[Arknights] "The Witch King" | ZT-10 Final Boss

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  • čas přidán 10. 09. 2024
  • Boss Side Story Zwillingstürme im Herbst [ Herkunftshorn, "The Witch King" ]
    "The long nightmare is about to wake up, and the magical night of creation is about to dawn. Come forward and witness the death of the King, witness how the Beginning of Creation perished."
    Type : ---
    Status Lvl : Leader
    Attack Method : Ranged Spells
    Mode of Action : Ground
    Durable : A+
    Attack Power : B+
    Defense : B
    Resistance : S+
    Ability :
    Unable to be blocked, attacks cause splash damage
    [Creation Destruction] After a long period of battle, will cause arts splash damage, and deduct health point to all our units in the field
    1st Phase:
    Teleport to every period of time to next checkpoint
    [Foolish Punishment] Every time a certain percentage of health lost, two of our operators will be devoured and two locations will be randomly selected for deployment.
    [Foolish Punishment] will periodically target two of our operators within the attack range. "Seal of Sluggishness" (requires 5 damage to breaks the seal), making unable to attack, release skills, and more vulnerable to enemy attacks. The next time this skill is released, the operator on the field that has been attached with the "Seal of Sluggishness" will be forcibly knocked down, and arts splash damage will be caused to 4 blocks around it. After being knocked down for the first time, it will be redeployed, and it will deal damage to all our units on the field.
    2nd Phase:
    Switches to the second form and resets the [Creation Destruction] timer. The second form cannot move and generates a one-way defensive shield to resist physical and arts damage
    The attack range is expanded to the entire battlefield, the attack power is greatly reduced, the attack splash range is expanded, and the defense power is greatly improved
    Seize command and invalidate all "tuning nodes" on the field
    ·[King's Edict] Periodically control the variation; during the variation, the enemy's attributes are strengthened and the rhythm of the orchestra is continuously detected. Enemies that are stunned and fail to keep up with the Witch King's rhythm will be marked. At the end of the variation, they will be punished with high arts damage.
    Normal Stage stat
    Max HP : 80000
    Att Power : 750
    Defense : 600
    Resistance : 80
    Att Interval : 4.0
    Att Range : ---
    Mov Speed : 1.0
    Quantity : 2
    Weight : 10
    Elemental Resist : 0
    Neuro Damage Resist : 0
    Life Recovery Speed : 0
    Silence Resist : Have
    Stun Resist : Have
    Sleep Resist : Have
    Freeze Resist : Have
    Levitate Resist : Have
    EX Stage stat
    Max HP : 100000
    Att Power : 1000
    Defense : 700
    Resistance : 80
    Att Interval : 4.0
    Att Range : ---
    Mov Speed : 1.0
    Quantity : 2
    Weight : 10
    Elemental Resist : 0
    Neuro Damage Resist : 0
    Life Recovery Speed : 0
    Silence Resist : Have
    Stun Resist : Have
    Sleep Resist : Have
    Freeze Resist : Have
    Levitate Resist : Have
    #arknights
    #アークナイツ
    #明日方舟

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