW Před 16 dny +3

      @@dnwlkr935 For starters, Enhancement Shaman has been superior to Ele Shaman in every way for the entirety of Dragonflight. Maybe not in PvP, but certainly in PvE... I think it's okay for Enhance to take a day off to let Ele shine a bit.
      That being said, Blizzard was clear that they are going to continue to iterate.
      Finally, Enhance DID gain an advantage for PvP, they got Feral Lunge baseline. It's a huge gap closer that will give them more advantage than they have right now.

    • @dnwlkr935
      @dnwlkr935 Před 16 dny

      @@ZucoWoW
      you just think about the DPS synergy within the specializations, with which they may have made a mistake, which they are now trying to correct. DPS problems are always easier to fix than a bad design in terms of DPS and Utility interaction. Enhancement in pvp have nothing, this is a devastated character, just DPS-jerk, whereas other classes having their own DPS systems in addition reveal their unique tactical benefits.
      You think very narrowly about the gameplay and do not understand that the gameplay is not only melee or range DPS.
      There are many nuances in PVP that do not allow Easy Tunneling targets as dummies, and the enemy also creates difficulties and attacks in response, can destroy totems with ease. There is a game order for all classes, but not for Enhancement shaman for many years
      In this context, Enh, as a mile fighter, is more exposed to the enemy, receives more attacks on his own, and has no advantages as such a fighter over Elemental.
      they could at least change some talents so that they are more practical for pvp, Doom Winds, Sundering, Ascendance. We can't just rely on random procs in PVP from massive DPS skill spam. We need to perform other tasks in such a battle, we cannot play 100% uptime To realize the talents that Enhancement has. They should at least take this into account, but they are limited creatively and simply ignore the problem.
      For example. Enhancement stom strike attacks must increase WF buff effectiveness for 1 melee party member, stacking +% dmg for extra melee attacks. In pvp this would be conceptually correct and would give certain tactical advantages, increasing the potential of an ally to inflict damage.

    • @Levelity
      @Levelity Před 16 dny

      @@ZucoWoW I disagree with any iteration is it's okay to let a different spec shine over another. That's bad game design because people play what they like and to say that it's okay that the spec you play is bad doesn't feel justified in any way.

    • @Levelity
      @Levelity Před 16 dny

      @@ZucoWoW Also Enhance didn't gain Feral lunge for PvP, cause it was already mandatory. You couldn't even try to pvp without it and Spirit Walk is bugged and reapplies the slows after they are cleansed so it's useless.

    • @Auby6
      @Auby6 Před 15 dny

      @@Levelitythen you agree that enhance must be shit now, bc enhance has been the clear winner since castle nathria, all the while ele sat on the bench! Sorry not sorry, you had two full expansions dominating the shaman spot MOVE THE FUCK ON

  • @Levelity
    @Levelity Před 16 dny

    It's definitely not okay for PvP. It hasn't been okay for awhile. From this perspective, they did nothing.

  • @ChucktheSloth
    @ChucktheSloth Před 16 dny +32

    Man the disrespect you're giving the people that play enhancement is pretty crazy. Everyone is entitled to their opinion, but the people who actually play the class should be listened to before others. Respectfully, please stop saying the class is in a good place. The talent tree itself is awful for, and yeah you talked about it, both pathing and the number of 2 point nodes. We have almost an entire section of the tree gated away from us because of the nine 2 point nodes (that's essentially like we don't get our capstone tier!). Damage numbers don't matter, even though it's welcome in the sense that we would still be considered to be brought despite our RNG proc reliance and Primordial Wave windows. I understand the tempest tree can do a lot for making stormstrike work, but stormstrike hits like a wet noodle which most of us HATE. Doomwinds is awful considering it doesn't work with any of our spenders, and how you have to ignore harder hitting abilities to focus on triggering it during it's window. Also, the nerf to Elemental Blast is in place only because of the tier set that we are getting and how it interacts with our Wolves, but when we move to the next tier we aren't going to have all the crazy extra wolves, so what then?? I can keep going but damn man... Why would you make a video like this calling it a rework when it's mostly just tertiary benefits that enhance is getting from the class tree, which all specs get, but nothing actually good for itself? Hell our talent tree got WORSE for pathing because of the awkward placement of Flurry. Jeez man... stop encouraging bad designs. This kind of attitude your video promotes is what keeps reworks from happening. I'd like to lessen the tone of my rant here by saying I come to your videos first when I see them over others because I find you to be a good creator with pretty well based opinions and I think you're a pretty cool dude. That being said, totally missing the mark here.

    • @Levelity
      @Levelity Před 16 dny +2

      Agreed. By comparison so many things are just lackluster compared to other classes. Why is it that shaman get a worse version of abilities other people already have? Magic barrier is better than Stone Bulwark totem on a shorter cooldown. Hunters greater purge is better than ours cause it's 10 second cooldown and Shamans in 12. Like there is some tax they assign shaman for any ability they have that resembles another class' ability. It's just so frustrating how out of touch the devs are and hearing people say it's fine is even more infuriating.

    • @BlastHeart96
      @BlastHeart96 Před 16 dny +1

      Exactly. This “rework” quite literally a slap in the face to anyone that actually plays Enhancement. Claiming that you’ve listened to feedback is frankly vomit inducing. First Zuco video that I’ve actively disagreed with. This is not about damage, it’s design. We are in an awful place build and talent tree wise especially compared to our state in Dragonflight. Fix the 2 pointers, the pathing, fix Flurry’s spot or make it baseline, fix Totemic needing every talent but the kitchen sink, stop nerfing abilities that aren’t the root of an issue, possibly bring back Chain Harvest, and maybe we can talk.

    • @davidsegarra9953
      @davidsegarra9953 Před 16 dny +8

      You kids need a Snickers bar…

    • @kalejarmar3187
      @kalejarmar3187 Před 16 dny +7

      Wow are you guys OK ?

    • @andrewshandle
      @andrewshandle Před 16 dny +8

      Any time someone says class changes are a "slap in the face" they invalidate their own argument

  • @lucasskywalkercortez4533

    enhance sucks