"Looks like Houdini!" Extremely Fast Simulations in Cinema 4D 2024.2

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  • čas přidán 15. 01. 2024
  • Still excited about the simulation speed in Cinema 4D 2024! Lot´s of cool new stuff we need to talk about, but let´s just talk a bit about field forces and rigid bodies today.
    Finally rigid bodies are part of the unified simulation system, so you can combine rigid objects easily with ropes, cloth, balloon and softbodies. Isn´t that great?
    On top, your rigid body simulation can now interact with pyro, which opens up so much cool possibilities.
    Check out my patreon for more of the good stuff:
    / 3dbonfire
    And this is me on instagram
    / markusgonser3d
    Best,
    Markus

Komentáře • 20

  • @CreativityFromTheFuture
    @CreativityFromTheFuture Před 2 měsíci

    Very nice, thank you for introducing me to field forces. Well done!

  • @kspmn
    @kspmn Před 5 měsíci

    Your tutorials are always awesome! Tons of really good advice! It makes you willing to go Patreon straight away!!! 😅 Amazing work!!! 🤟

    • @3DBONFIRE
      @3DBONFIRE  Před 5 měsíci

      So nice words🥹, thank you💪

  • @calque_deffets7436
    @calque_deffets7436 Před 5 měsíci +2

    Ty :)

  • @bharat5194
    @bharat5194 Před 5 měsíci +2

    Yo this is 🔥

    • @3DBONFIRE
      @3DBONFIRE  Před 5 měsíci

      I just always appreciate a fire emoji💪

  • @dazeraz2680
    @dazeraz2680 Před 4 měsíci

    great tutorials - as always! Any idea how i can align objects orientation to the forces directions?

  • @effectatron
    @effectatron Před 5 měsíci +3

    Great stuff! I really think you should take a look at the new node editor for RS, it really is so much better imo

    • @3DBONFIRE
      @3DBONFIRE  Před 5 měsíci

      Thank you! Oh man, so true! I always forget to switch to the new layout!

  • @technoober8352
    @technoober8352 Před 18 dny

    Bro, can you share the project file? My objects are piling up in one spot and don't feel as dynamic.

  • @simonhartvigdaugaard238
    @simonhartvigdaugaard238 Před 5 měsíci +1

    Hi. love the channel and the clarity in the tutorials.
    - can I ask what specs your setup has? It seems so quick, and I am looking for a new setup soon. Would love to hear.

    • @3DBONFIRE
      @3DBONFIRE  Před 5 měsíci

      Oh I don't know exactly right now. I think its a 5950 ryzen CPU or something like that and 2 3090 GPUs. But I guess a 4090 would do the same for you

  • @Guido.Motion
    @Guido.Motion Před 5 měsíci +1

    Why did you switch to Redshift? Any chance you will switch back to Octane any time soon?
    Keep up the great work buddy! 😎

    • @3DBONFIRE
      @3DBONFIRE  Před 5 měsíci +1

      I switched because most clients used it...

    • @NeM3Si881
      @NeM3Si881 Před 5 měsíci +2

      because octane is shit and crash continuously

  • @yossimansharov1363
    @yossimansharov1363 Před 4 měsíci

    Hi , I've done the same setup but my objects are passing throw the cube and not coliding

    • @3DBONFIRE
      @3DBONFIRE  Před 4 měsíci

      Add a collider Tag to the Cube and Switch collisions in it to both sides

    • @matik__1
      @matik__1 Před 3 měsíci

      @@3DBONFIRE i was having the same issue and got better results when i reduced the subdivisions on the colliding cube.