Learning Blender Animation in 1 Week

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  • čas přidán 26. 07. 2024
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    Video Chapters:
    0:00 - Intro
    0:57 - Research + Planning
    2:53 - HelloFresh
    2:05 - Sentient Ball
    5:25 - Weight Ball Bounces
    6:30 - Learning Curve
    7:48 - 2 Balls
    8:43 - Walk Cycle
    10:45 - Plans Change
    11:41 - Rig Testing
    12:31 - Professional Advice
    13:45 - Blocking + Prop Constraints
    15:30 - Struggles
    17:21 - Shape Keys / Custom Controls
    18:55 - PrattBros Feedback
    19:53 - Sir Wade's Studio Dailies
    20:32 - Audio Scrubbing / LipSync Roadblocks
    22:10 - Layout, Shading, Lighting
    23:30 - Acting Shot
    23:49 - Conclusion
    -----------------------------------------------------------------------------------
    Thanks for watching!
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Komentáře • 523

  • @SirWade
    @SirWade  Před 2 lety +224

    What'd you think of this Blender adventure? :) How'd I do, for a first time diving into the character animation tools? Give me tips / suggestions for next time if you've got 'em!

    • @lightsout630
      @lightsout630 Před 2 lety +8

      take the alive course by pierrick

    • @jayzifishy
      @jayzifishy Před 2 lety +1

      I know this is not about animation, but do pls character making tutorials

    • @JSAbbott
      @JSAbbott Před 2 lety +16

      The T-key is the hotkey to access the Interpolation menu (Interpolation, Easing, and Dynamic Effects).
      For the audio:
      1. Split the viewport and open the Video Sequencer
      2. Under the Add menu - choose "Add Sound"
      3. Open the Properties Panel (N) and choose "Display Waveform)
      4. Under the Playback menu - choose "Scrubbing"

    • @chillazchillazius7634
      @chillazchillazius7634 Před 2 lety +4

      Had the same issue with the audio scrubbing. Just open up the preferences window and change the audio driver in the audio section. You have different driver wich all work but treat the scrubbing featue differntly. After that you can easily scrub through the timeline while listening to the sound.

    • @chillazchillazius7634
      @chillazchillazius7634 Před 2 lety +2

      Ah yeah, about the waveform... just drag open a new window e.g. under the graph editor in wich you open the video edit panel and make it show the audiotrack. There is an option to show the waveform on audiotracks in the n panel of the vide editing page. Hope that helps. Sry, I know my english sucks 😅

  • @webinatic216
    @webinatic216 Před 2 lety +574

    You're doing something very important for Blender community right now. Blender is getting an other perspective from from you that want to learn how Blender works and not changing it to be like an other application. I wish Blender foundation could see this video somehow.

    • @soundbreaker2485
      @soundbreaker2485 Před 2 lety +26

      I agree. Someone who may be only used to Blender won’t know what changes may be needed because they don’t know what other software may do better. There is a danger when you are able to do what you want with a software you can get a little excited but not consider there may be a better option. Coming from an industry standard software used at Pixar & Disney like Maya & having years of experience with this software on real projects there is a honest real workflow perspective on what seems to be missing or not working in Blender. For example if someone is so used to after effects they may not be aware of how great Nuke is for compositing way more elements while slowing down less & vector tracks and all these other things that you may assume is a technology limitation when the technology does exist it just isn’t in the software being used

    • @littlecurrybread
      @littlecurrybread Před 2 lety +2

      @@soundbreaker2485 well said 👍

    • @FlashX212
      @FlashX212 Před 2 lety +6

      Its not often you see people do in depth animation video like this as well. I wish more people would make these so people can learn how CGI pipelines like this

    •  Před 2 lety +2

      I think you're not right but you're not really wrong. It's nice to developpe new tires to see how it goes but you never reinvent the wheel... If the design of a fork didn't really change for centuries don't loose your time to try to change that. I'm not saying blender is doing that, but there's definitely still some miss conceptions about techniques and workflow that industry aggred to converge to. I'm still thinking Blender has many problems of user experience (like all softwares) but they create a lot more trying to by more logical in the mapping of shortcuts than more convenient by the position of a hand on a keyboard.
      If we could have all we like from a software in one... we'll have so many different and unique softwares haha :)

    • @Sammysapphira
      @Sammysapphira Před rokem

      ​@The design of the fork has changes though lol

  • @moncyyohannan93
    @moncyyohannan93 Před 2 lety +412

    TIP:
    For better audio scrubbing in the timeline: go to TIMELINE, on the top left corner select "playback" and set the sync to "SYNC TO AUDIO" :)

    • @Twixt-ng
      @Twixt-ng Před 2 lety +26

      This should work out of the box.

    • @AchHadda
      @AchHadda Před 2 lety +31

      @@Twixt-ng there's different modes for different uses

    • @jasoncatlyn7331
      @jasoncatlyn7331 Před 2 lety +1

      Thanks for the tip!

    • @PapitosArt
      @PapitosArt Před 2 lety

      I was thinking about this

    • @elifmevatokmak969
      @elifmevatokmak969 Před 2 lety +13

      In addition, if you going frame by frame, it is better to use back and forth arrows on the keyboard. The sound is more clear that way.

  • @kayleej
    @kayleej Před 2 lety +168

    I've had the same issue when linking two rigs of the same model. A good way to fix it is to change the rig ID. If they have the same rig ID they will copy the action of the other. I'm excited to see you working with blender. It's a great program and I love using it.

  • @Mocorn
    @Mocorn Před 2 lety +50

    What's very interesting here is that in this video you get to see what someone with prior animation experience come up against when using blender. I find it fascinating that there are solutions to most of his problems in the comments. The question is, why couldn't someone who's experienced in other software find these solutions within a reasonable time frame or at all?
    That's where I would focus my time if I was working with the UI/UX side regarding the animation workflow in Blender.
    I find this often myself in Blender. I'm looking for something and I can't find it. I google it and finally learn how it works. Once I know the path it almost seems obvious but the question remains. Why was it so hard to find to begin with?
    Many things in Blender has gotten better with regards to this exact question so it will be interesting to see how this will develop in the coming months and years.

  • @D_The_Crafter
    @D_The_Crafter Před 2 lety +87

    Tip:
    for selecting only the handles of multiple curves, what I do is first select the curves, then using ctrl+box-select to deselct everything apart from the handles you want to edit.

    • @umarcga7823
      @umarcga7823 Před 2 lety +1

      Use b to box select the handles as far as I am concern this works... at least for me!

  • @simkalpin
    @simkalpin Před 2 lety +40

    It's really nice to hear your thoughts both positive and negative about the animation process. I feel like a lone idiot when I run into what seem like basic technical issues in my work, and it's genuinely encouraging hearing your frustrations while you plow through.

  • @FractalParadox
    @FractalParadox Před 2 lety +66

    Here's a tip: Whenever there's a slider that goes from 0 to 1 and doesn't appear to go further, it DOES. Just type the value in and it overrides whatever is on the slider (including with negative values so you can go to -1) the Cheek bone was probably constrained, too, so you could go to the constrains tab and edit the constrain to allow you to go backwards. ( it probably had a "limit distance" or "limit location" constraint, so hopping into it and disabling this constraint could solve your problem too).

    • @codebitcookie8053
      @codebitcookie8053 Před 2 lety

      This.

    • @wallisvictor9688
      @wallisvictor9688 Před 2 lety +2

      Hi I am an Illustrator but I really love 3d animation and the process where do you think I can start.. cause I have been practicing by myself using forger on iPad but I suck however am not discouraged I want to learn more and be better to build a portfolio..

    • @FractalParadox
      @FractalParadox Před 2 lety +3

      @@wallisvictor9688 start by finding something you like doing, making art about what you enjoy, so learning the program will become a sidequest, and you will feel more motivated to finish things and learn more

  • @lucianomunoz
    @lucianomunoz Před 2 lety +11

    thanks for the shout out!

    • @SirWade
      @SirWade  Před 2 lety +2

      Thanks for the videos!!

  • @nicksalve
    @nicksalve Před 2 lety +62

    That chip eating animation was awesome, Wade. I know you were going to keep telling yourself that it's not perfect and it's not polished. It really came out awesome, though. Be proud of what you made and move on to the next thing. Iteration is far more valuable than perfection. Excellent work.

    • @Som3D
      @Som3D Před 2 lety +1

      Sirwade is perfectionist I do agree that it honestly turned really good and promising but if you have seen animations he made with Maya it's really outstanding stuff

  • @billchabzz
    @billchabzz Před 2 lety +74

    Hey Sir Wade!! Awesome video going along with Blender. Here're some tips that could help.
    1. Filtering curves. At the top of the graph editor window is the "View" menu. On that drop-down, check "Only selected curve keyframes". It now makes the selected channel active and the other curves are unselectable with a lower opacity. The opacity can be changed in the preferences under the Animation tab > F-curves. Also to possibly reduce the number of times mousing over to the view menu checking and unchecking, you can right-click on the "Only selected curve keyframe" > add to favourites. "Q" is the shortcut for popping up favourite menu wherever your cursor is and check-uncheck quicker. Also tip, adding favourites. The favourites are contextual to where your cursor is hovering. eg favourites of graph editor will not appear on the 3D viewport, favourites of 3d viewport wont appear on shader editor etc etc
    2. Multiple handle select. On the same "view" menu, check "only selected keyframe handles". Can now select multiple handles , no need to select keys then handles. It's direct. Add to favourites as well.
    Happy Blending!! :)

  • @Swyse
    @Swyse Před 2 lety +47

    The folks at Blender have plans for revamping the animation part of the software as far as I know. It was supposed to be "Animation 2020", but according to Ton, it was delayed to be "Animation 2022"

    • @jadu6409
      @jadu6409 Před 2 lety +4

      Yeah it was the grant/donation Facebook made that is funding 3 years of Animation development.

    • @thornnorton5953
      @thornnorton5953 Před 2 lety

      @@jadu6409 We all know what it is for.

  • @SnowPheasant
    @SnowPheasant Před 2 lety +41

    I'd really love to see you keep doing more with blender! For those of us who'd love to get into animation but don't have the money to sink into programs like Maya, it's such a great resource and so helpful to watch someone learn the process with me. Please don't give up on blender, I know there's a ton of incredibly talented people who'll help you with it, and please don't stop sharing your learning process too! Congrats to Alice on her new job! I really liked the final animation 👍

  • @shawnharper8926
    @shawnharper8926 Před 2 lety +91

    I’ve been a 2D animator for the past 12 years. Similarly, I’ve found myself too busy to adopt a new tool, until of course I too said: screw it, just dive in, lol. So yeah, just starting on Blender, so how fitting to start with this video. Great video my dude. Looking forward to deep diving into your playlists. Cheers!

    • @byronencar
      @byronencar Před 2 lety +2

      Check out spitfire storyboards! Especially if you’re a traditional 2d animator. 🔥

    • @unknownclint1740
      @unknownclint1740 Před 2 lety

      Do you think 2d animation is dying?

    • @gideonwise7711
      @gideonwise7711 Před 2 lety +7

      @@unknownclint1740 not a chance. maybe just in the US

    • @yash1152
      @yash1152 Před 2 lety

      @@gideonwise7711 hehehe lol.

    • @deleted...
      @deleted... Před 2 lety

      @@gideonwise7711 definitely just the us (to me in canada at least lol)

  • @itdoesanimation
    @itdoesanimation Před 2 lety +6

    I’ve been wanting to dive into blender, as a person who learned Maya animation in school so this is perfect timing.

  • @scottthehero23
    @scottthehero23 Před 2 lety +9

    I've been wanting to learn animation in blender but didn't know how to start. Thanks to this video as I now have a better idea of where I should begin. Great video

  • @gabrielfernandes-or3lo
    @gabrielfernandes-or3lo Před 2 lety +4

    You always give me so much strenght and determination! Thanks Sir Wade!

  • @JSAbbott
    @JSAbbott Před 2 lety +8

    The graph editor is life!

  • @jeremiahgallo1055
    @jeremiahgallo1055 Před 2 lety +5

    This is the most genuine video on learning new software/s. Very relatable. I guess my takeaway is to be patient with the process and that it'll turn out okay if we just keep at it. Thanks for this.

  • @Jay-qy8dn
    @Jay-qy8dn Před 2 lety +5

    This video is amazing!! 🙌🏼
    I'm used to animating in Maya and quickly had to do some animations in Blender a few months ago without having the time to actually dive in and learn the software and it was a nightmare. I had sooo many problems with the graph editor etc. and was so traumatized that I couldn't get myself to open Blender ever since, haha xD
    But your journey really makes me wanna try again and see how far I can get! Thank you so much for your hard work, it's greatly appreciated! 🙏🏼

  • @lawart5603
    @lawart5603 Před 2 lety +5

    This is fantastic. It's exactly what I want to do. I'm a long time Maya user and will be continueing to use it for work, however I'm seeing cool things pop up all the time and would like to expand my knowlege and pick up some new tools outside of my bubble of a workflow. Thanks for the inspiration.

  • @CreativeSteve69
    @CreativeSteve69 Před 2 lety +5

    I'm quite enjoying this blender journey of you Sir great job on tackling it. All I gotta say is I miss hanging out on the streams. I myself have been learning to use Unreal Engine 5 lately the past two weeks, so far I'm quite enjoying it but blender will always be my main love. Also huge congrats Alice on the future journey.

  • @sageforce9306
    @sageforce9306 Před 2 lety +23

    15:00 actually there's a better method than child of constraint to the finger. You should toggle the invisible layers and find the hand deformation layer. Especially if the character is holding something in his or her palm. The hand deformation layer can be driven by both the ik and fk so it's independent when switching

  • @amirahazman163
    @amirahazman163 Před 2 lety

    Great video Sir Wade! The animation turned out really great. I'm really enjoying this blender journey of you learning it. Amazing video and very inspiring. Great work!

  • @ooiiooiiooii
    @ooiiooiiooii Před 2 lety +6

    Tip for dropped frames:
    In the Timeline Editor Click Playback and at the top of the menu you will see all the sync options for playback as well as some other helpful parameters like syncing Audio on while scrubbing

  • @AnityEx
    @AnityEx Před 2 lety +15

    Don't use proxys for rigs use library overrides to use multiple, is made to circumvent that problem

    • @TheJumpButton
      @TheJumpButton Před 2 lety +3

      Yeah proxies are kinda a legacy thing. I'd also reccomend assigning the Make Library Override action to a hotkey

    • @SirWade
      @SirWade  Před 2 lety +4

      Oooh thank you! I need to go read up on this

    • @AdrianParkinsonFilms
      @AdrianParkinsonFilms Před 2 lety +3

      From 3.0 they're removing proxies and library overrides will be the only option.

    • @unknownclint1740
      @unknownclint1740 Před 2 lety

      @@SirWade you definitely exceeded my expectations

  • @tempest_dawn
    @tempest_dawn Před 2 lety

    I appreciate you calling out the shader and lighting workflows in Blender - having done those in a few other applications I feel like that's an area where Blender actually stands up pretty well.

  • @theostaschik6870
    @theostaschik6870 Před 2 lety +18

    For the Audio Scrubbing, I know its confusing and I hate it too, but you need to switch the playback to "scrubbing" and "sync to audio." I love Blender, but even I know that is just inconvenient and should be changed.

    • @nightblade178
      @nightblade178 Před 2 lety +1

      This should be the default opinion imo. I knew bout this feature but forgot wht it was called or where it was so it some time for me to find it.

    • @TammyJerkChicken
      @TammyJerkChicken Před 2 lety +1

      I’ve seen people also layer the waveform window under the graph editor to add the visual

    • @theostaschik6870
      @theostaschik6870 Před 2 lety +1

      @@TammyJerkChicken that's also useful but it's not nearly as useful as actually being able to scrub and hear the audio

  • @biancapietersz
    @biancapietersz Před 2 lety

    This is a really great video! Thank you! I am always loving all of the information you share and your perspective!

  • @tarvitz
    @tarvitz Před 2 lety +3

    Glad to have you back Sir

  • @astro_1859
    @astro_1859 Před 2 lety +21

    I remember the when I first started animating in blender. AND IT WAS HELL FRUSTRATING. I had no guidance for a long time, until I found some CZcams channels (which CZcams would never show me when I searched for some help) After a lot of sucking and failing, I finally got the hang of it.
    Now when I try to remember those times, I think I would NEVER like to go back to those times but TBH, It was really exciting.

    • @SnowPheasant
      @SnowPheasant Před 2 lety +14

      What were the channels that really helped you, if you don't mind my asking?

    • @1Ci
      @1Ci Před 2 lety +1

      @@SnowPheasant yeah, I need it too
      I just started blender, can you give us the channel's name?

  • @TinMuli
    @TinMuli Před 2 lety +2

    For a none animator, I thought it turned out great! I have been trying to learn how to animate for years… but I never get past the learning the toolset part. I think you did a great job of it and also pointing out the positives and the negatives in the different steps of the process.

  • @trinpictures
    @trinpictures Před rokem

    6:44 I'm finding chatgpt is like having a genius friend sitting next to me who knows everything about everything and can explain anything and even seems to understand my cornfused followup questions (i.e. it can actually hold a conversation as it's explaining things to me). It's incredible.

  • @generalfishcake
    @generalfishcake Před 2 lety

    Fantastic video! Really loved how the animation turned out, and I'm sure the devs will listen to that valuable feedback.

  • @RoughDonut
    @RoughDonut Před 2 lety

    Hey Sir , that was such an awesome video! And for me it was long long long-awaited haha ! I'd love to see you using blender in more videos !

  • @HeliosAnimation
    @HeliosAnimation Před 2 lety +4

    Love these blender videos!

  • @JirehMont
    @JirehMont Před rokem

    1:40 I've been scouring the internet trying to find animation rigs like this for so long and now they're in this video THANK YOU!

  • @sealishproductions
    @sealishproductions Před 2 lety +6

    Quick tip, you can use the VSE to preview the audio waveform, also make sure to enable “sync to audio” in the timeline panel.

    • @Shinesart
      @Shinesart Před 2 lety

      yeah. I make another split window below the graph editor to see the wave form.

  • @aaronjohnston1
    @aaronjohnston1 Před 2 lety

    Thanks for your videos! I stumbled upon Blender just after AM and I've never looked back!

  • @GaryParris
    @GaryParris Před 2 lety

    all Power to you for going all in on blender. its so good to see you go through it even if there are other ways to do things, so many ways. but thank you for doing it for yourself! I think you should be proud, it works well, i liked it! i think you have done great, it may be worth talking to some other blender people like cgboost or cgcookie etc, they could possibly help!

  • @deygus
    @deygus Před 2 lety

    Good Stuff Man, you had me laughing to death at the Icecream you were sneaking across the room LMAO...

  • @ankurshinde223
    @ankurshinde223 Před 2 lety

    Animation is something you've got to love, there will be some frustrating moments doing it (sometimes just because of software bugs), but the end result will be worth it!

  • @wilymayo6531
    @wilymayo6531 Před 2 lety

    Great video. I don't really know alot about animation process and what it looks like to go through it with just testing things, drawing, blocking shots, working with the dopesheet and timeline. It seems like alot but I was always fascinated and interested in learning how animations were made in films and would sketch out my own stories to make them into animated films some day. And I've learned the modeling side of blender and it was really cool to see the animation side of it. Thanks again for this video.

  • @MoCo_Filmmaker
    @MoCo_Filmmaker Před 2 lety +10

    Wow, seeing the final animation I was pretty impressed! I'm still just learning modeling/sculpting but the intention is to eventually use blender to animate.

  • @rufusbrown8637
    @rufusbrown8637 Před 2 lety

    I want to start learning animation and character creation, and I'm starting with characters and using blender. So I don't know anything about animation but I want to genuinely thank you for giving Blender a chance and for all the valuable detailed critique you are giving about the animation process, this hopefully will reach the folks at blender and they can take it into consideration for improving the software!!
    You're also allowing the comment section to become a place where people can further talk about issues they might've encountered or to receive help which I'm sure will save a lot of people many headaches.
    Thank you so so much, Sir Wade! I'm so grateful you are exploring and sharing all your thoughts and feedback, and I really hope the animation development team in blender gets in touch with you and takes to heart your advice! :D

  • @MrBraianlc
    @MrBraianlc Před 2 lety +3

    The audio scrubbing is actually a bug, but you can fix it by going to Edit > Preferences, and in the 'System' tab on the bottom there is a 'Sound' panel... There you can just change your 'Audio Device' to "Open AL - Open AL Soft" and it should solve the issue.

  • @JirehMont
    @JirehMont Před rokem

    This helped me get started as well

  • @smithincanton
    @smithincanton Před 2 lety

    OK, I haven't touched 3D modeling/animation in decades, but I miss it every time I watch a video like this. Thank you for posting! Blender is installed now and time to look at some tutorials. Thank you!

  • @nitinsharmax129
    @nitinsharmax129 Před 2 lety +2

    you can see waveforms easily by just opening a video editor timeline/sequencer and throwing video there and press "N" while hovering on that area and enable waveforms

  • @goestas
    @goestas Před 11 měsíci

    Really glad I found your video. Back in the late 80s and 90s, I was a 3d animator using Softimage on Silicon Graphics workstations and later 3d Studio Max. ( I remember having to work for a few days on Alias, which I believe became Maya, and being as baffled as you were here). Then I pursued other interests. I've been toying with Blender recently, and your experience confirmed to me that the way it's put together is just too fundamentally different from the way I want to work. I don't have the years left in my life to rewire my brain to understand and accept the language and logic of Blender. I mean, somewhere in the comments someone helpfully explains (I think) how the easy way to constrain something is with "Library Overrides." I mean, seriously? "Library overrides?" Every tutorial I've watched so far includes very specific and very esoteric instructions about how to set up this, that or the other before something very basic will work as expected. I'm too old for this. I just want to get back to animating a little bit, to add some spice to my videos. Not learn to fix a combustion engine so I can take the car for a spin. Blender seems to be an incredibly powerful software, and there are obviously artists doing great things with it. I really wish I could utilize grease pencil at least, but I remember the state of being a perpetual alpha tester. Of course, back then, we paid $100k for the privilege of banging our heads against these systems that rarely worked as advertised, while trying to meet a deadline and wow a client with the new feature/effect. I appreciate that I can now have that experience for free, but I think I might pass on it and just animate frame by frame in Krita. Sigh, I feel old.

  • @desertstonestudio3315
    @desertstonestudio3315 Před 2 lety

    I've done some really basic stuff in blender, as far as animation goes. I have taken the leap to learning character creation and animation. I am so in over my head, lol. Awesome video and inspiring. Thank you.

  • @Enthralpy
    @Enthralpy Před 2 lety +12

    21:15 For those of you wondering how to fix this, there's an option in the timeline where you can have your animation play synced to the audio at the cost of dropped fps. Click on 'Playback' next to the clock icon on the far left of the timeline, go to Sync, then select Sync to Audio!

  • @FunnyAmped
    @FunnyAmped Před 2 lety +1

    That's insane, Not gonna lie. Didn't expect this from you. Just a lil randomness will probably lift it to the next stage. I'd def watch a series of this.

  • @hypurban
    @hypurban Před 2 lety

    I liked the video. I was already subscribed, but I DID hit the bell this time. More blender stuff please!

  • @Z23Studios
    @Z23Studios Před 2 lety

    That animation turned out pretty solid. Good job!

  • @unexplainedoccurrences

    Great work Wade, really enjoyed this video.

  • @CarlinTerror
    @CarlinTerror Před 2 lety

    Hey Wade, I appreciate this video, nice to read the mind of someone in the process
    of learning animation using Blender. I'm currently going thru the same struggles too!...Thanks for sharing your tips!.

  • @ssharma26
    @ssharma26 Před 2 lety

    You are really humorous and fun! Great video!
    I've subscribed 🤘🎉

  • @S3TVproductions
    @S3TVproductions Před 10 měsíci +1

    10/10 for the ad segway

  • @entertainmentforyou4797

    Love you wade.Thank for clarification and giving valuable content blender.

  • @Blueboyrave
    @Blueboyrave Před 2 lety +2

    I had the audio scrubbing issue before, and I remember there being an option for AV sync you had to check for it to work properly

  • @jeremyrivera6177
    @jeremyrivera6177 Před rokem

    Luna is a beauty and thanks so much bro just starting my animating in blender journey

  • @ashlyns9111
    @ashlyns9111 Před rokem

    from someone who went to school using Maya and had to also learn 3D Max for an internship, blender is a whole different ball game and really frustrating one cuz of mainly the hot keys and where everything is at, so this video helped out a lot!

  • @ScientObject40
    @ScientObject40 Před 2 lety

    To see the waveforms, you can open an instance of the video editor, click on the sound file, and toggle show waveform in the options.

  • @seekertosecrets
    @seekertosecrets Před 2 lety

    This video makes me want to go back into my animation project. I've been going on through the cosplay route with the program and I really need to get back to it.

  • @alimariwankamal1937
    @alimariwankamal1937 Před 2 lety +1

    Loved the animation!

  • @Kram1032
    @Kram1032 Před 2 lety +5

    No idea if that were possible but I'd really love for Blender Bob and you to talk at some point because he and his studio seem far further in this same transition and he says basically the only part of Blender that is a no-go for him is the state of UV mapping.
    (That said he also makes sure to point out, that he did modify his own Blender a lot to fit his own needs, so in terms of specific shortcuts he'd not really be that great a resource for you. Also, his works seems to mostly be SFX-ish, replacing parts of live action shots with 3D assets, and not a full CG route as you seem to aim at. I'd imagine there are gonna be different needs between those two)

  • @1murkeybadmayn
    @1murkeybadmayn Před 2 lety +3

    New to blender. After watching this, I think I'm just going to download a face mocap app for facial and lipsync stuff and keyframe like 2 poses for my animation lol. On another note, this was a good animation Wade, given the limitations.

  • @ryanmckenzie5918
    @ryanmckenzie5918 Před 2 lety

    I don't know why it took me so long to find this channel. Awesome stuff! I'm moving into Blender from Maya myself, and this was super helpful. Thank you!

  • @TheNameBrandCompany
    @TheNameBrandCompany Před 2 lety +10

    Great video! Speaking as a blender animator if you want to listen to the audio you should import the audio or video in the video sequence editor. The sound should work then and you can display waveform for audio

    • @SirWade
      @SirWade  Před 2 lety +5

      I think that is where I imported the audio 😬 Someone mentioned it may just be the blender version?

    • @TheNameBrandCompany
      @TheNameBrandCompany Před 2 lety +1

      @@SirWade oh ok! Interesting I thought maybe you had imported the footage into the image editor since I’ve ran into that same issue when importing it that way. That is quite odd. I’ll admit though I usually just import the audio and am not using corresponding footage so maybe try importing the audio and footage as a separate files and line them up in the video sequence editor that might help

    • @TheNameBrandCompany
      @TheNameBrandCompany Před 2 lety +1

      P.S. love your content man! Always have it on in the background while I animate! Keep it up!

    • @chillazchillazius7634
      @chillazchillazius7634 Před 2 lety +4

      @@SirWade change the audio driver in the audio settings under preferences and the scrubbing works, had the same issue

    • @nitinsharmax129
      @nitinsharmax129 Před 2 lety +2

      @@SirWade press "N" hovering curser on sequence editor and you will see enable waveform toggle there

  • @koganbros.9351
    @koganbros.9351 Před 2 lety +1

    the food commercial man you are a freakin genius you killed it

  • @Im_Ninooo
    @Im_Ninooo Před 2 lety

    6:24 the Ctrl + Tab is actually a life changer! I use it all the time hahah

  • @troyacarpenter
    @troyacarpenter Před 2 lety +1

    Tip here fo real time playback. Turn on simplify in the properties and turn down the max subdivision to 0. I set a hotkey to toggle on/off simplify to switch between hi-res and low-res displaying. Also viewport shade over evee shade for animating.

  • @mohangsk_studios2023
    @mohangsk_studios2023 Před 2 lety

    You are an amazing person, Sir. Thank you for your great videos.

  • @THOWESankofa
    @THOWESankofa Před 2 lety +1

    From your problems, I've learnt how to solve them if I get them in the future! Thanks a lot for this amazing video.

  • @siredwardzredkinght7896
    @siredwardzredkinght7896 Před 2 lety +2

    It's awesome, I wish I could do that much,
    I'm still in 3d animation kindergarten.
    But I know how you feel, I'm a carpenter and I'm never satisfied with the outcome,
    I always believe I could do a lot better even though everyone else is loving it

  • @jackmordh9130
    @jackmordh9130 Před 2 lety

    nice one. I used blender for a few years and recently started using maya for most of my animation because I personally find it easier with UE4, they're both so useful though. I have learned so much from you (CONSTRAINTS!!), keep on going, you're a vital part of this community. Thanks for everything.

  • @astro_1859
    @astro_1859 Před 2 lety +2

    I miss sir wade's videos so much!

  • @doppiak2227
    @doppiak2227 Před 2 lety

    I'm doing all the 51 animations and this is really the vídeo i needed

  • @brandonjacksoon
    @brandonjacksoon Před 2 lety +1

    Liked and subscribed! Interesting content)

  • @jasoncatlyn7331
    @jasoncatlyn7331 Před 2 lety

    Yes it turned out better than my expectations. As you realized, you spent more time comparing Maya to Blender than using your knowledge of Maya to help with the learning curve. All in all, good work with the Rain animation, and this challenge helped me resolve some of the problems I have with the projects I'm working on, Thanks for sharing!

  • @ProgrammingAwp
    @ProgrammingAwp Před 2 lety +1

    Hi the things you did in this video are excellent and actually helped me a bit, but for the bounce ball you can do it faster by making the balls follow curves and running a soft body simulation

  • @HamzaARTi
    @HamzaARTi Před 2 lety

    i loved this video keep it up want more of this concepts

  • @GENVFX
    @GENVFX Před 2 lety

    I know you're still finding your feet with Blender, but tbh you're doing an amazing job. I also have moved across to Blender - for personal work mostly - after sooo many years of Maya and even though I am not a character animator, I truly believe that it has so much potential to become something more in that area. Shortcomings, of course, like all software. I also dislike the graph editor (particularly the turning off of channels to work on an individual one) but thanks for putting this out there.
    And NOT changing to the Maya shortcuts means you;re not losing functionality specific to Blender. I am now finding things that I wish you could do in Blender.
    Great stuff. Keep doing it.

  • @abantubeads7141
    @abantubeads7141 Před 2 lety

    Dope. I like it bro. I’m in Houston as well learning blender.

  • @PaperBenni
    @PaperBenni Před 2 lety

    7:19 I think you need to select the whole thing and then paint out the wrong handles using c. It's a bit weird/hard to find but the c mode is pretty awesome

  • @sarahashemi6521
    @sarahashemi6521 Před 2 lety

    Thank you so much for this tutorial 👌💖💖

  • @moje0076
    @moje0076 Před 2 lety

    I really learned alot today. Thank you.

  • @arthurcassimiro4604
    @arthurcassimiro4604 Před 2 lety

    Great video as always :D Here's a tip for graph editor's filter: in the view tab, there's an option called Only Selected Curve Keyframes, that basically turns on the "select to show" as works on maya :D no idea why this isn't on by default, but it's there!!
    TIP 2: You can use the breakdowner in just one curve, just press shift e, and then press the type of movement you want (R, G or S) and then press the axle you want to breakdown (X, Y or Z) and you're done :D

  • @its_adityaverma
    @its_adityaverma Před 2 lety

    In your timeline click view then choose frame dropping and audio scrubbing from the top of the drop down menu. It will help in lip sync

  • @redskirtmedia
    @redskirtmedia Před rokem +1

    Came for the tutorial, stayed for the great editing. Even the ad is good 😂

  • @rayjasuma6472
    @rayjasuma6472 Před 2 lety

    This video boost my morale up!!!!

  • @YggdrasilReviews
    @YggdrasilReviews Před 2 lety

    Yay a Sir Wade video by the way Tim from AM says hi so far it's the best school I've attended.

  • @ZUnknownFox
    @ZUnknownFox Před 2 lety +4

    20:57 go to the playback button in that editor you have and there's and option for audio scrubbing it's useful I hate its not active by default also there's av sync. It's not perfect and can be displaced/ off a little but it's the best blender can do

    • @ZUnknownFox
      @ZUnknownFox Před 2 lety

      Also there are a few things I would say to help you but typing on a phone is a nightmare and there's a small chance you'd even read it in the flood of other comments

  • @MikeBail
    @MikeBail Před 2 lety

    You uploaded at just the right time, I was also gonna learn animation. Thanks for the help

  • @OsvaldoPasillas
    @OsvaldoPasillas Před 2 lety

    Very nice video!! Really interesting to watch

  • @WW_Studios
    @WW_Studios Před 2 lety +2

    Epic!

  • @izzaauliyairabby5291
    @izzaauliyairabby5291 Před 2 lety

    You can enable the waveform at Blender video editing page, then use it on timeline

  • @warpedworks2177
    @warpedworks2177 Před 2 lety +3

    Man, I don't think I could write a comment long enough to answer all the questions and help you with the problems you ran into. I'd love to be able to help you while you're animating some time. I'm not an expert animator but I am an expert blender user

  • @the7thseven873
    @the7thseven873 Před 2 lety

    Phenomenal✨💯