Thank you for the 2 minute reviews. Honestly I have a problem with the 1 hour reviews that spoil the game for me. I love the to the point, show me the type of game format you use. Don’t ever change!
Woiw, it looks exactly like the kind of games I always wanted in VR except most of them are still in early-access. How much time does it take to finish the campaign?
The only mode of movement is sliding? Well, then I can't play this for more than 30 minutes. Granted, I think I could gradually get better "VR legs", but have just never had time to. I play VR too inconsistently. I've been an Index owner since since launch and some Vive before that.
Trouble is, if you just try it on and off your brain won't get accustomed to it. You need to try a little bit for a few days straight and try to build your tolerance a little longer each time. Hopefully you'll get there. Some people never can. It's different for everyone. I've barely ever had an issue since my first time and that's mostly been from moments where the tracking has glitched and the camera made some unnatural lurch that threw my brain and stomach for a loop. I actually get so little motion sickness that I've been disappointed I don't really get the rollercoater feeling from moments I'm supposed to. Ironically, it's snap turning that gives me a headache and any kind of blinders make me feel uncomfortable too.
@carpetfluff Another barrier for me is that I work 12-16 hour shifts as a nurse and pick up as much overtime as I can since I'm a millennial that still doesn't own a home. Then on my days off, I play ice hockey. So when I do want to video game, standing or flailing my arms is the last thing I want to do. I may never get back into VR until my real life gets much more boring. Oh, then I have a kid now too. Kid likes Dad to not have something strapped to his eye balls. Kids like attention or something.
I’m glad there’s finally a physics based sword fighting game that actually has difficulty.
And an interesting story campaign!
Chivalry 2
@@Brasslantern007 That's neither VR nor physics based.
Thank you for the 2 minute reviews. Honestly I have a problem with the 1 hour reviews that spoil the game for me. I love the to the point, show me the type of game format you use. Don’t ever change!
Thats what I call a review. Thank you. Short, to the point.
Great news. I’ve been waiting for this one for some time now. Glad to hear it’s on par with my hopes.
Gracias mi amigo! Did you know, you can rip every limb apart with your bare hands? I had some very twisted fun with this 🤪
This looks fantastic!
Great review Ben for an obviously fun game! Thanks for posting.
A medival adventure, plus combat, plus you can salvage a zombie and a quite puzzle. Hahaha already installing this! XD
Nice! I've been waiting for this one.
Great review. Please make more videos! It's been a minute!
Great video I’ll look into picking this one up keep it up
"But, of course, a massive army of undead lives here."
Why is vegeta fighting zombies? I hope someone makes a final flash mod for this.
Your reviews are the best. No fussin'.
Woiw, it looks exactly like the kind of games I always wanted in VR except most of them are still in early-access. How much time does it take to finish the campaign?
I saw his review on steam and he said it took him about 7 hours on easy to reach the final boss, but he hasn't been able to beat him yet
Actually watch the video and you'll see the part where he says how long it took him...
Thanks Ben.
The only mode of movement is sliding? Well, then I can't play this for more than 30 minutes.
Granted, I think I could gradually get better "VR legs", but have just never had time to. I play VR too inconsistently. I've been an Index owner since since launch and some Vive before that.
Trouble is, if you just try it on and off your brain won't get accustomed to it. You need to try a little bit for a few days straight and try to build your tolerance a little longer each time. Hopefully you'll get there. Some people never can. It's different for everyone. I've barely ever had an issue since my first time and that's mostly been from moments where the tracking has glitched and the camera made some unnatural lurch that threw my brain and stomach for a loop. I actually get so little motion sickness that I've been disappointed I don't really get the rollercoater feeling from moments I'm supposed to. Ironically, it's snap turning that gives me a headache and any kind of blinders make me feel uncomfortable too.
@carpetfluff Another barrier for me is that I work 12-16 hour shifts as a nurse and pick up as much overtime as I can since I'm a millennial that still doesn't own a home. Then on my days off, I play ice hockey. So when I do want to video game, standing or flailing my arms is the last thing I want to do. I may never get back into VR until my real life gets much more boring. Oh, then I have a kid now too. Kid likes Dad to not have something strapped to his eye balls. Kids like attention or something.
Thank you Ben, you are a gem 💎
Big Ben
Hi Ben, can you make a revieuw of Derail Vallly VR? Pc
Could you let me know what the end music is? :)
Outro music is from the free CZcams music library. It’s called “After All”
can you do a review/gameplay on superfly and project demigod
Damn it, no one knows how to beat the last guy. lol
Weapon durability in a VR game? Why?
das spiel ist schon alt -
Great video I’ll look into picking this one up keep it up