I usually see this deck playing half Supernovas + half Donquixote (so you can run two seekers instead of just the 1-cost Bonney), and I would say the only card I always miss in that version is Izou... not being able to rest or destroy any character on your turn is a pretty big deal if your opponent plays a couple of blockers in the last turns (well, you have Hody Jones, but it's just one card and you can't even search for it).
This game needs more bans. 8c Kidd, 10c Ace, 10 Linlin, 8c Gecko Moria, and 3c Black Maria in OP08 needs to be severely limited or outright banned. 8c Kidd: One card shouldn't allow you to turn a whole game around and stall in a deck color that already runs a lot of powerful blockers. This makes any color running fortress builds just too powerful and the only counter is Black removal but due to Rosinante, you can't remove kid in one go unless you remove Rosinante. Now with black they do get large bodies on the field a lot but will just get frozen by 10c Doffy immediately after trying to attack into the kidd. I feel like Green has been getting a lot of strong cards lately and the focus is on defense, resting, and freezing and 8c Kidd makes the playstyle too safe. This will allow Red and Blue to flourish more which is what the meta needs. 10c Ace: Too strong in Enel. Gaining life while rushing 10k is very braindead and combined with Enel makes Enel always have to take 3 hits qnd you can play him back to back and crash into opponents cards and put them into a cycle. If you don't attack then he will get up to three life and thus take 4 hits. 10 Linlin: you shouldnt be able to regen life and trash life for free. That defeats the purpose of the game and is bad game design. Let alone the card being a 12k monster. Gecko Moria: Too much value and fills the board very fast. I love the combos you can do with it but i do admit that Gecko is a bit obnoxious. Definitely if they have a 2 limit rule to this card, it would be better for the game as a whole. 3c Black Maria (OP08): This card makes R/P Law tier 0. It completely fixes law's low don issue and makes the deck have 0 weaknesses while being a 2k counter. This means that Law can remove, go wide, play rushers, play blockers, ramp easily, counter easily due to the sheer amount of 2k counters in the deck (Sanji, black maria, sachi & penguin, otama) and remove characters realy easily while putting them at the bottom of the deck, thus countering Black's trash recycling tactics. It is more braindead than B/U Sakazuki.
This deck is a lot of fun, but unfortunately the current meta game doesn't allow players to actually have fun unless you play Bandai's golden child that is black decks or RP Law. Thank you Bandai for killing all of my joy of the One Piece Card Game by allowing 1 color to ruin the entire meta for 4 sets in a row!
4 sets??? I’ll give you op5 and op06, but black was trash before Rebecca. And Rebecca was an extremely specific archetype that didn’t really allow much flexibility at her debut. What other sets did black ruin? I ask as a black player who has played (navy) black since op02, and off-meta black at that (until Sakazuki)
I usually see this deck playing half Supernovas + half Donquixote (so you can run two seekers instead of just the 1-cost Bonney), and I would say the only card I always miss in that version is Izou... not being able to rest or destroy any character on your turn is a pretty big deal if your opponent plays a couple of blockers in the last turns (well, you have Hody Jones, but it's just one card and you can't even search for it).
With enel he misplayed by playing rush enel before he attacked with his 10c ace which made you be able to rest it.
Great games! Against the Kaido player you could’ve used 5c Bonney to keep one of their Don!! permanently rested to keep them from dropping 10c Kaido.
yihaa, thanks man. Happy to finally see Bonny ❤
I learnt a lot from your games. Going on board is a smart play
Love your content. If you hover with the mouse over the Chat-Log highlighted cards "e.g. Promo Kaido) you can see what card that is, just saying :)
TIL, thanks!
good content and very informative!
Very interested to see your Sanji/Zoro you've been working on soon!
Should be out in 2 weeks!
green was good since op06, when hody jones came out
Brother you do realize character Bonney can freeze a don? You can stop them from playing 10 kaido easy! Great video as always love the content
Of course! Sometimes when I'm recording my brain turns off 😅
And imo the Starter deck Scrachman can be useful in the Nami matchup just as an alternative to Hody
Lucci is such a hard matchup
I can't even tell what half the cards are when watching on my phone because of the alt arts 😂
This game needs more bans. 8c Kidd, 10c Ace, 10 Linlin, 8c Gecko Moria, and 3c Black Maria in OP08 needs to be severely limited or outright banned.
8c Kidd: One card shouldn't allow you to turn a whole game around and stall in a deck color that already runs a lot of powerful blockers. This makes any color running fortress builds just too powerful and the only counter is Black removal but due to Rosinante, you can't remove kid in one go unless you remove Rosinante. Now with black they do get large bodies on the field a lot but will just get frozen by 10c Doffy immediately after trying to attack into the kidd. I feel like Green has been getting a lot of strong cards lately and the focus is on defense, resting, and freezing and 8c Kidd makes the playstyle too safe. This will allow Red and Blue to flourish more which is what the meta needs.
10c Ace: Too strong in Enel. Gaining life while rushing 10k is very braindead and combined with Enel makes Enel always have to take 3 hits qnd you can play him back to back and crash into opponents cards and put them into a cycle. If you don't attack then he will get up to three life and thus take 4 hits.
10 Linlin: you shouldnt be able to regen life and trash life for free. That defeats the purpose of the game and is bad game design. Let alone the card being a 12k monster.
Gecko Moria: Too much value and fills the board very fast. I love the combos you can do with it but i do admit that Gecko is a bit obnoxious. Definitely if they have a 2 limit rule to this card, it would be better for the game as a whole.
3c Black Maria (OP08): This card makes R/P Law tier 0. It completely fixes law's low don issue and makes the deck have 0 weaknesses while being a 2k counter. This means that Law can remove, go wide, play rushers, play blockers, ramp easily, counter easily due to the sheer amount of 2k counters in the deck (Sanji, black maria, sachi & penguin, otama) and remove characters realy easily while putting them at the bottom of the deck, thus countering Black's trash recycling tactics. It is more braindead than B/U Sakazuki.
ST02 Apoo is important for the mirror! =)
Sometimes you gotta go for it. Especially against Blacl decks.
I'm really not feeling it mr krabs I'll be honest, but then again I don't know if my mono green game sense is very good yet
If u click the card in chat is shows u wat it is btw
Green is good-- just like this video
masterfully played against enel
With kaido what I've seen is that they would rest all their characters and then use 10c kaido so that your Hawkins has no one to rest.
Except it will rest the Kaido that just arrived…
Lol yah this doesn't make sense since you just rest the 10c Kaido. Its more of a problem against blue when they can remove it with an event.
is "removed from play" involving ko'd and bottom decked and back into your hands?
Have you thought about Krieg instead of Zoro just because of the R/P Law matchup he does a similar job?
I haven't but not a bad tech!
Another great video! What software do you use to record the screen+webcam?
almost everyone runs OBS exclusively afaik
I use OBS
Isn't the "Raigo" card called "Kingdom Come"? I was very confused 😂
I'm forever stuck calling it Raigo lol
for new players, which deck should I try to build? I like straight forward deck.
Enel is pretty straightforward
@@artresstcg Thanks
How's Bonney into meta decks?
19:14 you should have swung basil into the enel for a free 1k counter before dropping the doffy or the ace ether works
Do you think the 5 drop law would be good in this deck?
Not really but don't let that stop you from trying him out
How do you get the alt arts on sim?
This deck is a lot of fun, but unfortunately the current meta game doesn't allow players to actually have fun unless you play Bandai's golden child that is black decks or RP Law. Thank you Bandai for killing all of my joy of the One Piece Card Game by allowing 1 color to ruin the entire meta for 4 sets in a row!
4 sets???
I’ll give you op5 and op06, but black was trash before Rebecca. And Rebecca was an extremely specific archetype that didn’t really allow much flexibility at her debut.
What other sets did black ruin?
I ask as a black player who has played (navy) black since op02, and off-meta black at that (until Sakazuki)
Idk man quit and cry then
@@ZombifyYourself 05, 06, EB01 (ST13), 07. And arguably will continue ruining the meta in 08, but I haven't seen the stats for 08 yet.
@@Shunpotcg Keep spamming 8C Moria and gaining 20 million don value out of 1 disgustingly unbalanced card while thinking you're good for it
To be fair RP Law needed to get thru OP05, 06, and EB01 to be considered meta. He put in his time