[TF2] In Defense Of The Reserve Shooter

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  • čas přidán 12. 10. 2023
  • 💥 Unleash chaos in Wanted: Dead with 40% off NOW: bit.ly/wanteddead-fish
    *Mostly for Pyro.
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Komentáře • 756

  • @fishstickonastick-gaming
    @fishstickonastick-gaming  Před 7 měsíci +92

    💥 Unleash chaos in Wanted: Dead with 40% off NOW: bit.ly/wanteddead-fish

    • @newarmies
      @newarmies Před 7 měsíci +12

      lets go fish getting that bag

    • @lightyena
      @lightyena Před 7 měsíci +3

      No

    • @fluke7506
      @fluke7506 Před 7 měsíci +13

      Nahhh ive seen the gameplay bruh i aint buyin dat shit 💀 do not compare it to yakuza

    • @greyknight9621
      @greyknight9621 Před 7 měsíci +3

      There's no battle pass or micro transactions so I'm not buying it

    • @t-rex9809
      @t-rex9809 Před 7 měsíci +2

      Unironically a pretty good game, ad approved

  • @Satherian
    @Satherian Před 7 měsíci +1134

    Fish: *uses Reserve Shooter with Direct Hit*
    Elmaxo: "Time to die"

    • @Injudicious
      @Injudicious Před 7 měsíci +64

      Elmaxo "Ok, now you die."

    • @HurricaneBady
      @HurricaneBady Před 7 měsíci +59

      I like Elmaxo, but wow does he have bad opinions about that gun.

    • @arandomcommenter412
      @arandomcommenter412 Před 7 měsíci +5

      @@HurricaneBadyno

    • @Satherian
      @Satherian Před 7 měsíci +37

      @@HurricaneBady Nah, his video on the Direct Hit was mostly joking about the Reserve Shooter

    • @tarot3078
      @tarot3078 Před 7 měsíci +50

      @@HurricaneBadyThe direct hit also deals mini-crits to players how where thrown in the air. So you can just shoot peoples with another rocket to deal more damage. Though to be fair to Fish in some of his clips he was out of rockets.

  • @maestrofeli4259
    @maestrofeli4259 Před 7 měsíci +530

    doing an unorthodox play/strat and then seeing someone on the other team doing it to you fills you with pride and honour.

  • @dextra_24703
    @dextra_24703 Před 7 měsíci +561

    my biggest request for this gun was always a tighter spread as jumping classes are always so far away that the damage is really low

    • @efftee
      @efftee Před 7 měsíci +29

      They should give it the Shortstop's spread

    • @dextra_24703
      @dextra_24703 Před 7 měsíci +10

      @@efftee as a point that was made in the video, that would overall, over longer ranges decrease the damage, due to the wider spread over stock

    • @ThatWolfArrow
      @ThatWolfArrow Před 7 měsíci +19

      ​@dextra_24703 it would in casual servers, since random bullet spread is on and that makes guns way less accurate than they otherwise would be. But with fixed bullet spread it's fine.

    • @randomationstudios24x68
      @randomationstudios24x68 Před 7 měsíci +16

      My idea would be tighter spread and it reloads passively when stowed but reduce its ammo carried.

    • @The24thWight
      @The24thWight Před 7 měsíci +1

      I thought random bullet spread was still within the boundaries of the gun's spread...
      Does it actually just. Completely rabdomize everything but the center? Because the way people discuss it has me wondering if pellets like, go backwards 1% of the time or something.

  • @purplehaze2358
    @purplehaze2358 Před 7 měsíci +715

    Shotguns are consistently my favorite weapon type in any game they appear in.

    • @Satherian
      @Satherian Před 7 měsíci +34

      Especially pump action shotguns

    • @purplehaze2358
      @purplehaze2358 Před 7 měsíci +29

      @@SatherianI’m actually a bigger fan of multibarrels, but whatever the type, a shotgun’s a shotgun.

    • @mostverticalproductions4808
      @mostverticalproductions4808 Před 7 měsíci +8

      Quake 2, F.E.A.R. and Blood are the peak of shotguns in FPSes.

    • @Satherian
      @Satherian Před 7 měsíci +4

      @purplehaze2358 Fair, multibarrel are classic and weird variations on it (quad barrel) are cool

    • @satoruriolu6132
      @satoruriolu6132 Před 7 měsíci +1

      I love shotguns in lots of games, specially in H3VR but I despire them in Hunt Showdown

  • @filthycasual6118
    @filthycasual6118 Před 7 měsíci +333

    Oh dang, you weren't kidding when you said "soon".

  • @sheacorduroy5565
    @sheacorduroy5565 Před 7 měsíci +126

    I remember years ago when SoundSmith first made his hat stereotypes series, and not particularly relating to any of the examples he showcased in his videos outside of the super widespread stuff like the gibus. Then he got to pyro and mentioned the ":3" spamming reserve shooter pyros and I had never had a stronger PTSD flashback in my entire life.

  • @Fluxuation
    @Fluxuation Před 7 měsíci +15

    i love the guy at 14:04 in the chat just struggling to spell selbyen

  • @Kagawwy
    @Kagawwy Před 7 měsíci +340

    All this weapon needs is an accuracy bonus and it would fit into both classes' loadouts so well.

    • @hawkticus_history_corner
      @hawkticus_history_corner Před 7 měsíci +31

      I almost feel like Stock needs a spread buff in general and all the others should follow from that, but that's just me

    • @FamilyTeamGaming
      @FamilyTeamGaming Před 7 měsíci +8

      Suwako

    • @Kagawwy
      @Kagawwy Před 7 měsíci +6

      @@FamilyTeamGaming So true.

    • @ghoulbuster1
      @ghoulbuster1 Před 7 měsíci +10

      a small 10% accuracy buff would do wonders.

    • @geomidia8998
      @geomidia8998 Před 7 měsíci +1

      @@hawkticus_history_corner Scout too since I can't hit meat shots at all.

  • @austingoodman2177
    @austingoodman2177 Před 7 měsíci +97

    One day Fish will combine all his BWAs, In Defense Ofs, Class' Strongest, and other assorted videos into the ultimate series: Weapon Academy

  • @Poppy_Krittycat
    @Poppy_Krittycat Před 7 měsíci +400

    I find the reserve shooter to be a nice, safe option for Pyro. It doesn't really excel at any aspect for him but it covers his bases pretty well. Whilst I do wish it had more of an identity like the combo shotgun it was meant to be, I also agree with reluctancy to give this thing proper combo potential with Pyro that isn't situational.

    • @bananaspice1967
      @bananaspice1967 Před 7 měsíci +32

      Panic Attack is now just better than it. They need to give it a niche for Pyro to atleast give it a use.

    • @pyroman4554
      @pyroman4554 Před 7 měsíci +10

      These days I feel like it’s a good counter to rocket jumping soldiers for pyro

    • @Eye_Of_Odin978
      @Eye_Of_Odin978 Před 7 měsíci +9

      @@pyroman4554 Especially since pretty much every Demo and Soldier sticky/rocket jumps nowadays near constantly. I see so many people doing crazy rollouts now, its wild.
      It's way more common now that the game's pretty old.

    • @johnnythejoker1773
      @johnnythejoker1773 Před 7 měsíci

      👍

    • @scyfrix
      @scyfrix Před 7 měsíci +7

      If you just want a nice, safe option, isn't that what the stock shotgun is for?

  • @serifAizawa
    @serifAizawa Před 7 měsíci +39

    7:06 I think the funniest thing imaginable has to be FSOAS getting three random crits nullified in a fight with a Batallion's Backup soldier, followed immediately by a segment about how the Reserve Shooter can randomly crit

    • @TheNorfAndOnly
      @TheNorfAndOnly Před 5 měsíci +4

      The Backup putting in the fucking *work* lmao

  • @TheEpicPancake
    @TheEpicPancake Před 7 měsíci +12

    7:06 That buff banner soldier just got *the most* value I've ever seen in my life out of that thing. There were 2 crockets and a crit shotgun blast.

  • @starmaker75
    @starmaker75 Před 7 měsíci +103

    Some people like the shotguns because of the reliable back up damage for the soldier, a way to deal with pyros(airblast for soilder and fire resist for pyro mirror match). some like the finishing damage and combo damage. For me I like the sounds of the firing, the pump and reloading.

    • @TheMuffinman191
      @TheMuffinman191 Před 7 měsíci +6

      I use it HEAVILY for ammo management. Running out of rockets before you run out of enemies is functionally a death sentence for the second slowest class in the game on foot. Not to mention the first rocket being a slower reload on top of that.
      One rocket, one or two shotgun shells and most things die and I still have 300~ damage in my pocket to use in case of more targets. It makes sustainability in a direct confrontation much much more reliable with the extra 360 damage you have on the side. You go from 360 in rockets to 720 with shells on the side. Making things like fighting combos or multiple enemies much easier on the math side. Not to mention making jumpy scouts easier to swat, Pyro GamersTM easier to engage and giving yourself much better options in very close quarters fights where you very well blow yourself up as much as the enemy.
      In summary; I can’t even use gunboats anymore, I feel so damage choked.

    • @Eaghan_Bester
      @Eaghan_Bester Před 7 měsíci +1

      I like the switch speed

    • @Psyche_TH
      @Psyche_TH Před 6 měsíci

      On soldier and pyro it's also an anti-vaccinator tool. Yeah, it doesn't do anything magical but if you're stuck fighting against a vaccinated enemy combo you can at least wipe the smug grin off their faces and make them either take big damage or force them to pop a bullet bubble in addition to the blast or fire bubble that they assumed would be enough to kill you.

  • @sharkotario808
    @sharkotario808 Před 7 měsíci +14

    9:27, hey fish, you forgot to censor that

  • @theeagleunion2949
    @theeagleunion2949 Před 7 měsíci +72

    Honestly, the dopamine rush you get when you manage to juggle some poor guy up straight with a rocket only to follow it with a Reserve Shooter minicrit makes it worth equipping from time to time.
    It's arguably as nutty as a Pyro Flare crit, not as much as the Axtinguisher though...

  • @ToastedEgg89
    @ToastedEgg89 Před 7 měsíci +26

    Worth noting that the higher damage mini-crit shots do more knockback, so they stuff the momentum of bombing enemies harder.

  • @multiwaypche6640
    @multiwaypche6640 Před 7 měsíci +22

    Its also important to remember that mini crit has no fall off, making it surprisingly dangerous at long range for soldiers

  • @alexanderblitz4569
    @alexanderblitz4569 Před 7 měsíci +30

    I use the reserve shooter as simply that. A reserve to fall back on. The switch speed is useful when it comes to using the degreaser. The minicrits when someone rocket jumps is just an added bonus in my eyes.

    • @davidhong1934
      @davidhong1934 Před 7 měsíci +7

      Weapon names that are indicative of their intended function?
      Is that even legal?

  • @nicholasho1595
    @nicholasho1595 Před 7 měsíci +53

    If you can defend the Reserve Shooter on Pyro, I wonder if it's possible to defend the Half Zatoichi on Soldier. Everybody knows it's one of the best swords for Demoknight, but nobody uses it on Soldier.

    • @captainweekend5276
      @captainweekend5276 Před 7 měsíci +14

      It's because the honourbound mechanic is so punishing on soldier and so negligible on demo. If a demoknight doesn't get a kill with it he'll probably die anyway but on balance demo is far more likely to get a kill with it if he commits, whereas poor soldier can be cucked out of healing by a teammate and then be stuck running to a health pack or spawn with only his melee and become an even easier target. Why even fish probably can't defend it is because they serve different purposes for each class, sustain for demoknight, and last resort heal for soldier, but the stats make it antithetical for soldier's purposes. Honestly I think it needs an escape plan/equalizer scenario where the weapons are split, use the bloodied version for soldier and give it more useful stats and keep the original for demo, but also preserve the duelling mechanic. If it were to be kept the same weapon I think change the healing to 75% of missing health to make it a good sustain weapon but not OP, and remove the honourbound mechanic in favour of a short speed boost on deploying (capped so it doesn't benefit demo) and a speed reduction after the speed boost ends (again capped so it doesn't punish soldier) unless you get a kill. That way it doesn't benefit demo with insane kill-chains, but still punishes him if he messes up, it provides a benefit to soldier but he isn't punished as hard for missing or getting cucked. Whilst it may seem like a straight upgrade for soldier I'd argue it'd still play second fiddle to the escape plan and market gardener. If that's too complicated then I'd say replace the take 50 damage for being marked for death for 5 seconds, but that's less interesting imo.

    • @nolaz010
      @nolaz010 Před 7 měsíci +8

      @@captainweekend5276 honorbound only goes into effect if you don't get a kill, it'd make sense to treat the HZ as a finisher to give you the health buff on a weakened opponent like a 3x shot heavy or a 2x shot demo, or just 3x HZ melee any light.

    • @QuackZack
      @QuackZack Před 7 měsíci +8

      It got a semi revival with VSH mode. As long as you can keep landing swings, you will overheal and become very tanky. And with bat's backup, you can facetank hale and continue swinging at him. I know this barely counts but hey, at least it's viable in one game mode.

    • @aleflippy1997
      @aleflippy1997 Před 7 měsíci +7

      I do use it on Soldier, but it's mostly because I have a weeb loadout to be fair...
      It gets some sort of redemption with the concheror's charge though. It's absolutely brainless and does require the element of surprise. But every now and then it works... and hilarity ensues.

    • @au-198
      @au-198 Před 7 měsíci +3

      Zatoichi + conch is actually super fun if you can get it to work. You can blow the conch then bomb in on a lower health class, softening them up and bringing them closer to you with a rocket shot behind them, then use the zatoichi to heal back the health you lost in the rocket jump. If you are overhealed from it you can then continue the chain until the conch buff wears off. It’s all in all a fun unique strategy

  • @seriphan399
    @seriphan399 Před 7 měsíci +4

    9:28 lmao you might have missed something in the chat there

  • @kemosonicfan123lbp
    @kemosonicfan123lbp Před 7 měsíci +7

    I always use the reserve shooter PURELY for that sick firing sound

  • @MrAlexmbat
    @MrAlexmbat Před 7 měsíci +8

    Heads up, there's some chat messages around 9:35 clip that may get flagged by youtube.

    • @digojez
      @digojez Před 2 měsíci

      any idea what's it about?

  • @au-198
    @au-198 Před 7 měsíci +6

    One of the most satisfying things you can pull off with this gun is when you pair it with the cowmangler’s charge shot. Combing a minicrit burning charge shot into a minicrit shotgun blast is so unbelievably satisfying. Although it is super difficult to pull off, it’s amazing to just melt a full health heavy in seconds with this combo

  • @ralseidagoat
    @ralseidagoat Před 7 měsíci +19

    i just use it to randomly troll people jumping and pepper them for like 3 damage minicrits and mess up their jump trajectories

  • @Anto-qv6kt
    @Anto-qv6kt Před 7 měsíci +5

    This is litterally me when [TF2] In Defense Of The Reserve Shooter

  • @pizzweak580
    @pizzweak580 Před 7 měsíci +7

    I hope you keep making more TF2 weapon content in the future. I want to ask, do you plan on making a remake of the old Bad Weapon Acadamy videos when TF2 updates and changes the weapons discussed? I would like to see that as potential future content

  • @44R0Ndin
    @44R0Ndin Před 9 dny

    I'm glad you thought of the combo that I thought of, degreaser + reserve shooter + enemy explosive projectile.
    I love the idea of that. "You dare use my own spells against me?" plus "Nerf? Never met 'em"

  • @ivanbudruev8820
    @ivanbudruev8820 Před 7 měsíci +3

    Used to use reserve shooter as a more accurate panic attack substitute. A little tip: as long as enemy gamer is in the air and damaged by explosives it counts as launched in the air by the game. So if someone was jumping up or jumping of a ledge or jumping while trying to surf the explosion while even being lightly splashed you can get the damage boost)

  • @ShakerSilver
    @ShakerSilver Před 7 měsíci +42

    Mini-crits on airblast can never really be balanced for how easy it is to spam and launch people with it. For Pyro to have any mini-crit condition he can activate himself on the Reserve Shooter, it would need something else.

    • @Bnvnu
      @Bnvnu Před 7 měsíci +1

      or you could change the upside to when a target is in the air, for any reason, putting some pressure on the enemy to make sure they stay with their two feet on the ground, but of course for such a versatile upside, a general downside should go with it, such as -66% clip size instead of -33%, making it extremely detrimental for longer combats

    • @ShakerSilver
      @ShakerSilver Před 7 měsíci +21

      @@Bnvnu God no, when it used to be mini-crit on any airborne target it was stupidly busted.

    • @SyRose901
      @SyRose901 Před 7 měsíci +1

      ​​@@ShakerSilverIn the video, airblasting a rocket into a Reserve Shooter combo works, but it needs an explosive class on the enemy's side.
      I think an airblast from the Dragon's Fury specifically can work, though. It has a 1.5s cooldown, yeah?

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 Před 7 měsíci +2

      @@SyRose901 on the dragons fury specifically it would be more viable to just shoot again instead of airblasting, since it deals such high burst damage (for pyro standards lmao)

    • @ShakerSilver
      @ShakerSilver Před 7 měsíci +5

      @@SyRose901 I know about airblasting a rocket, however it's not reliably in the pyro's control.

  • @jonfeddersen8445
    @jonfeddersen8445 Před 7 měsíci +5

    I mean, for Soldier, it’s a schwiffty sidegrade to stock, but useless, situational item on Pyro

  • @dvircohen2465
    @dvircohen2465 Před 7 měsíci +5

    Oh I do love it when some pyro just coocks me. Nice vis

  • @Satherian
    @Satherian Před 7 měsíci +5

    You know, the more indie the game, the more influenced I am by random YT ads for it

    • @Internet-Resident
      @Internet-Resident Před 7 měsíci +3

      Yes tf2 maker valve is known for its small and lower budget compared to other AAA like call of duty 4: modern warfare

    • @Satherian
      @Satherian Před 7 měsíci

      @@Internet-Resident Did....did you not watch the video?

    • @Kacza42
      @Kacza42 Před 7 měsíci

      @@Satherian Most people just skip sponsorship parts in youtube videos ¯\_(ツ)_/¯

  • @FairPlayClubChads
    @FairPlayClubChads Před 7 měsíci +2

    The liberty laucher combo is a refreshing way to play soldier 😂

    • @krimson8089
      @krimson8089 Před 7 měsíci

      Liberty does well with all shotguns, like giving them a 1>2 punch while still having splash damage (looking at you Direct Hit), having more rockets in a clip sustains your fights longer, faster rockets mess with pyro's airblast pattern alot on top of having to deal with bullet damage from panic attack or reserve shooter, and as a bonus, you can actually rocket jump without fucking over your health.
      Fr, it's underrated and skillful

  • @ScrumbynPlumbo
    @ScrumbynPlumbo Před 7 měsíci +1

    Congratulations Fish, I have now seen a reserve shooter soldier in every casual server I have been in since you uploaded this.

  • @theworldofnexttuesday2802
    @theworldofnexttuesday2802 Před 7 měsíci +2

    I remember when it was first patched to be equipped by pyro. Always thought it was weird they gave him an item from another class' weapon set, even if it had no set effect.
    Were it soldier-only, we may have also seen the set as a whole be rebalanced for better synergy. There is an afterthought with the reduced jump damage and market gardener, but otherwise it is disjointed. It's possible we'd have a more useful liberty launcher (not as good as the initial one) had the reserve not been given to pyro.

  • @jayson1859
    @jayson1859 Před 7 měsíci +5

    Might want to censor the chat around the 9:27 mark 💀

    • @ZhouTie47
      @ZhouTie47 Před 7 měsíci

      Was wondering if anyone else noticed that. Some big OOF energy.

  • @dedelblute3946
    @dedelblute3946 Před 7 měsíci +3

    Wow, I feel exactly 20% more confident about the strange reserve shooter I unboxed now

  • @charlesfreeze3997
    @charlesfreeze3997 Před 7 měsíci +2

    I always liked this thing on pyro, even without the airblast bonus. I did kind of use it as a side version of the panic attack without the constant switching. I also just use it to counter other pyros by blasting them away and taking some potshots before they can be in range while their flares or thrower can't do as much.

  • @MochicoArtemis
    @MochicoArtemis Před 7 měsíci +5

    shotguns on Soldier are also good for avoiding self damage at point blank that rockets deal. Combine that with the Reserve Shooter's faster deploy speed and being able to mini-crit targets after you launch an opponent with a rocket, and it's pretty much an S Tier weapon for Soldier, could even be considered Soldier's best weapon.

    • @HurricaneBady
      @HurricaneBady Před 7 měsíci +3

      I keep saying this!!! And it doesint have that awful wide bullet spread like the Panic attack! I use the reserve shooter all the time on Soldier

    • @trashmand
      @trashmand Před 7 měsíci

      Panik attack supremecy

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 Před 7 měsíci +2

      panic attack fans when 7 of their 14 pellets miss and they deal 30 damage (fixed spread doe!!!) @@trashmand

    • @sneshi6578
      @sneshi6578 Před 7 měsíci

      I really don't understand why more people don't use it. I rarely see it used by others meanwhile i don't even bother touching the other shotguns, that combo damage is too lethal and basically uncounterable if you have good rocket placement.

    • @elecman748
      @elecman748 Před 7 měsíci

      ​@@sneshi657890 dmg from the shotgun vs 110 dmg + random self damage from the rocket launcher
      That's why

  • @bluvius515
    @bluvius515 Před 7 měsíci +2

    fuck yeah the reserve shooter has been my favorite soldier secondary for a long time, i never understood how people think it’s bad

  • @QuackZack
    @QuackZack Před 7 měsíci +1

    When I was a sweat at TF2, this was my favorite combo weapon. At close-medium range, it instantly kills most light to medium health classes. Even faster than another rocket would. Pyros can't panic reflect, less likely to miss (hitscan > projectile), murders Demoknights since they have no bullet res. It could be use as an airshot crutch, but imo it's a lot better. 4 juggles = 4 mini crit shots. It's just a lot more DPS overall.

  • @KyleLyre13
    @KyleLyre13 Před 7 měsíci +21

    Another banger vid, made my day.
    Also congrats on getting another sponsorship, love to see it.

  • @NamyNam1170
    @NamyNam1170 Před 7 měsíci +2

    9:28 Diequitopro69 dies to a huntsman and salts chat

  • @WrongFob
    @WrongFob Před 7 měsíci +1

    Liberty launcher + reserve shooter is truly an underrated combo. I used to play with this combo a lot and its really really fun when you perfectly launch enemy in air with liberty launcher and finish them with reserve shooter its like a mortal kombat fatality

  • @WulfieZi
    @WulfieZi Před 7 měsíci +2

    I use the reserve shooter as a mid-range panic attack

  • @dwebus5958
    @dwebus5958 Před 7 měsíci +3

    Chat at 9:35 is crazy, how the fuck did that get in the video 😭

  • @emperorbooglitch8540
    @emperorbooglitch8540 Před 7 měsíci +1

    There was a Pyro main actually defending this gun, a He/him furry I believe. And he actually tested this weapon, just like you. Okay, so the one that I was describing was Fluffals, but the one that I was thinking of was Unusual Sandwich. I don't either of them are it.
    Actually, I just tried to look up the furry TF2uber and I found TheWhat defending this weapon. Funke also defended it.
    Also, when you were at the satisfying part of 12:35, I giggled like Lupin the 3rd.

  • @ruimario.productions
    @ruimario.productions Před 7 měsíci +2

    actually i have found the reserve shooter to me amazing with the dragons fury, since with the dragons fury you tend to be further away from people because of the extra range, which makes the panic attack useless, and on top of that airblasting rockets into peoples feet while using the flamethrower that nobody airblasts with is amazing

  • @krimson8089
    @krimson8089 Před 7 měsíci

    Fish on a Stick, i thank you for flashing the light on these unlocks.
    Each "In the Defense" series was a weapon i used long before and it's been a treat to see you find niches in them that make them useful or fun.
    I hope you give liberty launcher and syringe guns justice after Bad weapon academy.
    Liberty is great with shotguns.
    Syringe gun can be used when everyone is already overhealed and spray the enemies to weaken them, and you can flash uber your pocket while switching to your gun. I'm mad how Crossbow outright overshadows needleguns in every way without suffering any downsides and is braindead easy to use.

  • @Arandonmaniac-2401
    @Arandonmaniac-2401 Před 7 měsíci +2

    Waiting for the Cloak and Dagger video.

  • @Brown95P
    @Brown95P Před 7 měsíci +1

    As a Shotgun Soldier, I agree with all the reasons for using a Shotgun, except for one; I don't fear Pyros, I fear MGE Scout Mains.
    Also the reason people don't think much of the Reserve Shooter is because the current Panic Attack exists.

  • @dragonqueenniisan4122
    @dragonqueenniisan4122 Před 7 měsíci +1

    I call it the 'High Tower Kill Streaker' for obvious reasons.

  • @master-pz5ed
    @master-pz5ed Před 7 měsíci +3

    il never get behind why people don’t like this thing it hard counters trolder, its great for degser pyro and its just what it needs to be a side grade

    • @shitanotosaurus
      @shitanotosaurus Před 7 měsíci +2

      panic attack is probably better for pyro, because unlike the reserve shooter the panic attack has upsides that pyro can actually take advantage of himself.

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 Před 7 měsíci

      trolldier is truly the
      the most formidable and op enemy
      guys how do i fight trolldiers he too strong guys i dont know what to do against a guy with a shovel guys omg

    • @master-pz5ed
      @master-pz5ed Před 7 měsíci

      @@dkskcjfjswwwwwws413 lol
      (hitower tho💀💀)

  • @IzzytheMelody
    @IzzytheMelody Před 7 měsíci +1

    9:35
    Big oof on that chat

  • @chachingboy1
    @chachingboy1 Před 7 měsíci +2

    9:30 the one time I look at chat and there's the n word. Stay classy TF2 playerbase
    Edit: good on ya for censoring it, FIshstick

  • @dojelnotmyrealname4018
    @dojelnotmyrealname4018 Před 7 měsíci

    Ngl that "He did it to me!" at the end took me off guard. That was great.

  • @HurricaneBady
    @HurricaneBady Před 7 měsíci +1

    The reserve shooter is so good on Soldier, i use it all the time! I love its faster switch speed and how it doesn't have that wide bullet spread like the panic attack

  • @StableLies
    @StableLies Před 7 měsíci

    At first I thought this was an old video, good to see you again.

  • @Fire-xe4cw
    @Fire-xe4cw Před 7 měsíci +3

    Typical tf2 ingame chat at 9:30...

  • @CrimsonFox36
    @CrimsonFox36 Před 7 měsíci

    Damn
    Bon Jovi gonna come at you HARD for those 2 seconds.

  • @demi-femme4821
    @demi-femme4821 Před 7 měsíci

    Pyro: "Armph ram mrph rm ramh phr mrhmph."
    Soldier: "Remember what we used to say?"
    Airborne enemy: "Don't do it!"
    Soldier & Pyro: "Jackpot."/"Mrphpmmh."

  • @WalnutBun
    @WalnutBun Před 7 měsíci +1

    So my issue with the Reserve Shooter on Pyro is the fact that the Panic Attack is pretty much a direct upgrade. Without any way to reliably trigger the mini-crits, Pyro is left with a shotgun with slightly faster deploy speed and two fewer shots. The Panic Attack deploys even faster than the Reserve Shooter, retains the full six shots, and has a higher damage potential at point-blank (which is where you'd be using both weapons anyway).
    The only time I would really consider the Reserve Shooter as being a better option than the Panic Attack would be if you're fighting a ton of Trolldiers - especially because the higher damage of a mini-crit will throw off their trajectory even more.

    • @trashmand
      @trashmand Před 7 měsíci

      Panic attack supremecy

  • @LonesomeRhody
    @LonesomeRhody Před 7 měsíci +1

    I always hoped that the Reserve Shooter would have its class restriction loosened to allow Engineer to use it. While Engineers probably wouldn't be pulling off any sick frag montage combos anytime soon, I could see it being used in a slightly defensive role from Demos sticky jumping to the backlines to camp spawn, Pyros launching themselves into a crowd of teammates or the handful of B.A.S.E. Jumping Demos and Soldiers spamming sentries from miles away. It's reduced clip size would still make the Engineers using it more vulnerable to up close attacks with two less shots should their enemies manage to close the distance.

  • @blunderbus2695
    @blunderbus2695 Před 7 měsíci +1

    "In most cases you're using your shotgun as a backup source of damage when you can't use your primary"
    So... it's like... a weapon that's sort of... secondary to the rocket launcher, you say? There should be a term for that, having a shotgun in the "Boots" slot is just really weird right now

  • @HouseLyrander
    @HouseLyrander Před 7 měsíci +1

    I think the Panic Attack is a better Degreaser companion is because if you want to "dual wield" guns then you usually want to do it at a range where you can do damage with both and the Panic Attack is just better at flamethrower range. The Reserve Shooter is better at mid range if you're not taking extended fights, but Stock is just better at midrange overall. That's not to say that the Reserve Shooter can't or shouldn't be used as a combo gun for Pyro because the "dual wield" for it is still cool, but it seems to suffer from the same issue that things like the Dalokohs Bar suffer from in that they're competing with so many similar options.

  • @mightyfidif7090
    @mightyfidif7090 Před 2 dny

    5:23. Honestly, the amount of times I have ran out of rockets and tried to pull out a shogun to find it not exist, or be a bugle, horn, or shell is insane and will always annoy me.

  • @theflyingtoaster7414
    @theflyingtoaster7414 Před 7 měsíci

    I wasn't a pyro or soldier main when I played TF2, but the reserve shooter was just a nice to have weapon for swap speed. my main use for it was swapping to and from the half-zatoichi katana for building medic uber, or basically any time the enemy left melee range. I guess that was the developer's intention when it's set came out.

  • @bloodakoos
    @bloodakoos Před 7 měsíci

    man Ive been waiting for this video since last month

  • @TheWeirdkid_64
    @TheWeirdkid_64 Před 21 dnem

    One interesting rework that i have had in the back of my mind for the reserve shooter is to make it long ranged, less pellets per shot, a fixed and much tighter spread, and allow heavy to equip it. My main idea for making it long ranged is to invert it’s damage fall off so you would do less damage the closer your target is from you, this would actually improve its main mechanic, and make it an anti-sniper weapon. Heavy being able to equip it would also be good because it would allow heavy to be better at handling airborne targets, as well as allowing heavy to actually fight back against sniper

  • @celestialowl8865
    @celestialowl8865 Před 7 měsíci +1

    Not only does it reward the combo on soldier, that burst damage straight up outDPSs heavy. The switch speed and minicrits shit damage out when weaved between rockets, not to mention it can comdortably one shot 8/9 classes in the game if you get comfortable with the combo. The only time this weapon actually feels bad on soldier is when youre in longer fights, but shitting out that much damage makes very few fights even last long enough for it to matter. And if its really getting uncomfortable? Youre not spending rockets on airshots, jump away with your extra rocket or two.

  • @yazidefirenze
    @yazidefirenze Před 7 měsíci

    You may have brushed over the "black box soldier who broke from the hivemind of black box conch" but that would make an interesting sfm

  • @darthvaderbutwayshittier7054
    @darthvaderbutwayshittier7054 Před 7 měsíci +1

    The Reserve Shooter Pyro: Wow, I just managed to coordinate well enough with my friendly Pyro to land a sick shotgun critical kill on that Soldier he launched into the air with a reflected rocket. I hope my teammate feels the same way about our combined accomplishment!
    The Other Pyro, holding a Flaregun: fucker stole my kill

  • @mxsdrago
    @mxsdrago Před 7 měsíci

    oh baby those reflect stings were beautiful to look at. thank you, fishonastick.

  • @fancyjello
    @fancyjello Před 7 měsíci

    that snowycoast match is crazy around the 10 minute mark

  • @theduchyofmilanball3157
    @theduchyofmilanball3157 Před 7 měsíci +1

    Side argument
    If a Pyro manages to back you into a corner, you probably should be be dead. Because you've been locked into close range against the class specialized in close range damage.
    Unless you're heavy, then it shouldn't matter because you can shred even harder.

  • @bio-botwarrior623
    @bio-botwarrior623 Před 7 měsíci

    You forgot about the Soldiers who use Shotguns and be "Flying Scout" with Jumper.
    But who do I know, I ain’t a FSoaS. There can be only one.

  • @crimpsonfang9
    @crimpsonfang9 Před 7 měsíci +1

    1:47 is what you came for.

  • @red-black8138
    @red-black8138 Před 7 měsíci

    Fighting Trolldiers as Trolldier with one of them using that is hell.

  • @aganaom1712
    @aganaom1712 Před 7 měsíci

    the reserve shooter also occupies an interesting middle ground with trolldier where it enables you to deal with heavies similarly to the panic attack as the damage that comes from a reserve shooter meatshot following a gardener hit is hard to respond to and only things as healthy as a full health heavy can even survive that burst of damage

  • @madface7820
    @madface7820 Před 7 měsíci +1

    If I were to buff the Reserve Shooter I'd give it a tighter spread but a slight damage penalty, making it a decent long range option for Pyros and making it more efficient at landing airshots from afar.

  • @dragonlord4898
    @dragonlord4898 Před 12 dny +2

    Promotion Skip Button: 1:45

  • @flareni7820
    @flareni7820 Před 7 měsíci

    Good vid as always man. Love your videos

  • @TheTrueChess
    @TheTrueChess Před 7 měsíci +3

    Hey fish, I think you forgot to censor something at 9:31

  • @invrtd9409
    @invrtd9409 Před 7 měsíci

    Videos on tf2 in 2099 :
    In defense of pompson,
    Guide to rocket jumper,
    Meet the spy but every time spy in scene you feel baguette in your ass [VR super]

  • @Lycanthrope_Gaming
    @Lycanthrope_Gaming Před 4 měsíci

    The Reserve Shooter is also a great way to annoy pesky Trolldiers on maps like Hightower/Highertower

  • @yusufkaanpvogameplay5542
    @yusufkaanpvogameplay5542 Před 7 měsíci +1

    im ready for your video on the quickfix 👀

  • @krios7299
    @krios7299 Před 6 měsíci

    When you brought up launching people with reflected rockets it made me think... would this work with the scorch shot (& detonator too ig)?

  • @dangernoodle3343
    @dangernoodle3343 Před 7 měsíci +1

    I've never understood why people got mad that the close range ambush class was good at ambushing people at close range, pyro was so much more fun back when his combos still existed and now i feel like w m1 is just more effective

  • @Arcticgreen
    @Arcticgreen Před 7 měsíci

    A random thought, suggestion for the Reserve Shooter to maybe make it more... interesting to use.
    -Remove the switch-speed buff.
    -Remove the minicrit boost on airborn enemies.
    -15% damage
    +Remove reduced ammo
    +Tighten the spread
    +Grant increased firing speed by about 15%
    +Hitting any airborn enemy will grant an automatic mini-crit for the next shot IF it also hits an airborn enemy, within the next five seconds. (you're only mini-critting every OTHER shot)
    +Mini-crit is ALREADY granted if you hit the enemy with an explosive for the first shot (also five second limit). This does NOT grant mini-crits for air-blast. I'm a pyro main and even I think that's too OP.
    This would make it do more consistent damage, but raises the aim requirement to deal damage. This also allows it to do a higher percentage of it's damage (reduced spread) for medium and long ranged shots in exchange for a damage penalty. This would also preserve it's initially intended purpose, punishing bombers, because anyone in the air can be hit by a shotgun, but being hit by one that has a tight spread AND mini-crits every other shot!
    This, I think is... well, I dunno, I'd certainly try it out, just to see if it was workable... but then again, I'm a pyro main. I also suck at aiming, which is why I am NOT a sniper, NOT a spy, or anything else that requires me to actually aim. I do a decent Heavy though, when the team needs one.

  • @magmamaster1801
    @magmamaster1801 Před 7 měsíci

    The 4 shells are just barely enough to consistently deal with opposing pyros as well if your aim is good enough. It fulfills the role the stock shotgun does to a degree but takes more skill to use that way which I really appreciate. The switch speed also helps it greatly at finishing enemies off that left the range of your flamethrower.

  • @Error898789
    @Error898789 Před 7 měsíci +2

    I really enjoy reserve shooter on pyro, it's just a shotgun that handles smoother without feeling like a wet towel as the panic attack does. 4 shots is enough for most engagements you should be taking anyway, but you do really have to count them though. Forgetting to reload between encounters has killed me many times. Also the switch speed is just about enough to let you get away with running stock flamethrower >:)

  • @notori-ice
    @notori-ice Před 7 měsíci

    7:06 the fact that he got 3 random crits while the banner was up is hilarious

  • @medievalmolly6666
    @medievalmolly6666 Před 7 měsíci

    Fishstickonastick: if a weapon requires someone else to play the game in a specific way it’s bad
    Also FSOAS: The Reserve shooter is good on pyro but only if there’s a soldier on the other team

    • @RandomFurry07
      @RandomFurry07 Před 7 měsíci +1

      Soldiers are extremely common, soo yeah
      It's not like the Manmelter

  • @sparkywires
    @sparkywires Před 7 měsíci +1

    The reserve shooter is the best shotgun for solider UNLESS you have a competent medic. Then stock or panic is better.

  • @yourlocalcorrectidiot927
    @yourlocalcorrectidiot927 Před 7 měsíci +1

    12:02 but you don’t always have an enemy rocket at your disposal

  • @lynnlantern7513
    @lynnlantern7513 Před 7 měsíci

    Reserve Shooter excels at Hightower Servers ive found. There are always rocket jumping soldiers around and it shits all over them

  • @bradley698
    @bradley698 Před 7 měsíci

    I mainly used it to help me get better with stock. But it almost a direct upgrade if you're playing high tower

  • @LHQCosmicCanvas
    @LHQCosmicCanvas Před 7 měsíci

    Imma log onto that server today badweaponrehab sounds nice

  • @GoniMineCraft
    @GoniMineCraft Před 7 měsíci +2

    There's one question left in my head about this weapon: why didn't demoman get it since he's another blast damage class and how would it play out? 🤔
    Imagine getting launch by a sticky trap away from the demo, being glad you've escape his wrath, only to be snipped by his unexpected blast of metal balls.

    • @gmalamat1393
      @gmalamat1393 Před 7 měsíci +2

      It's.... a secondary tho? You'd only have the grenade launcher which doesn't synergize at all.

    • @residentidiocracy7342
      @residentidiocracy7342 Před 7 měsíci

      cause demo can't equip shotguns that'd be real fucking stupid

    • @stargazer162
      @stargazer162 Před 7 měsíci

      @@gmalamat1393 It could be a primary on demo, like the BASE Jumper

    • @GoniMineCraft
      @GoniMineCraft Před 7 měsíci

      @@gmalamat1393 demo man's primaries also includes boots & a parachute, which if on soldier would be in the secondary slot. i think having the reserve shooter be a primary to pair with his sticky bomb launchers could synergize well just like what i describe in my comment.