Now VEHICLE Is My Best Friend - Beyond All Reason Gameplay

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  • čas přidán 25. 06. 2023
  • Beyond All Reason (BAR) is a free to play Real Time Strategy Game. You'll find plenty of gameplay, guides, commentary and tier lists coming up for BAR on this channel.
    Check out BAR for FREE here ➤ www.beyondallreason.info/
    Main Channel ➤ @AussieDrongo

Komentáře • 45

  • @ben10lol
    @ben10lol Před rokem +17

    Let me introduce you to the forbidden vehicle strat on Strait: Whistler (Armada) spam. They have 600 range, missiles that hit both ground and air - which lock on to targets, and they can shoot while moving - just like bots. They're really good in small choke points since they need lots of mass to do work. They out-range almost all t1 units, but their mobility and kiting makes them superior. When pushing with them, you want to kite and bait your opponents into range of your llts. They drop off pretty hard against t2, but you should be able to guarantee a frontline advantage until 12 minutes

  • @jupitard
    @jupitard Před rokem +7

    This channel is so good for learning the game, thank you Drongo.

  • @bluu.0111
    @bluu.0111 Před rokem +11

    Jaguars are great for raiding, but if your frontline is pressured, consider the Mauser with radar bot and jammer. Just remember to give them the fight command going forward, so they keep their front gun pointed forward.

  • @yoonseo-kang
    @yoonseo-kang Před rokem +1

    Tip: Build 1 rover (T1 vehicle scout, 31 metal) to give 635 vision (outranges even heavy laser towers 500 vision/620 range) for artillery (710 attack range). Very cost-effective, no need/dependence for allies to risk their tanks. Pro Tip: Keep a spare and replenish target stock of 2 rovers as necessary.

  • @AngryAlfonse

    I'm pretty new, only a dozen non-AI games or so, so take this with a grain of salt, but I've been finding some success with t1 vehicles on Cortex. I've been finding that enemies will often rush a few artillery, or an agitator, and use it to mess up my frontline mexes and llts while they set up defenses that my grunts and thugs can't touch. I've found better luck by going t1 bots, pushing out a few cons and a res, some grunts for scouting and early agitation, then a few con turrets, reclaim bot factory, pivot to t1 vehicles and start pushing out a line of brutes and wolverines. The brutes keep them from rushing me with bots, and the wolverines allow me to prevent them from making some annoying agitator + dragon maw/claw + wall nonsense that permanently blocks me from getting my frontmost mexes. Then when my frontline is comfortable, I reclaim and pivot to t2 bots, repeating the same strat with arbiters behind a line of fiends (later replaced by sumos or mammoths when I have the metal).

  • @Armadillyo
    @Armadillyo Před rokem +1

    I liked how you went back and reviewed the game after. Thanks for the video!

  • @KAClown
    @KAClown Před rokem

    You were too conservative on your construction vehicles both T1 and T2. Each one adds significant build power and in a way that is different from the bot build power; you're acclimated to how long it takes the construction bots to walk from order to order, but you're not acclimated to how fast the vehicles get from order to order and how fast they build those orders. The overflows that you have around 6 to 12 minutes in are the direct result of underestimating effective future build power from when you threw down your T1 vehicle lab and started building units.

  • @bitslammer
    @bitslammer Před rokem +2

    I like the live play with after reply analysis. Nice to see what you worked and what didn't and your thoughts during and after.

  • @Radianshot
    @Radianshot Před rokem +1

    I've seen the water / vehicle players ask for rez bots (and sometimes t1 constructor) on supreme strait. Also a lot of cheese from early air constructors hiding on cliffs building long ranged towers.

  • @MoonManPictures
    @MoonManPictures Před rokem +9

    Looks like the frontline won the game pretty early. Mid was really weak on the other side

  • @andrewgreeb916
    @andrewgreeb916 Před rokem +2

    artillery support is really good early on, seems like a good idea to consider doing from a more backline spot

  • @GuestUserNameGUN
    @GuestUserNameGUN Před rokem +1

    You should def try the arm med tank rush, it's always fun

  • @mose1593
    @mose1593 Před rokem

    Would love to see a game with bad wind and you going solar, haven’t seen a pure solar frontline build in a while!

  • @jdiamond2752
    @jdiamond2752 Před rokem

    I don’t even play BAR yet I’ve watched every one of your videos man lol

  • @patrickvasconcelos3001

    yeah its good see vehicles getting some focus as well.

  • @onyxia8786
    @onyxia8786 Před rokem

    10:16

  • @ironyconfident
    @ironyconfident Před rokem

    Plasma deflector on your shoreline will stop the cannon shots from marauders? Plus a popup cannon

  • @jonhatton-brown
    @jonhatton-brown Před rokem

    Get a convertible! Good video!

  • @asdfhsdafhj
    @asdfhsdafhj Před rokem

    as i see high skill replay there is very popular opening in bots for some lazarus and builder