Ghosts 'n Goblins - Unity/C#: Player Crouch State - EP 07
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- čas přidán 1. 07. 2024
- This is the 7th video in the series of me recreating Ghosts 'n Goblins in Unity using C#. In this series, I'll try to recreate all the mechanics similar to the original arcade game. In this video, I'm going to make the Player Crouch State. This video uses the latest State Machine version that I made. You can check it here: • Unity C# - State Machi...
00:00 Player Crouch State
04:15 Player Crouch Transition
10:50 Fixing Sprite Offset
12:45 Sliding Issue
14:20 Crouch Input Fix
15:11 Friction Problem
16:30 Crouch Collider Size
23:34 End
Thanks for tutorial. I learn a lot in your video about state pattern.
Thanks bro 👊