RAT THINGS & UNDEAD PIRATES - Vampire Coast vs Skaven - Total War Warhammer 3

Sdílet
Vložit
  • čas přidán 19. 05. 2024
  • For Events, Tournaments & Discord Links: totaltavern.com/
    Twitter: / turinrts
    Support the stream: streamlabs.com/turin
    / turin
    Channel Sponsors: / @turinrts
  • Hry

Komentáře • 76

  • @doorag_bill
    @doorag_bill Před 2 měsíci +119

    Never thought I’d hear zombies being called “glass cannon”

    • @fiveforbiting
      @fiveforbiting Před 2 měsíci +20

      "Flesh Cannon" doesn't sound right.

    • @Fedakeen
      @Fedakeen Před 2 měsíci +6

      'Fragile' is more apt

    • @mattbaxter688
      @mattbaxter688 Před 2 měsíci +7

      Glass noodles

    • @Bird0115
      @Bird0115 Před 2 měsíci +3

      @@mattbaxter688 agreed, I don’t think ‘cannon’ fits the deckhand mobs in any way.

    • @user-sd9dk5ir7v
      @user-sd9dk5ir7v Před 2 měsíci +4

      all glass no cannon baby

  • @lich109
    @lich109 Před 2 měsíci +77

    That game was brutal, just a lot of leadership bombs on low leadership units. So many times the rats gave up just before finishing a charge, but I appreciate the Vermintide playstyle. Maybe a large coordinated charge against a flank could've pushed through the ranged offensive rather than a few units at a time.

  • @KnoxZone
    @KnoxZone Před 2 měsíci +54

    That's one nice thing about a faction that has fallen out of favor. Sure they're probably a little undertuned compared to the more meta races, but you can really surprise an opponent if you bring them out in a decent match up. Plus getting practice on the 'bad' factions is always good for when they inevitably get buffed and return to the main stage.

    • @babylonastronaut
      @babylonastronaut Před 2 měsíci +7

      Coast feels like it just needs a little tuning to be good again. They received tons of nerfs in wh2 that might not hurt to roll back.

    • @cinder8926
      @cinder8926 Před 2 měsíci +2

      @@babylonastronaut Makes me wonder what would happen if they were reverted back to how they were on their launch before any nerfs. There are a lot of really powerful factions and units in the game now so really stand out examples. Would fully unnerfed VC really feel all that strong any more.

    • @babylonastronaut
      @babylonastronaut Před 2 měsíci +1

      @cinder8926 deck droppers might become OP again, but would that really be too oppressive? Idk, but off the top of my head that's a unit that was nerfed beyond being useful.

  • @Khorothis
    @Khorothis Před 2 měsíci +7

    I think upgrading VCoast's zombies from 23 speed to 28 would be fair, they have no skeletons like VCounts and fluffwise their zombies are in a lot better shape, mostly mentally, than VCounts zombies. I think that change on its own would help a lot.
    Skaven need cheaper Lords and Heroes, mostly because none of them can perform on the level of a serious counterpart. Just compare Snikch to Markus (both are character-snipers), Queek to Sigvald (both are duelist foot Lords), or Skrolk to any spellcaster Lord, really, and you'll see why Ikit is the go-to choice because at least he has a solid lore of magic and plenty of WoM and he can help deal with infantry in melee. I'd even go as far as suggesting that Skaven get an additional Hero slot. These two changes combined could also help with the leadership issue, with cheaper and 1 more potential Encourage effects on the map.

  • @eumaies
    @eumaies Před 2 měsíci +33

    Skaven have some teeth. And claws. And ratty little tails.

    • @steelbear2063
      @steelbear2063 Před 2 měsíci +3

      You know what Skaven don't haver, citizen? Existence

    • @Mortarion-xt9wp
      @Mortarion-xt9wp Před 2 měsíci +1

      That man over here Witchhunter

  • @profpwn9446
    @profpwn9446 Před 2 měsíci +8

    Ya know, its the pirates life for me

  • @emilysmite9356
    @emilysmite9356 Před 2 měsíci +5

    Always love the audio going from loud to quiet every other video. One is decent in volume and the next is quiet..

    • @turinRTS
      @turinRTS  Před 2 měsíci +5

      I gotta look into that, I must be standing to far away in some recordings

  • @madsjrgensen5736
    @madsjrgensen5736 Před 2 měsíci +20

    SAINT TURIN IS UNSTOPPABLE WITH THE UPLOADS

  • @badgersauce
    @badgersauce Před 2 měsíci +6

    This game was won on the army build screen

  • @memedaddy6932
    @memedaddy6932 Před 2 měsíci +8

    I think Vampire Coast would be a solid faction if their units could move fast enough to actually get on points and dodge spells.
    Watching their infantry get obliterated by fire spells while the player can't do anything to save them is always so brutal.

    • @sg9524
      @sg9524 Před 2 měsíci

      A favourite faction of mine, and many other players. Yeah, it could be decent, but needs, as you say, some more speed with its general troops, and also a few more types of unit that last in close combat that are not so expensive. If you play against dwarves, they simply outlast you, it is a huge race against time for Coast, which usually fails unfortunately. Bring back the ethereal knights, maybe have some ethereal knight mounts, or ethereal sea serpent mounts, or a cracken mount that slows advances over a wide radius. Luthor Haarkon's mount is a bit too expensive considering the current army capabilities :P

  • @ramonminino8382
    @ramonminino8382 Před 2 měsíci +12

    Those Deck Gunners were beasts, MVP of the game

  • @sassyviking6003
    @sassyviking6003 Před 2 měsíci +2

    That was a super interesting game. Great fun to see such thorough leadership control from the vampirates.

  • @patrickleonard4187
    @patrickleonard4187 Před 2 měsíci +3

    Those damned Knights Errant!

  • @Michael-kb2gk
    @Michael-kb2gk Před 2 měsíci +3

    Really good defense from the vampire coast player. Active threats kept being sent and coast defended the gunners great.

  • @williampounds5191
    @williampounds5191 Před 2 měsíci

    The -16 leadership on those gunners single handedly won that game. Incredible.

  • @Rokolith
    @Rokolith Před 2 měsíci +1

    That thumbnail lmao. I was surprised to see Cylostra on the crab mount, I always assumed it was bad for dom

  • @dennisolovsson4390
    @dennisolovsson4390 Před 2 měsíci +1

    Love the coast resurgence!
    Wouldnt complain about another SFT as Coast in the near future!

  • @Arkancide
    @Arkancide Před 2 měsíci +1

    Vampire Coast will continue to be my favorite faction alongside Counts. Good to see them used properly!

  • @christianweibrecht6555
    @christianweibrecht6555 Před 2 měsíci +9

    This was like .38 pistols vs T51 power armor

  • @anthonylittle666
    @anthonylittle666 Před 2 měsíci +3

    Excellent thumbnail as always

  • @blindwoozie
    @blindwoozie Před 2 měsíci +2

    that thumbnail is somethin else

  • @Weberkooks
    @Weberkooks Před 2 měsíci +23

    Bots of slaanesh new dlc unit confirmed for next dlc

  • @cyan_2877
    @cyan_2877 Před 2 měsíci +1

    In the last patch Vampire Coast had a record 0 wins and 10 losses against tzeentch on total tavern. In this new patch VC has jumped up to a 50% win rate vs tzeentch but idk if that is exactly something worth betting on staying the same lol

  • @facehurt7606
    @facehurt7606 Před 2 měsíci

    nice to come back and see this😮

  • @emultra759
    @emultra759 Před 2 měsíci +7

    Cylostra's 150 armor on the Rotting Leviathan mount reduces non-AP damage by 87.5% on average. Pretty rough for light ranged.

    • @sotark1109
      @sotark1109 Před 2 měsíci +2

      Armor doesn't increase damage reduction linearly after 100 armor. Since every "armor roll" above 100% is essentially 100% damage reduction, every armor point beyond 100 is worth less and less (because you get higher chances of reducing non-AP damage by 100%).
      At 150 armor, you've got a 66.7% chance of reducing damage by 100%, and a 33.3% chance of reducing damage by 75-99.99% (which averages to 87.5%).
      This means the real % of reduction is (0.667*100) + (0.33*87.5)=95.82%.
      And *then* you've got to consider that Cylostra on a crab still has 10% physical resistance.
      The end result is that she reduces non-AP damage by *96.2%* on average, and non-magical AP damage by 10%. So yeah, she's not feeling those shuriken.

  • @seermayton-el3488
    @seermayton-el3488 Před 2 měsíci +2

    I mean true Vermantide swarm love the strat but could be better done against factions like Chaos. Run in have rats stabbing from every which way scare the enemy into fleeing. Destroy the enemy through leadership. Super good idea of just making chaff eat the ammo of Vampire Coast. Just needed that backline firepower. Jezails and Warpstone Cannons would have been soooo money here. Still good match great plays by Direfin very good game.

  • @christerprestberg3973
    @christerprestberg3973 Před 2 měsíci

    I kinda forgot how cool the giant hermit crab model is, might have to play som TWWH3 with vamp cost soon >.>

  • @greengo6489
    @greengo6489 Před měsícem

    Ah always a joy to see skaven stomped. Although at least they were classic vermintide and not their obnoxious tools.

  • @Nalorn
    @Nalorn Před 2 měsíci +2

    I think the vamp foot characters deserve a speed buff

    • @bookmanjeb7238
      @bookmanjeb7238 Před 2 měsíci

      ya vamps units are like 60 speed in SFO. Always seemed right to me.

  • @jackobn.m.g.4806
    @jackobn.m.g.4806 Před 2 měsíci +1

    Putting og vampire coast banner in warhammer3 is so rad

  • @alexfeder9328
    @alexfeder9328 Před 2 měsíci +2

    Dam, been a while since saw vamp coast being used

    • @lich109
      @lich109 Před 2 měsíci +5

      These are coast, not counts.

    • @alexfeder9328
      @alexfeder9328 Před 2 měsíci

      @@lich109 fuck misspell

  • @SilverlandgmodTV
    @SilverlandgmodTV Před 2 měsíci

    Cool matchup. Nice to see some "lesser" (in terms of meta) factions duking it out

  • @Sunshyne670
    @Sunshyne670 Před 2 měsíci +2

    I don't know what Vampire Coast does about the new furies.

    • @turinRTS
      @turinRTS  Před 2 měsíci +4

      dies if bringing ranged, otherwise melee build with hulks, crabs, mourn, etc

    • @alexfeder9328
      @alexfeder9328 Před 2 měsíci +2

      They die

    • @sg9524
      @sg9524 Před 2 měsíci

      Yeah, lots of furies absolutely detroy vampire guns fairly quickly. Interestingly, the gallows giant roasts furies very nicely... so maybe there is a strat there somehow, perhaps against less shooty enemy factions.

  • @Erebus2075
    @Erebus2075 Před 2 měsíci

    would be so perfect if there was a large boon off skaven once you lost like 70% off your skaven troops; number wise; making them just keep comming.
    honestly in this format and in campaign one could balance expendable with the trait that once they flee at lower than 50% they flee fully but come back full regiment after x time, dependent on their dmg; like free regenning unit when off the map; could allow them to come in with tunnels xD super skaven like;
    to balance it out could give their weapon teams and strong units, the true skaven trait off exploding violently often and backstapping your fellow skavens, or leaving them before they should XD

  • @TNTNinja2
    @TNTNinja2 Před 2 měsíci

    All hail the mighty!!!

  • @arcadius2569
    @arcadius2569 Před 2 měsíci

    VC defending their back shooters with next to no investment is masterful. Surprised Ikit wasn't sent back there to disrupt. Although I don't think the Skaven would ever have won this match.

  • @niconilo97
    @niconilo97 Před měsícem

    Maybe whit position plays skaven could maybe win that one, by actually concentring is force to take down untis one by one whit mass slinger shots
    Flamzing ruin on the big crab
    This way he will create some space allowing himself to flank the enemy gun line whit some sneaky units :)
    But yeah ez to say whit the hands on the mouse ^^

  • @Lightzy1
    @Lightzy1 Před 2 měsíci

    Coast are not so much glass cannon as paper paper

  • @spartan662501
    @spartan662501 Před 2 měsíci

    The skaven army comp really did not seem to be efficient for this map when you have such great lanes of fire. They have good range options but didn't really use them

  • @ALLMIND_
    @ALLMIND_ Před 2 měsíci

    Ahoy~

  • @Erebus2075
    @Erebus2075 Před 2 měsíci

    GGWP

  • @owenchubb5449
    @owenchubb5449 Před 2 měsíci

    This is the most brutal, one-sided game I think you have ever cast. Yikes

  • @budi9232
    @budi9232 Před 2 měsíci +1

    What's up with the polish faction names out of a sudden at the beginning

    • @Sebatticus
      @Sebatticus Před 2 měsíci +2

      language of the person that sent it in id imagine, then turn plays on english so it maybe didn't load immediately

  • @niklassteinholtz3896
    @niklassteinholtz3896 Před 2 měsíci +1

    First?

  • @Sebatticus
    @Sebatticus Před 2 měsíci +1

    Noticed a game bug - unless anyone can explain 8.40 a gunner mob just walks through a unit of Eshin triads without taking any damage and seemingly without hindrance ... Excuse me please sirs just passing through... noticed recently that units are less autonomous and wont engage units next to them without a specific orders, shame as its more realistic and fun if the units somewhat have a brain but CA aint about that, micro fest is the aim of the game.

    • @diddyread
      @diddyread Před 2 měsíci

      Eshins triads can make a summon copy of themselves that doesn't deal damage

  • @shiroamakusa8075
    @shiroamakusa8075 Před 2 měsíci

    Damn shame that you are punished if you play Skaven like Skaven and are forced to play them like ratty little Dwarfs instead. The game really needs a general nerf on shooting, magic and psychology. Land battles are near unwatchable thanks to how anti-climactic they tend to be with frontlines dissolving after seconds.

    • @Sebatticus
      @Sebatticus Před 2 měsíci

      Yeah id love a rework of the entire fear / terror mechanics, its just abit silly sometimes but guess its a nightmare to implement correctly

    • @RYUcaEU
      @RYUcaEU Před 2 měsíci

      bad news🗣️:
      until you get good enough to realize that you can easily counter all of these things, especially the first 2 💀

    • @williampounds5191
      @williampounds5191 Před 2 měsíci

      I mean... weapons teams and artillery are just as core to the skaven identity as anything. Hardly "ratty little dwarfs." Not really sure what you're getting at. Or if you really understand the faction identity.