Gran Turismo 2: The top 5 best AI fails

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  • čas přidán 28. 06. 2024
  • Today, we're going to look at five sections of particular tracks on Gran Turismo 2 where the AI sometimes seems to be unable to cleanly navigate them, which results in carnage, chaos, and a lot of content for a CZcams video...
    #granturismo2 #granturismoai #aifails
    Music: Kid Quasar - Insight - kidquasar.bandcamp.com/album/...
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Komentáře • 215

  • @blainy-o93
    @blainy-o93 Před 3 lety +113

    That GT350 jumping over the Superbird was incredible. I've never seen that in a GT game before the PS3 releases before.
    Also surprised there's no mention of turn1/2 on Apricot Hill. AI just seem to barrel into the first corner at a million miles an hour then understeer and spin on the grass. Extremely common in the endurance race and the Euro League race there.

    • @JinteiModding
      @JinteiModding Před 3 lety +11

      I tried jumping over some Cars in Gran Turismo PSP using the Trial Mountain final corner Jump and the Cars have some sort of collision barriers on top of them
      Thats weird

  • @Ironicicle1990
    @Ironicicle1990 Před 3 lety +99

    AI at corkscrew:
    "Oh, god! Oh, god! Oh, god! Oh, god!"

  • @b1ackheartp246
    @b1ackheartp246 Před 3 lety +16

    "i wonder which car the player is driving"
    >sees Suzuki Escudo
    "ah yes of course"

    • @jackbower8671
      @jackbower8671 Před 2 lety

      Yup

    • @themonsterunderyourbed9408
      @themonsterunderyourbed9408 Před 3 měsíci

      I used to start with the endurance races to build up enough credit to get the Escudo and then it was smooth sailing.

    • @immy4104
      @immy4104 Před 2 měsíci

      You're playing GT2 and not abusing the escudo, you're doing it wrong.

  • @2fast790
    @2fast790 Před 3 lety +28

    OMG you have just solved one of the greatest mysteries in my lifetime! I had a race at Grindelwald and these Audi TT's just slammed into the wall. I laughed but wondered... Why? Why did those cars just slam into the wall? For 20 years I have lived with that question. Thank you for putting an end to that mystery for me. I can finally die in peace.

  • @Oz-suka17
    @Oz-suka17 Před 3 lety +18

    That TT made Pastor Maldonado proud.

  • @acquire8658
    @acquire8658 Před 3 lety +61

    That poor TT LM kept messing the corners

  • @Swat_Dennis
    @Swat_Dennis Před 3 lety +74

    IMO, the AI is WAY too aggressive trying to get back to their racing lines, therefore messing it up.

    • @C.I...
      @C.I... Před 3 lety +4

      They have far more momentum than the player, too.

    • @SonicBoone56
      @SonicBoone56 Před 3 lety +2

      @@C.I... And don't even slow down during corners

    • @C.I...
      @C.I... Před 3 lety +1

      They are far better than gt5/6 though - those guys panic if even the tiniest slide happens, so they never really slide at all.

    • @MsSirAndy
      @MsSirAndy Před 3 lety +1

      GT2 is pretty rushed

    • @SonicBoone56
      @SonicBoone56 Před 3 lety +1

      @@C.I... I rather that than getting slammed into constantly by GT2's cheating rubberband AI

  • @hiddenbutdeadly
    @hiddenbutdeadly Před 3 lety +147

    If you didn't ram the opponent car at full speed when heading into the Corkscrew/Rome corner (you know which one!) you are a good human being

  • @witekjednarata
    @witekjednarata Před 3 lety +7

    A honourable mention could be Apricot Hill with basic layout. It's happens not so often, but sometimes AI can stuck after the first corner and doing nothing for even 1 minute. I spotted this on Apricot Hill endurance, which happened maybe 4 times. Sorry for my English.

  • @mistamontiel00
    @mistamontiel00 Před 3 lety +11

    7:31 NEVER did I think vehicles may hop each other in GT!!!!

  • @refuelingexpert1071
    @refuelingexpert1071 Před 3 lety +11

    7:30 The GT350 AI literally jumped over another car! I haven't seen that before in GT2.

    • @G0UDIE
      @G0UDIE Před 3 lety +1

      8:02 green car view

    • @mashermack
      @mashermack Před 3 lety

      Same, didn't really thought it was possible on GT

    • @connorm955
      @connorm955 Před rokem

      I think did it once in the Escudo. Wish i still had the replay.

  • @Roadhog360
    @Roadhog360 Před 3 lety +23

    I remember once a car got stuck at the wall in the corkscrew, and I even tried hitting him out so he's continued but he seemed to be more interested in the wall for the rest of the race, weird.

    • @xkitoh
      @xkitoh Před 2 lety +4

      Lol that happened to me i even have a video of it

  • @thecodex0994
    @thecodex0994 Před 3 lety +9

    I remember getting the first grand turismo when I got my psx and playing arcade mode and not having the faintest clues about braking zones at 12 and flying off at that corner everytime.

  • @submaniac93
    @submaniac93 Před 3 lety +18

    Apricot Hill turn 1.5: I'm so lonely... q.q
    But yeah, it's all in part due to how ai opponents are tuned (which is how *not* tuned they are, power multipliers and tires aren't good overall) and in how well PD made driving lines. Pretty janky at times heh

  • @fatalexception_
    @fatalexception_ Před 3 lety +37

    I've been playing GT3 a lot lately, and the AI is ruthless sometimes. They just push you right off the circuit sometimes lol. Also, the chicane on Grand Valley Reverse is always a problem spot, especially on the first lap when you're close to other cars. I find that a lot of the AI either don't brake, or brake way too late, which ends up with them either crashing in the barrier, or worse, punting you into the barrier.

    • @artoodiitoo
      @artoodiitoo Před 3 lety +8

      They had some derps in GT4 too, I think it was at Le Mans in the Megane Cup they all seem to drive off to the sand in the last corners

    • @jrs4516
      @jrs4516 Před 2 lety +2

      i dont think the AI is ruthless, there's just no consideration for where the players car (and possibly other AI cars) is. the classic AI fail that polyphony would never fix in the early games was to park your car on the racing line and wait for the field to come around and smash into you with no attempt to brake or avoid you.

    • @minignoux4566
      @minignoux4566 Před 2 lety +1

      @@jrs4516 I heard that the Ai in GT3 actually reacted to you. If you bumped them then they'll bump you back.

    • @leevidehoff5374
      @leevidehoff5374 Před rokem +2

      When i played gt3 the f1 cars would forget to brack in to the corkscrew. It is very funny to watch.

  • @NateLupson
    @NateLupson Před 3 lety +32

    I was expecting to see Apricot Hill T1/2 from GT2 to be honest, many memories of AI YEETing it too hard, spinning and then having a brain fart as it tries to correct itself.

    • @wilbo_baggins
      @wilbo_baggins Před 3 lety +1

      I too was expecting it.

    • @Aunini
      @Aunini Před 3 lety

      That's the corner that immediately came to mind for me as well, that BMW in the endurance race was totally out at sea

    • @loganpriest6029
      @loganpriest6029 Před 3 lety +1

      @@Aunini ohh and the Corvette Grand Sport as well that really struggles. Can't quite remember if that's in the endurance race or one of the regular event races

    • @MuddyMaestro
      @MuddyMaestro Před 3 lety +1

      Much agreed, I recall times when some of the AI would get entirely stuck and remain there for the rest of the race after failing that corner.

    • @Menolifee
      @Menolifee Před 2 lety

      i just played the apricot hill endurance today and had to dodge the GS corvette like 20 times throughout the race.

  • @simoneternelli6399
    @simoneternelli6399 Před 3 lety +9

    A montage with the Benny Hill Show music in the background will be funny as hell

  • @PetarBladeStrok
    @PetarBladeStrok Před 3 lety +19

    6:11 is f-ing hilarious. LOL

  • @derosiflo6524
    @derosiflo6524 Před 3 lety +65

    Maybe you'll make the opposite. Where AI drives exceptionally

    • @notfunny3397
      @notfunny3397 Před 3 lety +9

      And the real drivers have trouble with in comparison

    • @blainy-o93
      @blainy-o93 Před 3 lety +14

      That's easy. Rome Circuit in the Historic Championship.

    • @r_4_135
      @r_4_135 Před 3 lety +9

      GT40 Rome: *vroom vroom*

    • @vesta_elm
      @vesta_elm Před 3 lety

      any rally hard circut in gt4

    • @KevinAbillGaming
      @KevinAbillGaming Před 3 lety +1

      @@vesta_elm Grand Canyon is one of them.

  • @mainaHighway
    @mainaHighway Před 3 lety +3

    I thought Gran Turismo was a friendly game, but it's more aggressive than I thought! Thank you for the good review.
    😎👍👍👍 🚗🚗

  • @gary23386
    @gary23386 Před 3 lety +4

    4:37 I was, every time that i run in Seattle, crashing and crashing in my childhood.

  • @JMDrives
    @JMDrives Před 3 lety +4

    The Escudo really is the king of GT2. Even the AI handled it well in all of these videos.

    • @marvinlinnarz5856
      @marvinlinnarz5856 Před 3 lety +1

      GT2 didn't need an F1 Car. The Escudo has a similiar Handling. And Just Like the R30 Silhouette Formula he had a great Sound

    • @benconway9010
      @benconway9010 Před 3 lety

      @@marvinlinnarz5856 well what about the Renault Espass F1 car remember that one when I had it i use to all ways take it on the Oval track cant remember what it was called but I would would do that car right up and see how fast I could go on the track that car was insane i would top 200 easy

  • @Neo-Midgar
    @Neo-Midgar Před rokem +1

    In the original 1.0 release of the game, in the Tahiti Maze rally, there was a Peugeot 206 rally car that would just mash into the wall right after the start, and would stay there for the rest of the race.

  • @csababugyo9109
    @csababugyo9109 Před 3 lety +1

    Good old memories,thanks for the upload!

  • @chilledvortex1953
    @chilledvortex1953 Před rokem +1

    Midway Racetrack Reverse. That first corner was hell for the kid me. The adult me goes that corner sideways.

  • @Alexp37
    @Alexp37 Před 3 lety

    Very cool video idea. Thoroughly enjoyed it. :)

  • @rezracer6986
    @rezracer6986 Před 3 lety +3

    And I thought Seattle was already a cluster, I forgot the AI get screwed up there too

  • @rodolfovillanuevaperez1678

    I love this bloopers type videos!

  • @Yookatori
    @Yookatori Před rokem +1

    Speaking of Grand Valley, this reminds me of a time where my dad was doing the 300km endurance race, and sometime along the way, an AI car got completely stuck on the barrier separating the pit lane from the straight, ending up on last place and being lapped at least 19 times. It might have something to do with the pathfinding glitch you mentioned during the Seattle part.
    I might have gotten some details wrong, as it happened a very good while ago (~20 or so years), but that's how I remember it. EDIT: The glitch happened on the PAL version of the game.

  • @RolfSAMA
    @RolfSAMA Před 2 lety +1

    1st time I've ever saw a car landing on others roof in GT1/2. & I got hundreds of hrs spent in these games. That replay was a great catch.

  • @rogehmarbi
    @rogehmarbi Před 2 lety

    5:46 that Audi TT LM though, car just passed through 3 crashing opponents like it's nothing

  • @thedkm-4894
    @thedkm-4894 Před 3 lety

    Awesome video man.

  • @kostasbezaitis2695
    @kostasbezaitis2695 Před 2 lety +1

    There's also Apricot Hill glitches, mostly on the first corner at endurance races where AI goes wide on the sand and never finds its way back.

  • @Turbobuttes
    @Turbobuttes Před 11 měsíci

    Honorable mention: Second (or first if you count as as continuous) corner at Apricot Hill where certain AI cars will come in slightly too hot, touch the gravel, spin out and then sit in the middle of the track not finding back onto their path.

  • @soplanucas813
    @soplanucas813 Před 3 lety +2

    Great video,new suscriptor From México!!!!
    Good times with the toyota gt one in gran turismo

  • @PROcNATION
    @PROcNATION Před 3 lety +1

    That TT LM driver is a one wild guy. 🤔

  • @RenegadeScooter
    @RenegadeScooter Před 2 lety +1

    I love how the AI just goes full-on Initial D at 2:28

  • @Journey_Awaits
    @Journey_Awaits Před 2 lety

    Watching cars fly off track over that chillwave music is quite enthralling

  • @fan.4255
    @fan.4255 Před 3 lety +1

    I love it how the AI just become dancing queens. especially the last celica seen here

  • @neogriff
    @neogriff Před 3 lety +2

    this trips down memory lane are making me install an emulator on my phone just to play Gran Turismo 2 again.

  • @jve2807
    @jve2807 Před rokem

    I remember in regular grindenwald lotus europa hit the wall and havent moved till the race was over. It stuck in my memory really hard

  • @jarlett3793
    @jarlett3793 Před 2 lety +1

    I remember doing a endurance race on Laguna seca, but always one car would get stuck at the corkscrew turn, and I would stay there for ages until I decided to ram it, then he would just drive again. But it was almost everytime in a new race at that turn

  • @derosiflo6524
    @derosiflo6524 Před 3 lety +4

    i think you can do a second part. Apricot Hill corner 1/2, Mid-Field Raceway 1st corner, Autumn RIng 1st corner, Rome Short the 3rd corner (where you cut the long version, they always ram the wall)

  • @outergalacticmarauderfacti6950

    Oh my gawd, honestly one of my favorite
    Of fails in all of GT series is the cobra on Laguna seca always spinning out the first turn and drifting crazy the next lap

  • @saghwteam
    @saghwteam Před 3 lety +1

    The situation in Seattle reminds me of a track in R4 ridge racer. There's basically this long, uphill straight through a tunnel, then a very steep downward slope right before a sharp almost-hairpin turn. If one don't know any better, it would be very tempting to go flat out on the straight (I mean, it's uphill and inside a tunnel, sign me up), fly like a maniac above the slope only to realize brakes don't work in mid-air. By the time you touch the ground you'd be blasting at full speed into the wall and would have to resort to the classic wall-riding (which isn't effective in that game)
    Ironically, the AI is very adept at managing this part of the track, I've never seen them making a mistake, they seem to always have the perfect entry speed, exit speed, and attack angle to go through this part smoothly

    • @minignoux4566
      @minignoux4566 Před 2 lety

      It is indeed possible to go flatout there, just turn right before going airborne and you'll land on the side, making you drift that corner.

  • @Goobermint
    @Goobermint Před 3 měsíci

    ok i wasnt even considering laughing at this video until i did at 7:30 ish. >< btw mattj155 i been looking at ur videos and i like ur vids man.
    Its actually when you said tough time at the corkscrew 7:25

  • @Peelster1
    @Peelster1 Před rokem

    Grand Valley turn 1 was the scariest turn in the entire game for me as a kid.

  • @The_Noctu
    @The_Noctu Před rokem

    There's also that small elevated road after corner 1 in Trial Mountain, sometimes they go outside corner 2 specially on lap 2

  • @AJLethal
    @AJLethal Před 3 lety +1

    Grand Valley's Turn 1 was the bane of my existence in GT1; the schizo brakes made taking that turn an odyssey.

  • @JakeBourne13
    @JakeBourne13 Před rokem

    Ahhh Seattle circuit, used to always do the muscle car race jus for the chaos that ensues

  • @Mini-z1994
    @Mini-z1994 Před 3 lety +2

    CZcams was very late with the notification, so missed the premier.

  • @InfernotheFox
    @InfernotheFox Před 3 lety

    If I were to give an honourable mention to a corner/complex, I'd give it to the S-Bend Hill on Midfield (Last Corners Forward, First Corners Reverse). Whilst these corners aren't exactly difficult going forward, they can be notorious going reverse, especially in high performance vehicles. The approach on the reverse layout is blinded by a crest, meaning you're not able to judge your braking all that well, but it's more common to see the AI mess up there after the first lap due to the speed advantage they carry.
    I've seen the AI have issues there in the faster cars when doing the Event Synthesizer in the past and it rarely disappoints

  • @peterward2275
    @peterward2275 Před 2 lety +1

    Considering how lo g ago it all was, the graphics are still awesome for the age!

  • @connorm955
    @connorm955 Před rokem

    5:44 This happened to me at Grindelwald (Clubman cup race) when i was a noob at this game and knocked out a TVR with my red Dodge Avenger.

  • @damarfadlan9251
    @damarfadlan9251 Před 3 lety

    The GT350 to Superbird: ALL THE TIME U HAVE TO LEAVE THE SPACE!! HAHAHAHAHAHAHA

  • @McPlayer8t
    @McPlayer8t Před 3 lety

    I remember doing a race at Nurburgring, I think it was GT5, but it could’ve been 6, and after a couple of laps, the Nissan R390 race car and a few others were spinning all over the place, I can’t remember which event it was or which game it was in.

  • @evanhanley6437
    @evanhanley6437 Před 3 lety +1

    This was very funny to watch. Love it Matt.

  • @SonicBoone56
    @SonicBoone56 Před 3 lety +1

    Just imagine Seattle turn 4 if it had GT5-Sport physics. I'd expect cars rolling over or taking flight lol.

  • @Sagari90
    @Sagari90 Před 3 lety +1

    This is why we dont see those tracks in the carreer mode with those cars.

  • @fahadahmad7088
    @fahadahmad7088 Před 3 lety

    GT2 AI + corkscrew = perfect recipe for disaster

  • @robotstampede
    @robotstampede Před rokem

    Question for those with deep GT 2 knowledge: did they add yellow guide lines for the license tests on NTSC v1.1? I don’t see any on v1.0, but some videos on CZcams appear to have them, in particular license test IB-4

  • @SiMBol10
    @SiMBol10 Před 3 lety +1

    Number 1 had me howling

  • @DMSwordsmaster
    @DMSwordsmaster Před 3 lety

    I recall a wonderful AI glitch I had... In Gran Turismo 5. Yes, I had a spectacular AI fail there.
    I had rammed a car on... I want to say it was Monza, on the first corner. It crashed into another car, and for the entire damn race, those two cars just sat front end to front end, completely locked in place, and wouldn't move. It was a goddamn spectacle and I am so glad I saved that replay.

  • @themonsterunderyourbed9408
    @themonsterunderyourbed9408 Před 3 měsíci +1

    Braking? In a racing game with no car damage? You must be joking.

  • @metaliczic96
    @metaliczic96 Před rokem +1

    Man i wish Sony GT 7 Sophie AI was implemented in GT 2 back then. 😂

  • @sebastianjimenezrodriguez1501

    Fifth corner on Rome full circuit (L shaped) or in tahiti road course also the AI fails a lot

  • @mcdice573
    @mcdice573 Před 3 lety

    the REAL driving simulator

  • @HectiXGaming
    @HectiXGaming Před 3 lety

    Surprised to see that Red Rock Valley wasn't on here. They always seem to mess up turns 2, 3 and 4 lol

  • @SiMBol10
    @SiMBol10 Před 3 lety

    Makes me wanna attempt the endurance at grand valley

  • @_M_O_E_
    @_M_O_E_ Před 3 lety

    I absolutely hated grindelwald, so never noticed the ai fail there. But those first few corners of grand valley are the best for me

  • @BarbaricAvatar
    @BarbaricAvatar Před 2 lety

    It's easy to forget how amazing the roster of cars was for GT2. It still has more exclusive cars than the rest of the GT games put together; that's including GTS.

  • @jimmyromero7110
    @jimmyromero7110 Před rokem

    The second front corner of Apricot Hill for many fast and heavy cars.

  • @FuchsiaShocked
    @FuchsiaShocked Před 2 lety

    The ai going full derp on grindelwald is always funny.

  • @BlueflagAlpha
    @BlueflagAlpha Před 3 lety

    8.41 oh no, he's in the fence

  • @Raven-uu7lb
    @Raven-uu7lb Před 3 lety

    Just a few hours ago when I raced on Apricot Hills (Euro League) one of the AI's driving the Mercedes E55 AMG got stuck at a first corner for like 3 whole laps 🤣🤣🤣

  • @kasuraga
    @kasuraga Před 2 lety

    Tahiti Maze Rally is the funniest bug in GT2. It's broken and will drive head on into the wall and get stuck there the entire race. You basically can't lose. The ai never can get its self off the starting line basically.

  • @rodolfovillanuevaperez1678

    Awesome!

  • @monstrixmonstrousx2842
    @monstrixmonstrousx2842 Před 10 měsíci +1

    8:08 Grindel(wall)d ! 😂 !

  • @SakisTheDrifter
    @SakisTheDrifter Před 3 lety +1

    I never noticed the glitch number 1

  • @NapoleSkie627
    @NapoleSkie627 Před 3 lety

    How about the turn or corner in Apricot Hill?

  • @CapeMike
    @CapeMike Před 3 lety +1

    A doctor I've known for close to 20 years who works with people with developmental disabilities has raced on Laguna Seca in real life himself, and can attest to the insanity that is the Corkscrew turn! Also, I know I've mentioned this before to you, but as I drove one in real life, I don't suppose you could sneak a Dodge Stratus into a GT2 video or two? .........please? :)

    • @benconway9010
      @benconway9010 Před 3 lety

      Jeremy Clarkson did that track for real as well after actually playing that track on gt2 in a Honda nsx he wanted to know what it was like driving the exact same car in real life on the same track....it was on an episode of Topgear

  • @benconway9010
    @benconway9010 Před 3 lety

    My God man i remember that track now at Seattle i always breaked after the first jump before the corner I mastered that

  • @photondebuger45
    @photondebuger45 Před rokem

    OH MY GOD I REMEMBER THAT GLITCH IN SEATTLE!!

  • @arthurserino2254
    @arthurserino2254 Před rokem

    I've always trusted artificial intelligence not to make mistakes, but I hear it's amazing when the famous purple-stuffed worm in flap-jaw space with the tuning fork does a raw blink on hari kari rock! I need scissors! 61!

  • @NOTHlNG
    @NOTHlNG Před 3 lety

    The GT franchise was always been cursed with deadline issues. Almost every game has some lack of programming and elaboration because of pushed and hasty development such as the AI, graphics and missed completion tests (NTSC ver.) in GT2, car stats in arcade, lack of used cars, reflections misprogrammed/mirrored in GT3 etc.

  • @RSx94
    @RSx94 Před rokem

    5:45 What an absolute clusterf*ck

  • @ChilledGemini99
    @ChilledGemini99 Před 3 lety

    I notice in the 1st 2 Gran Turismo games, your handling becomes bad when you're slipstreaming.

  • @nukecloudgd6522
    @nukecloudgd6522 Před 3 lety

    7:45 tt lm refuses to abide by physics

  • @shona-sof
    @shona-sof Před 8 měsíci

    .... Why did the car at about 4:10 have a Home improvement logo on the rear?

  • @JinteiModding
    @JinteiModding Před 3 lety

    I think some AI also fails in Gran Turismo PSP
    Especially if You do a Formula Gran Turismo race on Nürburgring, the AI crashes near the start

  • @lillianapacheco9155
    @lillianapacheco9155 Před 3 lety

    Hey did any one see at 4:48 mark the back of 70 cuda is not correct tall lights but 72 to 74 later ones.

  • @fairrodthecapacitor
    @fairrodthecapacitor Před 3 lety +1

    And you were the one who passed the corners unscaved

  • @bimoadityo8932
    @bimoadityo8932 Před 3 lety

    i always ram the AI off the track on turn 11 in laguna seca and trying to force the AI to enter the pit in grindelwald

  • @alrecks619
    @alrecks619 Před 9 měsíci

    i was wondering why the AI cars have generic sound (GT1 miata sound for turbo cars, and don't know what it is for naturally aspirated cars), could be a way to have less RAM allocation but idk.

  • @joshuaburris9075
    @joshuaburris9075 Před 3 lety

    Can you do Gran Turismo 3/4 AI fails?

  • @justanmr2973
    @justanmr2973 Před 3 lety

    9:06 Shingo Intensifies

  • @Pintkonan
    @Pintkonan Před 6 měsíci

    ive come to think that i probably have never played grindelwald backwards ^^

  • @tomstech4390
    @tomstech4390 Před 2 lety +1

    When they say "the real driving simulator" Just imagine real people driving like this.
    .....oh wait you don't have to, we have youtube with videos of real people driving like this.

  • @Leonidae
    @Leonidae Před 3 lety +1

    Sadly, the AI's idiocy hasn't improved much over the years in GT..

  • @Dr_Monitor
    @Dr_Monitor Před 3 lety

    7:36-7:47 Vinny from Vinesauce is driving that Audi.