Crash Bandicoot: The Wrath of Cortex - Level 1: Arctic Antics (Crystal/Gem/Blue Gem)
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- čas přidán 5. 09. 2024
- I'm gonna be doing a few quirky edits to my videos for this game to ensure that you don't have to wait at the loading screen every single time. For example, I cut off the screen that comes before Cortex's first talk with Crash.
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Cortex reveals his superweapon, Crunch Bandicoot. This new bandicoot represents everything Cortex wanted Crash to be when he made him back in the first game. Since the Elementals brought Crunch to life, Cortex will use all of them to finally put an end to Crash.
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This game's Warp Room is very much like Crash 3: Warped's. It's music is even an electronic remix of that game's theme!
This time, its five chambers, which contain 5 levels each, are grouped by elements: Earth, Water, Fire, Air, and, uhhhh... "Space". How often these chambers' levels stay true to their element varies, though.
The Earth Chamber is the first one you can go into. Go into one of its levels to meet Rok-Ko, the Earth Elemental. He actually seems to be the youngest and weakest of them all. Rok-Ko here doesn't live a Modern Life, but his personality and voice reminds me of a generic Call of Duty dudebro. Either way, he's ready to bury Crash in his own grave if he starts gathering the Crystals that will be used to seal him.
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Arctic Antics is a pretty straightforward level, though just like Crash 2's Level 1, it has a Blue Gem alongside the Crystal and the normal Gem. You must reach the platform that will take you to the Skull Route leading to the Blue Gem without dying, or you'll have to quit the level and try again.
To save time, I go after the Blue Gem, first, then use a Life to get back to the main route so I can still get the other treasures. 3-in-1, baby!
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Again, since the loading screens for the PS2 version take a while, I'm gonna be skipping over them a lot so you don't have to worry about them much. Don't think that my "SKIP!" message is actually in the game. That's just a video edit.