Solo Mutation:

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  • čas přidán 11. 09. 2024
  • Mutators:
    Long Range - Enemy units & structures have increased weapon and vision range.
    Short-sighted - Player units and structures have reduced vision range.
    We Move Unseen - All enemy units are permanently cloaked.
    Special Notes: P1, 100% Clear
    Commander: Dehaka
    Prestige: Devouring One (P1)
    Advantages:
    -Devour applies its benefits to all nearby friendly units.
    Disadvantages:
    -Dehaka has 0 base armor, loses the Scorching Breath ability, and has his max level reduced by 4.
    Masteries: 30 Devour Healing Increase, 30 Greater Primal Wurm Cooldown, 30 Gene Mutation Chance
    Enemy Composition: Broodling Corruption
    Q: Why is it called a Full Clear when you left a [Creep Tumor, Overseer, Overlord, Observer, Stasis Ward, etc] alive?
    A: The community rules for a Full Clear say that all pre-placed units and structures and whatever they create from said pre-placed units or structures are destroyed and wiped out. This does not include units spawned from scripted attack waves, map events such as the infested on Dead of Night, indestructible structures like the conduits on Void Launch, or special units or structures generated by mutators such as Purifier Beam or Laser Drill. Creep Tumors, Overseers, Overlords, Observers, and Stasis Wards are exempt.
    In addition, all main objectives and bonus objectives must be completed with no misses to the main objectives are permitted such as no shuttles missed on Void Launch, no bots destroyed on Mist Opportunities, or no damage the Temple on Temple of the Past.
    Kimmo's Notes: I don't have many notes to put here. Tyrannozors just rule and hard counter this mutator once Dehaka has detection. Once the setup is complete, Dehaka can just go to town on everything on the map and using P1, he can keep Aurana healed.
    It's really a straightforward, self-explanatory run from just watching it.

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