RAT THINGS & UNDEAD PIRATES - Vampire Coast vs Skaven - Total War Warhammer 3

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  • čas přidán 19. 05. 2024
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Komentáře • 75

  • @doorag_bill
    @doorag_bill Před 24 dny +116

    Never thought I’d hear zombies being called “glass cannon”

    • @fiveforbiting
      @fiveforbiting Před 24 dny +20

      "Flesh Cannon" doesn't sound right.

    • @Fedakeen
      @Fedakeen Před 23 dny +6

      'Fragile' is more apt

    • @mattbaxter688
      @mattbaxter688 Před 23 dny +7

      Glass noodles

    • @Bird0115
      @Bird0115 Před 23 dny +3

      @@mattbaxter688 agreed, I don’t think ‘cannon’ fits the deckhand mobs in any way.

    • @user-sd9dk5ir7v
      @user-sd9dk5ir7v Před 23 dny +3

      all glass no cannon baby

  • @lich109
    @lich109 Před 24 dny +75

    That game was brutal, just a lot of leadership bombs on low leadership units. So many times the rats gave up just before finishing a charge, but I appreciate the Vermintide playstyle. Maybe a large coordinated charge against a flank could've pushed through the ranged offensive rather than a few units at a time.

  • @KnoxZone
    @KnoxZone Před 24 dny +53

    That's one nice thing about a faction that has fallen out of favor. Sure they're probably a little undertuned compared to the more meta races, but you can really surprise an opponent if you bring them out in a decent match up. Plus getting practice on the 'bad' factions is always good for when they inevitably get buffed and return to the main stage.

    • @babylonastronaut
      @babylonastronaut Před 23 dny +7

      Coast feels like it just needs a little tuning to be good again. They received tons of nerfs in wh2 that might not hurt to roll back.

    • @cinder8926
      @cinder8926 Před 23 dny +2

      @@babylonastronaut Makes me wonder what would happen if they were reverted back to how they were on their launch before any nerfs. There are a lot of really powerful factions and units in the game now so really stand out examples. Would fully unnerfed VC really feel all that strong any more.

    • @babylonastronaut
      @babylonastronaut Před 23 dny +1

      @cinder8926 deck droppers might become OP again, but would that really be too oppressive? Idk, but off the top of my head that's a unit that was nerfed beyond being useful.

  • @Khorothis
    @Khorothis Před 23 dny +7

    I think upgrading VCoast's zombies from 23 speed to 28 would be fair, they have no skeletons like VCounts and fluffwise their zombies are in a lot better shape, mostly mentally, than VCounts zombies. I think that change on its own would help a lot.
    Skaven need cheaper Lords and Heroes, mostly because none of them can perform on the level of a serious counterpart. Just compare Snikch to Markus (both are character-snipers), Queek to Sigvald (both are duelist foot Lords), or Skrolk to any spellcaster Lord, really, and you'll see why Ikit is the go-to choice because at least he has a solid lore of magic and plenty of WoM and he can help deal with infantry in melee. I'd even go as far as suggesting that Skaven get an additional Hero slot. These two changes combined could also help with the leadership issue, with cheaper and 1 more potential Encourage effects on the map.

  • @eumaies
    @eumaies Před 24 dny +32

    Skaven have some teeth. And claws. And ratty little tails.

  • @profpwn9446
    @profpwn9446 Před 23 dny +6

    Ya know, its the pirates life for me

  • @madsjrgensen5736
    @madsjrgensen5736 Před 24 dny +18

    SAINT TURIN IS UNSTOPPABLE WITH THE UPLOADS

  • @emilysmite9356
    @emilysmite9356 Před 23 dny +4

    Always love the audio going from loud to quiet every other video. One is decent in volume and the next is quiet..

    • @turinRTS
      @turinRTS  Před 23 dny +5

      I gotta look into that, I must be standing to far away in some recordings

  • @ramonminino8382
    @ramonminino8382 Před 24 dny +12

    Those Deck Gunners were beasts, MVP of the game

  • @badgersauce
    @badgersauce Před 24 dny +4

    This game was won on the army build screen

  • @memedaddy6932
    @memedaddy6932 Před 24 dny +8

    I think Vampire Coast would be a solid faction if their units could move fast enough to actually get on points and dodge spells.
    Watching their infantry get obliterated by fire spells while the player can't do anything to save them is always so brutal.

    • @sg9524
      @sg9524 Před 23 dny

      A favourite faction of mine, and many other players. Yeah, it could be decent, but needs, as you say, some more speed with its general troops, and also a few more types of unit that last in close combat that are not so expensive. If you play against dwarves, they simply outlast you, it is a huge race against time for Coast, which usually fails unfortunately. Bring back the ethereal knights, maybe have some ethereal knight mounts, or ethereal sea serpent mounts, or a cracken mount that slows advances over a wide radius. Luthor Haarkon's mount is a bit too expensive considering the current army capabilities :P

  • @patrickleonard4187
    @patrickleonard4187 Před 23 dny +3

    Those damned Knights Errant!

  • @sassyviking6003
    @sassyviking6003 Před 24 dny +2

    That was a super interesting game. Great fun to see such thorough leadership control from the vampirates.

  • @Michael-kb2gk
    @Michael-kb2gk Před 23 dny +3

    Really good defense from the vampire coast player. Active threats kept being sent and coast defended the gunners great.

  • @williampounds5191
    @williampounds5191 Před 20 dny

    The -16 leadership on those gunners single handedly won that game. Incredible.

  • @anthonylittle666
    @anthonylittle666 Před 24 dny +3

    Excellent thumbnail as always

  • @christianweibrecht6555
    @christianweibrecht6555 Před 24 dny +8

    This was like .38 pistols vs T51 power armor

  • @Weberkooks
    @Weberkooks Před 24 dny +23

    Bots of slaanesh new dlc unit confirmed for next dlc

  • @Rokolith
    @Rokolith Před 23 dny +1

    That thumbnail lmao. I was surprised to see Cylostra on the crab mount, I always assumed it was bad for dom

  • @blindwoozie
    @blindwoozie Před 23 dny +2

    that thumbnail is somethin else

  • @Arkancide
    @Arkancide Před 23 dny +1

    Vampire Coast will continue to be my favorite faction alongside Counts. Good to see them used properly!

  • @dennisolovsson4390
    @dennisolovsson4390 Před 24 dny +1

    Love the coast resurgence!
    Wouldnt complain about another SFT as Coast in the near future!

  • @emultra759
    @emultra759 Před 23 dny +7

    Cylostra's 150 armor on the Rotting Leviathan mount reduces non-AP damage by 87.5% on average. Pretty rough for light ranged.

    • @sotark1109
      @sotark1109 Před 22 dny +2

      Armor doesn't increase damage reduction linearly after 100 armor. Since every "armor roll" above 100% is essentially 100% damage reduction, every armor point beyond 100 is worth less and less (because you get higher chances of reducing non-AP damage by 100%).
      At 150 armor, you've got a 66.7% chance of reducing damage by 100%, and a 33.3% chance of reducing damage by 75-99.99% (which averages to 87.5%).
      This means the real % of reduction is (0.667*100) + (0.33*87.5)=95.82%.
      And *then* you've got to consider that Cylostra on a crab still has 10% physical resistance.
      The end result is that she reduces non-AP damage by *96.2%* on average, and non-magical AP damage by 10%. So yeah, she's not feeling those shuriken.

  • @cyan_2877
    @cyan_2877 Před 23 dny +1

    In the last patch Vampire Coast had a record 0 wins and 10 losses against tzeentch on total tavern. In this new patch VC has jumped up to a 50% win rate vs tzeentch but idk if that is exactly something worth betting on staying the same lol

  • @seermayton-el3488
    @seermayton-el3488 Před 23 dny +2

    I mean true Vermantide swarm love the strat but could be better done against factions like Chaos. Run in have rats stabbing from every which way scare the enemy into fleeing. Destroy the enemy through leadership. Super good idea of just making chaff eat the ammo of Vampire Coast. Just needed that backline firepower. Jezails and Warpstone Cannons would have been soooo money here. Still good match great plays by Direfin very good game.

  • @christerprestberg3973
    @christerprestberg3973 Před 23 dny

    I kinda forgot how cool the giant hermit crab model is, might have to play som TWWH3 with vamp cost soon >.>

  • @facehurt7606
    @facehurt7606 Před 22 dny

    nice to come back and see this😮

  • @greengo6489
    @greengo6489 Před 15 dny

    Ah always a joy to see skaven stomped. Although at least they were classic vermintide and not their obnoxious tools.

  • @jackobn.m.g.4806
    @jackobn.m.g.4806 Před 24 dny +1

    Putting og vampire coast banner in warhammer3 is so rad

  • @alexfeder9328
    @alexfeder9328 Před 24 dny +2

    Dam, been a while since saw vamp coast being used

  • @Nalorn
    @Nalorn Před 24 dny +2

    I think the vamp foot characters deserve a speed buff

    • @bookmanjeb7238
      @bookmanjeb7238 Před 23 dny

      ya vamps units are like 60 speed in SFO. Always seemed right to me.

  • @Sunshyne670
    @Sunshyne670 Před 23 dny +2

    I don't know what Vampire Coast does about the new furies.

    • @turinRTS
      @turinRTS  Před 23 dny +4

      dies if bringing ranged, otherwise melee build with hulks, crabs, mourn, etc

    • @alexfeder9328
      @alexfeder9328 Před 23 dny +2

      They die

    • @sg9524
      @sg9524 Před 23 dny

      Yeah, lots of furies absolutely detroy vampire guns fairly quickly. Interestingly, the gallows giant roasts furies very nicely... so maybe there is a strat there somehow, perhaps against less shooty enemy factions.

  • @SilverlandgmodTV
    @SilverlandgmodTV Před 23 dny

    Cool matchup. Nice to see some "lesser" (in terms of meta) factions duking it out

  • @Erebus2075
    @Erebus2075 Před 19 dny

    would be so perfect if there was a large boon off skaven once you lost like 70% off your skaven troops; number wise; making them just keep comming.
    honestly in this format and in campaign one could balance expendable with the trait that once they flee at lower than 50% they flee fully but come back full regiment after x time, dependent on their dmg; like free regenning unit when off the map; could allow them to come in with tunnels xD super skaven like;
    to balance it out could give their weapon teams and strong units, the true skaven trait off exploding violently often and backstapping your fellow skavens, or leaving them before they should XD

  • @TNTNinja2
    @TNTNinja2 Před 20 dny

    All hail the mighty!!!

  • @arcadius2569
    @arcadius2569 Před 23 dny

    VC defending their back shooters with next to no investment is masterful. Surprised Ikit wasn't sent back there to disrupt. Although I don't think the Skaven would ever have won this match.

  • @Lightzy1
    @Lightzy1 Před 23 dny

    Coast are not so much glass cannon as paper paper

  • @spartan662501
    @spartan662501 Před 24 dny

    The skaven army comp really did not seem to be efficient for this map when you have such great lanes of fire. They have good range options but didn't really use them

  • @Erebus2075
    @Erebus2075 Před 19 dny

    GGWP

  • @ALLMIND_
    @ALLMIND_ Před 24 dny

    Ahoy~

  • @budi9232
    @budi9232 Před 24 dny +1

    What's up with the polish faction names out of a sudden at the beginning

    • @Sebatticus
      @Sebatticus Před 23 dny +2

      language of the person that sent it in id imagine, then turn plays on english so it maybe didn't load immediately

  • @owenchubb5449
    @owenchubb5449 Před 19 dny

    This is the most brutal, one-sided game I think you have ever cast. Yikes

  • @Sebatticus
    @Sebatticus Před 23 dny +1

    Noticed a game bug - unless anyone can explain 8.40 a gunner mob just walks through a unit of Eshin triads without taking any damage and seemingly without hindrance ... Excuse me please sirs just passing through... noticed recently that units are less autonomous and wont engage units next to them without a specific orders, shame as its more realistic and fun if the units somewhat have a brain but CA aint about that, micro fest is the aim of the game.

    • @diddyread
      @diddyread Před 21 dnem

      Eshins triads can make a summon copy of themselves that doesn't deal damage

  • @niklassteinholtz3896
    @niklassteinholtz3896 Před 24 dny +1

    First?

  • @shiroamakusa8075
    @shiroamakusa8075 Před 24 dny

    Damn shame that you are punished if you play Skaven like Skaven and are forced to play them like ratty little Dwarfs instead. The game really needs a general nerf on shooting, magic and psychology. Land battles are near unwatchable thanks to how anti-climactic they tend to be with frontlines dissolving after seconds.

    • @Sebatticus
      @Sebatticus Před 23 dny

      Yeah id love a rework of the entire fear / terror mechanics, its just abit silly sometimes but guess its a nightmare to implement correctly

    • @RYUcaEU
      @RYUcaEU Před 22 dny

      bad news🗣️:
      until you get good enough to realize that you can easily counter all of these things, especially the first 2 💀

    • @williampounds5191
      @williampounds5191 Před 20 dny

      I mean... weapons teams and artillery are just as core to the skaven identity as anything. Hardly "ratty little dwarfs." Not really sure what you're getting at. Or if you really understand the faction identity.