NEW Cumans 2 TC Boom TURBO STABLES

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  • čas přidán 11. 08. 2021
  • My Twitch: / hera
    My Discord: / discord
    My Twitter: / hera_aoe
    Editing and Thumbnail by K1
    You can check out K1's youtube channel here:
    / @k1aoe
  • Hry

Komentáře • 121

  • @dhruvraghunath
    @dhruvraghunath Před 2 lety +125

    Hey hera, installed de for the first game this week. Your videos are helping me learn the game at a quick pace. Thanks for the good content

    • @gunar.kroeger
      @gunar.kroeger Před 2 lety +9

      highly recommend the art of war missions

    • @thelastfruitcake
      @thelastfruitcake Před 2 lety

      I've been learning very fast from practicing what Hera recommends.

    • @muhammetenesboynukalin7084
      @muhammetenesboynukalin7084 Před 2 lety +3

      i think going straight to online is better since people would your level

    • @muhammetenesboynukalin7084
      @muhammetenesboynukalin7084 Před 2 lety +1

      also subscriber get the Hera's build orders

    • @yuuya5985
      @yuuya5985 Před 2 lety +8

      the fact itself that a 20-year-old game still gets more and more new players is already exicting lol

  • @ar1sm70
    @ar1sm70 Před 2 lety +33

    It's seriously impressive how you manage to keep your cool and bide your time when you are under such pressure.

    • @dieg000n
      @dieg000n Před 2 lety +5

      Totally! I was loosing my shit by just watching this castle push hahah

  • @Elezshar
    @Elezshar Před 2 lety +15

    this is the most fun i've had watching aoe2 in a long time

  • @vileytadei
    @vileytadei Před 2 lety +4

    Holy ****, this is the kind of video that I was looking for. I used to play AoE2 when TC came out, and just recently downloaded once again and I'm having a great time with Cumans, but one thing that I still don't do right is how to answer to these kind of attacks. Your video was awesome and also your gameplay, thanks a lot and keep it up!

  • @lekamuu
    @lekamuu Před 2 lety +5

    16:40 "that castle is gonna go up here; no Daut" ;)

    • @Tim06TR
      @Tim06TR Před 2 lety +1

      Thank you, exactly what I was thinking.

    • @damianarg3315
      @damianarg3315 Před 2 lety

      I think he said no doubt, but I get the pun anyway

  • @bobbyjoe1111
    @bobbyjoe1111 Před 2 lety +1

    Random comment from seeing some of your vids and streams recently. Man you are good! I've been a Viper fan for 5+ years but it seems like you're the better player at the moment. Best of luck in the upcoming tournaments!

  • @jarastudnicka2774
    @jarastudnicka2774 Před 2 lety +1

    Great game Hera, thank you. What about the idea of putting the 2nd TC aggressivelly on the enemy woodline/mines? I’ve actually never seen that tho

  • @vonbergzutal5991
    @vonbergzutal5991 Před 2 lety

    That hold was sick, you did it once again man, hats off to you

  • @latbat58
    @latbat58 Před 2 lety

    Thank you for the uploads mr hera

  • @MutaKO_sc2
    @MutaKO_sc2 Před 5 měsíci

    Awesome multitasking man, impressive as hell

  • @al7240
    @al7240 Před rokem

    WTF. I have no words on how you came on top of that hellish push. WP

  • @pbsoccer2
    @pbsoccer2 Před 2 lety +6

    Best 2 TC boom with a knight and siege push in the game in my opinion. I rarely go crossbow or kipchaks honestly

  • @phantomaxl1207
    @phantomaxl1207 Před 2 lety +2

    I was expecting Steppe Husbandry since Hera mentioned Steppe Lancers being decent in Castle Age.

  • @ulfgrimm1126
    @ulfgrimm1126 Před 2 lety +2

    The berry bushes made me giggle.

  • @blackwaaltz5257
    @blackwaaltz5257 Před 2 lety

    I have arrived to Cumans as I work through my first A-Z challenge. I'll be using this. :) Thanks Hera!

  • @simoncity9145
    @simoncity9145 Před 2 lety

    wow awsum game hera u rock!!!!

  • @EaglebeakGaming
    @EaglebeakGaming Před 2 lety

    Murphy getting roasted in the first 30 seconds 11 feels Murphy man

  • @stephenmcwhorter2755
    @stephenmcwhorter2755 Před 2 lety

    gg DranKen & Hera!

  • @Oberon4278
    @Oberon4278 Před 2 lety +2

    What do you think about giving lancers a Coustilier style charge attack, but smaller like +5 / +6 (elite)? Make them even more hit and run. So their first attack would do 14 / 17 (elite) then back to 9 / 11.
    Edit: If it's possible, you could make their charge attack piercing damage and their normal attack melee. So you get 9 melee and 5 pierce damage on the first attack, or 11 melee and 6 pierce for elites.
    That would make them a weird hybrid unit that could have an interesting application. Or not ... I'm just thinking out loud. I'd have to look at pierce armor for various units. One obvious drawback is that it would barely touch siege.

    • @bingxilao9086
      @bingxilao9086 Před 2 lety

      IMO they should just buff the unit's attack instead of its other stats (such as reload speed)

    • @Oberon4278
      @Oberon4278 Před 2 lety +1

      @@bingxilao9086 Yeah but I think that might mess things up in other ways. They're supposed to be shock troops with a role somewhere in between light and heavy cavalry.
      I made a mod that adds a charge attack to steppe lancers. You can find it if you search "steppe charge." If you'd be willing to test it out and let me know what you think I'd appreciate it.

  • @acarrot589
    @acarrot589 Před 2 lety +1

    How about getting the elite steppe lancer for free when you research the knight upgrade? That way they could still work as a support for mixed groups with knights

  • @maidenmadness1
    @maidenmadness1 Před 2 lety

    I have been doing this at 20 pop with cumans for like 6 months what you're doing looks so much better well played

  • @mikelivingood7797
    @mikelivingood7797 Před 2 lety +8

    Viper and you are putting out a great amount of content on the new changes, thank you. Would it help you to castle faster if you don't wall and protect your resources with the second TC? The average wall has 44 tiles and takes villagers off resources. Most Korean players either trush or try to boom to castle.

    • @acarrot589
      @acarrot589 Před 2 lety +1

      I think they play StarCraft. So rushing them should work

    • @mikelivingood7797
      @mikelivingood7797 Před 2 lety +1

      @@acarrot589 It looks like in RB Wololo 5 there is more attacking than walling.

  • @jafyfaen
    @jafyfaen Před 2 lety

    Holy 🐄. That was crazy

  • @tonled6960
    @tonled6960 Před 2 lety

    dude! he had u in the corner just sooooo much pressure! i thought u were a gonner 4 sure,if u hadn't stopped that castle it would have hurt....but then u see his economy...lmao!!!

  • @michaelmackend4153
    @michaelmackend4153 Před 2 lety

    you had me at turbo

  • @stefanandrejcik571
    @stefanandrejcik571 Před 2 lety +1

    Things I want to be added or changed
    GENERIC
    Camel rider
    0/0 Armor -> 0/1 Armor
    6 attack -> 8 attack
    Heavy Camel rider
    0/0 Armor -> 1/2 Armor
    7 attack -> 10 attack
    Imperial Camel rider
    0/0 Armor -> 2/2 Armor
    9 attack -> 12 attack
    Imperial Camel rider upgrade replaces Heavy Camel rider upgrade
    Elite steppe lancers
    0/1 Armor - 1/2 Armor
    80HP -> 100HP
    Steppe lancers
    60HP -> 80HP
    CUMANS
    New bonus - Upon reaching castle age cavalry archers get +1 range and Kipchaks +1 Attack
    Cuman mercenaries - after researching Tech you and teammates Can train Additional 5 Kipchaks every 3 In-game minutes
    POLES
    New bonus replacing current regenerating HP vills - villagers get Additional 5 HP every age starting in Dark age
    New bonus - scout line gets +1melee Armor in feudal age and knights +1 Melee Armor in Castle age
    New bonus - scout line costs 5food less by every age Up starts in feudal age
    Unique technologys provides cavalry extra 10HP
    Get Plate barding Armor
    Szlachta Privileges (Knights cost -45% gold)
    Obuch - 80HP -> 100HP
    - 8attack -> 10attack
    Elite Obuch
    - 95HP -> 120HP
    - 10attack -> 12attack
    BOHEMIANS
    New bonus - they gather All resources faster by 5% starting in Dark age
    Get Plate barding Armor, paladin upgrade and thumb ring
    Hussite wagon
    200HP -> 220HP
    17attack -> 16 Attack
    0/7 armor -> 1/5 armor
    Gets +2 bonus damage aggainst cavalry
    Reduces damage taken by 2 from cavalry
    Elite Hussite wagon
    250HP -> 300HP
    1/10 Armor -> 2/7 Armor
    Gets +4 bonus damage aggainst cavalry
    Reduces damage taken by 4 from cavalry
    TATARS
    Cavalry archers get +1 attack in Castle and Imperial age
    Flaming Camel - 50HP -> 80HP
    - 0/0 Armor -> 1/1 Armor
    - 20 attack -> 40 attack
    - 1,35 speed -> 1,4 speed
    Bonus damage aggainst +100 attack aggainst (Cavalry and Camel units), +300 attack aggainst (War elephants and Battle elephants), +600 attack aggainst (All buildings) +1000 Attack aggainst (Walls/gates) +200 attack aggainst (Castle)
    Keshik - 9attack -> 11attack
    Elite Keshik - 11 attack -> 13 attack
    They generate 3 gold per hit on enemy unit
    and +1 gold per hit on enemy building (All buildings)
    TEUTONS
    New bonus - Since feudal age scout line gets +5% speed +1 attack and +5HP
    New bonus - All cavalry units are faster by 5% upon reaching castle age
    SICILIANS
    Previous Team bonus is now new bonus that applies only to sicilians
    Donjons cost -15stone
    Feudal age serjeant - 45HP -> 50HP
    - 5 attack -> 6 attack
    Serjeant - 65HP -> 75HP
    - 8 attack -> 10 attack
    Elite serjeant - 85HP -> 100HP
    - 11 attack -> 12 attack
    Britons and Burgundians get bloodlines
    MONGOLS
    Elite mangudai - 1/0 armor -> 1/1 armor
    New bonus Hussar upgrade is 50% cheaper and scout line gets +1 Melee and +1 pierce Armor in Imperial age
    LITHUANIANS
    New bonus - scout line gets +1 attack in Castle and Imperial age

    • @acarrot589
      @acarrot589 Před 2 lety

      Well thought, I like some of your ideas, particularly those for pole villagers, Cuman mercenaries, elite serjeant and rebalancing the armour of bohemian warwagon.
      But I also think limiting units and civs gives the game more variety.

  • @talmagejones
    @talmagejones Před 2 lety +4

    Hera out here limit-testing all the new builds

  • @brokentombot
    @brokentombot Před 2 lety +5

    That push looked very imposing. Hera maintained his eco really well. I think the opponent failed to use their military and imposition properly. They attacked strong but ended up doing nothing of significance.

  • @cody2teach277
    @cody2teach277 Před 2 lety +3

    With the wood discount on stables and ranges, is a 20 pop scouts into archers a feasible alternative to the 2 TC boom to catch the opponent off guard?

    • @omologo95
      @omologo95 Před 2 lety

      Should be, yeah.

    • @HeraAgeofEmpires2
      @HeraAgeofEmpires2  Před 2 lety +3

      yes and can follow up with siege shop and rams or simply go to castle age for knight or crossbow

  • @Chris-rz3wq
    @Chris-rz3wq Před 2 lety

    ayoo CAV GANG STRONG

  • @GvF11
    @GvF11 Před 2 lety +1

    Are knights generally better against war wagons (and by extension every CA type unit) than camels? Does the pierce armor offset the lack of damage?

    • @acarrot589
      @acarrot589 Před 2 lety

      I think in open areas or maps knight should perform better. In narrow places where hit and run is more difficult, like defending your own base camels would perform better.

  • @josecortez1910
    @josecortez1910 Před 3 měsíci

    Bro that intro is crazy ha

  • @billyjohnson3674
    @billyjohnson3674 Před 2 lety

    I feel like the Fuedal TC with a light boom is only effective so long as you start by rushing your opponent and attack their economy buying you more time to stay in Fuedal longer.

  • @pbsoccer2
    @pbsoccer2 Před 2 lety +2

    Mixing in capped ram around 17:30 might have been good? Might have prevented 2nd tc from going down and could push the castle

  • @brainwasher9876
    @brainwasher9876 Před 2 lety +2

    what's the advantage of gathering from several sheep, deer and boar at once? Wouldn't it be better to just stick to one or two at a time?

    • @Catatomicx
      @Catatomicx Před 2 lety +3

      Vils collect from, and carry more food from boar than deer, and the same for sheep. Spirit of the Law has some good videos on these topics. If you send 3 vils to a deer, they have to make 2 trips, 4 vils is the minimum for 1 trip. In high level age they accept the tradeoff of decay for "per villager efficiency" because in open maps, you may not always have the luxury of taking 1 or 2 animal at a time when faced with pressure/a need to investigate your opponent. You can't push all your deer to the tc because then you will be late to scout your enemy and may miss information like a pre-mill drush, or where a normal drush is walking. If you mill your deer, having more than 4 villagers walking is a lot of time more villagers are not working, and in these fast feudal builds, time is very important. Counter-intuitively if we do what you suggest and put as many vils on an animal at a time as we can, we have to place farms and spend wood earlier than we would if we collected slower AND it will require you to produce vils instead of advancing to feudal (takes 12 vils to fully surround a boar, clicking up at 19 pop means you will be lacking in either wood/sheep/berry collection).
      This Cumans game is a bit of a special case because instead of going fast feudal for early pressure, or to answer men-at-arms with archers, Hera does it for the second TC + eco upgrades, leading to a solid castle age economy rather than an "all-in" economy that would result from fast castle. What about the early pressure/drush I warned about? There's 2 parts to this. Since Koreans gather stone faster, they're known for tower drops, or fast castle -> castle dropping the enemy. Because tower rushes have fallen out of favor in the meta Hera believes that Koreans have no reason to go feudal early (which increases the effectiveness of a drush by upgrading to men at arms) and is instead expecting a faster castle time from Dracken. He confirms this by observing how much later his opponent arrives to feudal age compared to himself. If he had sent more vils to animals, he would have to spend wood on his food eco earlier, which would make the transition to 2 TC's harder as he would have to sacrifice walling/buildings/placing the TC when he knows there's a timer for when his opponent will drop a castle near his eco. He talks a lot in this video about the flexibility wood gives him in house walling and stalling for time. The 2 TCs allow his wood and food eco to advance faster than ordinary so he can be well prepared for the castle drop, especially considering his opponent is sacrificing wood/food/gold eco to mine stone. From the Korean player's perspective all resources need to go into the early forward military because if the castle drop doesn't snowball enough of a lead, the Cuman economy will take advantage of the lack of commitment and stall the game to a point where they can come back. In this game Hera stalled phenomenally and was able to beat the all in as Dracken just didn't have the economy to rebuild his army after it got cleaned up. I know this is more than what you asked for, but these early decisions can impact how the rest of the game goes and thought it would be helpful for anyone who came across this :)

    • @damianarg3315
      @damianarg3315 Před 2 lety +1

      @@Catatomicx Wow, very good analysis. This game is so much complicated that it seems when you leveling up on it. Thats what I like most about it. You can play it the way you want, simpler and chill - low level, or put your boots on and get into serious high level. And you will not get bored because of the amount of details and strategies you can get or pull off.

    • @acarrot589
      @acarrot589 Před 2 lety

      @@Catatomicx wow, nice analysis

  • @blakeburns7457
    @blakeburns7457 Před 2 lety +1

    "if i was a good player-" says the #1 ranked player in the world

  • @Lexcommentyoutube
    @Lexcommentyoutube Před 2 lety

    what about a conversion resistance for step lancer? Keep them as a situational unit, good for raiding vills and harder to counter than knights with monks

  • @BestKidsTv123
    @BestKidsTv123 Před 2 lety

    Hera, the best player after Viper 11 GG

  • @m136dalie
    @m136dalie Před 2 lety

    That was one hell of a 1 farm push

    • @CrnaStrela
      @CrnaStrela Před 2 lety

      That's normal, it's Korean War Wagon push, it's a more vulnerable Celts Hoang style but much stronger as it can deal with everything your opponent could throw in early castle.

  • @mydogbanjogames
    @mydogbanjogames Před 2 lety

    no idea what just happened but gg's

  • @sebastianpecnik810
    @sebastianpecnik810 Před 2 lety

    Lets gooo

  • @beetoven8193
    @beetoven8193 Před 2 lety

    Weren't you bald yesterday? I'm asking because I don't know which update you referenced at the beginning of this video. Or, did your slick head make you so fast you stime-traveled? XD

  • @AgeofNoob
    @AgeofNoob Před 2 lety +3

    One Farm Economy.. 11

  • @jonathanedwards9981
    @jonathanedwards9981 Před 2 lety

    those monks saved his ass from losing

  • @barsni4779
    @barsni4779 Před 2 lety

    Hear me out... Cuman landing!

  • @layapatwa7396
    @layapatwa7396 Před 2 lety +4

    One farm economy, half of what I thought 🤣

    • @MadnessTW
      @MadnessTW Před 2 lety

      I'm surprised he bothered with 1.

  • @krishna1.097
    @krishna1.097 Před 2 lety

    24:10 Lethal Hubris Must have started watching stream after watching something else. (In chat box).

  • @bandabanderos
    @bandabanderos Před 2 lety +3

    How do you go from getting pushed into a corner to gg so fast lol

    • @Jimmy911ism
      @Jimmy911ism Před 2 lety

      He didn't even attack Korea!

    • @damianarg3315
      @damianarg3315 Před 2 lety

      At this level he knows after losing all his army what's coming next, rams to the castles and the raid in his economy which is far inferior than heras already boomed one. Even doing pikes, hera can easily make cheap ranges to skirms, reach imperial much faster due to his economy advantage and finally his base wiped with the rams.

  • @roberc.1555
    @roberc.1555 Před 2 lety +1

    sick defense, highest APM in aoe 2

  • @DC-77
    @DC-77 Před 2 lety

    Change lancer gold cost to wood would be pretty nice. Maybe a charge bonus?

    • @Leonhart_93
      @Leonhart_93 Před 2 lety +1

      It's dangerous to make the Hussar obsolete and replace it for a better version, because the Hussar spam can already be deadly on a high-farm economy.

    • @DC-77
      @DC-77 Před 2 lety +1

      @@Leonhart_93 yeah but something needs to make it viable i would say. I rarely see it used

    • @acarrot589
      @acarrot589 Před 2 lety +1

      @@DC-77a small charge bonus is not a bad idea. Coustillier should get slightly better recharge rate to compensate this

    • @DC-77
      @DC-77 Před 2 lety +1

      @@acarrot589 its funny after I had said this, I played a game and got wrecked by lancers 😆

  • @justRoyza
    @justRoyza Před 2 lety

    Spardle asks a great question in the chat at 10:02.
    “Why does Hera garrison vills before re-tasking them?”
    I am curious also 😆🤷🏼‍♂️

    • @justRoyza
      @justRoyza Před 2 lety

      Saves walking time is one answer I’ve seen?
      Can confirm?

    • @damianarg3315
      @damianarg3315 Před 2 lety +1

      @@justRoyza Generally is to save walking time and to deposit gathered resources, in some cases necessary when switching between them (mostly food-wood) and some others when u want to send them to build and you don't want them to hold what they gathered during the time they do that and you may need before they will be able to deposit somewhere after.

  • @watermullins42
    @watermullins42 Před 2 lety +1

    Open Arabia was an indirect nerf for cumans

    • @acarrot589
      @acarrot589 Před 2 lety

      But on the other hand 2 tcs protect their early economy nicely, they have stronger palisades, and as shown in the video they can even wall with archeries and stables! Why you say so?

  • @leandrops2489
    @leandrops2489 Před 2 lety

    the red was making a fake push

  • @botcrafter4906
    @botcrafter4906 Před 2 lety

    U bear the name of Hamzah! and living up to the expectation in your own battlefield ! Peace

  • @MarianoGianni1
    @MarianoGianni1 Před 2 lety

    Wow Dracken only got 3372 food that match

  • @LaveshNK
    @LaveshNK Před 2 lety

    iF I wAs A GoOd PlaYEr I wOulD gO 2 oN wOoD says the best player in the world currently

  • @zachariastsampasidis8880
    @zachariastsampasidis8880 Před 2 lety +2

    What were they thinking with this buff

    • @Jokakutihut1
      @Jokakutihut1 Před 2 lety +2

      yeah it's so cheap to add archery ranges and stables it's insane in early game

    • @majungasaurusaaaa
      @majungasaurusaaaa Před 2 lety +1

      They hoped to make Cumans more than just a 2 TC feudal boom civ. But it only makes that strat even better. At least they can be a bit more unpredictable now.

    • @ottomann4846
      @ottomann4846 Před 2 lety +1

      @@majungasaurusaaaa they should have given them this buff AND nerfed the second tc to stop this exact problem.

    • @zachariastsampasidis8880
      @zachariastsampasidis8880 Před 2 lety

      Post red bull qualifiers I can say they weren't thinking at all

  • @beetoven8193
    @beetoven8193 Před 2 lety

    T90 called:says he likes your farms... but only SOME of them.

  • @josephmurphy6519
    @josephmurphy6519 Před 2 lety

    @Hera scuse me leaving that sub alert message in :O

  • @maurimartinez1039
    @maurimartinez1039 Před 2 lety

    Cómo se aprende viéndote jugar

  • @ottomann4846
    @ottomann4846 Před 2 lety

    Hey Hera, why no camels?

    • @Jimmy911ism
      @Jimmy911ism Před 2 lety

      Cumans only get Camel Riders, which have a low anti-cavalry bonus. Hera may have had a different reason.

    • @ottomann4846
      @ottomann4846 Před 2 lety

      @@Jimmy911ism sure, but they can easily trade against the war wagons. It's not like he was saving his knights for imperial anyway.

  • @dannyschumaker
    @dannyschumaker Před 2 lety

    how did he have all that with one farm lol someone plz explain

    • @filip5703
      @filip5703 Před 2 lety

      his war wagons dont need food. Castles only need stone. So he doesnt need food excpet to make villagers. so he puts all his villagers on wood gold and stone.

  • @ryanforgo3500
    @ryanforgo3500 Před 11 měsíci

    Everytime i see korea high elo i am like " damn that civ is strong"
    Yet every thing i ever read says " they are shit pls buff them"
    Which one is it 😂

  • @ErLong1800
    @ErLong1800 Před 2 lety

    WTF?! 1 farm?? hahahahahahha

  • @0thereaper0
    @0thereaper0 Před 29 dny

    with this i come to the conclusion that cumans is actually not a viable civ for vs 1
    u had a pretty nice uncontested feudal without aggression from ur opponent. pretty much the ideal situation for being able to boom. then u managed to barely survive the castle age push, even though u were trying ur hardest defending and keeping up with production. only a handful of of players would ve managed to d this.
    i too was quite interested in this ability of booming with a second TC, but even at ELO 900-1000 i was being faced with harsh aggression in feudal age, which totally counters the boom. as u verified urself u managed to find only middle late feudal age time and resources to invest in military buildings.
    so this civ in a team map or rage forest is quite good, but in vs1 i had much better results with other civs. managing feudal age aggression and building ur economy around that 2nd TC is something even pro plyers would with very much difficulty n skill be able to pull off. most of the time u fail though

  • @giandenardi4692
    @giandenardi4692 Před 2 lety

    Hera needs to receive a NERF 😂😂😂

  • @RuShEr1607
    @RuShEr1607 Před 2 lety

    Geht the focking reliques